This is no great sin in itself and I don't get why people keep acting like it is or would they rather PS3 games ran at 10 fps while X360 moved closer to 60. Because devs did a lot of this "parity" for good reason last gen..The developers don't want that and neither do owners of said consoles. It's one thing to bring one console up to snuff it's another to handicap inbuilt hardware advantages for no reason.
But that wasn't the issue last generation. Most of the multiplats on the 360 were significantly better from resolution/framerate/graphical details with barely any consideration on the PS3 despite having a smaller power gap than this generation (see Skyrim). There was no "parity" as you claim it to be, you are rewriting history to fit into your narrative.
Now the the consoles are operating on similar hardware, the CELL excuse can no longer fall under the theoretical debate, the PS4 is objectively better than the X1 and all we're asking is the same kind of treatment that was perused by developers for the 360 from the last generation.
The original intent of my post wasn't to demean those who disagree. I was explaining why I'm not boycotting a game that strives for parity (well, I had no intent on buying any of these games anyways since AC and Batman don't seem like games I would personally enjoy and I'm still not going to buy them, but hypothetically if a game I did care about did this). I was expecting to get responses from people explaining why they're boycotting so I could better understand their perspective. Do you guys just really care about 1080p/60FPS and bought a PS4 with that being one of the main things you were expecting? If you did then that's totally fair, but personally neither of those things are really things I care a lot about and as someone who frequently plays games on older hardware and plays handhelds more than any modern consoles it's just difficult for me to understand why this is such a big deal.
And I feel like you misinterpreted my argument about the PC. I know what the parity clause is, I know that they're gimping the PS4 versions of games for parity to Xbox One, I know that's BS, I'd prefer if they didn't. But if you care so much, why did you buy the PS4 for versions of multiplatform games in the first place? You can build a PC with better specs than the PS4. And I'm not saying this in a "PC MASTER RACE YOU CONSOLE PLEBS ARE COWARDS," way, I'm just saying this because it seems like if you're the kind of person who cares enough about graphical fidelity to boycott a game that doesn't take full advantage of your console then you also seem like the kind of person who wouldn't even be bothering with consoles for multiplatform games in the first place. Do you have a bad experience with PC gaming? Do you care a lot about performance but not want the hassle of building a PC? Do you just want to be able you play with your friends on PS4? If so these are all valid reasons, but I'm just curious since it seems a little strange to me :x.
I'm sorry if any of this was insulting or something, because that's not my intent here, I'm not trying to argue with people who are boycotting this game (especially because I'm on their side in a way).
It's very difficult to access a person's intentions on the web especially are a heated discussion. We always have to assume the input is always at the contending side of the argument. Allow me to elaborate what the real focus on this side of the debate:
Again, the PC is irrelevant to this discussion; 1080p/60fps is irrelevant to this discussion. These aren't debating points in this topic.
This is about an
intended parity clause and how to deal with the reaction. People who bought the PS4 do so because they
want the "360" of this generation. It's not just about whether or not the game has a higher graphics or whatnot. We don't want a repeat of Skyrim and other blunderous ports we have to deal with last generation. It's why many chose the PS4. The fact it has better hardware makes it the least likely to suffer bad ports.
So when companies try to instill this mentality that both consoles are "equal" in terms of power it is both insulting to our intelligence and imposing a forced consumer's remorse just fucking because.
Why is this so hard to understand?
The reason why we are up in arms about this is because developers aren't showing the same respect to the PS4 consumers they were given to the 360 last generation. Whenever developers like Ubisoft tries to enforce "parity" it not only tells how much they side on one particular system, they openly berate a user-base for choosing a system they're not willing to attune to. It only highlights where their loyalties like, as if they wanted to whittle down the potential of the PS4 so the X1 could catch up. They have no fucking business participating in the politics between companies especially if one-side hasn't offered any benefits to them. We want parity issue to end, plain and simple.
If people bought the X1, then that's their problem, they've accessed the pros and cons of both systems and decided that their system was of better value. But now it's appropriate to pull down the other system's advantage because their console is incapable to meet the hardware requirements?
I don't know which is more astounding: The fact that these companies are one-sided or the people openly supporting such notion. It doesn't support competition, it's hurting and deliberately shorthanding potential so that consumers will be forced to select a single console rather than assess the qualities of both. The discussion isn't just about the game itself but also WHAT consoles consumers will buy. We're talking about sabotaging competition to compromise consumer's value. Nothing else. No PC, no 1080P/60fps.