I'm under the recommended specs and I can easily get 30+ fps with the settings mostly cranked up (just AA turned down) at 1920x1200.
I'm using the following:
i5 2500k @ 4.2ghz
16GB DDR3 1600mhz RAM
GTX 970 4GB
That doesn't seem high at all? From the little I know about them, I thought they were safe quite a bit higher...
Fingers crossed it's just a bug with the game? :S
Tried stressing your system with benchmarks recently?
I'll try to run a few tests again tonight.
Like you said, hopefully this is just a bug that'll be patched out.
The guide by AndyBNV on geforce.com suggests the following settings for a 770 to keep above 40fps:
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http://www.geforce.com/whats-new/guides/assassins-creed-unity-graphics-and-performance-guide
Are you actually happy with that? Jeez, I would be so pissed off if my shiny new 970 wouldn't do 1080p60.
Specs:
i5-3570k @ 4.2GHz
16 GB DDR3 @ 1600MHz (High amount of usage here)
GTX 780 3GB / Stock Cooler / 7GHz memory OC
Did a decent amount of testing with fraps' benchmark tool and my eyes.
Average FPS in open world = 51 (36/61)
Average FPS in cutscenes = 31 (21/52) (Cutscenes have frequent drops for some reason)
I am using FXAA, 'high' shadows, and everything else on max/ultra. VERY impressed with the performance overall. much better than Black Flag was for me.
Most of the textures look really good and the main character is very detailed. The pants have subtle stripes, even the stitching on the belts, armor and holsters is detailed.
i5-2400 or stock equivalents of 2500K just don't cut it in this game. going down to low from ultra on textures, environment details, shadows and even turning ambient occlusion completely off barely gains me 3-4 fps. I have to turn the res down to get to acceptable frame rates:
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So is there any combination of settings that will produce a consistent 60fps on a 970?
Most of the textures look really good and the main character is very detailed. The pants have subtle stripes, even the stitching on the belts, armor and holsters is detailed.
i5-2400 or stock equivalents of 2500K just don't cut it in this game. going down to low from ultra on textures, environment details, shadows and even turning ambient occlusion completely off barely gains me 3-4 fps. I have to turn the res down to get to acceptable frame rates:
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3770k at 4.2
3770k at 4.2
This only happens when you exit the game and not while playing? Otherwise check your cpu temps, and then check your bios for the safety shutdown temp.
So... I take it I can't expect to max out the game at 1440p with FXAA on a 780 Ti while maintaining a locked 30 FPS all the time?
I don't know what it is but this is the only game pushing my GPU/CPU close to 80c. G1 970 and 4690k.
Lower your environment settings to high and your shadows to high.
I posted this morning about minimum specs, but I'll post again.
I've been testing the game in my laptop and played for around 2 hours (mostly picking up collectibles and doing the first 3 missions), this is the hardware it has:
i7 Q740 @ 2.93 Ghz
GTX 460M 1.5 GB VRAM
4 GB DDR3
Everything set to low except for AA, which I've left at FXAA. The game averages 20 fps (sometimes goes down to 15-16 and sometimes up to 25-30) and it's borderline playable (cutscenes are almost single digits though, but 1.2.0 isn't out yet, so that may help fixing it).
The minimum specs must be relatively close to what this laptop has, but that's just a wild guess. The funny thing is that framerate doesn't really change no matter how many npcs are around or if you are out in the open or not. The difference between low and high textures isn't massive either:
I'll see this weekend what the performance is in my desktop computer, but that one meets the recommended requirements, except for the graphics card (GTX 660).
GPU is overclocked, both core and memory, while VRAM is 3 GB.30 fps at 1440p seems reasonable on a 780 Ti depending on the VRAM of your GPU and what your CPU is.
I don't know what it is but this is the only game pushing my GPU/CPU close to 80c. G1 970 and 4690k.
Alright at 1080p:
i7-4770k @ 4.5 Ghz
16 GB DDR3 RAM 1600
780 Ti 3GB SLI
I've maxed everything out (include Ultra High textures and TXAA) and I'm getting a rock solid 30 FPS (capped with Precision X) with no dips or stuttering to speak of so far.
However, I have not left the village of Versailles yet. I have explored Versailles pretty thoroughly though so far include climbing two viewpoints and I have not run into problems yet. Does performance in Paris take a bigger hit? If so I may have to knock textures down to high. We'll see. I would have waited to post my performance until I got there, but I won't have time to do so until much later tonight.
Since I'm playing on a 120 Hz monitor, I set my Vsync to adaptive through the NVIDIA control panel, turned of the in game Vsync, and then set a frame rate target of 30 FPS through EVGA Precision X.
Nah, the minimum specs are quite a bit above those specs. The 680 is considerably more powerful than a 460M and at a minimum it recommends 2GB VRAM.
