Sega PC ports campaign continues with petition (Vanquish, Bayonetta, VF5)

I have no information on this myself, but for some reason the "we lost the data" story always seemed a bit too easy an answer to me. I mean, really? They actually just lost the master data?

It would be cool if a journalist could dig into the Panzer Dragoon situation some more to verify things, no?
You'd be surprised by what media companies have lost because they didn't think their digital asset preservation plans through. It's entirely possible that Paramount can't remaster two Star Trek series because they don't have the CGI models and associated animation files to recreate the scenes.
 
Man
if
IF
they announce World of Illusion HD
I'll lose it
The Genesis game was my childhood
an HD remake (with M2 port of OG game) would be...can't describe the joy in words

Regardless bring on them PC release SEGA~
 
Actually SEGA EU promoted that some of their upcoming games will be shown at Gamescom, so...cross your fingers everybody X3

Honestly even if it's just the M2 ports that were released on PS3 and 360 a few years ago I'ld be pleased as those are fucking awesome ports.

Yeah I was trying to find the source that said they were attending but couldn't. I could've sworn they said they were going to show new titles overall which sort of discounted ports of existing games.

A long time ago someone noted that Sega was releasing ports on a yearly basis (which I think is far too slow), so if they're revealing a new port for a November release then that person is validated.

In regards to Little Stone Software (group contracted by Sega Europe to develop Valkyria Chronicles PC) that group has essentially disbanded. The 4-man team is broken down like follows:
Person 1) Programmer that is still included in Little Stone, but hasn't updated anything past that. I sent this guy a thank you tweet a while back which he acknowledged. No news on this front.
Person 2) Lead Tester which has now left the game industry.
Person 3) UI/GFX Artist that has left the company and is seeking new opportunities.
Person 4) Was temporarily contracted from another company (professional software engineer that was familiar with coding on 7+ different console platforms), contract has very likely expired and he has made his linkedin private.

So if a new port is coming, it's very unlikely that it's coming from this group unless they went mass incognito. I'm curious as to what Sega's future is considering the demand for Shenmue 1 & 2 on modern hardware which is at its peak and the continuous demand for titles like Skies of Arcadia, and if it's not coming from Little Stone, then who? This kind of unstable development for highly demanded titles is somewhat depressing.
 
Yeah I was trying to find the source that said they were attending but couldn't. I could've sworn they said they were going to show new titles overall which sort of discounted ports of existing games.

A long time ago someone noted that Sega was releasing ports on a yearly basis (which I think is far too slow), so if they're revealing a new port for a November release then that person is validated.

In regards to Little Stone Software (group contracted by Sega Europe to develop Valkyria Chronicles PC) that group has essentially disbanded. The 4-man team is broken down like follows:
Person 1) Programmer that is still included in Little Stone, but hasn't updated anything past that. I sent this guy a thank you tweet a while back which he acknowledged. No news on this front.
Person 2) Lead Tester which has now left the game industry.
Person 3) UI/GFX Artist that has left the company and is seeking new opportunities.
Person 4) Was temporarily contracted from another company (professional software engineer that was familiar with coding on 7+ different console platforms), contract has very likely expired and he has made his linkedin private.

So if a new port is coming, it's very unlikely that it's coming from this group unless they went mass incognito. I'm curious as to what Sega's future is considering the demand for Shenmue 1 & 2 on modern hardware which is at its peak and the continuous demand for titles like Skies of Arcadia, and if it's not coming from Little Stone, then who? This kind of unstable development for highly demanded titles is somewhat depressing.

We've gone through this before, the port team that did VC has had a pattern of forming a shell company under Game Republic for a handful of contract jobs and then disbanding until they get themselves another contract. Same exact team that did VC's PC port were previously under the Devil's Details label and did Binary Domain and Sonic Generations.
 
I forgot that the last title in the petition, and the one deemed "most difficult" was in fact the first to be ported.

SEGA is trolling hard xD

Let's hope Vanquish and VF5 arrive.
 
I forgot that the last title in the petition, and the one deemed "most difficult" was in fact the first to be ported.

SEGA is trolling hard xD

Let's hope Vanquish and VF5 arrive.

