Digital Foundry: Hands-on with the Forza Horizon 2 demo

Wow FH2 looking amazing. In my opinion it's looking better than DC and also way more open too. What kind of sacrificial rite did they do to accomplish this?!?!
 
With the environment style they went with, things could have ended up looking rough without good IQ. That 4xAA makes the valley scenery look fantastic.

ibejeMzv5O7SNb.gif

Was this gif directed by J.J. Abrams? I can barely see these environments through overused effects.

Nice to see it not drop frames. If you are going to aim for 30 you better stay at 30. The end of previous gen was terrible for not doing that.
 
Just have to say this. I fucking love this game's soundtrack. I don't have an Xbox One but by Jove i'd buy this game just for the damn soundtrack.

Recently watched a demo playthrough on youtube and that intro just got me hooked. So i flipped out my ipad, politely asked Siri (which just blew me away cause its the first time im using this function) to identify the tracks.

Oh, and this game looks fun as hell. Really clean image quality. Can't wait to see the custom paint and modifications from the community.

Enjoy it Xboxer's

EDIT: The above GIF is disgustingly good ^^^
 
I've played the demo 3 times now and each time it brings a smile to my face. I actually preloaded it before I got the demo solely going off of how much I enjoyed Horizon 1. The demo cemented my thoughts on it, can't wait for the 30th.
 
Horizon 2, however, doesn't wow me the way the first title did. It looks good, but really seems like an incremental upgrade from the first. It certainly isn't a visually-defining title for the platform the way the first game was. For example, I don't see a truly substantial leap between these images:
I'm with you on this one dwells. To be fair, I never really liked the blurriness on FH1's IQ and do prefer a sharper image by default, however, the assets in FH2 does not scream a leap to me either-way and in many instances it looks worse overall. Perhaps it is that FH2 went for the less realistic look, but the cars in FH1 look more realistic, so does the trees in the background and the foliage. Now I understand that certain sacrifices had to be made to "asset detail" because you can drive everywhere in the open world of FH2, but then again this is more powerful hardware we're talking about.

vrln said:
Infamous is indeed stunning too, but to my eyes it´s still not as clean as Horizon. The custom AA blend in Infamous looks like 2X MSAA with a very well done post processing AA layer added. Granted it´s been a while since I last played it, but it had a slight smear to it due to the post processing AA that is just completely absent on Horizon. It´s miles beyond the average post processing AA game (hi Destiny!), but there were little traces of it still there. The AA for effects like particles etc is superior in Infamous, but the art style of Horizon doesn´t use those much so overall I still feel this is the new benchmark. It´s also cleaner than Ryse, which has a very nice IQ too despite the lack of a full 1080P frame buffer.
Another game you should really give some props is Sniper Elite, nice IQ with no blurry image. I get your point and realize that PPAA does introduce a level of blur even with the best implementations, but IQ can also suffer when the detail of the game assets seems a bit less than what you expect. Overall though, I'm a big proponent of 1080p 4-8x msaa on these new consoles and I hope we get more going forward. I still believe we can have a bit better graphics with that type of output however on these new consoles.
 
As excited as I am for the game (I logged an absurd amount of time on Horizon 1), I have to say that I'm seriously underwhelmed by the visuals. It's not that it looks bad, by any stretch, but it's just... disappointing. Horizon 1 was easily one of the best looking games of last generation and absolutely raised the bar for image quality on a console title. It was a huge leap even from other good looking racers of the same generation.

Horizon 2, however, doesn't wow me the way the first title did. It looks good, but really seems like an incremental upgrade from the first. It certainly isn't a visually-defining title for the platform the way the first game was. For example, I don't see a truly substantial leap between these images:

ielZ4xbhKi4H5.JPEG


VVHRP2Q.jpg


ibrKkL1z5w0xds.JPEG


5XtEgKw.jpg


Again, I'm not saying it looks bad, just that it's not what I'd hoped for given the visual impact of the first title.

