The day that fraud, Daigo, wins Evo is the day I change my avatar
FGW will vote on what you change it to when it happens
The day that fraud, Daigo, wins Evo is the day I change my avatar
That's a way to fit 2x Smash.
I'm fine with 4 day evo assuming all main games are still played on the final day.
Not this year it won't. (Unless MrWizard is running the double reverse troll, which I wouldn't put past him.)That's a way to fit 2x Smash.
east coast will still be hit with that 3 am stream i guarantee
EDIT: maybe it will have enough time to throw in the non-fg fun stuff like the years before? *mystery game*
What if it's Blanka.
Alright, i kept you guys hanging long enough abt kazunoko's and pepeday's top 4 chars in USF4.
Kazu
1.) E.ryu
2.) Akuma (the fireball buff made a big difference apparently)
3.) Ibuki
4.) Rolento (nemo says rolento is def in the top
Pepedai
1.) E.ryu
2.) Yun (daigo doesnt think yun is in top 10)
3.) Ibuki
4.) Seth (I said that when 1.04 released after two days)
What are your thoughts?
From Air:
Daigo thinks Yun's not eem top 10 anymore after a few nerfs lol
Akuma top 2 tho
YasssssssSpeaking of MKX, suppose to be a hype trailer tomorrow
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Marth the comic
Also, in case you haven't heard, PC Chris is coming back and wants to make a serious run in Melee. Just finished watching this 2 hour interview with Chillin, where PC goes over why he's coming back, his expectations, his take on the evolution of the Melee scene, and his first impressions of his episode in the Smash documentary. Yes, he's never watched his episode until now. Very fascinating watch, or listen. Honestly, I played Demon's Souls while listening to most of it. Great stuff.
That's a way to fit 2x Smash.
FGW will vote on what you change it to when it happens
Evo Week incoming
2140= EVO decade2018 = Evo Month
2140= EVO decade
Marth the comic
Also, in case you haven't heard, PC Chris is coming back and wants to make a serious run in Melee. Just finished watching this 2 hour interview with Chillin, where PC goes over why he's coming back, his expectations, his take on the evolution of the Melee scene, and his first impressions of his episode in the Smash documentary. Yes, he's never watched his episode until now. Very fascinating watch, or listen. Honestly, I played Demon's Souls while listening to most of it. Great stuff.
What's the revealed cast for MK 10 so far? Are the girls in? (Kitana, Millena, Jade)
What's the revealed cast for MK 10 so far? Are the girls in? (Kitana, Millena, Jade)
Yo OK is my fuckin SHIIEEEEEET. Not really sure the relevance to Urien tho![]()
What it comes down to is: Which is more important? The "newness" of a game, or the amount of players willing to compete in a game? Do they both have equal weight? If not, at what quantity does the number of potential applicants for Melee trump Smash4's newness?
Scorpion
Sub-Zero
D'vorah
Ferra/Torr
Cassie Cage
Kotal Kahn
Raiden
Kano
Goro (Pre order bonus)
Quan-Chi
Kung Lao
Additional character in tomorrow's video
The layman doesn't want to learn anything past the controls really. FGs is a genre that require a lot of learning and a big time investment.And that is why I say they are bad at teaching people. The layman does not want to sit through a tutorial.
The layman doesn't want to learn anything past the controls really. FGs is a genre that require a lot of learning and a big time investment.
Someone not willing to go through that will never get into competitive fighting games, all you can do is provide a decent platform for those who want to learn and put enough none competitive features to justify the purchase for those not interested in the competitive side.
While this correct, I do think that fighting games might have to learn a new way to teach people. I never play MOBAs, how are you taught the basics in those? They seem really popular and people are more than willing to learn how to play them.
I've actually never played KI but it's definitely entertaining to watch, unlike smash or any other fighting game that isn't SF, or Marvel.
Well it turns out that this isn't universally true.The first leads to the second. Newer game= more people want to play it because it's less stale.
MOBA's tutorials are very simple(the ones I tried at least), they basically just teach you the rules and the controls, anyone interested in something more would have to go through the community stuff(which MOBAs does a much better job at than fighters).
MOBAs are hard to compare though, at the lowest level of entry, they're a bit harder than fighting games to pick up and play, but once you're past that, to actually start using characters effectively or how they're supposed to be used, it's nowhere near as hard as getting good with a character in a fighting game.
Original DotA was more popular online than any fighting game even though it was just a Warcraft 3 fan made mod. There's more to the appeal of MOBA's than just dev/community support, though it does help, I'd say f2p plays a bigger part.It probably helps that the big two are played on PC and have all of their respective developers support behind them.
The first leads to the second. Newer game= more people want to play it because it's less stale.