I don't get how people thought VC would be the hardest one to port... The game switched consoles several times in development, presumably starting on the Dreamcast, and the final product on PS3 was effectively a portjob from the 360 (And the framerate dips my PS3 playthroughs experienced SHOWS). VC wasn't exactly one of those "Take full advantage of glorious Cell, praise Kutaragi." games.
 
Talking about japanese ports, never get any news about Shadows of the Damned? This game is perfect for the popular streamers.
 
We've gone through this before, the port team that did VC has had a pattern of forming a shell company under Game Republic for a handful of contract jobs and then disbanding until they get themselves another contract. Same exact team that did VC's PC port were previously under the Devil's Details label and did Binary Domain and Sonic Generations.

Interesting. I knew about the group being formerly known as Devil's Details, but I didn't know that was how they operated.

Well, we'll see what happens next.
 
It's so fucked up that Platinum has had a perfectly functioning PC port of Bayonetta just lying around and yet they aren't allowed to release it. :( Come on Sega, do the right thing! I'd double dip right now if I could.
 
Vanquish and Virtua Fighter 5FS would be a Day 1 for me if PC ports were to be announced.

VF absolutely for me , same if they just re-release it on ps4/xb1 - game is amazing

vanquish i would likely double dip at the right price as well

Id prefer a new VF but i know that would be in arcades in japan for a long while before it came here.
 
Guys SEGA is attending Gamescom, they're just not having a conference like everyone else, at least I don't think so.

SEGA Games Co. LTD and SEGA Europe will be both attending (Which seems kind of strange but I guess one might have to do with mobile only/SEGA Japan games?) and we know they'll be showcasing Warhammer there. They've announced ports and some new "minor" games at Gamescom in the past from my memory so we might get some good news there, fingers crossed.
 
I have no information on this myself, but for some reason the "we lost the data" story always seemed a bit too easy an answer to me. I mean, really? They actually just lost the master data?

It would be cool if a journalist could dig into the Panzer Dragoon situation some more to verify things, no?

I recently was listening to a story from Jeff Gerstmann at Giantbomb, talking about how there was actually I believe a PC port of Panzer Dragoon. There was some game service that you play some of that era Sega games on PC, I can't recall the name. The basic gist of the story was that Sega said "Heres the game, if you can get it working on PC then more power to you" and they actually did the work and made it happen. It was a pay-for service though so that port isn't accessible anymore, but apparently the developers did basically have to just reverse engineer it then port that to their PC service.
 
I recently was listening to a story from Jeff Gerstmann at Giantbomb, talking about how there was actually I believe a PC port of Panzer Dragoon. There was some game service that you play some of that era Sega games on PC, I can't recall the name. The basic gist of the story was that Sega said "Heres the game, if you can get it working on PC then more power to you" and they actually did the work and made it happen. It was a pay-for service though so that port isn't accessible anymore, but apparently the developers did basically have to just reverse engineer it then port that to their PC service.

It might have been an earlier iteration of Turner's Gametap, though before that there was a Sega-endorsed service in Japan that ran a custom version of GiriGiri with a not-exactly-great looking build of Panzer Dragoon Zwei.

Probably Gametap, though I didn't hear quite the same story about that as what you're re-telling.
 
I recently was listening to a story from Jeff Gerstmann at Giantbomb, talking about how there was actually I believe a PC port of Panzer Dragoon. There was some game service that you play some of that era Sega games on PC, I can't recall the name. The basic gist of the story was that Sega said "Heres the game, if you can get it working on PC then more power to you" and they actually did the work and made it happen. It was a pay-for service though so that port isn't accessible anymore, but apparently the developers did basically have to just reverse engineer it then port that to their PC service.

If you're just talking about the original Panzer Dragoon, there was an indeed a Windows port. Not sure if it works well on modern PCs, but Gametap was also several years ago. You may be referring to Panzer Dragoon Zwei, which was on the service, but I believe it was just running on an emulator.

