Is Halo still relevant?

No, we just call them every six months.

Fucking lol

But in all seriousness, Halo is still very big. It may not be as big as it was in '09 but it's still one of gaming's biggest franchises. It's hard to imagine what shooters would be like if Halo was never around or even what they'd be like if it had ended with Halo 3. Much of the FPS genre is still being influenced by what design choices are made in Halo installments.
 
No, we just call them every six months.

Hahaha.

But seriously, the answer to the question is that Halo will never be as relevant as it once was. That's fine though.

People should understand that Halo 1-3 came out at a particular time in video gaming history, for a particular group of people. You can't really ever replicate that again. Halo 5 or 6, no matter how good it is, will never again be the most played online game on consoles. You won't ever again be able to have the experience of nearly every other person in high school owning and playing the same game, or college dorms have system link wires strung across floors all playing the same game.
 
I only bought an XB1 because of the MCC. If Halo 5 beta lives up to it's arena shooter hype then I'll be sticking around.
 
Coming from the community side for Halo, this is the most relevant it been since 2010/2011 going into MCC/Halo 5.
 
No, we just call them every six months.
Frankie you need to calm down with this logic and stuff. It's scaring some people to realize that they could be wrong.




People should understand that Halo 1-3 came out at a particular time in video gaming history, for a particular group of people. You can't really ever replicate that again. Halo 5 or 6, no matter how good it is, will never again be the most played online game on consoles.
How much was your time machine?
 
Sure. Maybe not the juggernaut it was during the original trilogy, but it's still a big name.

Especially with that Master Chief collection coming out. I'm seriously considering getting an Xbox One all because of that.
 
If there's one thing that would make me buy an XB1, it's Halo.

Yup, I almost bought one for MCC but realized even 60fps 1080p added on to games I've already played for hundreds of hours is a silly reason to buy a system. I eagerly await Halo 5 impressions though. One thing that we can expect based on Halo 4 is that it will at least be a beautiful looking game.
 
It can be if 343 returns the game to form. Halo 4 was interesting, but ultimately felt to much like COD and not Halo.
 
Best FPS on consoles imo. Halo 4 soured me on the series but i'm really excited for MCC.

I'd give 343 one more chance with Halo 5. I hope they learned from Halo4.
 
it still has its fanbase.

combination of cod attracting the more casual player base and them trying to change the mp in response (thereby alienating some of the hardcore fans) has eaten into their player population though as evidenced by the huge drop in halo 4 online population just months after launch.

personally dont have much hype over mcc. would rather be playing something else coming out in the packed fall.
 
Best FPS on consoles imo. Halo 4 soured me on the series but i'm really excited for MCC.

I'd give 343 one more chance with Halo 5. I hope they learned from Halo4.

343 still did pretty darn good with the campaign

needs to fix the encounter designs, make maps bigger and simplify the story so it doesn't wander into the realm of tom clancy

sure they massively missed on MP, but if they go back to a derivative of Halo 2, instead of Reach... things will be good :>
 
nope

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Reach's population didn't have a significant drop until 343's title update

Thanks.

While I can somewhat understand the hate for Reach, saying people didn't play the MP long after release is bullshit.
 
343 still did pretty darn good with the campaign

needs to fix the encounter designs, make maps bigger and simplify the story so it doesn't wander into the realm of tom clancy

sure they massively missed on MP, but if they go back to a derivative of Halo 2, instead of Reach... things will be good :>

The big problem I had with the story is they went into the book lore (from what I was told). I shouldn't have to read a book to understand who your main villain is.
 
The big problem I had with the story is they went into the book lore (from what I was told). I shouldn't have to read a book to understand who your main villain is.

imo the didact in the book and didact in the game are very different. the motive for his aggressiveness was weak. (humans from his era killed his kids or whatever) even though in the book he wasn't all hellbent to kill mankind. it was really weird.

also the game doesn't properly convey any of this information. story was completely nonsensical to the casual observer.
 
It's this fine invention called using your brain
oooooh what a burn.

Maybe if you used yours you would realize that you can't say something isn't going to happen if you have no fucking clue. For all we know Halo 5 could end up selling 15 million copies and start a LoL style rabid fanbase.

I seriously doubt it but it's fucking stupid to say things like "never" and "can't" when you have no fucking clue as to how it will actually play out. You can guess and that is it. Period.

I'm done with you.
 
Yes, totes

TOTES!?!

That's it, pre-oredered cancelled. I cannot abide this usage of language. Do you even PR?

actually get digital pre-ordering up there so I can pre-order it

To be serious, In answer to the question, it is revelant. A lot of people are concerned that halo 4 soured people on the franchise, but by branching out and trying something different probably more people are chomping at the bit for a bit of classic (of course everyone seems to vehemently disagree on what classic means).

