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Leaked AC Unity gameplay videos up in the wild (edit: re-uploaded)

DOWN

Banned
This is the best looking AC game. Certainly one of the more stylistically appealing open world games to date.
 

Randy

Member
Graphically not top of the bill, but I could live with those visuals. Gameplay on the other hand...

Another hay thingie to hide you in, lots of towers and eagle views to "discover" and same old quests. I'll pass, getting unbelievably tired of the Ubi-formula.
 

Kezen

Banned
LOD is terrible and IQ is not good at all, plenty of aliasing.

Aside from that it looks good, I hope a better LOD is included in the PC.
 
Okay, this pushed me off the fence. Day one confirmed. The five year day one streak continues.

why isn't Rogue getting any attention though? That's, for all intents and purposes, Assassin's Creed V
 

Daverid

Member
Blur from the screenshots is still very evident, but without a doubt it's less obvious when the game is in motion.
Even if the PC version is unoptimized as fuck (Thanks Ubi Kiev), at the very least is should look really god damn good.

However that pop-in... Completely ruins it. Seriously that right there is a killer. No matter how pretty the game is, that pop-in is just disgusting and it was making my eyes flutter and dart across the screen going, "Woah" "Woah" "Woah" ... I just couldn't focus on anything because there was shit popping EVERYWHERE.

There's just no excuse for that level of close pop-in, it's disgusting.
 
Just watched it again, so lifeless without ambient music...just, killed any last hope I had of this game being great....

Agree. What the fuck man? Why wouldn't they put in exploration music? EVERY AC game had beautiful ambient music apart from AC3 (I have no idea why they didn't include it in that one). It looks beautiful but without music it feels extremely boring and lifeless, hype depleted.
 

sinnergy

Member
Blur from the screenshots is still very evident, but without a doubt it's less obvious when the game is in motion.
Even if the PC version is unoptimized as fuck (Thanks Ubi Kiev), at the very least is should look really god damn good.

However that pop-in... Completely ruins it. Seriously that right there is a killer. No matter how pretty the game is, that pop-in is just disgusting and it was making my eyes flutter and dart across the screen going, "Woah" "Woah" "Woah" ... I just couldn't focus on anything because there was shit popping EVERYWHERE.

There's just no excuse for that level of close pop-in, it's disgusting.

Yeah they should have delayed it for a year, just like Driveclub, maybe that would have fixed the problems ;)

Now without a joke, a game is a game, no real live.. without pop-up. I am sure they did their best to make it as less noticeable as they could. But sometimes stuff needs to be done for higher-ups, like releasing it for this holiday season. Or they didn't have enough time with this hardware.
 

nOoblet16

Member
I just noticed something, all that talk about thousands of NPC might be mostly just fud !
Since it appears that outside of the story sections like Ascension of Notre Dame the NPC density is the same as any other AC game, the NPCs still pop in at a distance and they still undergo harsh LOD changes at close range !! It's not worth building your engine around a feature if it only gets used in specific scenarios and still has the old problem.
 

SJRB

Gold Member
I just noticed something, all that talk about thousands of NPC might be mostly just fud !
Since it appears that the story sections like Ascension of Notre Dame the NPC density is the same as any other AC game and the NPCs still pop in at a distance !! It's not worth building your engine around a feature if it only gets used in specific scenarios.

Look at the 1:30 minute mark in the video and tell me which previous AC game has so many NPCs on screen. Or 1/4th that many.
 

jem0208

Member
Wow, that is gorgeous.

The crowd density is insane as well!

I'm perfectly happy to have some pop in if it means you get crowds as big as that.
 

hateradio

The Most Dangerous Yes Man
Look at the 1:30 minute mark in the video and tell me which previous AC game has so many NPCs on screen. Or 1/4th that many.
The amount of NPCs and the distance between the buildings is great, but that in itself doesn't make a game. I hope the crowds are less glitch-prone at release.
 
Bloody hell that looks great, last gen animations being restricted by 256MB~ of RAM is the biggest jump in fidelity for this generation, it looks more fluid and natural.

I was disappointed with the graphics after the bullshots but the lighting looks amazing, I just wish gamers weren't so jaded and didn't have such high expectations from low to mid range hardware. Whining about "laptop cpus" isn't going to suddenly make current gen get new CPUs/GPUs.

I think I'll have to wait for 2015 to play Rogue first then play this, I don't think I could go from Unity to Rogue.
 
It looks really nice. It just looks like the same shit though. Go through crowd. Bounty. Haystack. Collect some items. Upgrade weapon. Bounty. Hide. Leap of faith? Leap of faith. Hide.

This footage just makes me yearn for a great Three Musketeers game. Ubi should take that on.
 

Xater

Member
Yep this still looks like an AC game. It's the same shit all over again but prettier. This franchise got tired faster than COD which is quite amazing considering the possibilities for improvement they actually have.
 
I think it's gonna look pretty great when you're actually playing yourself. The eagle swoosh across the city (around 05:00) looked really cool. The animations look great as well.

What did bother me is that every NPC seems to react the same way when you bump in to them. When he walks through that huge crowd, while it looks impressive at first, it looks really silly when he cuts through them and they all have the same WHOAH fall back with arms in the air animation.
 
