[MLiD] PS6 Early Specs Leak: AMD RDNA 5, Lower Price than PS5 Pro!

I like that you see everything as console war nonsense.

So, he started accusing others of being who he is.
Phil Spencer's same victimhood

Before the PS5 and SX came out, everything about Xbox was about power... "Only we have Full RDNA2 and sustainable performance."
As soon as the consoles came out and the SX lost in EVERY comparison, Phil Spencer took to the internet to victimize himself, saying he was "against console wars."

It's amazing how you and Phil Spencer behave in the same way.

Now that you haven't been able to fool anyone with your lie, you've started accusing others of starting console wars.
 
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So, he started accusing others of being who he is.
Phil Spencer's same victimhood

Before the PS5 and SX came out, everything about Xbox was about power... "Only we have Full RDNA2 and sustainable performance."
As soon as the consoles came out and the SX lost in EVERY comparison, Phil Spencer took to the internet to victimize himself, saying he was "against console wars."

It's amazing how you and Phil Spencer behave in the same way.

Now that you haven't been able to fool anyone with your lie, you've started accusing others of starting console wars.

confused-confused-look.gif


You think that everyone not praising enough or (god forbid) talking negatively about Sony = Xbox fanboy?
There is a good chance that next Xbox will be more powerful than PS6. Will this help them with sales? I doubt it.
 
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1lyOqM5.png


Still repeating the script that MS, with dog whistles and manipulation, trained you?

Have you guys ever look at it from this perspective?
Is RDNA1 and RDNA2 really that different or is RDNA2 just a refresh of RDNA1?

I guess that's a debate that'll continue for eternity.

GFX1010 = RDNA1 - RX 5700/5600(M/XT)
GFX1011 = RDNA1 - PRO 5600M (MAC)
GFX1012 = RDNA1 - RX 5500 (M/XT)
GFX1030 = RDNA2 - RX 6900/6800 Series
GFX1031 = RDNA2 - RX 6700 Series
GFX1032 = RDNA2 - RX 6600 Series
GFX1033 = RDNA2 - RX 6500/6400 Series
GFX1036 = RDNA2 - Ryzen 7000
GFX1040 = RDNA2

GFX1100 = RDNA3 - RX 7900 Series
GFX1101 = RDNA3 - RX 7800/7700 Series
GFX1102 = RDNA3 - RX 7600/7500 Series
GFX1103 = RDNA3 - 700M Series
GFX1150 = RDNA3.5 - 890M/880M
GFX1151 = RDNA3.5 - 8060S/8050S
GFX1152 = RDNA3.5 - 860M

GFX1200 = RDNA4 - RX 9060 Series
GFX1201 = RDNA4 - RX 9070 Series

GFX1300 = RDNA5
 
Have you guys ever look at it from this perspective?
More importantly, who gives a shit what it's called when we have all the information we need about them? If it were about upcoming devices, knowing if they would be RDNA5 or RDNA6 would be relevant. This whole discussion about RDNA1 vs RDNA2 is just pointless.
 
I would assume PS does it close to the same but I know Xbox would sit down even before a current system launches and start getting ideas of approx what specs they could get for a set price for next gen which includes ideas from AMD

So loose specs even 5 years out would be quite common, this stuff doesn't happen overnight

Not saying these specs are correct because frankly its over my head in what most of this stuff means, just saying I do believe this presentation took place in 2023 for PS6 hardware launching 5 years later
Well Mark Cerny did state that it takes roughly four years to develop a new console.

I can see them spending a few months discussing what they would want in the PS6 after the presentation.

MLiD saying that the CUs can increase is the good example of the presentation being just a proposal.

Magnus having 68CU and the PS5 Pro having 60CUs, makes it a possibility that the PS6 may have 60 as well.

We are just doing a bunch of speculation to fight the boredom. But like you said, the gates are open for more leaks.
 
More importantly, who gives a shit what it's called when we have all the information we need about them? If it were about upcoming devices, knowing if they would be RDNA5 or RDNA6 would be relevant. This whole discussion about RDNA1 vs RDNA2 is just pointless.
I just think we're fighting the boredom of not having more leaks.
 


1lyOqM5.png


Still repeating the script that MS, with dog whistles and manipulation, trained you?


are you actually this stupid or what's happening here?



edit:
So, he started accusing others of being who he is.
Phil Spencer's same victimhood

Before the PS5 and SX came out, everything about Xbox was about power... "Only we have Full RDNA2 and sustainable performance."
As soon as the consoles came out and the SX lost in EVERY comparison, Phil Spencer took to the internet to victimize himself, saying he was "against console wars."

