Shuggananas
Banned
Think it might just be situational against heroes that loathe mana burn
Mostly medusa and wraith king, maybe storm too, but that's about it
Mostly medusa and wraith king, maybe storm too, but that's about it
Wouldn't diffusal on windranger be very good ? That attack speed is just fucking absurd
The most infuriating thing is that this is from the company that created the engine RTS games that started this whole craze to begin with. I don't understand why this is such a hard thing to get right, and why PC MOBA games are so afraid of letting you click on something other than your hero to move it.
if there are any 2k mmr players lurking, send me a pm so that we can stack together sometime, playing pub dota is literally the opposite of fun
But you had AC, so obviously they did.
Dotabuff now gives you a bunch of stats about how you play hourly/daily/weekly/monthly.
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I seem to be in peak condition at 9pm. Midnight Dota doesn't seem to work out that well.
Hey the rules are the rules they didn't need to and they let them for some reason.Summoners Rift just 5 man left against Team Tinker without calling gg. They were salty because Tinker would not let them pause after spending all of their time waiting for Brax to reconnect.
Summoners Rift just 5 man left against Team Tinker without calling gg. They were salty because Tinker would not let them pause after spending all of their time waiting for Brax to reconnect.
My winrate peaks at 1 AM, then goes straight to shit after 4 AM, which makes sense. That's the time I go "yeah one more can't hurt".Dotabuff now gives you a bunch of stats about how you play hourly/daily/weekly/monthly.
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I seem to be in peak condition at 9pm. Midnight Dota doesn't seem to work out that well.
My winrate peaks at 1 AM, then goes straight to the shit after 4 AM, which makes sense. That's the time I go "yeah one more can't hurt".
The stats are screwy for me, at every time of the day I'm under 50%, but have a 51% win rate.
Maybe with the trends it is counting old practice games for some reason. Like there Is one day in 2012 that it says I lost 83 games That day.Maybe lately you have lost more than you have won.
Edit: Maybe not, since it seems to have data from the first time you played this game (2012)
sounds like rounding error to meThe stats are screwy for me, at every time of the day I'm under 50%, but have a 51% win rate.
I'm really doing well with spectre and find in my low level pubs that opposing teams are having major issues dealing with her. Even if early game farm is cut off I've been able to make up for it and get items. Two recent matches my team was pushed into base and was still able to get radiance up. A match last night only had one set of rax remaining when I got radiance and still ended up winning the match (a lot of help from an axe and sniper). Ended with 45 assists since sniper and axe took a brunt of the kills once we survived the early push. Squishy heroes can't deal with radiance and haunt since they are at half health by the end of haunt if you didn't jump into the illusion for the easy kills.
At higher levels are teams more aware of this and finish the push not giving the chance for a comeback? To me it seems like Spectre is already a handful with phase, difusal and radiance (typically add heart afterwards) Is this any different at higher MMR? To me that isn't as farm defendant as some people make her seem.
Yep, like many heroes that require some workaround to play against (Riki, PA, Slark, Weaver, PL, etc.) she's very good in low-tier games if you have a basic understanding of her skillset. Most of my kda/gpm records are with her. She directly benefits from a lot of bad practices that are common in those games.
And yes, you definitely notice when the enemy is used to playing against her. There will be relentless ganks, they will shut you down and control the map and take away any farm as quickly as possible, and they will take advantage of your uselessness in lane.
Honestly the "rush radiance" thing is more situational than core in my view; you can get diffusal blade first (or yasha -> diffusal if farming well) and play her as a mid-game gank terror every time your ult is off cooldown. Manta is absolutely core, though. You can tear through supports in seconds regardless of how early/late the game is.
She's good if you have uncontested farm and your team has enough damage / control you can click a little bit in fights.I'm really doing well with spectre and find in my low level pubs that opposing teams are having major issues dealing with her. Even if early game farm is cut off I've been able to make up for it and get items. Two recent matches my team was pushed into base and was still able to get radiance up. A match last night only had one set of rax remaining when I got radiance and still ended up winning the match (a lot of help from an axe and sniper). Ended with 45 assists since sniper and axe took a brunt of the kills once we survived the early push. Squishy heroes can't deal with radiance and haunt since they are at half health by the end of haunt if you didn't jump into the illusion for the easy kills.
At higher levels are teams more aware of this and finish the push not giving the chance for a comeback? To me it seems like Spectre is already a handful with phase, difusal and radiance (typically add heart afterwards) Is this any different at higher MMR? To me that isn't as farm defendant as some people make her seem.
I wish there were dedicated dota 2 hours of the day
126 hours in and I feel myself getting better (at least I hope) so thats good. Fuck my roommate for getting me into this damn game. If anyone wants to add me my username is the same as my gaf name. Although I dont have an mmr yet because im still level 11. Soon though
126 hours in and I feel myself getting better (at least I hope) so thats good. Fuck my roommate for getting me into this damn game. If anyone wants to add me my username is the same as my gaf name. Although I dont have an mmr yet because im still level 11. Soon though
There is no MMR hell
Don't calibrate at 13. The ranked calibration takes into account your hidden MMR that it's used in non-ranked games. I've heard countless stories of people that calibrated as soon as they could and ended up in MMR hell.
Play the game, try all heroes more than once, try builds and items and find your comfort zone/picks, then try ranked games.
A good rule of thumb seems to be to calibrate once you get "normal skill",or higher, games regularly in dotabuff.
Yeah good luck going from 1k5 to 4k+ m8
and yet, we've had multiple people prove it wrong by playing 1-2k mmr accounts to try to reach their original mmr of 4-5k to disprove this and they did.
Yeah good luck going from 1k5 to 4k+ m8
Woah 6k players can play a 1k5 account to 4k, incredible
Disproves nothing