Given Nintendo's success, do you think Sony might take note and focus on exclusives again?

Do you think Sony will learn from Nintendo and begin focusing on exclusives again?

  • Yes, I think they'll learn from Nintendo and focus on exclusives

    Votes: 43 21.5%
  • No, Sony is too arrogant/stupid and instead only cares about short term profits

    Votes: 157 78.5%

  • Total voters
    200
I am so glad Nintendo and the Switch consoles are doing so well......... It gives the haters something to aim for. They had no ammunition with the Wii U... lol.
 
Last edited:
all i know is mkw annnnnnnd dk nintendos gameplay mercharnics next level blewed me away like totk

oh_i_get_it_chris_farley.gif
 
When did Sony quit focusing on exclusives? Hell I'd argue they only focus on one at a time now. We don't even usually hear about the next one until the previous one has their state of play and releases. Seems pretty focused to me.
 
Wasn't there an internal leak suggesting they were canceling PC ports , GT7, Demons Souls, were some of the games they decided not to port over? Hopefully Nintendo inspires them, but as others said in this thread they are making more money than ever this gen.
 
Really hoping next gen solves a lot of the development issues through brute force

Things that need to go…

- Bespoke face/body rigging (just use Metahuman)

- Multiple LOD models (use nanite instead)

- Baked lighting (use RT/PT global illumination instead)
This is the idea.

Things like Nanite also help to add the detail directly in the model, freeing them from having to use traditional tricks to add fake detail like via normal mapping.

And things like Lumen/RTGI (more the future one than the current one) will free them from having to do manually some things or using tricks to draw shadows themselves, doing ambient occlusion for extra shadows in certain spots, different types of reflections and so on.

The next gen is supposed to add a substantial jump in RT and AI. Stuff that combined with some extra horsepower will help with all these things specially when combined with a better quality rescaling, framegen etc. than the current ones.

There are many paradigm changes in the current gen with all these things, which are making devs the way they have been working since mostly they did jumpt from 2D to 3D. All these things need major changes in engines and the way they work, and many tests and adaptation. So pretty likely proper results won't be seen until the next gen.

Wasn't there an internal leak suggesting they were canceling PC ports
Nah, that was just a nonsensical fake. They are doubling down on PC because it's being a very profitable business for them. Not only is helping them to expand their gaming business reaching more people in PC, their PC business is bringing them new users for PS5, which helped them to have right now the biggest active userbase any console brand ever had in gaming history.
 
Last edited:
No, because:

1) They make more money than ever, so whatever their strategy is, it's working.
2) They don't have the first-party to pull that off. Sony's strategy has always been to be the place where all the third-parties are. And supplement that with their first-party stuff from time to time.
 
My thoughts exactly. When PS6 time comes close enough, they will turn down their PC support and focus on exclusives again - at least until the mid of the next generation.
Sony has said that they will continue to release first party games first on console and PC later down the line. It's not day and date so I don't know why they would turn down PC when they have continuously said they make money from it. Once a publisher or developer goes to PC they never go back. Sales for a first party game is always the strongest in the first year of console if the sales drop tremendously after the year I don't understand why you Sony stans have a problem with it going to PC to generate more sales. The more money Sony makes the more money they can produce games. I do most my gaming on PC but im still getting a PS6 because console is the best place to play sports games and I don't want to wait a year to play exclusives. Sony has an entirely different approach to PC then Microsoft and it seems to be working for them. PC ports are here to stay so you better get use to it.
 
Last edited:
No, because:

1) They make more money than ever, so whatever their strategy is, it's working.
2) They don't have the first-party to pull that off. Sony's strategy has always been to be the place where all the third-parties are. And supplement that with their first-party stuff from time to time.
3) With this strategy Sony is making more revenue and profit than Nintendo, whose games don't have the very expensive budgets of big AAA games
4) With this strategy they have the biggest active userbase ever
5) After having defeated Xbox in the console market, they'll have basically the home console market for them, but after that won't be able to grow the console market a lot more, a market that didn't grow a lot
6) To keep working in over a couple dozen big AAAs at the same time in a sustainable way and with big AAAs becoming way more expensive every generation, they need to expand their business beyond their console. Mostly to PC and mobile, markets way bigger than PS and with relatively little overlap.
 
Last edited:
They can no longer rapidly milk franchises with like they could during the PS1 - PS3 era. We could have been on Astrobot 4 or 5 by now.
 
Last edited:
No, because:

1) They make more money than ever, so whatever their strategy is, it's working.
2) They don't have the first-party to pull that off. Sony's strategy has always been to be the place where all the third-parties are. And supplement that with their first-party stuff from time to time.