It's amazing how you and Phil Spencer behave in the same way.

Now that you haven't been able to fool anyone with your lie, you've started accusing others of starting console wars.

ok, fuck me, there's actually something seriously wrong with you... like damn.

the following is actually not a joke:
you need help... speak to a psychiatrist man
 
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Well Mark Cerny did state that it takes roughly four years to develop a new console.

I can see them spending a few months discussing what they would want in the PS6 after the presentation.

MLiD saying that the CUs can increase is the good example of the presentation being just a proposal.

Magnus having 68CU and the PS5 Pro having 60CUs, makes it a possibility that the PS6 may have 60 as well.

We are just doing a bunch of speculation to fight the boredom. But like you said, the gates are open for more leaks.
I would love it even if it was a little bit more. But other then that got to have a good gpu and cpu. Even if the rumored xbox to have 11 core cpu and sony stuck with 8 surely they would include some kind of 3D cache to its cpu for the lack of cores in the cpu.

Even just to think with new zen or gpu if the rest don't change there's no justified reason to own a ps6 over the ps5 pro when the ps5 pro is gonna run the full fat version of fsr4. Don't care if that made a a custom duel gpus 36cu x2 for low power and high powered demanding games that would make it similar to Xbox magnus or slightly better
 
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My point is the amount of progress AMD made with RDNA4 and FSR4, even with CDNA4. AMD has a very good chance of matching Nvidia next gen.
I bet you they won't but it's an extremely safe bet to make considering the last 11 years of AMD. I hope I'm wrong or Intel surprises us with celestial.
 
I would love it even if it was a little bit more. But other then that got to have a good gpu and cpu. Even if the rumored xbox to have 11 core cpu and sony stuck with 8 surely they would include some kind of 3D cache to its cpu for the lack of cores in the cpu.

I don't think you can put a 3d v-cache on top of an APU. It only works with monothilic Zen CPUs.


What Sony can do is go 4-8 Zen 6 fat cores.
 
My updated PS6 specs post MLiD recent leaks

2-4 Zen6 big cores, 4-8 Zen6c cores. Chiplet.

8GB DDR5 OS and SSD cache on 128bit bus, 70GB+/s.

44/48 CUs at 3.5ghz, 40 teraflops fp32. AT3 chiplet.

24GB of 32gpbs GDDR7 on 192 bit bus. 768GB/s.

2TB SSD


$599
 
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This is going to be fun to watch. Xbox fans will be beating their chests about power, once again, while their system is probably going to be $300 more expensive than the PS6. No difference in power is going to make up for that kind of difference for people who mainly game on consoles. Not to mention everyone's libraries are in the PS ecosystem, now. Can't wait. Got the popcorn ready.
 
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My updated PS6 specs post MLiD recent leaks

2-4 Zen6 big cores, 4-8 Zen6c cores. Chiplet.

8GB DDR5 OS and SSD cache on 128bit bus, 70GB+/s.

44/48 CUs at 3.5ghz, 40 teraflops fp32. AT3 chiplet.

24GB of 32gpbs GDDR7 on 192 bit bus. 768GB/s.

2TB SSD


$599
I would change the zen6c cores and have all 8 zen6 full fat cores probably have an advantage over rumored magnus as it has zen and zen c cores and would be good for cpu related games..

44/48 i would change it to the same as ps5 pro 60CUs @ 3ghz

30GB of 35gpbs GDDR7 on a 256 bit bus @ 850GB/s or lower

Also some kind of v cache between cpu n gpu
 
While I fully expect it to match Blackwell do you have any idea what "then some" could be? RT wise I know that Cerny patent exists and DX12 is getting native support for OMM and SER with DXR 1.2 (which I assume RDNA5 will support, and hence Sony will have their own API equivalent), but I'm not sure what else is on the horizon? Cooperative vectors? But I believe Blackwell supports that as well.
Dense Geometry Format (basically HW level Nanite): WO2025085121 DENSE GEOMETRY FORMAT WO2025085120 INTERSECTION TESTING ON DENSE GEOMETRY DATA USING TRIANGLE PREFILTERING

Streaming Wave Coalescer (out-of-order execution): US20250068429 STREAMING WAVE COALESCER CIRCUIT US20250130811 Spill-After Programming Model for the Streaming Wave Coalescer