At first I thought those FH1 shots were Photomode….but I can actually make out very minor jaggies, so presumably they're not?
 
At first I thought those FH1 shots were Photomode….but I can actually make out very minor jaggies, so presumably they're not?

No, they're not. Forza Horizon was one of the best looking games of the last generation, and it had insane IQ (4x MSAA + FXAA, among other things).

Besides, there was practically no difference between gameplay and replays/photo mode.
 
It sure looks an awful lot better than the reveal footage, which wasn't that long ago. Great work.

Timelapse video shows great effects on the weather.

https://www.youtube.com/watch?v=eMkgjPyLA0M

What's going on with the shadows here? The one from the car is super smooth, while the environment ones (like the fence, the mountain or the buildings) basically "jumps" in big increments.

edit: it's particularly striking here for instance
https://www.youtube.com/watch?v=eMkgjPyLA0M&t=2m18s
 
What's going on with the shadows here? The one from the car is super smooth, while the environment ones (like the fence, the mountain or the buildings) basically "jumps" in big increments.

The larger the entity, the less frequent the refresh rate is on the shadow system, from what I've seen.
 
AA looks better in those FH1 screens than the fullres FH2 screens.

Dude, games that came out within the first year of the 360 were still being compared to the previous generation as not having a substantial upgrade, even though at the time the 360 had an even bigger hardware advantage over the previous Gen. Horizon 2 looks amazing and is accomplishing alot given we're not even a year into this generation.
Nothing on Xbox came close to Perfect Dark Zero or the better looking parts of Kameo.

I dont have a xbox one but i have to say i really like that MS first party games dont use the horrible vaseline filter called FXAA so many devs love to use because its cheap.
Off the top of my head, Dead Rising 3 and Killer Instinct use FXAA, no?
 
As if I needed more evidence this game looks stunning. Although, I'm genuinely surprised to see that this is running 4XMSAA. No wonder it looks so damn clean. Wasn't this also suppose to be highly unlikely on more graphically advanced titles on the Xbox One due to the small amount of ESRAM, much less at 1080p?

Doesn't matter! Playgrounds found a way. :)

AA looks better in those FH1 screens than the fullres FH2 screens.


Nothing on Xbox came close to Perfect Dark Zero or the better looking parts of Kameo.


Off the top of my head, Dead Rising 3 and Killer Instinct use FXAA, no?

Is this about the amazing brick wall shaders/textures in perfect dark zero? And, yes, Kameo was beautiful, but saying that nothing came close, really? You see that knitted, fabric like location in Banjo Nuts and Bolts? The first gears almost certainly matches up, Halo 4 also goes without saying, but the game I'm going to pick is Blue Dragon.

I'd place the best looking locations in Blue Dragon up against just about anything in Perfect Dark and Kameo. That game looks Pixar quality good at its best, and the art was incredible in so many locations. I personally found it more overall impressive than Kameo.
 
Is this about the amazing brick wall shaders/textures in perfect dark zero? And, yes, Kameo was beautiful, but saying that nothing came close, really? You see that knitted, fabric like location in Banjo Nuts and Bolts? The first gears almost certainly matches up, Halo 4 also goes without saying, but the game I'm going to pick is Blue Dragon.

I'd place the best looking locations in Blue Dragon up against just about anything in Perfect Dark and Kameo. That game looks Pixar quality good at its best, and the art was incredible in so many locations. I personally found it more overall impressive than Kameo.

You really need to re-read that post... only slower this time, lol.
 
I hope DF does another tech interview with PG like they did with FH1. I'd love to hear their input on developing on the XB1 and how they managed to achieve such a beautiful racing game @ 1080p + 4xMSAA.
 
It sure looks an awful lot better than the reveal footage, which wasn't that long ago. Great work.