Yes, supplement the "place where all the third arty are" with a handful of exclusive first party stuff.

If they don't have exclusives, they will be the same as PC and Xbox PC.
 
Yes, supplement the "place where all the third arty are" with a handful of exclusive first party stuff.

If they don't have exclusives, they will be the same as PC and Xbox PC.

You act like casuals buy pc's in droves. As long as PlayStation is the cheaper alternative to gaming it won't matter. PlayStation is one the strongest brands in gaming along with Nintendo. They selling consoles and software either way.
 
Sony and Sony fanboys are too fucking arrogants to want change.

Everytime you make a complain about Sony, there is a fanboy to show how much money Sony is earning. Thanks, I guess.

I mean, I expect nothing from them. AstroBot is the best PS5 game Sony had offer for me and one of my GOAT in the console, so just the fact most of the PS5 first party games are fucking repetitive, same bs, loads of cutscenes and movie alike, remakes and remasters the entire fucking generation, I can't blame people that are looking for the Nintendo Switch 2 for decent first party games. I not even mention the stupitity of making big IPs like God of War and Spider-man into a fucking GAAS. This is beyond parody.

As for me, as I mention, I'll maintain my PS5 for third party only now and in the future Nintendo Switch 2 will be the main console for first party games. I'll looking for quality exclusives on Nintendo while looking for better performance on third party games on my PS5. No more any dime for Sony first party.
 
Last edited:
Switch 2 is the fastest selling console in history. Do you think Sony might re-consider their strategy of porting every game?

leaving xbox out of this as it isn't immediately clear to me whether we will even have another xbox, or at least as we know it.

Alternatively - Can they afford to follow Nintendo's lead considering the differences b/w attach rates of exclusive games ?
 
Yes, supplement the "place where all the third arty are" with a handful of exclusive first party stuff.

If they don't have exclusives, they will be the same as PC and Xbox PC.
I can guarantee that people more knowledgeable than you and I at Sony have done market analysis and concluded that they won't make PC-centric players migrate to Playstation. So instead, they sell their shit to PC-centric players and get more money per first-party title made. Otherwise, they wouldn't have done it.
 
Last edited:
No. I don't think there's enough tangible data to support it. It's a hard sell to the finance guys in meetings. "Keeping Horizon exclusive sells PS5s!" "OK how many?" "Umm well you see..."
Hah I was just thinking this while scrolling down the page and there it is. Exactly this. Yes while I said above they will tweak things depending on how threatened they feel by competition, when they do feel emboldened to multiplat they will be completely blind to the slow IP damage over time that this causes. This long-tail effect is bunch of gobbledygook to those Cali finance dudes but apparently 101 in Kyoto.
 
I don't think the opening poster knows this. But Sony has been very successful as well. This will be their 2nd generation in a row that they sell 100+ million consoles, on top of them already stating that this has been the most profitable gen for them thus far. I didn't vote on the poll, because the correct answer is not even listed.
 
I can guarantee that people more knowledgeable than you and I at Sony have done market analysis and concluded that they won't make PC-centric players migrate to Playstation. So instead, they sell their shit to PC-centric players and get more money per first-party title made. Otherwise, they wouldn't have done it.
They would make, and those "people more knowledgeable" stated this several times.
One of the goal of PC initiative is market penetration in places where PC dominates like 95-99% of non-mobile game market. For them PS and their games simply do not exists - they know almost nothing about them (there are places in the world besides US, Europe and Japan). And PlayStation logo on PC game help raise awareness.
 
They would make, and those "people more knowledgeable" stated this several times.
One of the goal of PC initiative is market penetration in places where PC dominates like 95-99% of non-mobile game market. For them PS and their games simply do not exists - they know almost nothing about them (there are places in the world besides US, Europe and Japan). And PlayStation logo on PC game help raise awareness.
Oh yeah? What are these places exactly?
 
Imho I think they should contine making their AAA(A?) games, but also make lot's of small A(A?) games. 1 in 30 of those little games is bound to be a banger --> new IP
 
without exclusives or specialized hardware/software, ps6 will just be a value pc

sony should sign exclusivity deals with capcom and friends

re4 was made specifically for gamecube hardware (and arguably the controller too); at the time, the dev team said the game wouldnt work on the ps2 unless they did major downgrades--that wasnt exactly right (ps2 version was worse but not night-and-day), but goes to show working with one set of hardware in mind has its benefits.
 
