Nintendo Q3 FY 2015 Earnings Release

The decline in quality is obviously not what I am happy about. But when they just release a cheap cash-in, I am glad that sales are declining. A Link Between The Worlds sold 2.18 mio in its first 6 weeks. Wind Waker HD sold 1.15 mio in its first 3.5 months.

Looks like Skyward Sword and the DS games and now Tri Force Heroes did not only sour my fandom for the series.
Still dont make sense but whatever I guess. Thats like saying AC amiibo festival soured your taste for AC. Gone
 
Oh my, Gamecube software tie ratio was quite exceptional. Too bad Wii U doesn't fair as well due to the low volume of games.

Good point. With a software tie ratio of 9,5 the Gamecube has the highest ratio of any Nintendo console so far, closely followed by Wii (8,9) btw.

WiiU on the other hand has the worst software tie ratio ever (6,1), followed by N64 (6,8).

I think this development isn't driven by the performance of Nintendo's 1st party games, just by the sheer lack of 3rd parties.
 
Great to see Nintendo shattering the low sales stigma of online multiplayer team shooters with low TTK, fast respawns, and nonstop progression systems. Hopefully they revive the long forgotten open world game with the brave risk taking they've displayed so far. :^)

Lol. But really this was a risk for them. Kid-friendly games that meet the criteria you stated are new and different and a risk, as well as the shooters that don't involve kills of other players as the primary scoring system. Online team shooters are a bew area for them also. It's a bit reductive I think to say it's not a risk.
 
And I can't believe Animal Crossing HHD and Tri Force Heroes sold so much... I'm the biggest Zelda fan and can't bring myself to look at Tri Force Heroes twice, it's looks like such an incredibly lazy effort.

Nothing about it is lazy. You're missing out on an incredibly fun and challenging game.

Skyward Sword and the DS-games are all great though. Triforce Heroes on the other hand is just trash unfortunately.

Yea no. You're free to not like it of course but the game is by no means "trash."
 
Good point. With a software tie ratio of 9,5 the Gamecube has the highest ratio of any Nintendo console so far, closely followed by Wii (8,9) btw.

WiiU on the other hand has the worst software tie ratio ever (6,1), followed by N64 (6,8).

I think this development isn't driven by the performance of Nintendo's 1st party games, just by the sheer lack of 3rd parties.
Same could be said about 3DS.
There is a lack of third-party releases which will impact the final software LTD.
This phenomenon is unrelated (to be precise: not related exclusively) to the success of hardware penetration since in Japan where 3DS easily outperformed GBA, will end up with fewer game released.

Impact of first party sales (actually only million selling games) compared to total software sales on Nintendo systems (updated as March 2015):

IdvlQnE.jpg
 
Wow, Triforce Heroes and Yoshi's Woolly World over a million! Did not expect that. That's good stuff! Mario Kart and Splatoon are just insane, Mario Maker doing amazingly well also.
 
With a declining 3DS and poor Wii U sales Nintendo has maintained profitability. I think thats a good sign for the future that they are able to be profitable even under these circumstances.

Also glad to see Yoshi WW is over 1 million and Splatoon, MK8, and Mario Maker all selling nicely.
 
That release schedule would be depressing to look at if I had a Wii U. I know Nintendo usually announce release dates later than most other companies, but even looking at what's in the pipeline it's barren. If I were a Nintendo fan I would be more focused on that, rather than analyzing sales figures.
 
Really, really glad about Yoshi. Now, please, give him a 3D collectathon platformer on NX!

Also let me add: Zelda Skyward Sword was fantastic and the sales of TFH are certainly not a bad sign for the Zelda series, considering it is a spin-off.
 
Mario Maker did a bit better than i expected at 3.5 million. Yoshi WW deserves its sales too, its a charming game.

Wii U at 12.6 is a (relative) nice surprise, thats a bit better than previous thrown numbers here, mostly 10s
 
That release schedule would be depressing to look at if I had a Wii U. I know Nintendo usually announce release dates later than most other companies, but even looking at what's in the pipeline it's barren. If I were a Nintendo fan I would be more focused on that, rather than analyzing sales figures.

