Switch 2 pro controller

01-s.jpg

bumpers.jpg
2.jpg

1DwXV12.jpeg


8bitdo Ultimate 2 for Switch:

costs almost $30 less,
comes with a charging dock,
uses high end TMR* sticks,
uses hall effect analog triggers,
has hair trigger switches,
has 2 back paddles + 2 additional bumpers,
has an amazing tactile d-pad,
can save 3 custom profiles,
and has customisation software for fine tuning and creating profiles.

*TMR (Tunnel Magneto Resistance) sticks are basically a better version of Hall Effect Sticks. higher precision due to being way more sensitive to changes in the magnetic field, more resistant to environmental factors influencing the magnetic field, and use less power than Hall Effect sticks.
 
Last edited:
I wonder if it uses the same tech that the N64 analog stick used to use but they found a way to keep the stick from rubbing against the bowl? (N64 sticks used a gear system that made them 100% drift proof but the stick would rub against the "bowl" below it and the friction would create plastic dust that causes the stick to flop over and get into the gears. Recently a company created a stick for OG N64 controllers with a steel bowl and coated plastic tip to prevent that dusting issue).
 
It looks nice, but I'm glad I can keep using the older pro controller at least.

It's good back paddles are becoming more of a standard now, but I wish Nintendo would go back to analog triggers vs digital.
 
I'm just happy it's compatible with old controllers. I'll stick with my 8Bitdo ultimate + my old Switch Pro controller til they die
So it does work with the original Switch Pro controller? That's nice, but those things wore out really quickly. Bought a new one for Tears of the Kingdom and I was really surprised how worn out my old one was.
 
It doesn't have analogue triggers so forget about playing Forza Horizon or any serious racing game.

Nintendo doesn't care if they don't make money from 3rd parties selling racing games. And they don't care if you can't play it.

Driving in open world games will suck too.

And it's more expensive.

Nah, it's shit.
 
Last edited:
It doesn't have analogue triggers so forget about playing Forza Horizon or any serious racing game.

Nintendo doesn't care if they don't make money from 3rd parties selling racing games. And they don't care if you can't play it.

Driving in open world games will suck too.

And it's more expensive.

Nah, it's shit.

Nah analog triggers suck .. you don't need them for racing games . We didn't need them for GT 1 - 4 . Those who wanted it used the right stick or bought a wheel / pedal set.

For all the other 99% of games analog triggers are a hinderance.

Down with the triggearchy!!
 
01-s.jpg

bumpers.jpg
2.jpg

1DwXV12.jpeg


8bitdo Ultimate 2 for Switch:

costs almost $30 less,
comes with a charging dock,
uses high end TMR* sticks,
uses hall effect analog triggers,
has hair trigger switches,
has 2 back paddles + 2 additional bumpers,
has an amazing tactile d-pad,
can save 3 custom profiles,
and has customisation software for fine tuning and creating profiles.

*TMR sticks are basically a better version of Hall Effect Sticks. higher precision due to being way more sensitive to changes in the magnetic field, more resistant to environmental factors influencing the magnetic field, and use less power than Hall Effect sticks.
I love the PC version of this controller. I would consider it over the Pro controller for Switch 2.
 
Nah analog triggers suck .. you don't need them for racing games . We didn't need them for GT 1 - 4 . Those who wanted it used the right stick or bought a wheel / pedal set.

For all the other 99% of games analog triggers are a hinderance.

Down with the triggearchy!!
You cant play a serious racing game without analogue triggers. Source: someone who is in the top 100 Forza players and does 1000's of hours a year in online racing.

Forza (Horizon)
Need for Speed
F1
Rally games

Are almost impossible to play. Every open world game with driving will either be full throttle or brake. No man. You can't be more wrong.
 
Last edited:
01-s.jpg

bumpers.jpg
2.jpg

1DwXV12.jpeg


8bitdo Ultimate 2 for Switch:

costs almost $30 less,
comes with a charging dock,
uses high end TMR* sticks,
uses hall effect analog triggers,
has hair trigger switches,
has 2 back paddles + 2 additional bumpers,
has an amazing tactile d-pad,
can save 3 custom profiles,
and has customisation software for fine tuning and creating profiles.

