you can't compare 3DS and Vita based on Mhz, both use ARM processors but those processors are completely different, Vita is still much more powerful than maxed New3DS.
Yep. But of what we can currently access for homebrew, the N3DS beats it easily.
you can't compare 3DS and Vita based on Mhz, both use ARM processors but those processors are completely different, Vita is still much more powerful than maxed New3DS.
Yep. But of what we can currently access for homebrew, the N3DS beats it easily.
What's the best way to play Super Mario World on an OG 3DS XL, the GBA version or the SNES version?
Pretty much, which was the main reason why I upgraded.
Browserhax is really easy to setup and from there you can install themehax from the homebrew menu which doesn't need an internet connection
I must be missing something. I can't get browserhax to work. Is there directions somewhere?
Here's what I did. Start the browser and go into the settings. Delete cookies and reset settings. Exit the browser and turn off the Wi-Fi. Use the camera to scan the qr code and then open the site. Should give you an error but that's fine. Turn the Wi-Fi back on and start the browser. It should try to load the page and take you to the homebrew launcher.
Hope this helps
Should probably update this title to include Mega Drive too. Because its true.
Been messing with the newest Genesis Plus GX retroarch nightly. Tried the games I have and they all run flawlessly, locked 60fps. Best performance of any emulator I have tried on the N3DS hands down.
But the best thing is how it looks. It's literally perfect for the 3DS screen. Set it to 1:1, integer scale on, bilinear filtering off, no overscan and you get this:
http://abload.de/img/dsc_0171reosj.jpg[/img
[img]http://abload.de/img/dsc_01923mrf6.jpg[/img
[img]http://abload.de/img/dsc_0185nfk38.jpg[/img
SNES: [b]256x224[/b]
Mega Drive: [b]320x240[/b]
3DS, 2D mode: [b]400x240[/b]
So yeah, hope that helps explains it. Mega Drive looks stunning at 1:1 as it is a perfect vertical resolution fit to the 3DS screen. SNES isn't and as such you cannot increase the image size without it affecting the pixel ratios and therefore requiring bilinear filtering to look decent.
The 3DS is literally hands down the best way to play Mega Drive games on a handheld device now. And ironically, its almost entirely due to the low res screen that the console is usually criticised for.[/QUOTE]
What are the aspect ratio settings you're using?
If I put 1:1 I get a wrong aspect ratio, I'm currently using:
Force aspect ratio ON
Auto aspect ratio OFF
Aspect ratio index Config
Can't get the same result with your settings, Rich.
For Sega games?
Hm. Here's my config:
Edit: that's odd. I'm literally playing DKC2 right now to test the newest nightly and its a locked 60fps on Mainbrace Mayhem, Lockjaw's Saga, Web Woods and Castle Crush. Haven't tried other levels, but itll be the same.
Make sure audio sync is off. Make sure rewind is off.
sörine;182010251 said:Is Picodrive filtering the image somehow automatically? Maybe I'm going crazy but the image looks immediately less crisp than GPGX on identical settings?
I'd just use the latter except it has worse CD performance and can't run Virtua Racing.
Here's what I did. Start the browser and go into the settings. Delete cookies and reset settings. Exit the browser and turn off the Wi-Fi. Use the camera to scan the qr code and then open the site. Should give you an error but that's fine. Turn the Wi-Fi back on and start the browser. It should try to load the page and take you to the homebrew launcher.
Hope this helps
Does anybody know if this romhack would work on the Retroarch emulator on N3DS?
https://www.youtube.com/watch?v=O91Okxv6PVs
regular in game saves are saved when you close content I thing.
savestates work with most cores, I don't remember where, just look for .state0 .state1 in your sdcard (doesn't work with msx and casfcplus afaik)
config is shared across every cores for now and automatically saved when quitting the core and then pressing Start.
recent/history doesn't work yet.
I can't get config save/load to work either. New config files save with a time stamped file name, but they do not load. What I do is when I reconfigure my settings, I go into the SD card and find the config file with the most recent time stamp and rename it to retroarch.cfg. Not the most elegant solution but it works.
Yep. But of what we can currently access for homebrew, the N3DS beats it easily.
Is it possible to map quick save state and quick load state to say, ZL and ZR in Retroarch?
Yep...has been for almost a month now. I have ZL as save, ZR as load, C-right as toggle fast forward and C-left as fast forward hold.
It's awesome.
Oh shittttt how?
hotkey inputs
Walk me through the steps, last time I messed with settings, I somehow disabled all the controls lol
ha, I haven't got my 3DS near me right now...I can only go by memory
it won't affect any of your actual controls as they're on a separate menu. It's under settings, and then hotkey inputs. just make sure you don't set any of them to any buttons you use for gameplay!
And BSNES requires 3ghz+ processing speed to run properly.
Sure it does.
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.cias are for custom fw, but that name is kinda misleading for me on 3DS, it's more like a special mode enabling you to run unsigned code, and install unsigned packages on your SD card to be shown on your home menu. (E-shop games and Nintendo apps are also packed as cias before being installed on your 3DS but those are "signed" by nintendo)
.3ds are unsigned roms, for the gateway linker. (sky3DS works in the latest fw but requires signed roms (emulates real 1:1 games))
both of those only work on 9.2< fw right now, those also allow Dynamic Memory Access (access any chunck of memory when you want) which in turn allows things like dynamic recompilation (Just In Time) for PCSX-Rearmed. (basicaly this makes the whole emulation much faster and efficient, adapting emulated systems functions and calls to the target system hardware, on the fly(the 3DS), it's the diffference between "Recompilers" and "interpreters" (which just reads code senquentially and translates it in 3DS code).
hope this helps. (if that was your question : yes, get the .3dsx version of the archive on the site if you're >9.2fw, you don't need cias or 3ds, since you can't use them(for now(?)))
(I'm using cias, and each core have to be installed and then show up as an app (like youtube for example) on my home menu)
Yep...has been for almost a month now. I have ZL as save, ZR as load, C-right as toggle fast forward and C-left as fast forward hold.
It's awesome.
which core are using?
yeah, picodrive is most definitely inferior.
no reason to use it above GPGX other than Sega CD
Snes9x I think.
Snes9x I think.
Do not use snes9x.
Use catsfc and if you wish to have better audio, use catsfcplus at expense of speed.
Hasn't the nVidia Shield handheld done this without hacks longer than the n3ds has been out? I'm confused. It's seems to be a much better option.
Try the Mega Drive version? That runs fine for me.Are they still working on CatSFC? I really want to play the snes Sensible Soccer but it sadly doesn't run full speed yet.
Try the Mega Drive version? That runs fine for me.
My confusion was the PSA claiming superiority when it can't even handle things like sensible soccer, not the usefulness of the hobbled together emulation hack.The Shield can't play 3DS games, and I much prefer the form factor of the 3DS.
I wouldn't have bought a 3DS specifically for emulation, but now that it has decent emulator support, of course I am going to use it for that.