If you were a Nintendo fan, your hypotheticals would be less pointless. This is literally a thread about financial figures released by Nintendo.
 
Kimishima should come out with an NX baseball cap yet not mention the system.
Kimishima as Nintendo's very own Bill Murray, then? Nah, only Bill Murray is allowed to do such things.

In the briefing, the should at least date a basic presentation of the system(s) in the near future, but before E³.

Getting the basic stuff out, to focus on games, apps and details at E³ was a pretty good way of keeping people informed by Sony for PS4. Nintendo should adapt that.
 
Kimishima as Nintendo's very own Bill Murray, then? Nah, only Bill Murray is allowed to do such things.

In the briefing, the should at least date a basic presentation of the system(s) in the near future, but before E³.

Getting the basic stuff out, to focus on games, apps and details at E³ was a pretty good way of keeping people informed by Sony for PS4. Nintendo should adapt that.

That'd be cool but I don't see them doing that.

I'd love to be wrong but I don't see any substantial NX news until E3.
 
Just a random statistic, Nintendo managed it to increase the price of it's hardware year by year since the release of the Wii U & 3DS.

lol


This statistic is the calculated by dividing their hardware revenue numbers by total hardware sales, this gives us the average price that retailers pay to Nintendo. (I suppose because Nintendo doesn't sell it's hardware directly)
nh34jmc.png
 
What's weird is that ORAS is about a million off from HGSS. A remake of the worst gen on hardware that has sold 57 million almost matches the remake of the best gen on hardware that sold over 150 million.

What? HG/SS and G/S/C are by far the worst pokemon gen in my opinion, and the only one I couldn't get through. 2 regions completely ruin the pacing for me.

I must say though, that whatever Nintendo is doing with Pokemon right now is really resonating with me - Black/White and X/Y are easily my favourites since FireRed/LeafGreen.
 
That release schedule would be depressing to look at if I had a Wii U. I know Nintendo usually announce release dates later than most other companies, but even looking at what's in the pipeline it's barren. If I were a Nintendo fan I would be more focused on that, rather than analyzing sales figures.

Nintendo fans know they only get like 4-5 games a year but those are usually quite good.
it's nothing new.

if you have a 3DS it's like 8 games i'm interested in until summer so i'm more than fine.
 
I don't know why they're expecting WiiU hardware to rise this coming year ...
I honestly think there is going to be a hefty price drop this year. if Nintendo drops the system to $199.99 they could probably clear out their reserves and get a good 3-4 million units sold this year. I know i'm the outlier, but I can't see Nintendo, with all it's stubbornness, cut any system's life shorter than 5 years.

It's amazing they haven't cut the price yet as it is.
 
Good point. With a software tie ratio of 9,5 the Gamecube has the highest ratio of any Nintendo console so far, closely followed by Wii (8,9) btw.

WiiU on the other hand has the worst software tie ratio ever (6,1), followed by N64 (6,8).

I think this development isn't driven by the performance of Nintendo's 1st party games, just by the sheer lack of 3rd parties.
To jump in here do we know what counts as software?

Does a Virtual Console game count as software? If not how about an eShop exclusive game? You would think the presence of these lower budget games would increase the software sold making me think they are excluded and number of titles explicitly excluding such things (even going as far as to exclude Famicom disk system) supports that thought.
So the true name of third party is OEM huh...

It is no lie that many games that were once retail are now digital exclusive.
 
Nintendo fans know they only get like 4-5 games a year but those are usually quite good.
it's nothing new.

if you have a 3DS it's like 8 games i'm interested in until summer so i'm more than fine.

In the past 10 years, I don't think there has been any with only 8 games. Unless I'm completely misremembering Nintendo has offered many more games than that every year.
 
That release schedule would be depressing to look at if I had a Wii U. I know Nintendo usually announce release dates later than most other companies, but even looking at what's in the pipeline it's barren. If I were a Nintendo fan I would be more focused on that, rather than analyzing sales figures.

Most Nintendo fan owning a Wii U have made peace with the situation, I think.
 
Nintendo fans know they only get like 4-5 games a year but those are usually quite good.
it's nothing new.

