Ogbert
Member
Astrobot is brilliant. Loved it.Astrobot and Helldivers 2 are fun games?
Not a fan of helldivers due to the controls, but yes, a great game.
Those are exactly the sort of games Sony should focus on.
Astrobot is brilliant. Loved it.Astrobot and Helldivers 2 are fun games?
I feel like if we want good gameplay mechanics, that is something Sony has been able to deliver for a few years now. TLOU2's third person stealth sandbox is incredible, Spider-Man 2's movement tech is fantastic, Ragnarok's combat is great... it's the stories people have issues with, not the actual gameplay lol.Astrobot is brilliant. Loved it.
Not a fan of helldivers due to the controls, but yes, a great game.
Those are exactly the sort of games Sony should focus on.
For me, it's the bloat.I feel like if we want good gameplay mechanics, that is something Sony has been able to deliver for a few years now. TLOU2's third person stealth sandbox is incredible, Spider-Man 2's movement tech is fantastic, Ragnarok's combat is great... it's the stories people have issues with, not the actual gameplay lol.
I guess Astro and Helldivers both sidestep that problem though, true.
It went the way of movies, big budget = better in their mind as those seemed to drive the biggest sales initially. Which was true up to a point but it came with an unrealized cost. But the narrative focus lost sight of the value of gaming. If I want to watch a movie I will watch a movie. If I want to play a game then I will play a game. Strip away the imbedded menus in menus for action games and 8 hours of cutscenes. Go back to simpler games like astrobot etc. That's why everyone appreciates the PS2 they had focus driven action and adventure games when there was multiple Ratchets and Draks etc. Sony doesn't to stop exclusives but they need to go back to gameplay being the primary focus.For me, it's the bloat.
I want less story. Culture is so inane these days, the 'stories' are almost always written by cretinous imbeciles.
It's just tedious schleping through hours of cut scene to get to anything resembling good gameplay.
ThisMy issue with current Sony is other than Team ASOBI they don't have any first party studio that makes the games I care about.
Good analysis but I think the writing was on the wall with Xbox when Sony did that cloud server deal with MS and switched from Amazon.The poll doesn't reflect the current reality.
About 18 months ago it would have made sense to talk about exclusivity. At that time Xbox was still limping along and we didn't know they'd go full third party this quickly. Sony making exclusivity a clear cut priority back then would have (and perhaps did) killed Xbox hardware.
But now, Xbox hardware is already dead both in terms of sales and strategy going forward for MS.
Xbox collapsed so quickly that as thing stand right now, exclusives don't make sense.
There is a market of console players spread across PS and Xbox which doesn't seem to be growing, and Sony need to keep as many of those people in the console ecosystem as they can.
They may as well drop their stuff to the Xbox consoles for the same reason they're putting stuff on PC - it generates fans, and those fans may jump to PS in future.
I imagine whatever MS told Sony in order to get Helldivers onto Xbox was a tip off - Xbox isn't competition or a threat to Sony in their space anymore.
So, simple answer is no - as of today and probably the rest of this gen, Sony may as well put stuff on Xbox consoles.
PS6 is when they can revisit the situation and decide whether to revert to a pure exclusive strategy again to try and drag players onto PS. Bear in mind there won't be an Xbox console - there may be PCs with an Xbox button but that's a different matter.
I think it'll probably be a good idea for Sony to offer a kind of play anywhere approach to their titles on Xbox consoles too - just let people buy on Xbox today and come PS6 let them transfer those titles across so they have a library there already.
Finally, I think Sony would be wise to avoid putting their stuff on GP for now anyway.
But sure, port the old stuff to current consoles, let people buy those titles, and for PS6, let them bring those purchases across. Sony can potentially gain a decent chunk of the Xbox users, the ones they don't get will disappear to PC land.
Nope they have ZERO competition
Basically you have
(1) $2000 gaming PCs
(2) PS6
(3) Nintendo Switch 2
There is no way switch can compete graphically with ps5 much less ps6 so if you want a console for the latest games you have really only one choice
That's the thing with Sony they have a lot of start up and continued ips they could easily have games and be a strong first party developer. But they kill franchises if they don't sell to their liking. Look at all the titles below of games that Sony could of potentially made sequels and continue instead of fucking remasters all the time.Maybe im the only one who wants this low budget games, but where are Ape Escape and Fat Princess?? you can't do much wrong sony
- To drive people to their ecosystem
- To act as a showcase for their hardware
You say this, yet you still own a PS5. LMAOWhat I liked about PS1, PS2, PS3 and even PS4 they had good amount of both western and Japanese exclusive games but with PS5 Sony almost completely shift their focus on making games for western market.
I'm personally not fan of their western games and unlike how Nintendo has Monolith Soft, Sony dont have any studio making JRPGs for them..... With PS5 I lost interest in 99% of their first party games.
Helldivers and Astro Bot are not "Interactive movies". LMAOThis
They have stopped creating "games" and more interactive movies for a VERY casual audience
Love Astro Bot. But I don't even know if it has even crossed 3M sales.Sadly not.
I wish Sony would invest in Japanese developed games, it's fine being "international" but they've went too far with endless bland Western Live Service disasters.
