Batman: Arkham Knight Aiming for identical Res/Framerate Across Xbox One and PS4

GRaider81

Member
Will get this game used.

Just canceled preorder from shopto. Best thing is they give you an option to explain why you are cancelling.

I put "despite owning both consoles i cannot support Forced parity"
 

Wollveren

Banned
But they shouldn't be aiming for parity; they should be aiming to get the most out of each console. What's the point of the two consoles being different if their differences aren't going to be fully utilised? Are going to have to solely rely on exclusive developers to show us what our consoles can do?

Fuck that.

What? Why shouldn't the aim to get the XB1 as close to the PS4? Diablo 3 and Destiny are on par aren't they? I don't see why it cannot happen. Parity could range from lets say 900p 30 fps on both, but some more AA or stable frame rates on PS4.

The differences are not day and night, more like evening and night.

Also lets not jump to conclusions, if they are gimping the PS4 then get mad, but nothing was said about that.
 
Ugh, I hate this argument. It's nothing to do with wanting other people to have a worse experience than me, it's entirely about wanting devs to take full advantage of their tools...tools that I paid a lot of money for. These consoles aren't the same, so why treat them as such?

And that's why I didn't say anything of the sort. However, the "I paid a lot of money for this hardware, therefore I demand the very best experience possible or else these cross-platform developers can go fuck themselves" line of thinking is pure entitlement of luxury, nothing else. That's what I was implying. As you said, it has nothing to do with which version is "better" (although there appears to be a bit of both in this thread).

Figures...

Don't read too much into it. I was merely referencing the fact that the Wii U has mostly gotten left-over scraps from third parties starting day 1, and is now getting nothing. If I only had one console, and it was a choice between either having a sub-720p game or having no game at all, I'd rather have the game (a.k.a. the Wii U scenario). And here we're arguing minuscule differences at best. I do own a PS4 and I couldn't care less if this game runs at 900p or 720p or whatever, if just for the sake that people who perhaps weren't well-versed in the specs of these machines won't have to look across the fence and think "why don't my games look like that?". It's fine. I really don't see the need to demand the best possible in life.

Besides, all of this is jumping the gun, no?
 

Deadly Cyclone

Pride of Iowa State
Microsoft chose the hardware they chose and the information was public months before people dropped money on these consoles. Developers shouldn't be coddling people who've made their beds.

Developers need sales to survive. Plain and simple. Alienating the Xbox market would be a bad idea, despite hardware differences.
 

StuBurns

Banned
What do you want them to say? "Hey, our game is a lot better on PS4 than it is on Xbox, but you Xbox owners should probably still buy it lol.

Nah, that shit ain't gonna happen. People expect a good experience regardless of platform, and the fact of the matter is that people usually don't give shit about framerate and resolution, within reasonable boundries.
I want them to say something like "We're working hard to make the game the best it can be on every platform".
 
Will get this game used.

Just canceled preorder from shopto. Best thing is they give you an option to explain why you are cancelling.

I put "despite owning both consoles i cannot support Forced parity"

I'm guessing somebody from Shopto is on the phone with Warner Bros Interactive right now reading the fucking riot act.
 
Because they weren't the same system last gen, so they couldn't.

You have to two systems with pretty much identical architecture so you can keep development common for most of the cycle until you get to platform specific optimizations. Last gen due to major architectural differences between CPU, GPU, and memory setups development had to split way earlier.

So it's easier to maximize performance on both consoles now than it was last gen. But they still don't want to max out both consoles. Lol I'm confused.
 

Jomjom

Banned
I wonder if Sony regrets putting in stronger but more expensive hardware into their console now. If more and more devs are going to do this, then Sony probably would have been better off having cheaper and weaker components so that they could match MS on price, because right now the PS4 is getting killed when it comes to price.
 

pvpness

Member
Please guys
Cancel your pre-order
We cant support this shit
It have to stop !

Won't that make it seem like the X1 has a healthier environment for 3rd party games? That's counter to the message you want to send right?

Regardless it will probably still sell best on ps4 because there's way more people who don't give a shit at all about specs.
 

One4U

Banned
Did we already see the final build of this game? No, we didn't. Some posts really make me laugh. Such naïve. OK, just cancel your pre-order or buy it used.

Currently, we really put resolution/frame rate above everything such as game play/story/character design.
 