Yeah, and from a first-party-only view that's quite impressive. I hope for Nintendo fans' sake that they staff up for the NX and open up some new studios to keep the games coming in at a steadier pace, unless they somehow convince third-parties to return to their platform. As I said, I'm in no way a Nintendo fan (and haven't been since the SNES), but the quality of their games have always been top-notch, even if they're not your cup of tea.
 
Just a random statistic, Nintendo managed it to increase the price of it's hardware year by year since the release of the Wii U & 3DS.
Unless I'm misreading the stats, that would be quite an interesting pattern to note, since those were arguably the most troubling platforms in terms of market acceptance.

I mean, maybe there's actually need for affordable (and interesting) Nintendo hardware after all.
 
If Splatoon actually will get an additional batch of content, I wonder what that could translate to in sales boost.

Yeah, and from a first-party-only view that's quite impressive. I hope for Nintendo fans' sake that they staff up for the NX and open up some new studios to keep the games coming in at a steadier pace, unless they somehow convince third-parties to return to their platform. As I said, I'm in no way a Nintendo fan (and haven't been since the SNES), but the quality of their games have always been top-notch, even if they're not your cup of tea.

The support by indies have improved considerably with the Wii U. It's the non-family oriented AAA 3rd parties that are missing, and those developers will not return until Nintendo releases a 40-50M+ console.
 
Makes sense, thank you!

My pleasure!

--

Cross-posting from NX thread (courtesy Eradicate):

QUOTE=Eradicate;194018243]Don't know if this was posted elsewhere (probably was, but not here), but I saw a snippet from our friend:

Analysts expect Miitomo, developed in partnership with mobile-game platform operator DeNA Inc., to contribute little to earnings. It will be free to download and built around communications features, meaning users won’t spend a lot for add-on items in a race for high scores.

Analysts have been watching for indications of how Nintendo’s mobile game will interact with a next-generation system that Nintendo has under development, code-named NX.

Mr. Kimishima said Tuesday that the company will provide an update “not too late in the course of this year.”

Analysts expect Nintendo NX to be unveiled in spring, with a possible release in October or November.

“Nintendo’s NX and smartphone games will be a test case for the videogame industry’s trend of trying to merge smart-device games and console-based games,” said Junko Yamamura, an analyst at Nomura Securities.

One of the main challenges will be generating revenue from mobile games, which can be difficult for developers of free games unless they rank among the most downloaded titles in app stores.

Shigeru Miyamoto, a Nintendo game developer who now holds the title of creative fellow, has said previously that the smartphone game business will be one of company’s pillars. But some analysts say it will avoid pushing sales too hard for fear of alienating fans.

“Nintendo will be looking to make high quality games apps that engage a broad audience with aggressive monetization being less important,” said Piers Harding-Rolls, director of Games at IHS Technology.

From: http://www.wsj.com/articles/nintendo-profit-slumps-in-3rd-quarter-1454397802 (do the Google trick)[/QUOTE]
 
Mario Maker did a bit better than i expected at 3.5 million. Yoshi WW deserves its sales too, its a charming game.

Wii U at 12.6 is a (relative) nice surprise, thats a bit better than previous thrown numbers here, mostly 10s

10.x million was the previous LTD number given in October. That's the only number people had until today.

I'm glad Yoshi got over a million. Hopefully Feel Good can make the next Wario Land title.

Good Feel. Not Feel Good.^^
 
Just a random statistic, Nintendo managed it to increase the price of it's hardware year by year since the release of the Wii U & 3DS.

lol


This statistic is the calculated by dividing their hardware revenue numbers by total hardware sales, this gives us the average price that retailers pay to Nintendo. (I suppose because Nintendo doesn't sell it's hardware directly)
nh34jmc.png

Wii U actually had a price increase in Japan. And also an increase in sales 2015 compared to 2016. So that might impact the average.
 
Just a random statistic, Nintendo managed it to increase the price of it's hardware year by year since the release of the Wii U & 3DS.

lol


This statistic is the calculated by dividing their hardware revenue numbers by total hardware sales, this gives us the average price that retailers pay to Nintendo. (I suppose because Nintendo doesn't sell it's hardware directly)
nh34jmc.png

Ballsy.
 
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