Dictator93
Member
Don't run the game at that frame rate. The physics start acting up, your character and movements become too fast etc etc.
.
Don't run the game at that frame rate. The physics start acting up, your character and movements become too fast etc etc.
![]()
It does fall quite a bit behind the newer chips (and its i7 counterpart) in this CPU benchmark.
Don't run the game at that resolution. The physics start acting up, your character and movements become too fast etc etc.
This benchmark contradicts the other ones ITT that showed all the AMD CPU's below the Intel ones. What were the in-game conditions when this test was done?
I want to know if upgrading to an Intel CPU would really give me any tangible boost over my FX-8350.
Are you sure about that? I thought that only had an effect if iFPSclamp is active in Fallout4.ini
I don't intend to actually play my game at that frame rate, but what I'm trying to do is get the game to run native to my monitor and then cap the framerate with RivaTuner. Currently I can get my game to either run at 72Hz or a completely unlocked framerate, neither of which is optimal.
When the game is setup to run at 72Hz and I cap it to 60 with RivaTuner, it's super stuttery. Launching the game in Fullscreen Windowed mode leads to the framerate dropping into the teens, even on the title screen.
Set your monitor's refresh rate to ...to 60Hz causes the game to be capped at 30Hz.
Setting my monitor's refresh rate to 60Hz causes the game to be capped at 30Hz.
That doesn't happen to me, weird. I also have a 144hz Gsync monitor.
Inconsistency across similar hardware configurations seems to be the name of this game.
Just for the sake of comparing notes, what nVidia Control Panel/Fallout 4 Configuration settings are you running? Maybe I just need to tweak some stuff.
They haven't reached the most intensive parts yet, obviously. Depending the direction you are facing and the number of buildings the frame rate plummets hard. Worst part I did was the Trinity Tower quest. It was raining during the last part of the quest when you ride the elevator outside and I had below 20FPS on a 970 with an i7-4790k at 1080p on Ultra. There is some optimization problem here.
From the control panel Pre rendered frames to 1, vsync on. As for the graphics settings everything to max 1440p except god rays set to low.
Not sure if this has been discussed, but is the cause of slowdowns CPU related physics simulations? My game runs 60fps for the most part, but in certain areas (Diamond City, Swan Lake, Corvega), the framerate tanks.
I was wondering around the city at one point and noticed that my CPU utilization was almost 100% on all 4 cores, GPU utilization was maybe 40%, and the framerate was plummeting and I kept hearing a "tink, tink" sound in the distance, and began to wonder if there is some sort of physics computations occurring in the more open spaces that is choking the CPU.
Its not the physics, its the shadows. The game has no shadow culling. So even if the shadow isnt on your screen, the game is still rendering and calculating it.
Medium puts shadow distance to 3000, but high puts it to 14000, over 4 times the amount of shadow distance. So when youre in the a city, its basically rendering shadows for the entire city, even if youre staring at a wall.
Any changes made to the Fallout 4 .ini?
Just removed mouse acceleration and removed the depth of field.
I don't intend to actually play my game at that frame rate, but what I'm trying to do is get the game to run native to my monitor and then cap the framerate with RivaTuner. Currently I can get my game to either run at 72Hz or a completely unlocked framerate, neither of which is optimal.
When the game is setup to run at 72Hz and I cap it to 60 with RivaTuner, it's super stuttery. Launching the game in Fullscreen Windowed mode leads to the framerate dropping into the teens, even on the title screen.
Sorry, forgot to ask. What Driver version are you running?
358.91 Gtx980ti, 16gb ddr4 2666mhz ram, i7 5820k.
See when I read people getting locked 60+ fps on Ultra with a 980ti I can't help but wonder what bullshit is going on my end. Maybe the old i5 2500K is holding me back for once.
Huh! And your G-Sync monitor is doing its job? I saw a lot of people in this thread saying they had problems with theirs after 358.91
So, 670 and i5 3570k users, how ya holding up?
Huh! And your G-Sync monitor is doing its job? I saw a lot of people in this thread saying they had problems with theirs after 358.91
Yeah but when I force vsync off I get screen tearing which is weird, not supposed to happen on a gsync monitor.
I have the god rays off completely because my setup needs all the help it can get so I'm not sure.Will this mod let me keep the godrays on without the nasty dithering effect around the characters? (and thanks for taking the time to respond to me)
Also, since you have a card very similar to mine, how does the game run in the later interior parts of the game? I went inside one of the super markets and it in one spot dipped to 26fps but for the rest it stayed above 30fps. Does it run stable enough for you in the interiors?
I have two rigs. 4770k OC 4.2GHz RAM 2400MHz and a 980 = stuttering seemly randomly, even at lower presets.
5820k @ stock plus a 780 = buttery smooth.