*TMR sticks are basically a better version of Hall Effect Sticks. higher precision due to being way more sensitive to changes in the magnetic field, more resistant to environmental factors influencing the magnetic field, and use less power than Hall Effect sticks.

Does it scan $40 amiibo figures?
 
Hell naw. I liked the joycons at first but there were two problems. A: The stick drift. B: once you try to play a game that requires serious buttons, they are too dinky to comfortable cover everthing you need.

So after struggling with attempting to clean and replace these things, then trying 3rd party controllers in an effort to deny nintendo the $80, I broke down and got one. Then I had to crack it open fresh out of the box to adjust that fucked up d-pad.

After all that, the worst I can say about the pro controller is that the right stick is a little too close to the face buttons. I really like it. Even the dpad is excellent once adjusted.

Not happy with the experience overall, though. It's practically mandatory equipment. Thank god I can use the old one with switch 2. They should really offer a switch with the pro controller in place of the joycons.
 
It's the only relevant one on Switch 2.
That's not for you to decide. There were tons of racing games of Switch hampered by digital triggers. This console van easily run more serious game, but not if Nintendo decides to remove critical controller functionality.
 
That's not for you to decide. There were tons of racing games of Switch hampered by digital triggers. This console van easily run more serious game, but not if Nintendo decides to remove critical controller functionality.
Yeah I bet playing racing games on PS3 level hardware is a lot of fun in 2025.
 
Are almost impossible to play. Every open world game with driving will either be full throttle or brake. No man. You can't be more wrong.

Its literally never worked like that even in the nes days.😵‍💫

You hold down the button and there's a curve . It accelerates gradually but not slow and all you do is tap to take a corner slowly. Have you never played a racing games before the ps3 era?
 
Ah, so Switch 2 went from PS4 level down to PS3 in the span of 1 day. Progress.
We were talking about Switch 1 my friend, after you mentioned the tons of racing games on it.

But the same argument applies to Switch 2, no one cares about racing games on 12 year old hardware other than Mario Kart. Out of all genres, people who care about racing games are probably the number 1 fans who demand the highest possible image and performance quality. We're not talking about Tetris here.
 
Its literally never worked like that even in the nes days.😵‍💫

You hold down the button and there's a curve . It accelerates gradually but not slow and all you do is tap to take a corner slowly. Have you never played a racing games before the ps3 era?
It's 2025 and all consoles have analogue triggers. It's not 2000.
 
We were talking about Switch 1 my friend, after you mentioned the tons of racing games on it.

But the same argument applies to Switch 2, no one cares about racing games on 12 year old hardware other than Mario Kart. Out of all genres, people who care about racing games are probably the number 1 fans who demand the highest possible image and performance quality. We're not talking about Tetris here.
If people weren't interested there wouldn't be 15 Rally games and all kinds of other racing games where they work around the lack of triggers. It's still shit and there's lots of interest.
 
We were talking about Switch 1 my friend, after you mentioned the tons of racing games on it.

But the same argument applies to Switch 2, no one cares about racing games on 12 year old hardware other than Mario Kart. Out of all genres, people who care about racing games are probably the number 1 fans who demand the highest possible image and performance quality. We're not talking about Tetris here.

the new GameCube emulation alone makes it extremely stupid that there are not analog triggers, as many GC Games require analog triggers to properly function.

we can only hope that the fact they now have an official GameCube "Pro Controller", that has analog triggers, this also means that their controller API now supports analog triggers for pro controllers. because that means brands like 8bitdo can make Pro Controllers with analog triggers, and developers can support those third party controllers with analog triggers.
until now, on the Switch 1, supporting analog triggers was only possible through the use of the GameCube USB adapter (which like 2 games or so supported)

this system is powerful enough to run any racing game on the market today, so if ports are coming to it, like Forza Horizon 5 maybe, it would be pretty shit if there was no way to use analog triggers.
 
Last edited:
It doesn't have analogue triggers so forget about playing Forza Horizon or any serious racing game.

