SFV is exclusive to PS4/PC, But what about SSFV or USFV?

Huh?

Guilty Gear Xrd, Mortal Kombat X, Tekken 7 etc., released just recently.

And upcoming we have Street Fighter V and King of Fighters XIV.

Another Soul Calibur and Rival Schools seem to be possible as well.

The genre seems to be doing fine.
I wonder if we'll get the new KOF on PC. I hope so :x I wonder if XIII / 98UM / 2k2UM have performed well on Steam.
 
Joke post?

Do you really believe Capcom expected SSF4,AE to outsell SF4? These are updates and DLC. Its like saying GTA6 wont come out because GTA5 Remaster didn't outsell the original GTA5.

or because Arkham City GOTY didn't outsell original
 
Yes, if it was the same type of deal.

There's still no demon's souls on MS platforms or dead rising/titanfall on Sony platforms.

Also, Mass Effect can be considered an exception as the studio was bought by EA. Who then went on to release ME on other platforms.

Dead rising 2 came out on ps3 and there was even that Dead Rising Wii game that was a remake of the original or something. And Titanfall 2 is practically confirmed (if not already officially confirmed, I don't care enough to check for a source) as being multiplatform. There are plenty of examples of games that were once exclusive to one console but then later released on another.
 
They lost KH, MGS and FF exclusivity.
They didn't lose anything.

So you are saying that Capcom is not going to release a new entry of one of his most popular IPs in a platform with a ~15M userbase because reasons? Hard to believe without any proof but you are the "insider" here, so i will give them the benefit of the doubt.

BTW, Dragon's Dogma is a not-so-popular IP and also a MMO with cross platform play, something that MS doesn't allow. And Deep Down... well i totally see why Capcom is not bringing Deep Down to the Xbox One.
Um didn't the MH deal with Nintendo happen before 3DS was even very successful? Will X1's userbase matter if SF5 sells the most of any iteration in the series? No. You are trying to post what's most logical and ignoring a crap ton of information right in the thread. Read...
 
This... Sick and tired of all the Sony Fanboys making it look like Sony saved the franchise or w/e.

This is not Bayonetta 2 ffs. SF4 was 3m+ , SSF4,USF4,AE were all 1m.
Noway in hell SF5 wasnt already on lock.

Would it have been made with such a big marketting budget? and a 500k Prize Pot for Capcom Cup? Probably not. Sony deal definitely injected some good cash for the franchise. But overall , the game was going to be made.


And yes giving up the Xbox userbase is not such a big deal , if it helps the franchise become even half as big as Dota or LoL on PC.
yeah, but SF's own devs who make it was pegging 2018 release man, (and Ono did a PR speech for Sony lol) that's like 3/4 of the gen already over. Sony's partnership is definitely not the same as TR, it's not some Sony love conspiracy man, stop with that rhetoric. Sony was absolutely ripped to shreds on GAF when it was appropriate.
 
Dead rising 2 came out on ps3 and there was even that Dead Rising Wii game that was a remake of the original or something. And Titanfall 2 is practically confirmed (if not already officially confirmed, I don't care enough to check for a source) as being multiplatform.

Yea, comparing to something like Demon's Souls where Sony actually own the IP makes no sense. Typically when the IP is owned by the third party, all that's seemingly required is enough differentiation for it not to be considered the same product. So you get things like Ninja Gaiden 2 Sigma, Dead Rising Chop till you Drop, RIdge Racer 7 etc.

The likelihood of Super/Ultra editions is significantly decreased from last gen though, due to DLC methods becoming the standard. Even if you do get something like Ultra... if it's built directly on top of the original (upgradable) then I imagine it's considered the same product, and isn't going anywhere.
 
Sure. BUT if we're upping it to a year then you'll have to use one for 3 months chosen by me hahaha

Alright. If some version of SFV (SSFV, USFV etc) is announced for X1 before the end of 2018 I will choose an avater for you to use for a year. If it doesn't happen you can choose an avater for me use for a year.

Lets make the bet fair.
 
Its fairly obvious Capcom is taking notes from LoL,Dota2.

Mobas and eSports in general have become very big over the past couple of years. It wasnt really Capcom's focus to be community oriented back when SF4 came out. To them SF4 was just another game they were releasing. Not really something they were planning on continuous support.