Workgroup self-launch (reduced CPU and GPU-frontend bottlenecks): WO2025144455 LOCAL LAUNCH IN WORKGROUP PROCESSORS

Many improvements to RT cores (beyond current uarchs): US20250182377 CONFIGURABLE RAY/EDGE TESTING FOR CONVEX POLYGON GROUPS US20250200890 PRISM VOLUMES FOR DISPLACED SUBDIVIDED TRIANGLES US20250200865 RAY TRACING OF DISPLACED MICRO MESHES USING A BOUNDING PRISM HIERARCHY WO2025144454 SYSTEMS AND METHODS FOR DETECTING RAY INTERSECTIONS WITH DISPLACED MICRO-MESHES
Btw what is your power estimation of leaked ps6 specs vs ps5pro and next xbox ?
PS6 looks around ~9070 XT and Xbox around ~5080
 
I was going to comment on the pattern of PS4 and PS5 leaks...

But better not to comment, I say that Phill and his fanboys do not learn from past mistakes

🤡 🤡 🤡 🤡 🤡 🤡 🤡 🤡 🤡
This is going to be fun to watch. Xbox fans will be beating their chests about power, once again, while their system is probably going to be $300 more expensive than the PS6. No difference in power is going to make up for that kind of difference for people who mainly game on consoles. Not to mention everyone's libraries are in the PS ecosystem, now. Can't wait. Got the popcorn ready.


You two jackasses are the only ones doing it in the thread. Knock it off smh.
 
This is going to be fun to watch. Xbox fans will be beating their chests about power, once again, while their system is probably going to be $300 more expensive than the PS6. No difference in power is going to make up for that kind of difference for people who mainly game on consoles. Not to mention everyone's libraries are in the PS ecosystem, now. Can't wait. Got the popcorn ready.
People have already been laughing at PS for years porting to PC, MLB on Xbox and now Helldivers 2 on Xbox.

The best version of Sony first party games is to actually get them on a good PC and amp up the settings how you like, which blows away any PS or Xbox version of a game.
 
Damn. That's a motherload of info.

HW level nanite? Didn't even know that would be a thing. What a time to be a graphics whore!

Here's hoping the RT and AI stuff catches up with whatever Nvidia has cooking. I'm officially hyped for next gen!


EDIT:

HYPE UPDATE: BVH is so 2000s. It's all BPH now (Bounding Prism Hierarchy)

Man, these patents are all super interesting. Half of it is going over my head, but I like how it all sounds!
 
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Probably getting an Xbox next generation if it is a well optimized platform with access to all storefronts. I already own a PS5, which will probably give me access to every first party Playstation title for the next 8-10 years. The cross-gen period is going to be crazy long next generation
 
People have already been laughing at PS for years porting to PC, MLB on Xbox and now Helldivers 2 on Xbox.

The best version of Sony first party games is to actually get them on a good PC and amp up the settings how you like, which blows away any PS or Xbox version of a game.
Not as hard as laughing at your posts in the power king thread.

🤡 thought it was a slam dunk for Microsoft.
 
Not as hard as laughing at your posts in the power king thread.

🤡 thought it was a slam dunk for Microsoft.
And at the time everyone was talking specs in 2020 is the same year Sony started porting to PC. A platform that has a million configs can play games better than on home turf PS. And now Sony's biggest selling game in years Helldivers 2 is coming to Xbox. You can have old games like Gears 1 coming the same day.
 
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And at the time everyone was talking specs in 2020 is the same year Sony started porting to PC. A platform that has a million configs can play games better than on home turf PS. And now Sony's biggest selling game in years Helldivers 2 is coming to Xbox. You can have old games like Gears 1 coming the same day.
Yet still the ps5 is gonna sell 100 million+, whilst Xbox consoles head to similar relevancy of what I pooped out this morning.
 
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Yet still the ps5 is gonna sell 100 million+, whilst Xbox consoles head to similar relevancy of what I pooped out this morning.
And a Honda Civic sells more than a BMW model. Helldivers 2 will be sold on Xbox, just like MLB games the past 4-5 years since they ported over are as good as the PS version.

At the end of the day, who cares unless someone is a fragile walled garden gamer. How many gamers cared that much all the new Xbox ports to PS the past year? Hardly anyone cared. If anything, its a good thing since some of the games are MP which means PS sales boosts up the online player count to keep the game's community humming for longer and longer online instead of it fizzling out. Thats the great thing about multiplat ports. It makes the online base bigger as they crossplay each other. Who gives a shit if MS makes more money off it. The online player count is most important.