However, I have zero confidence that they would think "Astrobot - loved by critics and fans, let's do more shit like that" under Hermen Hulst.
Astro Bot hasn't even crossed 3M sales yet. You anime deeebs keep saying "sOnY oNlY mAkEs iNtErAcTiVe mOViEs". But those are the type of games that their fans want.It went the way of movies, big budget = better in their mind as those seemed to drive the biggest sales initially. Which was true up to a point but it came with an unrealized cost. But the narrative focus lost sight of the value of gaming. If I want to watch a movie I will watch a movie. If I want to play a game then I will play a game. Strip away the imbedded menus in menus for action games and 8 hours of cutscenes. Go back to simpler games like astrobot etc. That's why everyone appreciates the PS2 they had focus driven action and adventure games when there was multiple Ratchets and Draks etc. Sony doesn't to stop exclusives but they need to go back to gameplay being the primary focus.
Why the fuck would Epic pull Fortnite off the most popular home console? LMAOThe only real danger Sony is in is that they don't control any of the super popular GaaS. If Epic decided to pull Fortnite off PS for whatever reason it would cost them big. Same with any of these other games. There is nothing to stop any of them from deciding they would rather collect 100% of that revenue instead of paying a middle man. It's why they're so desperate to make a GaaS hit.
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Remember the Wii U had all of those franchises and it was one of the biggest home console flops ever. The Switch became a massive success because it was a new concept, a handheld (which Nintendo has always succeeded in) that you can hook up to a tv.I don't think so.
Trying to take a similar approach as Nintendo seems foolish because they'll never have any franchise as relevant as the main Nintendo ones. Nintendo positioned their brands early and has done a good job keeping them relevant for 30+ years.
Saying the Switch is popular simply because it has exclusives games seems reductive, yes it having exclusives is important, but the more important fact is that those exclusives are Mario, Zelda, Pokemon, Donkey Kong, Animal Crossing, Smash, etc.
I don't think Ps5s will start flying off the shelves if they announce Intergalatic and Ghost of Yotei will not come to PC.
Mostly because of 3rd party games.You say this, yet you still own a PS5. LMAO
I bet it's profitable.Love Astro Bot. But I don't even know if it has even crossed 3M sales.
My personal conspiracy theory is MS and Sony have had some sort of "peace deal" with Microsoft when Sony signed that 10 year COD deal.I imagine whatever MS told Sony in order to get Helldivers onto Xbox was a tip off - Xbox isn't competition or a threat to Sony in their space anymore.
Sure - one is made by Sony only gameplay team in japanHelldivers and Astro Bot are not "Interactive movies". LMAO
Why the fuck would Epic pull Fortnite off the most popular home console? LMAO
Crossgen is already a reality this gen, so this is not gonna be a very meaningful difference.The situation only gets worse for the PS6: you'll be getting the games they started after Ryan's GAAS push was killed, so they'll trickle out cross gen titles across virtually the entire PS6 generation to make up for the lost revenue. I imagine remasters and remakes fill the gaps.
Look, release 20 years later, it will have zero effect on driving people to your eco system. Release a day later the reverse is true. Somewhere in-between there will likely be a sweet spot where you get additional revenue without spoiling the "exclusivity". I don't have the data, nor do you. But 1 year strikes me as reasonable.You can't drive people to your ecosystem when you release these games on another platform within a 1 year frame.
also. showcase of their hardware ? Have you seen Sony output this generation ??????
It's the first game of a new series. It takes time for franchise to be established. You realize that uncharted 1 has sold under 5 million copies to date and astrobot is pacing faster? Also the team that made Astrobot was far far smaller than any naughty dog game released in the last 15+ years. Also, Astrobot isn't anime.Astro Bot hasn't even crossed 3M sales yet. You anime deeebs keep saying "sOnY oNlY mAkEs iNtErAcTiVe mOViEs". But those are the type of games that their fans want.
"The other is made by a third party".Sure - one is made by Sony only gameplay team in japan
The other is made by a third party
And yes both are great
now - the rest of Sonys games are safe casual movie wannabe games
You expect wolverine to actually innovate in gameplay or have a story that is not "safe and inclusive" for example?
Because Apple and their arrogant decisions. But. Sony wouldn't be stupid to piss Epic off. Also. I bet more people play Fortnite on PS than on IPhone.Why the fuck would they it off the most popular smartphone? LMAO
I know it's not anime. It's just that the people that rip PS's 1st party games and call them "interactive movies", are usually people that like anime hack and slash games or anime jrpg's. Idk if the sequel will fare better in sales. PS fans just don't care for those types of games now. Just look at Ratchet and Clank. It's been around for over 20 years, and idk if Rift Apart has crossed 5M sales yet.It's the first game of a new series. It takes time for franchise to be established. You realize that uncharted 1 has sold under 5 million copies to date and astrobot is pacing faster? Also the team that made Astrobot was far far smaller than any naughty dog game released in the last 15+ years. Also, Astrobot isn't anime.
It was Apple though who pulled game offWhy the fuck would they it off the most popular smartphone? LMAO