With SF5 they know where the real big bux and audience is after how well received SF4 was.


For this purpose they cant just release SF5 the same way they did SF4. They needed that additional Support and $$$ from Sony.

Having one giant community across PC/PS4 is essential.
 
yeah, but SF's own devs who make it was pegging 2018 release man, (and Ono did a PR speech for Sony lol) that's like 3/4 of the gen already over. Sony's partnership is definitely not the same as TR, it's not some Sony love conspiracy man, stop with that rhetoric. Sony was absolutely ripped to shreds on GAF when it was appropriate.

I agree that Capcom/Sony deal wasnt just plain Money hatting. But given how they want to push SF5 as the next big eSport. They needed another publisher to share the risk if it fails and the additional funding. Sony seemed to be old friends and also Japanese community is essential , since Xbox is dead there. Its a no brainer which platform they chose.

But to say SF5 would NEVER exist without Sony is just plain fanboyish.
 
The likelihood of Super/Ultra editions is significantly decreased from last gen though, due to DLC methods becoming the standard. Even is you do get something like Ultra... if it's built directly on top of the original (upgradable) then I imagine it's considered the same product, and isn't going anywhere.

I agree and don't really expect this to come to other unannounced platforms. I am just saying that I would not be entirely surprised if they managed to do it through some means.
 
Lol. Ono himself said the game wouldn't have happened without Sony's funding. Such scumbags.

Yoshinoro Ono is a noted liar and troll. He says a lot of shit that is just not true.

I believe the initial investment of developing a next-gen game was problematic for Capcom. I do not believe they felt they wouldn't return that investment with SFV. I think Sony's deal made it easier for them to green-light the game, I don't believe it was necessary or would have never happened regardless. Capcom was engaging the community long before this game started development, long before that deal.

Most importantly I don't see why anyone was entitled to SFV. The way they got funding is entirely their business. It sucks if you want SFV and only own a Xbox One, but you were promised nothing.
 
I agree that Capcom/Sony deal wasnt just plain Money hatting. But given how they want to push SF5 as the next big eSport. They needed another publisher to share the risk if it fails and the additional funding. Sony seemed to be old friends and also Japanese community is essential , since Xbox is dead there. Its a no brainer which platform they chose.

But to say SF5 would NEVER exist without Sony is just plain fanboyish.

Not quite fanboyish, but ridiculously naive.
 
Here you go, OP:

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Many people in here are also not taking into account the tremendous growth in digital game sales and dlc over the past couple years. A physical standalone expansion ala SSF4 or USF4 is much less likely than in the past.
 
In what for sad state must you be as a publisher, too not green light one of your best known ip
and probably the cheapest to produce.
 
In what for sad state must you be as a publisher, too not green light one of your best known ip
and probably the cheapest to produce.

Well this is a good way to know what BS this was.

How much is Deep Down going to cost them to develop? More probably than SF5. How much risk is there with Deep Down? Probably more than SF5.
 
Wouldn't Sony cover all their bases to prevent Capcom from releasing a "Super" version on competing platforms?
 
Personally, and this comes from someone who has unlimited access to a PS4, I would've preferred if Capcom had just made the damn game on their own. Obviously they can and were going to eventually. Everyone deserves to play SFV and even though I know I can play it, I am bothered that Xbox players are simply SOL because Capcom so far in this generation seems unable of/ unwilling to making a game on their own (to the best of my knowledge) aside from DDO. At least PC players are winning though.
 
Well, maybe not actively in development but certainly being planned by Ono at the very least.

This makes no sense. Games are being "planned" all the time. Someone has to pony up the money to make them happen.

edit: nm, StrongBlackVine has it covered.
 
Dead rising 2 came out on ps3 and there was even that Dead Rising Wii game that was a remake of the original or something. And Titanfall 2 is practically confirmed (if not already officially confirmed, I don't care enough to check for a source) as being multiplatform. There are plenty of examples of games that were once exclusive to one console but then later released on another.

Hmm, well without contract specifics we can only speculate tbh.

Lifetime usually means the product and derived products.

As without the base the derivation could not be possible.

I guess we'll have to see.
 