What's going on with the shadows here? The one from the car is super smooth, while the environment ones (like the fence, the mountain or the buildings) basically "jumps" in big increments.

edit: it's particularly striking here for instance
https://www.youtube.com/watch?v=eMkgjPyLA0M&t=2m18s

It's very normal in games with dynamic time of day. If you sit and do nothing it's very noticeable in many games. In normal gameplay it's not something you will notice.
 
I think that we'll see, as developers get more used to using the xb1, many more games with such stunning visuals and solid frame rates. Pretty satisfied with the ol' Xbox One!
There's nothing stunning about forza horizon 2. It looks decisively last gen. It has excellent image quality and a good art direction but it's not remotely impressive on a technical level.
 
There's nothing stunning about forza horizon 2. It looks decisively last gen. It has excellent image quality and a good art direction but it's not remotely impressive on a technical level.

Can you show me some examples of racers that are doing similar things to H2 and look as good?

I was thinking maybe BOP, but that's looking pretty aged right now. Maybe Most Wanted, but again, that's looking pretty aged even compared to Horizon 1. Maybe you're talking about the Crew?
 
Can you show me some examples of racers that are doing similar things to H2 and look as good?

I was thinking maybe BOP, but that's looking pretty aged right now. Maybe Most Wanted, but again, that's looking pretty aged even compared to Horizon 1. Maybe you're talking about the Crew?
Well it's the second open world racing game on the xb1. The first one Rivals and that was a straight cross gen port so you might want to wait there for a bit. Based on the dev time it's had, plus the fact that it's a first party title, I would've expected more. The aa on the foliage is poor. I was taking a look at some direct caps and you might as well color me unimpressed. Like I said, it's got great art direction and it looks good but it doesn't look "next gen".
 
Another game you should really give some props is Sniper Elite, nice IQ with no blurry image. I get your point and realize that PPAA does introduce a level of blur even with the best implementations, but IQ can also suffer when the detail of the game assets seems a bit less than what you expect. Overall though, I'm a big proponent of 1080p 4-8x msaa on these new consoles and I hope we get more going forward. I still believe we can have a bit better graphics with that type of output however on these new consoles.

Good point! I´ve only seen videos of Sniper Elite, haven´t had the chance to play it yet. I´m hoping to get it cheap somewhere in the near future. The IQ already in videos looks very clean indeed, like an improved version of the Ryse tech (well, it is CryEngine 3 after all) :)

Same here, not a fan of post processing AA. If the texture assets are high quality it will bring them down noticeably. If this new forward+ rendering technique gets more popular (no idea what it even means though) I hope we´ll see more real AA (= MSAA) in games.

I´d take 4X MSAA over any blend of 2X MSAA + PP AA any day of the week. Having completely clean assets especially with full 1080P is just gorgeous. I´m gaming on a Panasonic plasma and Horizon 2 "pops" in a way I´ve never seen a PC game do (I know they are the same, it´s just that I´ve never plugged in my PC to the plasma and my PC monitor isn´t that good). Horizon 2, Ryse, Killzone and Infamous are the first games this generation that made me go "wow, this is next-gem". Out of those four, I think Killzone is the weakest showcase overall. It took me a while to realize Horizon 2 was in engine after the 10 second starting video, it just has that FMV IQ to it. It´s also changed my mind on 30 vs 60 fps. If 30 fps is this rock solid with well done motion blur, I´m actually on the fence about 60 fps now. 60 is nice for a COD-style fast paced shooter, but for everything else I´m ok with 30 if it means they can pull off MSAA :)
 
Well it's the second open world racing game on the xb1. The first one Rivals and that was a straight cross gen port so you might want to wait there for a bit. Based on the dev time it's had, plus the fact that it's a first party title, I would've expected more. The aa on the foliage is poor. I was taking a look at some direct caps and you might as well color me unimpressed. Like I said, it's got great art direction and it looks good but it doesn't look "next gen".

That's fair enough, the foliage was always going to be a secondary focus, but it's understandable why people might be put off by how basic it looks when looking at it in stills.

Saying that, I feel putting too much effort into the foliage would have ultimately been useless with it mostly being there for you to plough through and give a sense of grounding/realism to the world.