I can't wait to get my hands on it, the biggest issue I have is going to be finding people to play with and actually getting to any other games (and I don't feel like I'm alone on that last point).
 
343 still did pretty darn good with the campaign

needs to fix the encounter designs, make maps bigger and simplify the story so it doesn't wander into the realm of tom clancy

sure they massively missed on MP, but if they go back to a derivative of Halo 2, instead of Reach... things will be good :>

Forerunners were not fun to fight against. Cutscenes were the best thing in Halo 4.

The gunplay was solid but everything surrounds it (Perks) is just bad and feels like COD.

If they stay away from other FPS influences, they should be fine.
 
What does this mean for the Halo 4 maps in the MCC? Do the play like classic Halo or is it full of loadouts, ordnance, abilities and perks?

From what I understand, Halo 4 is quarantined to its own playlist that doesn't seem to overlap any of the others.
 
Halo MCC is going to be great because it harkens back to a time when you just spawned and fought other players. No experience bar to fill that gives you advantages over other players based on time spent unlocking shit. No "perks" that ruin balance in favor of giving shitty players who have put in more time some extra bonuses.

The time you put in to getting better directly translates to you doing better in PvP and not some bar you've filled to unlock better weapons and abilities.

So yes, Halo is still relevant because newer console FPS games are trash.
 
I'm not sure I ever understand the point of questions like this. I mean, what is the importance of its relevance beyond being able to consistently get a full game going with skilled players or enable further support due to sufficient sales numbers? It's never going to outsell multiplatform shooter franchises, like CoD or BF, but that should be obvious from the start since, while Halo was once the big dog in console land and what preceded and even paved the way for the success of games that now sit above it on the sales charts, it still commands a healthy level of player-base and still has a large number of hardcore fans who hope for a return to its better days. It's certainly not an irrelevant franchise given the excitement behind the MCC, even if it's mostly older fans who are most hyped.

[rant]
Even at its worst, with Halo 4, it's still much better than nearly any other FPS offering on consoles that isn't the biggest multiplatform franchises and, more importantly, it is still its own thing even if one of its biggest missteps with Halo 4, IMO, came from cribbing shit from the competition (ADS) it should never have even considered in addition to making poor choices for featuring visual pizzazz and illusory scale matching or exceeding the previous games over the functional scale and variety they actually provided where it mattered in those older games. That and their lack of a solid-enough replacement for the traditional enemies hurt the game over and over. Oh, and their copy/paste-feeling encounters on the micro level hurt any interesting choices made in their larger setups. And then there's the dumber-than-usual story, what-the-fuck inclusion of two pointless QTEs, and overemphasized cinematic bookending they thought anyone gave a fuck about. What about that terrible replacement for the brilliant Firefight with Spartan Ops...or the horribly narrow FoV and the lacking playlists or those lame new weapons. Oh, I got caught up shitting on H4 which was a terrible, tragic case of self-inflicted nuclear warhead.
[/rant]

Anyway, Halo is still good, overall, and that they're trying to get people to remember the good old days instead of focusing on just a Halo 4 Remastered says a lot about how I think they're going to proceed in the future...it's certainly got many cynical people feeling better when they look forward to Halo 5, I think, but that may just be a strong case of nostalgia coupled with a dreamy update to games they know they love(d). Just the fact that they're committing to 60fps and claiming a return to the roots of Halo is reassuring enough, but they still obviously need to deliver to a skeptical fanbase and an already well-provided-for userbase who mains the other shooters. They need to hit two birds with one stone and that is to make a next-gen-worthy sequel and not piss off their hardcore fans. Good luck to them, because, after Destiny, I'm not one of those people who still believes that Bungie could have and maybe should have the reins when they don't seem to be able to deliver with their new stuff. If anyone can save Halo, making it 'relevant' again, it's all on 343 to do it because no one else can.
 
If Halo 5 really knocks it out of the park, I think Halo will regain a lot of mindshare back.

Pretty much this. Halo 5 is the make-or-break for Halo. Assuming Halo 5 is amazing (and 343 knows it) then it's a great idea for them to include a pretty long beta for Halo 5 from the MCC since the MCC is gonna bring A TON of people back to play, at the very least, classic Halo.

I also think that 343 is the right development team for the job. Bungie was the one who kind of started taking Halo toward the loadouts and whatnot with Reach -- and 343 just brought that to its full extent in Halo 4. Now that 343 knows that what makes Halo fun, I think they are gonna do Halo justice.

As it is right now, I think Halo is still very much relevant. In fact, now's the time for Halo to regain a lot of its waning popularity -- it's almost a perfect time for it.
 
I think we have to wait and see how MCC does first after Halo 4 soured the franchise.