Yep this still looks like an AC game. It's the same shit all over again but prettier. This franchise got tired faster than COD which is quite amazing considering the possibilities for improvement they actually have.

Wow an AC game that looks and plays like an AC game, who'd have thunk. This trolling is getting boring now.

Every game franchise plays like every other game in the franchise, not sure how that is a negative thing?

Shadow of Mordor plays like Batman but people seem to love that?
 
Never played a AC game, but do these NPC crowds actually change the way you play the game? I know you can "hide" in a crowd since AC1.
 

nOoblet16

Member
Look at the 1:30 minute mark in the video and tell me which previous AC game has so many NPCs on screen. Or 1/4th that many.
Edit: I meant story sections were the exceptions, missed writing "outside of the story sections" in my post apparently.
But yea with the exception of those the NPC count is the same, especially when you are just roaming around.
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
looks OK, I'll reserve judgement until I play it. The combat still looks awful though, how have they still not fixed that?
 
Man, the game has such a unique setting for a videogame that could be full of atmosphere and ambience but yet it feels so soulless. Maybe it's because the gameplay looks so similar to previous AC games that I'm just bored already.
 

Xater

Member
Wow an AC game that looks and plays like an AC game, who'd have thunk. This trolling is getting boring now.

Every game franchise plays like every other game in the franchise, not sure how that is a negative thing?

Shadow of Mordor plays like Batman but people seem to love that?

Yes it absolutely nothing s a negative thing. If you don't evolve your formula I get bored by it. Sequels in the old days were huge leaps, but the way Ubi handles them is to through more side shit on the wall without improving major flaws in their systems.

Shadow of Mordor is the game AC wishes it could be. It's an improvement in every way. Despite its borrowed parts it comes together quite differently and adds the amazing nemesis system. A new and interesting system that actually integrates with the central gameplay. That is something AC can only dream of.
 
Well.

That Youtube footage looks amazing. Not nearly as blurry as I thought it would be and I am watching this on my TV with the PS4 youtube app.

Can we stop discrediting it now?
 
Yes it absolutely nothing s a negative thing. If you don't evolve your formula I get bored by it. Sequels in the old days were huge leaps, but the way Ubi handles them is to through more side shit on the wall without improving major flaws in their systems.

Shadow of Mordor is the game AC wishes it could be. It's an improvement in every way. Despite its borrowed parts it comes together quite differently and adds the amazing nemesis system. A new and interesting system that actually integrates with the central gameplay. That is something AC can only dream of.

The problem is that AC games sell well, if they change the formula it could piss off all the fans of the game.

Keep it the same and keep your fan base but piss off some people who are bored of it, or change it to please the whiners and potentially lose a LOT of fans, it's the lesser of two evils.

I play AC because I like how AC games play, I loved Black Flag and Freedom Cry, I even enjoyed AC3 for the most part despite its many flaws.

If you think it's boring then more the power to you, it doesn't help when people come in moaning that a game plays like every other game in the franchise, it's hardly a surprise at this point so why post.
 
Man, the game has such a unique setting for a videogame that could be full of atmosphere and ambience but yet it feels so soulless. Maybe it's because the gameplay looks so similar to previous AC games that I'm just bored already.

There isn't any background music that's why
 

Kezen

Banned
Is there a chance the "day one patch" can fix the atrocious LOD seen in the footage ? I don't even mind those things usually (plenty of PC games have very jarring transitions even when LOD is pushed to the maximum) but I just can't deal with that here, it breaks immersion.
 
Agree. What the fuck man? Why wouldn't they put in exploration music? EVERY AC game had beautiful ambient music apart from AC3 (I have no idea why they didn't include it in that one). It looks beautiful but without music it feels extremely boring and lifeless, hype depleted.

It's been like this ever since they stopped hiring Jesper Kyd
 
Hmm. Why is his sword unsheathed all the time? Where's the scabbard? Does he want to accidentally cut his own leg off?
I guess they left it out because it took up polys and textures needed elsewhere. Shame because it looks dumb in a game with so much great detail.
 

Nokterian

Member
oh lord dat LOD and pop-in O_O

0:37

https://www.youtube.com/watch?v=_tyG1F9kyPM&feature=youtu.be&t=37s

now try to tell me that this isn't gamebreaking :-/

Ubi magic!

mRWSS1A.gif
 

Painguy

Member
The LOD for the crowds is super strict. It's understandable though.Visuals are pretty nice considering everything going on. Gameplay looks like all the other AC's (and that Lord of the Rings game). They didn't even try to obscure the gameplay similarities a single bit.
 

big_z

Member
do we know if the day one patches are live yet? I wonder if the video is represents what well have at launch. the frame rate still looks so jerky in both versions. I'll deal with the LOD popup if I can have a consistent frame rate.
 

DrBo42

Member
Looks pretty great to me. Yeah, a little blurry though. Given the density of the crowd and the bigger scale of city, I'm okay with it, as long as it's the best they could do.
 
Hundreds of NPCs who stood around and did nothing and/or ran when two people got into a sword fight... The crowds are huge, but they just seem so un-interactable... what's the point? That just seems more like more people to get in the way when running and not much else.
 
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