Sony doesn't own the SF IP nor the assets. Plus this is modern day Capcom, the only time a game is exclusive if it's on the 3DS.
 
SFV is pretty clearly going to be Sony-only.

But for some reason nobody asks Capcom about Street Fighter Alpha 4, which to me is an obvious lock for an eventual sequel and would be an easy way for Microsoft to offset whatever sway SF5 may have on a consumer who is choosing between one console and the other. Wish journalists would dig deep with the questions, instead of asking stuff like "will we see the world warriors?!" Gee, I wonder.
 
I dont believe we would not have SFV without Sony funding it. And I believe its unlikely that a SSFV won't happen.
We definitely would have had SFV eventually without Sony funding, in 2018. Sony's financial aid just sped up the process.

As for a SSFV, leaked documents & Capcom's recent tendencies seem to suggest against this. Capcom has leaned towards DLC updates with the optional disc release for those who prefer a physical disc. Plus the leaked info on SFV suggests that we'll only get DLC updates along the lines of Killer Instinct & League of Legends. In short, no, I don't think we'll get a SSFV in the sense that it's an entirely new game that's basically an upgrade of SFV (like SSF4 to SF4).
 
Sony doesn't own the SF IP nor the assets. Plus this is modern day Capcom, the only time a game is exclusive if it's on the 3DS.

They could still own a significant chunk SF5. Just like Nintendo and Bayonetta 2.

SF6 might be everywhere, but I don't think SF5 ever will be.
 
Sony doesn't own the SF IP nor the assets. Plus this is modern day Capcom, the only time a game is exclusive if it's on the 3DS.

Have you read the thread? Sony has put up the cash for a quicker release seeing as SFV was likely gonna come out near the end of this gen as Capcom are financially strapped.

If you noticed Boyes said at PSX that the game is an exclusive title for the life of the system and this game will probably grow through DLC based on original assets from the main game so how can it also come out on Xbone?
 
Sony doesn't own the SF IP nor the assets. Plus this is modern day Capcom, the only time a game is exclusive if it's on the 3DS.
It's just like Nintendo with Bayonetta 2. Nintendo has no ownership of the IP, but they have ownership over the game itself & its assets.
 
Depends. If it comes to the Windows Store and Microsoft builds PC -> XB1 Lan Streaming then yes you will be able to play it on XB1.

That's a lot of if's though.



Microsoft will have KI on the XB1 and PC in due time so I don't think they'll be hurting much for fighters.
 
it's time for new info already. shit's feeling like late 2016 with the way they're holding back the goodies. I expect/want it before EVO next year tho.
 
Hmm, well without contract specifics we can only speculate tbh.

Lifetime usually means the product and derived products.

As without the base the derivation could not be possible.

I guess we'll have to see.

I don't really see how that would even work though tbh. Derived products would generally extend to sequels as well. Almost nothing is built again from scratch. Ridge Racer 7 could easily be called Ridge Racer 6 Revolution or something... but I imagine calling it Ridge Racer 7 would classify it as a separate game in the view of most contracts. Would such a deal for Street Fighter IV result in Street Fighter X Tekken having to be exclusive as well? I don't imagine it would.
 
I don't really see how that would even work though tbh. Derived products would generally extend to sequels as well. Almost nothing is built again from scratch. Ridge Racer 7 could easily be called Ridge Racer 6 Revolution or something... but I imagine calling it Ridge Racer 7 would classify it as a separate game in the view of most contracts. Would such a deal for Street Fighter IV result in Street Fighter X Tekken having to be exclusive as well? I don't imagine it would.

Derived as in it has the name SFV in it.
(Say base has 34 chars, super has base + 4, etc )
Obviously not sequels.

Contract terms don't have to follow patterns, they can discuss what it encompasses exactly(lifetime, timed, derivations, duration, portability eligibility, ..)
 
I'd imagine the PC & Arcade editions help ensure the game's (competitive) community will be as big as SF4, without any direct competition for Sony. Otherwise it would be left on par with something like SF EX.
 
I'd imagine the PC & Arcade editions help ensure the game's (competitive) community will be as big as SF4, without any direct competition for Sony. Otherwise it would be left on par with something like SF EX.

Add to the fact it's cross play between PC and PS4 too.
 
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