I really do think you should try and see it running in person, it really does look very impressive and you don't really notice the little issues with foliage when you're blistering around the map at 100mph. You might be surprised by now current gen it really looks and how silly the last gen comparison seems in hindsight.
 
There's nothing stunning about forza horizon 2. It looks decisively last gen. It has excellent image quality and a good art direction but it's not remotely impressive on a technical level.

Dat post history is trying to tell me something mmmmh

That is an opinion. Its not that it doesn't look as good as Driveclub, its that it doesn't look next gen to me at all.

Opinions can be wrong and your's is. Forza Horizon 2 is the worst looking of the 3 racing games coming out this fall. It goes Driveclub, Project Cars, Forza.

Good thing you clarified because FH2 looks like Forza 5. This is forza horizon 2: Forza Horizon 2 and it is not even in the same generation with project cars or driveclub.


mmmmmhhhh
 
Halo 4 also goes without saying, but the game I'm going to pick is Blue Dragon.

I'd place the best looking locations in Blue Dragon up against just about anything in Perfect Dark and Kameo. That game looks Pixar quality good at its best, and the art was incredible in so many locations. I personally found it more overall impressive than Kameo.

Blue Dragon looked really beautiful, especially considering that it was a 2006 game (in Japan), and had amazing IQ.


However, it also had rather simplistic world design, akin to PS2 era RPGs, and constant slowdowns, especially severe in the final battle.

Such a charming game, though, even if it wasn't quite as good as something like Dragon Quest VIII. I'd love to get a sequel on Xbox One.

But speaking of Xbox games in comparison to Xbox 360 launch titles, there have been some that compare rather favorably, ignoring the lower resolution - the titles that have already been mentioned, but also games like Escape From Butcher Bay or RalliSport Challenge 2.


You can add Conker Live & Reloaded single player to that list but I still stand by the launch Rare games looking far superior on a tech level.

And Horizon 2 also looks superior on the tech level, I don't see your point.


Can you show me some examples of racers that are doing similar things to H2 and look as good?

It's TheCloser, man. You should really start building up your ignore list.
 
There's nothing stunning about forza horizon 2. It looks decisively last gen. It has excellent image quality and a good art direction but it's not remotely impressive on a technical level.

Really? Decisively last gen? You must have a serious case of rose tinted glasses if you think this is comparable to last gen games.
 
I really thought this would be 60fps. I guess 60fps racing games just aren't a priority anymore.

I think open world + 60 fps is just not possibe on consoles.

Regardless if it´s a car game or not.

Has there been any Open World game on this (or the previous) generation which ran in 60 fps ?
 
That's fair enough, the foliage was always going to be a secondary focus, but it's understandable why people might be put off by how basic it looks when looking at it in stills.

Saying that, I feel putting too much effort into the foliage would have ultimately been useless with it mostly being there for you to plough through and give a sense of grounding/realism to the world.

I really do think you should try and see it running in person, it really does look very impressive and you don't really notice the little issues with foliage when you're blistering around the map at 100mph. You might be surprised by now current gen it really looks and how silly the last gen comparison seems in hindsight.
Oh yea, I will get a chance to play it this weekend. I'm going down to spend some time with a friend to play fifa 15 since Ea access is on xb1. Please keep in mind that when I say last gen, I'm not referring to the ps360 per say but to the Era. It looks like a pc game running at a higher res with better aa but the techniques aren't next gen. The reflections on the hood on the car is the same shit Turn10 has been doing for a while. The mirror the world on the hood of the car. I'm waiting for them to move from faking and bakinf a bunch of stuff to more dynamic techniques. This is what mean by not next gen.
 