It doesn't matter, odd numbered consoles are the best no matter what.
(Information pulled from some random website, from some random thread, from some user who's uncle works for Sony, maybe)
 
without exclusives or specialized hardware/software, ps6 will just be a value pc

sony should sign exclusivity deals with capcom and friends

re4 was made specifically for gamecube hardware (and arguably the controller too); at the time, the dev team said the game wouldnt work on the ps2 unless they did major downgrades--that wasnt exactly right (ps2 version was worse but not night-and-day), but goes to show working with one set of hardware in mind has its benefits.
Capcom? They were on life support at the beginning of the PS4 generation if it wasn't for them doubling down on multiplats and pc they would cease to exist today. Yea that's not happening from them.
 
Last edited:
Full console exclusivity and no port to PC,might happen again on Ps6 era and PSP nextgen. Let see what will happen on late 2028 or early 2029.
 
My issue with current Sony is other than Team ASOBI they don't have any first party studio that makes the games I care about.
Spot on statement. Sony used to release games I loved. Lately it seems to be all geared towards to same bullshit and I'm over it to be honest.
 
I can guarantee that people more knowledgeable than you and I at Sony have done market analysis and concluded that they won't make PC-centric players migrate to Playstation. So instead, they sell their shit to PC-centric players and get more money per first-party title made. Otherwise, they wouldn't have done it.
Listen, I am a bit tired of hearing the "people more knowledgeable" line when suits make decisions that long term destroy their market.

Spencer was also more knowledgeable that you and me, apparently.

Thing is, the great business of Playstation is not selling first party games. That's icing on the cake, but not the main business. The main business is that for each third party content sold in their ecosystem, they get a 30% cut digitally (12%phisical).

Each microtransaction, each game sold, each in game buy. Without incurring in any cost, now that's printing money.

Add to that the 4 billion or so of the 50m strong PSN+ subscription, and the accessories, and you have the most rentable operations.

Now, it's not that you will attract PC gamers so go search them in the PC. The risk, grave risk, is that without exclusives people may slowly abandon the PS ecosystem. And then you won't have the 30 % cut or the subscriptions. Good luck replacing that with your 4/5 FP games released selling a bit more on other platforms.

Now,it's true they say they are constantly monitoring that, but problem is that when they detect it it will have been happening for some time and will take years to change course.
 
Last edited:
Listen, I am a bit tired of hearing the "people more knowledgeable" line when suits make decisions that long term destroy their market.

Spencer was also more knowledgeable that you and me, apparently.

Thing is, the great business of Playstation is not selling first party games. That's icing on the cake, but not the main business. The main business is that for each third party content sold in their ecosystem, they get a 30% cut digitally (12%phisical).

Each microtransaction, each game sold, each in game buy. Without incurring in any cost, now that's printing money.

Add to that the 4 billion or so of the 50m strong PSN+ subscription, and the accessories, and you have the most rentable operations.

Now, it's not that you will attract PC gamers so go search them in the PC. The risk, grave risk, is that without exclusives people may slowly abandon the PS ecosystem. And then you won't have the 30 % cut or the subscriptions. Good luck replacing that with your 4/5 FP games released selling a bit more on other platforms.

Now,it's true they say they are constantly monitoring that, but problem is that when they detect it it will have been happening for some time and will take years to change course.
I just don't think that people at Playstation are more retarded than armchair business experts on online forums. They have, like most other big shitty corpos, an M&A department who will have written dozens of pages about all of this shit to brief Hulst and the CEO about this.
 
The unfortunate reality is they have to keep pushing for GAAS because that's where the money comes from. Without that money they aren't going to make a lot of first party games especially at the extravagant costs they are now.
 
I don't care about exclusives, in fact, I don't think the concept should exist for video games. I just want to play good games.

If games are put on as many platforms as possible, as quickly as possible we all win.
 
Now, it's not that you will attract PC gamers so go search them in the PC. The risk, grave risk, is that without exclusives people may slowly abandon the PS ecosystem. And then you won't have the 30 % cut or the subscriptions. Good luck replacing that with your 4/5 FP games released selling a bit more on other platforms.
I've read this statement over and over again, and while it makes some logical sense, things aren't that simple.

People tend to use the Xbox case as an absolute and undeniable example, as if that's the sole reason behind its failure — when in reality, the reasons for Xbox's struggles are far more complex than simply not having exclusives.

The PS5 continues to sell well, even now that almost all of its first-party games are available on PC. The number of active users in the PlayStation ecosystem keeps growing, quarter after quarter. That's why Sony itself has stated that, at the moment, it doesn't see PlayStation users migrating to PC.