Sega has never explicitly said one way or the other, but with speaking with some of them, I get the impression that they don't have any interest in releasing games in their original Saturn format (i.e. emulated). The 3D is ancient, and unlike the PS1, the system was a failure outside of Japan so there's not a lot of nostalgia for it. If there is source code available then they are willing to port them (Radiant Silvergun, Guardian Heroes, NiGHTs) and give them an extra spit polish. But even then, I'm not sure how well these performed, I don't think they were able to greenlight anymore. (i.e. The producer at SOJ mentioned the possibility of Burning Rangers if NiGHTs did well....which never happened so you can make the inference.)

The poor treatment of source code is an endemic problem across the Japanese industry, not just Sega.
 
Guys SEGA is attending Gamescom, they're just not having a conference like everyone else, at least I don't think so.

SEGA Games Co. LTD and SEGA Europe will be both attending (Which seems kind of strange but I guess one might have to do with mobile only/SEGA Japan games?) and we know they'll be showcasing Warhammer there. They've announced ports and some new "minor" games at Gamescom in the past from my memory so we might get some good news there, fingers crossed.

Sega are at gamescom every year. They were there last year doing Alien Isolation Stuff and Football Manager. The year before they were there too.
 
If you're just talking about the original Panzer Dragoon, there was an indeed a Windows port. Not sure if it works well on modern PCs, but Gametap was also several years ago. You may be referring to Panzer Dragoon Zwei, which was on the service, but I believe it was just running on an emulator.

Sega has never explicitly said one way or the other, but with speaking with some of them, I get the impression that they don't have any interest in releasing games in their original Saturn format (i.e. emulated). The 3D is ancient, and unlike the PS1, the system was a failure outside of Japan so there's not a lot of nostalgia for it. If there is source code available then they are willing to port them (Radiant Silvergun, Guardian Heroes, NiGHTs) and give them an extra spit polish. But even then, I'm not sure how well these performed, I don't think they were able to greenlight anymore. (i.e. The producer at SOJ mentioned the possibility of Burning Rangers if NiGHTs did well....which never happened so you can make the inference.)

The poor treatment of source code is an endemic problem across the Japanese industry, not just Sega.
Nights HD was based on the PS2 version of Nights. That Burning Rangers stuff sounds like a bunch of hot air.
 
Sega are at gamescom every year. They were there last year doing Alien Isolation Stuff and Football Manager. The year before they were there too.

Yeah, people forget they own a bunch of really successful PC stuff. (Football Manager, Total War, Relic etc.)
 
We've gone through this before, the port team that did VC has had a pattern of forming a shell company under Game Republic for a handful of contract jobs and then disbanding until they get themselves another contract. Same exact team that did VC's PC port were previously under the Devil's Details label and did Binary Domain and Sonic Generations.

Oh cool. I really liked the PC ports of BD and SG.

It was a pay-for service though so that port isn't accessible anymore, but apparently the developers did basically have to just reverse engineer it then port that to their PC service.

Hey, straight up reverse engineering gets results if there's no other choice. The Ico & Shadow of the Colossus Collection and Metal Gear Solid HD Collections were fantastic ports. All isn't lost if the final source code has gone missing.
 
Wasn't it a, welp, fucking calendar?

No, they say it right in the beginning of the article :P

We were recently teased something special that was Bayonetta related during Christmas, but it ended up being a calendar. Bummer! No worries though as Platinum Games recently confirmed to 4Gamer that they want to do more Bayonetta related things in the future.

Also, the calender tease was for Christmas, this one is for 2015 :D
 
So if a new port is coming, it's very unlikely that it's coming from this group unless they went mass incognito. I'm curious as to what Sega's future is considering the demand for Shenmue 1 & 2 on modern hardware which is at its peak and the continuous demand for titles like Skies of Arcadia, and if it's not coming from Little Stone, then who? This kind of unstable development for highly demanded titles is somewhat depressing.
Old post, but I could see someone like Sumo getting work to port this. From what I remember, they did their own port of Transformed for PC and did some fairly heavy lifting in "porting" Forza Horizon 2 to 360 (which required some heavy lifting and was far from basic).
I don't know if they're still closely tied with Sega (after doing FH2, who knows?) but I don't think they have anything on the cards for a while, so they would make the most sense.
 
Would LOVE Bayonetta PC. Would instantly rebuy. Would only be a little sad knowing that we'll never get Bayonetta 2 on PC...unless they do a revision of it?
 
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