Oh yea, I will get a chance to play it this weekend. I'm going down to spend some time with a friend to play fifa 15 since Ea access is on xb1. Please keep in mind that when I say last gen, I'm not referring to the ps360 per say but to the Era. It looks like a pc game running at a higher res with better aa but the techniques aren't next gen. The reflections on the hood on the car is the same shit Turn10 has been doing for a while. The mirror the world on the hood of the car. I'm waiting for them to move from faking and bakinf a bunch of stuff to more dynamic techniques. This is what mean by not next gen.

More dynamic? Did you read the article?

"The use of advanced physically-based rendering of materials helps to bring out a striking look to cars and the environments. All surfaces in the game accurately react to the surrounding lighting conditions, while light sources are rendered in real time, from the headlights on the cars to the soft glow of street lamps at night."
 
I think open world + 60 fps is just not possibe on consoles.

Regardless if it´s a car game or not.

Has there been any Open World game on this (or the previous) generation which ran in 60 fps ?

It is possible if you cut back the visuals heavily.

The next gen after this could run Horizon 2 at 60fps, but they wouldn't do that. They'd run it at 30fps and make it as pretty as possible.
 
Oh yea, I will get a chance to play it this weekend. I'm going down to spend some time with a friend to play fifa 15 since Ea access is on xb1. Please keep in mind that when I say last gen, I'm not referring to the ps360 per say but to the Era. It looks like a pc game running at a higher res with better aa but the techniques aren't next gen. The reflections on the hood on the car is the same shit Turn10 has been doing for a while. The mirror the world on the hood of the car. I'm waiting for them to move from faking and bakinf a bunch of stuff to more dynamic techniques. This is what mean by not next gen.

nm
 
More dynamic? Did you read the article?

"The use of advanced physically-based rendering of materials helps to bring out a striking look to cars and the environments. All surfaces in the game accurately react to the surrounding lighting conditions, while light sources are rendered in real time, from the headlights on the cars to the soft glow of street lamps at night."
Well I will admit to not reading the article. I actually only posted to respond to a poster who said it looked stunning. I did not agree with his assessment and felt the need to share my opinion. Again, I said it looked good so I don't know what everyone is jumping at me for? I just said it doesn't look stunning to me. Again, as you can see, we are dealing with a subjective topic and unfortunately I do not feel that this game falls into the the category of stunning looking games. It's no ryse, nor is it uncharted or the order or crysis 3. Those are stunning looking games and Horizon does not belong in that category.
 
More dynamic? Did you read the article?

"The use of advanced physically-based rendering of materials helps to bring out a striking look to cars and the environments. All surfaces in the game accurately react to the surrounding lighting conditions, while light sources are rendered in real time, from the headlights on the cars to the soft glow of street lamps at night."
He is obviously just trolling. Don't feed the troll
:)
 
Well I will admit to not reading the article. I actually only posted to respond to a poster who said it looked stunning. I did not agree with his assessment and felt the need to share my opinion. Again, I said it looked good so I don't know what everyone is jumping at me for? I just said it doesn't look stunning to me. Again, as you can see, we are dealing with a subjective topic and unfortunately I do not feel that this game falls into the the category of stunning looking games. It's no ryse, nor is it uncharted or the order or crysis 3. Those are stunning looking games and Horizon does not belong in that category.

why don't you quit while you're ahead, mate
 
why don't you quit while you're ahead, mate
Quit expressing my opinion? It's a free world buddy and the only reason I'm responding is because some in this thread have chosen to resort to hostile tactics in an attempt to discredit my argument. Again, pulling statements out of context of the discussion without background knowledge of said discussion in an attempt to discredit me is laughable at best. It's similar in style to gurrellia warfare in that instead of discussing the point at hand, you try to take cheap shots and go back into hiding. It's the equivalent of profile quoting in gamefaqs and is the lowest of the lowest form of arguments. I stand by those opinions because they are opinions that are shared by a large group of people including myself. I didn't come into this thread to try and compare games but to respond to a post which I disagreed with. Again, I am entitled to express my opinion without fear of repercussion as long as I abide to the tos which I am. I'd suggest you take your mob mentality and back off bud.
 
Top Bottom