And as you yourself said, in a hypothetical scenario, people would slowly move away from the PlayStation ecosystem. But if active users keep growing and sales remain healthy, then we can assume that, for now, this simply isn't happening. And, as I mentioned earlier, all the first-party games are already on PC.
 
Their priority should be making games fun again. Astrobot is a good example of walking in the right path. The other one should be abolishing social political and woke ideology in their games, something of trademark of western games.
 
I just don't think that people at Playstation are more retarded than armchair business experts on online forums. They have, like most other big shitty corpos, an M&A department who will have written dozens of pages about all of this shit to brief Hulst and the CEO about this.

Yeah, nobody thinks that but many corporations are each day making totally retarded decisions, some of them eventually ruining them some tears down the road.

PlayStation now doesn't see too much problem, console is profitable and still selling in good numbers. But if PS6 starts soft and it's previsions aren't so good, because people see it redundant if all the content comes to everybody, I wonder if the experts inside that eliminated permanent exclusive content will take responsability and present their dimission or run ahead try to blame another market issue and keep their enormous wage. That's how things work many times, suupossedky entitled people take decisions, many with risks, and if all blows up nobody wants to take the responsability or assume the mistake.
 
You talk as if Sony weren't successful when they are earning more than 30 billion annually and have the most profitable generation in their history. In the end, that's the only thing that matters to companies, why would they change?
 
You talk as if Sony weren't successful when they are earning more than 30 billion annually and have the most profitable generation in their history. In the end, that's the only thing that matters to companies, why would they change?
This if anything they double down more.
 
It's bizarre how we as consumers are so worried on the behalf of corporations..

I understand the fanboy camp thing, but the concept of exclusivity on a general consumer side is inherently flawed, creating unnecessary hurdles for players who simply want to enjoy their games without managing platforms (I say that as an enthusiast that have gotten pretty much ~every system on the market for decades btw).

MS's Play Anywhere is an example of a good start for a concept for a consumer friendly model that ideally would be industry standard. Imagine a world where you could buy any game, any time, and just play it, regardless of the platform. Unfortunately, here comes "market strategy", platform restrictions, licensing complexities, and even censorship, ruining what should be a seamless gaming experience.
 
Last edited:
The risk, grave risk, is that without exclusives people may slowly abandon the PS ecosystem. And then you won't have the 30 % cut or the subscriptions. Good luck replacing that with your 4/5 FP games released selling a bit more on other platforms.

But that's the whole point here:

For those of us who have already become PC first players, we're not going to buy third party games, pay for a subscription, or spend money on microtransactions on a PlayStation console. Even if we do buy one to play the exclusives. I have been in this boat since 2012. I bought a PS4 and a PS5 so I could play a handful of exclusives. By the time they account for the loss they took selling me the hardware and all the marketing spend, they probably didn't make any money on me just by selling me half a dozen games across the last two console generations.

If someone is PlayStation first, they're not going to abandon that ecosystem just because Sony starts selling their first party games on PC a year later. I get there are a few angry fanboys saying that on the internet because they feel like Sony is cheating on them, but that's just noise. PlayStation players will only migrate over to PC if they're comfortable paying a lot more for the hardware and leaving behind the convenience of a console. Those people were going to do that anyway, even if Sony were to keep their first party games completely exclusive. I know because I'm one of those people.

The "slippery slope" isn't bringing ports to PC a year later - it's adding all first party titles to your subscription service day 1, and PC versions day 1 for single player games that don't have microtransactions. Those are the two key points that killed Xbox. As a PC player, I was shocked to see Xbox do that with Game Pass. The day 1 PC ports I could kind of understand at the time because they were only bringing them to the Windows Store where they didn't have to pay a cut to the story owner. Of course the Windows Store experience was so terrible no one on PC wanted to buy what they were selling.
 
What's that mean in relation to the topic or my statement about pc gaming? The topic is about Sony stopping ports of their exclusives.
It doesn't really affect there bottom line like people think. Sony will always do timed exclusives to benefit their console and short term profits on hardware and software but in the longterm holding their gams to their platform doest really serve them in the long run. Especially at the rate new games are coming out at. Eventually their first party games gets dwarfed with all the third party titles that get released. Astrobot is a great game but it is not a system seller.
 
Last edited:
It doesn't really affect there bottom line like people think. Sony will always do timed exclusives to benefit their console and short term profits on hardware and software but in the longterm holding their gams to their platform doest really serve them in the long run. Especially at the rate new games are coming out at. Eventually their first party games gets dwarfed with all the third party titles that get released. Astrobot is a great game but it is not a system seller.
got it
 
Top Bottom