Nintendo doesn't care if they don't make money from 3rd parties selling racing games. And they don't care if you can't play it.

Driving in open world games will suck too.

And it's more expensive.

Nah, it's shit.
Seriously, wtf is wrong with Nintendo to repeat the same rediculous decision not to include analog triggers? I can't make any sense of it. They know people complained. They know it makes certain games play better ...it's not some new technology and i can't imagine it would've affected the cost much...

Videogame companies can kiss my ass. There's always some beyond stupid, anti gamer decisions it's like they are compelled to make them. Nintendo ...you had this feature in the freaking GameCube controller you morons!
 
You cant play a serious racing game without analogue triggers. Source: someone who is in the top 100 Forza players and does 1000's of hours a year in online racing.

Forza (Horizon)
Need for Speed
F1
Rally games

Be real: would you ever pick the Switch version of any of those games over any other platform?
 
Last edited:
Be real: would you ever pick the Switch version of any of those games over any other platform?

I would 🤷‍♂️
I like playing games on handhelds, so if Forza Horizon 5 would be ported to it, I might buy it... but not without analog triggers.

but also, one of the literal launch titles for the new GameCube emulations is freaking F-Zero GX, which uses analog triggers. which means the playability of it is diminished unless you connect a GameCube controller through the USB adapter, or buy the new wireless GameCube controller.

hell, even Wind Waker uses the GameCube's analog triggers. if you lightly press L you center the camera, if you fully pull it down you lock-on to enemies.
what if they release Wave Race Blue Storm? in that game you lean with L and R, of course more or less depending on how far you pull the trigger down.
Smash Bros Melee? light shield on half pull, hard shield on full pull.
 
Are you a casual or a top 100 Forza player?

neither, I am a player who likes good playability. a racing game without analog triggers is simply shit to play. hell, Forza is essentially not playable on any real level without analog triggers.

but hey, Trackmania would work fine I guess 🤷‍♂️
 
neither, I am a player who likes good playability. a racing game without analog triggers is simply shit to play. hell, Forza is essentially not playable on any real level without analog triggers.

but hey, Trackmania would work fine I guess 🤷‍♂️

So you're a casual, just like me.
 
Last edited:
Go back to the original post and to whom I was talking to.

I still see no relevance. even the most casual of casuals can tell you that using the right stick for acceleration and braking is dogshit (and doesn't offer the same functionality), and digital inputs are also dogshit.
racing games like Forza, NFS, F1 etc. play like shit without analog triggers. that's the only thing that's relevant. an entire genere being shit on your system is not a good thing.

so like I said. I hope the new wireless GameCube controller means their API supports analog triggers, and that 8bitdo and co jump in to save the day.
 
Last edited:
I still see no relevance. even the most casual of casuals can tell you that using the right stick for acceleration and braking is dogshit (and doesn't offer the same functionality), and digital inputs are also dogshit.
racing games like Forza, NFS, F1 etc. play like shit without analog triggers. that's the only thing that's relevant.

I can see why a casual would pick the Switch version over any other version for one reason or another, but I can't see why some so called top player would by any chance.
 
Last edited:
I can tell why a casual would pick the Switch version over any other version for one reason or another, but I can't see why some so called top player would by any chance.

if you are a hardcore fan of a game, you might want to play it on the go. maybe during break at work, maybe while commuting on a train or bus. maybe you travel a lot and want an easy way to take it with you.
 
if you are a hardcore fan of a game, you might want to play it on the go. maybe during break at work, maybe while commuting on a train or bus. maybe you travel a lot and want an easy way to take it with you.

A hardcore fan can be a casual player.
 
I don't understand why people wouldn't just buy the switch 8bitdo ultimate 1 or ultimate 2 controller...
 
Last edited:
or a top 100 player... but again, totally irrelevant.

Yes. That's why I didn't ask some casual player. As I said, I can see why casuals would want the Switch version of a racing game, as I'm the same. I want to know why a top player would want the Switch version. I mean... I can get no answer and that's fine, but as a hardcore fighting games player and a hardcore dancing games player, I want the best version, no questions asked.
 
Last edited:
Top Bottom