GRaider81

Member
What? Why shouldn't the aim to get the XB1 as close to the PS4? Diablo 3 and Destiny are on par aren't they? I don't see why it cannot happen. Parity could range from lets say 900p 30 fps on both, but some more AA or stable frame rates on PS4.

The differences are not day and night, more like evening and night.

Also lets not jump to conclusions, if they are gimping the PS4 then get mad, but nothing was said about that.

By process of elimination parity means gimped PS4 version.


I must say after spending close to £1000 on both of these consoles it's getting very frustrating that one of them is hamstringing the other and denying me the best possible experience (on console) of some games
 

Frumix

Suffering From Success
GameWorks-Games-Batman-Arkham-Knight_575px.jpg


PC isn't affected, thankfully.

Since when is four (five?) games a trilogy?
 

Wollveren

Banned
Will get this game used.

Just canceled preorder from shopto. Best thing is they give you an option to explain why you are cancelling.

I put "despite owning both consoles i cannot support Forced parity"

Wow, this isn't even the same situation as AC:U... You don't even have the information/context and what is parity here. What is wrong with people overreacting recently...

Wait until you know if the PS4 is being gimped, for all we know this could be same resolution and FPS, but more AA and/or stable FPS on PS4. You know there are graphical differences outside of resolution and frame rate right?

By process of elimination parity means gimped PS4 version.


I must say after spending close to £1000 on both of these consoles it's getting very frustrating that one of them is hamstringing the other and denying me the best possible experience (on console) of some games

Jesus christ.... Hasn't even seen the game run and already jumped to that conclusion.
 

Gusy

Member
When will people ever stop with this strawmaning? What you're essentially ignoring, is the fact that PS4 owners who willingly and knowingly bought their console based on the advantages it has over the other system.

By moving the issue into but-the-game-matters reasoning is to create consumer's remorse simply because their console of choice is unable to meet the same requirements. It's an incredibly selfish mindset that hurts competition because it's the equivalent of saying companies shouldn't use their resources to the best of their capabilities as long as the lowest common denominator exists.

And if history tells you about last generation is that the PS3's multiplat issue paved the way for Xbox to reach the competitive state you know today. And now the PS4 is trying all attempts to not only rectify the issue but also included an extra incentive so that the current consumers would never have to face such blunder again. It is goodwill to regain the trust to those players who feel burnt out on having to deal with ports like Skyrim; and people bought on such promise this gem to see it doesn't happen again. Clearly, the rate the console sells correlates to such changes.

Now you have companies like these to sabotage on the console's value. And for what? To create an unfair competitive advantage to a console they have no intrinsic benefit from? What's really peculiar is that this never was a problem during the PS3 era where developers and games alike constantly berate the complexity of the system, thus losing any sort of optimization advantage despite having neck-to-neck user-base in that generation.

But now it's the exact opposite: The Ps4 is leading on both hardware AND sales. And what do the developers do under such scenario, why the redoubled their efforts into making the weaker system to catch up to the PS4. Wow! Where were these guys in the last generation? Why do developers prioritize a single system when they're supposed to be neutral as a development standpoint?

It's anti-consumer practices like this that makes this whole parity thing unacceptable. This isn't a budgeted indie title they're developing - it's AAA game that's meant to use all of the console's available resources (or at least that's what we expect it to be). This imposes a bad precedent to the gaming ecosystem in general. It spits at the face consumers for making a well informed decision when buying platforms. It always doesn't matter to apologists because they enjoy disrupting gamer's enjoyment because they knowingly bought a system that is not capable.

Expertly said. To me is almost as if 3rd party devs released PS3 games in 4 DVD's instead of taking advantage of the Blu-ray format, just to deliver the same experience across platforms. It just doesn't add up and spits on the face of those who patiently waited for the PS4 to be available so they could buy the most powerful dedicated games platform on the market.

Am I still going to love the game? Probably... But it still is a shitty practice from 3rd parties. I'll vote on this issue with my wallet..
 

LAA

Member
Oh great... Here we are again.
I'm just getting annoyed at the PS4 being limited by the X1. What was the point in investing in better hardware if it isn't being used.

Not sure I can say I'm strong enough to skip this batman to prove a point though...ha ha. I'll try
 

shandy706

Member
I still think, if it doesn't exist, we need a (simple to understand) pinned thread explaining the difference between "graphics", "framerate", and "fps".

Those are all completely different entities. I'm not sure everyone realizes that.

