Spring-Loaded
Member
This isn't a criticism of Nintendo capitalizing on Splatoon's popularity, only opening up discussion about how they will/should do so.
Obviously, Splatoon merchandise in Miitomo was a smart move not sure whether it should've been available from the start, but even still.
The Squid Sisters concerts are good.
Real life clothing? The fictional branding in the game is strong the player squid form is recognizable and works as a flat, simple icon in any medium, any type of application. Would look good once on a white t-shirt or repeated Louis Vuitton-style or tessellation pattern
"Yayer," was said by one of the squid agents during the game's final battle iirc (haven't played much myself, only watched), and it hasn't been that popular. "Woomy," gets used a lot, but Nintendo could stand to make "yayer," a thing (e.g. start Nintendo Directs with "Aw yayer! It's Direct time!" or other Splatoon lingo).
Nintendo has struck gold with Splatoon's distinctive style in what other ways can they further nurture and spread its reach?
Obviously, Splatoon merchandise in Miitomo was a smart move not sure whether it should've been available from the start, but even still.
The Squid Sisters concerts are good.
Real life clothing? The fictional branding in the game is strong the player squid form is recognizable and works as a flat, simple icon in any medium, any type of application. Would look good once on a white t-shirt or repeated Louis Vuitton-style or tessellation pattern
"Yayer," was said by one of the squid agents during the game's final battle iirc (haven't played much myself, only watched), and it hasn't been that popular. "Woomy," gets used a lot, but Nintendo could stand to make "yayer," a thing (e.g. start Nintendo Directs with "Aw yayer! It's Direct time!" or other Splatoon lingo).
Nintendo has struck gold with Splatoon's distinctive style in what other ways can they further nurture and spread its reach?