Splatoon |OT| Squidstyler

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This game does make me want to dye.
 
Holy shit this game is fun!! Been doing very well for a newbie, and I'm almost at level 4. Can't wait to freshen up a bit. My favorite Wii U game hands down!
 
If you read this, im sorry Medallion. I didnt know you were level 1 and only wanted to play with a gaffer in my friend list.
Too bad the game didnt put us on the same team.
 
So all of you terrible Sprinkler lovers out there. Throw it on the moving crane part on Saltspray Rig. You're welcome.
You can also get it over the billboard onto the lower portion. Useless early game but late game when you need to be in multiple places at once, it can be a godsend.
 
Daydream I love killing you
I'm sorry.

Even if most of the time it's a double k.o


Also, I think it's rather amazing than no matter against/with who you're playing, everyone always seem to forget the same patches of ground.
 
Great game, i wish there was separate sensitivity for X and Y axis. I just cant seem to find right sensitivity for the right stick, so close about going back to gyro aiming just because the y axis. 3am, time to sleep
 
joined Sendou's lobby and recognize a couple of ppl like RagnarokX...
sup guys I'm Ozium on there

my NNID is PleaseUnderstand if you want to add me
 
I'm curious. Now that many of you have had a chance to play it for yourselves, how does the GAF squid opinion line up with the general reviews on the 'lightness' of content in the game and such? Since this was a big contention, I was curious to see how reviewer mindsets lined up with actual player opinions on the matter.

"Does the game feel unfinished/rushed out?"
 
What's everyone's favorite weapon so far?

Roller is a guilty pleasure and is best for racking up points. But my main weapon is the Splattershot Jr. because it has better all around use. Roller isn't very good for the skatepark level - too many places to get stuck.
 
I'm curious. Now that many of you have had a chance to play it for yourselves, how does the GAF squid opinion line up with the general reviews on the 'lightness' of content in the game and such? Since this was a big contention, I was curious to see how reviewer mindsets lined up with actual player opinions on the matter.

"Does the game feel unfinished/rushed out?"

Single player seems pretty fleshed out, though I haven't beaten it yet.

Multiplayer though... it needs more modes and maps. Some maps are clearly done yet not released, so it may be them holding it back intentionally, I'm not sure. It definitely needs more maps and modes online, it that sense it is light on content, yes. But whats here is very polished.
 
TFW you're on a team of all Japanese players who get over 1000 and you're #1. ^_^

But there was a guy named Bat Nam in my last 10 games who was like some kind of god. Always over 1400, most often over 10 kills and little if no deaths. Just crazy, crazy good. Used regular ol splattershot w/ bubble like me.
 
I'm wondering what maps from SP will come to multi or if they're all going to be totally new. I think Biodome and that Brickworks River map will probably transfer over, right?
 
I'm curious. Now that many of you have had a chance to play it for yourselves, how does the GAF squid opinion line up with the general reviews on the 'lightness' of content in the game and such? Since this was a big contention, I was curious to see how reviewer mindsets lined up with actual player opinions on the matter.

"Does the game feel unfinished/rushed out?"

It does not feel unfinished. Game is polished as hell. It feels like they are purposely holding back content though.
 
I'm curious. Now that many of you have had a chance to play it for yourselves, how does the GAF squid opinion line up with the general reviews on the 'lightness' of content in the game and such? Since this was a big contention, I was curious to see how reviewer mindsets lined up with actual player opinions on the matter.

"Does the game feel unfinished/rushed out?"

It'd be nice to have more content but I love what's here now. Already played 13 hours and no sign of stopping. It's well worth the price just based on how much fun it is and all the polish in the presentation and design. Still have over half the single player content left. Kind of weird that Mario Kart didn't get dinged as much for it's lack of content considering it only had 1 substantial mode. Soon Splatoon will become a much more content rich game than MK when the free dlc is introduced.
 
I'm starting to average about 700p with the .52 gal (no bonus) Ive been spreading the ink around faster and not waiting for it to fall before moving on. Not really sure how to get a higher score with that weapon.
 
Just had a match with seven rollers and me with custom splattershot. Nothing more pathetic than watching rollers chase each other around.

I finally have roller hunting down pat. The custom just wrecks them. Echolocator to know where they are at almost all times (I have special charge boost and special length boost), disruptor to slow them down, damage boosted fast fire to kill. Also this kit does great paint coverage. I basically make it my job to hunt any rollers that sneak into our half of the map.

Echoolocator is nuts. I hate when the enemy team uses it, so they must hate me for constantly using it. I can charge it fully before I even get near the middle of the map. They are echolocated within the first ten seconds.
 
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