I guess it's super CPU dependent, or something.
The 5820k rig is my workstation PC. Mainly for rendering/streaming. I don't usually game on it, but I installed Fallout on a whim.Why don't you pair the 980 with the 5820k?
I have everything on Ultra, with the exceptions of Shadow Distance and Godrays.
1080p
Shadow Distance = Medium
Godrays = Low
At best, 60fps capped.
at worst, 40fps area.
i have a similar setup, im running medium, having 50-60 fps.
Got that setup, and the game holds up great: around 40-45 fps at high settings
And I haven't tried latest nvidia update, so it might be even better
That's what I have.
I haven't got to Diamond City or done much yet, but so far it's at 60 fps just running around etc. I wasn't looking at fps when I had the fight at Concord, but I got into a scuffle with some mutant dogs and it went down to about 45 fps. Settings are a mix of ultra (texture & lighting quality) medium (god rays) with everything else high. But I'll probably put shadows down to medium given the info in this thread.
I was having a problem with the textures going psychedelic; since updating the graphics driver that has stopped, but now, two times out of four the game has conked out on loading and I've had to restart the computer. And it went like molasses after I minimised to windows one time.
Thr 5820k rig is my workstation PC. Mainly for rendering/streaming. I don't usually game on it, but I installed Fallout on a whim.
I use CPU rendering. I don't usually stream pc games.Well the 980 is still better for rendering and streaming than a 780.
I use CPU rendering. I don't usually stream pc games.
Nah. The 2500k overclocked is still a beast. I run that with a 980 and every other game on ultra is butter. This game is just poorly optimizedI was running an i5 2500k for like 3 years and though games were running fine I impulse upgraded to an i7 4790k and performance in pretty much every high spec game increased.
People will say it's still an amazing processor (and it is) but there is so much better available now.
See when I read people getting locked 60+ fps on Ultra with a 980ti I can't help but wonder what bullshit is going on my end. Maybe the old i5 2500K is holding me back for once.
Holy shit, I give up Gamebryo. I cannot for the life of me get this to run at 60FPS 4K on SLI 980's.
I've tried just about every compatability bits I can find, best usage I've seen is with 0x080000F5 Killing Floor 2, MGS V with usage in the 80% - 95% on both cards simultaneously. AFR2 is garbage though and causes some nasty flickering, changed it to AFR standard and it got rid of the light source glowing through objects. Just when I flipped out and thought I had found something, I had to reload, and the light source problem came back.
After 7 years in development the fact that Bethesda took the chance to use Gamebryo again is a slap in the face of all of us and just about everyone is ok with it. If this was anyone else there would be a huge outrage, best example being Batman AK, but we have higher expectations of Rocksteady than we do of Bethesda.
/rant
If you would like to try the Nvidia Inspector settings here's what runs fairly well.
SLI Compat. 0x080000F5 (KF2, Catzilla, DA2, MGS V)
Preferred Refresh Rate - Highest Available
Vertical Sync Smooth AFR - Off
Vertical Sync Tear Ctrl - Adaptive
Vertical Sync Force - Use Application
Number of GPU's to use - (Pick your amount of GPUs)
NVIDIA Predef. # of GPU's - (Pick your amount of GPUs)
NVIDIA Predef # of GPUs - (Same as above)
NVIDIA Predef SLI Mode on DX10 - (Force AFR)
NVIDIA Predef. SLI Mode - (Force AFR)
Download Configuration Tool
FOV - 90
Framerate Lock - Off
Resolution - 2160p (obviously)
Performance - High CPU
iNumHWthreads - Pick your amount of cores, most likely 2 or 4
Settings for Fallout Launcher
2160p
TAA
16 Samples
Everything Ultra except Shadow Quality (Medium) and God rays (Low).
I'm curious how this works for the rest of the SLI club out there. I like it, but it's hard to stand the choppiness in certain parts and I locked the Framerate at 45fps.
Also, if you have any ideas of things to change above let me know, if I could create threads I would love to create a Fallout 4 SLI Settings Share thread, maybe a member could if you think it's a good idea. (Could also pair that with GSync users as I have the ROG Swift also)
I'm running locked 60 fps on Ultra (Godrays on Medium) with the exception of the same problem locations as everyone else with a 2500K OC'd to 4.4 Ghz on a 970.
The 5820k rig is my workstation PC. Mainly for rendering/streaming. I don't usually game on it, but I installed Fallout on a whim.
Should loading times be getting progressively worse? I have the game on an Evo 840, and it's actually taking up to 20s sometimes just to load interior areas.
guys....
what kind of PC do i need to run fallout 4 like this guy?
https://www.youtube.com/watch?v=ofuW7d3fyOc&feature=youtu.be
thanks.....
............