I think MCC is going to have a better attach rate than Titanfall did at release, which was a HUGE attach rate. Halo 4 is not the selling point of the MCC. 60fps Halo 1-3 with combined multiplayer maps is.
 
Halo 1-3 GOAT

Series sucked after that

I'm excited to see how new and old players alike adapt to the gameplay of games like Halo 2.

I am hoping they prove to developers that you don't need a shitload of shitty unbalanced shit perks, gun unlocks, and create-a-class bullshit to appeal to players.

Man, I miss that Halo magic. Can't believe Bungie did everything wrong with Destiny's PvP
 
I don't care about Halo campaigns, but MCC multiplayer sounds pretty sweet.

Even still, I'd rather seem a push for multiplayer more in the form of Rainbow Six: Siege.
 
Man, I miss that Halo magic. Can't believe Bungie did everything wrong with Destiny's PvP

No kidding. The story was by far the most disappointing thing in the game for me, but Destiny's PVP sucking (or at least not being nearly as good as any of the Halo games) was by far the most surprising (it was also still disappointing but I didn't get Destiny for the PVP).
 
Halo 1-3 GOAT

Series sucked after that

I'm excited to see how new and old players alike adapt to the gameplay of games like Halo 2.

I am hoping they prove to developers that you don't need a shitload of shitty unbalanced shit perks, gun unlocks, and create-a-class bullshit to appeal to players.

Man, I miss that Halo magic. Can't believe Bungie did everything wrong with Destiny's PvP

Remember the multiplayer that came out with Halo 2 was not what was originally planned. The MP that shipped was a panic move. It was originally going to be grand like BF1942 + Chromehounds but eventually shifted to 4v4 arena when they fell massively behind.

Bungie kind of made one of the best arena shooters of all time by accident.

Hell. Halo CE was basically completely remade in 8 months.
 
Halo is still very much relevant. MCC is going to sell a shitload of copies, it will be rated very very high by all the outlets. Somewhere along the lines of the orange box, I'm willing to bet around a 94 average or even higher = a LOT of good buzz will follow. It will remind a lot of people how great halo mp is and will bring a lot of new people to the franchise. A lot of people never really played halo or couldn't get into it back in the day and this is the perfect moment to try again or start.

I think halo4s impact is overstated, most people I know (including me) still liked the game, and it still got really good scores and sales. It didn't do the damage some people here think, the halo fanbase is still very much alive and super hyped for the mcc...
 
Alot of people here talk about the franchise fatigue of COD. So HALO might be a slightly less stale breath of fresh air.

I think there are 100'000's of hardcore halo players out there who will lap anything halo related up, and I'am sure there's the millions of gamers who played Halo but moved on to COD/BF etc

I've never really got into halo I've always preferred COD's mini map,twitch and killstreak based gameplay, Frankly I dont know what would draw the casual COD player back to Halo.

For halo I'am more interesting in the campaign, Hopefully 343 do something daring with Halo5 that is a different direction for FPS's.

However even if it is just a graphical face lift and everything else is similar to Halo 4 it will probably still sell millions, so yeah its still relevant in the sence that sales = relevantcy
 
It's not top dog of the console FPS genre. No, CoD4 came in and took that crown and never looked back. It's still a big and important series though. Though I wish it's god awful matchmaking system would go away.
 
Halo will never be as it was since Bungie isn't developing it. It'll be good, it has good developers behind it but just won't be as good as it would be if Bungie was behind it. Same with Gears of War.

Halo is in perfect hands. Bungie made Destiny and we all know how that turned out to be. Beside, except for handful of people bungie is not the same bungie anymore. Some of them are working with 343 making Halo and the guy who made the iconic halo music has also moved away from Bungie. So no, I am glad Bungie isn't making Halo anymore.
 
Remember the multiplayer that came out with Halo 2 was not what was originally planned. The MP that shipped was a panic move. It was originally going to be grand like BF1942 + Chromehounds but eventually shifted to 4v4 arena when they fell massively behind.

Bungie kind of made one of the best arena shooters of all time by accident.

Hell. Halo CE was basically completely remade in 8 months.

Wow, really? I didnt know that, wow
 
Wow, really? I didnt know that, wow

There's basically two version of Halo 2. The one Bungie planned to release, and the one that actually came out.

Look up the Halo 2 vidocs and such, Halo 2's development almost killed Bungie.

Here's a retrospective they put up when Halo 2's online was shut down:

http://halo.bungie.net/news/content.aspx?type=topnews&cid=25650

* Made the original version of the game with an engine that turned out to not run on the original Xbox with what they wanted to do

* Made levels that were too big for the game

* Had to chop off the third act of the game to make ship. A significant portion of Halo 3 is that dropped third act

* Facial animations in cutscenes were done in the last 24 hours
 
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