You can have the same graphics, and have completely different performance/resolution results.


For example, you can have "high" graphics parity across the board (Texture Detail, Shadows, Lighing (AO), Post Processing etc.).

Then, you have non-"graphics" settings..like many AA options, Vsync, etc. Then you have resolution. All these things are separate entities. Having graphics parity doesn't even mean the same AA..or Vsync...or resolution. There are so many variables.
 

Jomjom

Banned
Did we already see the final build of this game? No, we didn't. Some posts really make me laugh. Such naïve. OK, just cancel your pre-order or buy it used.

Currently, we really put resolution/frame rate above everything such as game play/story/character design.

You know its not like you get one chance to preorder a game or something. And its not like if you cancel your preorder you cant still pick it up day 1. People saying they are cancelling their preorder or buying it used arent making some life altering decision you know.
 

RPGCrazied

Member
Hopefully that means the LE won't sell out at release so I can get one, if everyone is going to buy it used. Long as its not 720p I'm totally fine with this.
 

RexNovis

Banned
Man what the fuck is this? I thought we ended the parity parade via the palpable outrage following Unity. I assumed no other developer would be dumb enough to utter the word again for fear of a public lashing. Apparently that was attributing too much decency and common sense to modern game publishers. Mistake noted.

The entirety of last gen multiplatform games performed and/or looked significantly worse on one console yet this gen all the sudden "parity" is a thing being touted by multiple developers. Why now? Why is it all the sudden in this generation equal performance and appearance across platforms are a stated development goal? This is such total bullshit. Is this what we should all expect out of this generation now? That the console with significantly more graphical capabilities gets parity capped and underutilized on the biggest releases simply because it might make the other guys look bad. Whatever happened to developers priding themselves on delivering the best game possible? What happened to the idea of providing the best value possible to the consumer? This is not offering value to the consumer it's pandering to corporate interests. FUCK THAT! If you wanna short change me out of my hard earned money you won't get any of it. I WILL BOYCOTT EVERY MULTIPLATFORM GAME TOUTING PARITY! ALL OF THEM! You corporate brown nosers won't get a cent from me. NOT ONE SOLITARY CENT.

Oh and if somebody completely ignores how genuinely fucked up this precedent is and why I and so many others are furious just to say "but the gameplay is what matters" I'll put exactly as much effort and thought into my response as you did: none. So anti consumerist corporate enablers needn't bother.
 
What? Why shouldn't the aim to get the XB1 as close to the PS4? Diablo 3 and Destiny are on par aren't they? I don't see why it cannot happen. Parity could range from lets say 900p 30 fps on both, but some more AA or stable frame rates on PS4.

Jesus, can you imagine if Blizzard or Bungie had fucking dared to use the word 'parity'? They could have released the exact same builds of the games that so many play every day on consoles, but if they had used that word the number of basement-dwelling console warriors that would have thrown tantrums, canceled preorders, and declared their principle-based boycotts would have been fucking EPIC.

At least on message boards.
 
Man what the fuck is this? I thought we ended the parity parade via the palpable outrage following Unity.

GAF is an important gaming forum but core gamers that follow gaming forums are still a very small part of the general gaming audience. Simply put, we are not that important in the grand scheme of things.
 

Wollveren

Banned
Jesus, can you imagine if Blizzard or Bungie had fucking dared to use the word 'parity'? They could have released the exact same builds of the games that so many play every day on consoles, but if they had used that word the number of basement-dwelling console warriors that would have thrown tantrums, canceled preorders, and declared their principle-based boycotts would have been fucking EPIC.

At least on message boards.

Lol this made me chuckle.

I just don't like the overreactions and jumping to conclusions we are seeing here. They don't understand what context parity means, but hey lets throw buckets of shit everywhere because why the hell not.

Get those buckets ready if true, not like this.
 

RPGCrazied

Member
And lets not forget this game isn't cross gen. So they are just making sure the PS4/One versions are about the same, which is cool to me. Plus I don't care about framerate. 30 is more than enough.
 

meppi

Member
"wrath of GAF" indeed. Some major overreactions in here. If you care enough, you'd be playing this on PC in the first place. lol

Well that's some grade-A bullshit right here.

Some of us don't care to be part of the" PC master race", you know. Not due to money issues, but by choice.
 

benny_a

extra source of jiggaflops
The thread title should be graphics parity across all platforms, as that is what is being said in the quote.
 
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