Alright at 1080p:
i7-4770k @ 4.5 Ghz
16 GB DDR3 RAM 1600
780 Ti 3GB SLI
I've maxed everything out (include Ultra High textures and TXAA) and I'm getting a rock solid 30 FPS (capped with Precision X) with no dips or stuttering to speak of so far.
However, I have not left the village of Versailles yet. I have explored Versailles pretty thoroughly though so far include climbing two viewpoints and I have not run into problems yet. Does performance in Paris take a bigger hit? If so I may have to knock textures down to high. We'll see. I would have waited to post my performance until I got there, but I won't have time to do so until much later tonight.
Since I'm playing on a 120 Hz monitor, I set my Vsync to adaptive through the NVIDIA control panel, turned of the in game Vsync, and then set a frame rate target of 30 FPS through EVGA Precision X.
I... I can't understand that at all. Why buy a new GPU which costs 350$ for only 15-40% faster framerates? 15% isn't noticeably faster, its just a bit faster (7,5 FPS).
Yeah the game is demanding but not because of the graphics or the crowds but because its unoptimized. The game looks like a blurry mess, there are many low res textures and pop-ins, every NPCs acts and looks the same, what's so special about the games graphics? The lighting is good indoors but that's really it.
@Durante well, if you show me a 7770 with a intel i3 CPU (Sandy Bridge no hyper threading) which is similar to a Xbox One, if that archieves the same FPS I will believe you
I posted this morning about minimum specs, but I'll post again.
I've been testing the game in my laptop and played for around 2 hours (mostly picking up collectibles and doing the first 3 missions), this is the hardware it has:
i7 Q740 @ 2.93 Ghz
GTX 460M 1.5 GB VRAM
4 GB DDR3
Everything set to low except for AA, which I've left at FXAA. The game averages 20 fps (sometimes goes down to 15-16 and sometimes up to 25-30) and it's borderline playable (cutscenes are almost single digits though, but 1.2.0 isn't out yet, so that may help fixing it).
The minimum specs must be relatively close to what this laptop has, but that's just a wild guess. The funny thing is that framerate doesn't really change no matter how many npcs are around or if you are out in the open or not. The difference between low and high textures isn't massive either:
I'll see this weekend what the performance is in my desktop computer, but that one meets the recommended requirements, except for the graphics card (GTX 660).
Finally a interesting impression, thank you for that. Not bad actually, the 460M is a old and weak card. CPU has fine performance, but also old. How does it run on everything low and a extremly low resolution like 1024x600?
Will you be playing some more soon? I got very close specs and that sounds much better than I was expecting. TXAA!
I think it may drop when you get to the big dense areas though...
Did you get occasional "white flashes" during cutscenes, but not normal gamplay, using this setup?
Unfortunately I won't get the opportunity to play again for several hours, but I'll edit my post or post again if my performance changes in those areas (and it very likely might). If so, the likely culprit will be VRAM issues, so I'll knock down the textures. And if that's not enough I'll knock down the AA as well.
I should also note that I locked the framerate at 30 right from the get-go, so I'm not even sure how high my actual framerate is so far.
2560x1440. I'm only using injected SMAA.
Yes
I did.Did you use ultra textures? I guess FXAA + overclocked memory may make it possible to run ultra on a 780 3gb card.
@FLAguy but this is running in 720p and on a much better CPU so not really comparable to Xbone.
7950, i5-2400, 8GB RAM, WIN 8.1, native 1440p monitor. Game is 1.1 patched and AMDWow, that's bad. Your CPU is fine tho, cuz if you lower the res you get acceptable FPS. What GPU do you have?
7950, i5-2400, 8GB RAM, WIN 8.1, native 1440p monitor. Game is 1.1 patched and AMD
s beta Unity driver installed.
This is the buggiest game I've played in a long time. Forget BF3&4, this is GTA4 level buggy.
Add this to OP: Settings apparently don't "register" in game, one has to completely restart the game/engine. If you lower setting, the image quality goes down but the frame rate barely reflects the changes, even extreme ones, like going down to low 720p.
Here is a 1440p ultra no AA screen, followed by a 720p all low/no amb occlusion screen, frame rate barely changes. One has to leave and reenter the game to get the fps increase from lowering IQ settings:
Add this to OP: Settings apparently don't "register" in game, one has to completely restart the game/engine. If you lower setting, the image quality goes down but the frame rate barely reflects the changes, even extreme ones, like going down to low 720p.
It sucks when a new install crashes so I'm glad you got it resolved quickly. Odd enough, I have MSI AB running but haven't had any crashed so far. A lot of bugs but no crashes.
I was just on another follow mission and I fell through the roof, had to restart. There are some hilarious bugs in the game, hopefully the other ones I'll observe won't be game breaking. And being called "piss pot" all the time is starting to get annoying.
Unfortunately SMAA via SweetFX, RadeonPro, or Inspector won't show up in screenshots aka what you are playing most likely looks WAY better than your screen indicates (but that won't fix the grass :/).
Very true. Just reloaded settings I gave up on earlier and they're now running smoothly.