Guys what if by parity they mean both are going to be 1080p/60fps? Everyone wins!
Yes, the massive failure of AC: Unity should make publishers quake in fear from the wrath of GAF.
But they shouldn't be aiming for parity; they should be aiming to get the most out of each console. What's the point of the two consoles being different if their differences aren't going to be fully utilised? Are going to have to solely rely on exclusive developers to show us what our consoles can do?
Fuck that.
Ugh, I hate this argument. It's nothing to do with wanting other people to have a worse experience than me, it's entirely about wanting devs to take full advantage of their tools...tools that I paid a lot of money for. These consoles aren't the same, so why treat them as such?
Figures...
Please guys
Cancel your pre-order
We cant support this shit
It have to stop !
Microsoft chose the hardware they chose and the information was public months before people dropped money on these consoles. Developers shouldn't be coddling people who've made their beds.
I want them to say something like "We're working hard to make the game the best it can be on every platform".What do you want them to say? "Hey, our game is a lot better on PS4 than it is on Xbox, but you Xbox owners should probably still buy it lol.
Nah, that shit ain't gonna happen. People expect a good experience regardless of platform, and the fact of the matter is that people usually don't give shit about framerate and resolution, within reasonable boundries.
.PC version it is.
Will get this game used.
Just canceled preorder from shopto. Best thing is they give you an option to explain why you are cancelling.
I put "despite owning both consoles i cannot support Forced parity"
Developers need sales to survive. Plain and simple.
Because they weren't the same system last gen, so they couldn't.
You have to two systems with pretty much identical architecture so you can keep development common for most of the cycle until you get to platform specific optimizations. Last gen due to major architectural differences between CPU, GPU, and memory setups development had to split way earlier.
Please guys
Cancel your pre-order
We cant support this shit
It have to stop !
What? Why shouldn't the aim to get the XB1 as close to the PS4? Diablo 3 and Destiny are on par aren't they? I don't see why it cannot happen. Parity could range from lets say 900p 30 fps on both, but some more AA or stable frame rates on PS4.
The differences are not day and night, more like evening and night.
Also lets not jump to conclusions, if they are gimping the PS4 then get mad, but nothing was said about that.
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PC isn't affected, thankfully.
Guys what if by parity they mean both are going to be 1080p/60fps? Everyone wins!
Will get this game used.
Just canceled preorder from shopto. Best thing is they give you an option to explain why you are cancelling.
I put "despite owning both consoles i cannot support Forced parity"
By process of elimination parity means gimped PS4 version.
I must say after spending close to £1000 on both of these consoles it's getting very frustrating that one of them is hamstringing the other and denying me the best possible experience (on console) of some games
When will people ever stop with this strawmaning? What you're essentially ignoring, is the fact that PS4 owners who willingly and knowingly bought their console based on the advantages it has over the other system.
By moving the issue into but-the-game-matters reasoning is to create consumer's remorse simply because their console of choice is unable to meet the same requirements. It's an incredibly selfish mindset that hurts competition because it's the equivalent of saying companies shouldn't use their resources to the best of their capabilities as long as the lowest common denominator exists.
And if history tells you about last generation is that the PS3's multiplat issue paved the way for Xbox to reach the competitive state you know today. And now the PS4 is trying all attempts to not only rectify the issue but also included an extra incentive so that the current consumers would never have to face such blunder again. It is goodwill to regain the trust to those players who feel burnt out on having to deal with ports like Skyrim; and people bought on such promise this gem to see it doesn't happen again. Clearly, the rate the console sells correlates to such changes.
Now you have companies like these to sabotage on the console's value. And for what? To create an unfair competitive advantage to a console they have no intrinsic benefit from? What's really peculiar is that this never was a problem during the PS3 era where developers and games alike constantly berate the complexity of the system, thus losing any sort of optimization advantage despite having neck-to-neck user-base in that generation.
But now it's the exact opposite: The Ps4 is leading on both hardware AND sales. And what do the developers do under such scenario, why the redoubled their efforts into making the weaker system to catch up to the PS4. Wow! Where were these guys in the last generation? Why do developers prioritize a single system when they're supposed to be neutral as a development standpoint?
It's anti-consumer practices like this that makes this whole parity thing unacceptable. This isn't a budgeted indie title they're developing - it's AAA game that's meant to use all of the console's available resources (or at least that's what we expect it to be). This imposes a bad precedent to the gaming ecosystem in general. It spits at the face consumers for making a well informed decision when buying platforms. It always doesn't matter to apologists because they enjoy disrupting gamer's enjoyment because they knowingly bought a system that is not capable.
Won't that make it seem like the X1 has a healthier environment for 3rd party games? That's counter to the message you want to send right?
Did we already see the final build of this game? No, we didn't. Some posts really make me laugh. Such naïve. OK, just cancel your pre-order or buy it used.
Currently, we really put resolution/frame rate above everything such as game play/story/character design.
1080/30 for sure
It's a trilogy for Rocksteady since they only made Asylum and City. I think we're all better off pretending the other ones don't exist, anyway.Since when is four (five?) games a trilogy?
What? Why shouldn't the aim to get the XB1 as close to the PS4? Diablo 3 and Destiny are on par aren't they? I don't see why it cannot happen. Parity could range from lets say 900p 30 fps on both, but some more AA or stable frame rates on PS4.
If there was tearing in Arkham City I don't remember it (360), certainly not in the challenge modes. The batmobile could be a problem though.
Since when is four (five?) games a trilogy?
I mean why? Why my holy God, why? I can' t survive to another parity game.
Man what the fuck is this? I thought we ended the parity parade via the palpable outrage following Unity.
Jesus, can you imagine if Blizzard or Bungie had fucking dared to use the word 'parity'? They could have released the exact same builds of the games that so many play every day on consoles, but if they had used that word the number of basement-dwelling console warriors that would have thrown tantrums, canceled preorders, and declared their principle-based boycotts would have been fucking EPIC.
At least on message boards.
"wrath of GAF" indeed. Some major overreactions in here. If you care enough, you'd be playing this on PC in the first place. lol
"wrath of GAF" indeed. Some major overreactions in here. If you care enough, you'd be playing this on PC in the first place. lol
That made me laugh.I'm guessing somebody from Shopto is on the phone with Warner Bros Interactive right now reading the fucking riot act.