I got a 4070 laptop I bought two years ago. It probably runs games similar to a PS5 and it's a bloody laptop I use for all my PC usage and some gaming.
 
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PS6 looks around ~9070 XT and Xbox around ~5080
Using the info from MLiD.
PS6: (48CUs × 64 × 2 × 3GHz) ÷ 1000 = 18.43 TFLOPs

The 5080 is ~20% faster than the 9070XT.

Magnus TFLOPs:
Assuming TFLOPs are linear with performance.
20% more TFLOPs than 48 CU
= 1.2 × 18.43 = 22.12 TFLOPs

Magnus Clock Speed:
22.12 = (68CUs × 64 × 2 × f) ÷ 1000
f = (22.12 × 1000) ÷ (68 × 64 × 2)
f ≈ 2.54 GHz

Assuming CUs are increased to PS5 Pro CUs:
20% slower than Magnus:
22.12 × 0.8 = 17.7 TFLOPs

Clock Speed:
17.7 = (60 × 64 × 2 × f) ÷ 1000
f = (17.7 × 1000) ÷ (60 × 64 × 2)
f ≈ 2.31 GHz

To summarize:
PS6: 48 CU @ 3 GHz = 18.43 TFLOPs

PS6: 60 CU @ 2.31 GHz = 17.7 TFLOPs

Magnus: 68 CU @ ~2.54 GHz = 22.12 TFLOPs
(20% faster)

Bonus:
PS6: 60 CU @ 3 GHz = 23.04 TFLOPs
(Mark Cerny being a mad scientist)
 
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I would change the zen6c cores and have all 8 zen6 full fat cores probably have an advantage over rumored magnus as it has zen and zen c cores and would be good for cpu related games..

44/48 i would change it to the same as ps5 pro 60CUs @ 3ghz

30GB of 35gpbs GDDR7 on a 256 bit bus @ 850GB/s or lower

Also some kind of v cache between cpu n gpu

I had this few days ago.

Don't think there will be v cache because it's going to be challenging to cool as the chip heights will be different. V cache is directly on top of the CPU cores.
 
The Switch 2 market is hard to beat.
It's one device that quickly and hassle free, switches between being a handheld and being a console at a single price point.

Sony having two separate devices isn't going to effect the Switch 2 market.

If Canis some how turns out to be the PS6 controller, where it's in every box. Than Sony has a chance to gain market share there.

It opens new and unique ways to play and doesn't have to be the most powerful console either.

I can see marketing as:
- Second screen (chat, hud, inventory, etc.) for a clean TV screen experience.

- Quickly swap to stream mode (PS5/PS6) mode to play anywhere around the house with direct WiFi or WiFi Hotspots away from home.

- Native mode for all PS4 games and select PS5/PS6 games.

This is how I see them tapping into the Switch 2 market. Many people aways forget the Switch is a hybrid console.

The ps6 portable could have a dock, though. Then it's like a switch.

My biggest wish for switch is to have a stationary version with better performance and a real controller for the same money.
 
The Switch 2 market is hard to beat.
It's one device that quickly and hassle free, switches between being a handheld and being a console at a single price point.
Not a handheld or Ninty gamer, but that's one thing about Switch which is awesome. You can flip flop docking and everything runs seamlessly.

I'm no electronics expert, but often times messing around plugging in this or that requires a reset press for it to boot up. But Switch acts like it always recognizes and works.
 
Had to ask ChatGPT to summarize all this.

The first one definitely explains the bigger L2 cache, smaller bus and no Infinity Cache.

Density + compression:
DGF brings the geometry analog of texture compression to ray‑tracing pipelines, enabling massive scene complexity with low bandwidth cost.

Dynamic re‑sorting:
SWC reduces divergence at runtime, benefiting shader-heavy and branchy workloads.

Self‑launching workgroups:
Enables flexible compute shaders that scale hierarchically without CPU intervention.

Displacement‑aware RT enhancements:
New primitive culling and intersection units specialized for tessellated and displaced surfaces improve performance for high‑detail ray‑traced scenes.


These are some crazy good improvements.
You know of any patents on AI/ML?
 
My guess is that Sony will not go with chiplets - that's a Microsoft style move so they get the economies of scale from using identical chiplets that are used in discrete GPUs. 99% sure Sony will go with a traditional APU design. I'm also 100% sure they will have a refined version of the variable clock speeds from this gen as it seems to have worked a treat, there have been no murmurs of software dev difficulties etc which was the "concern" before the ps5 launched.
 
Using the info from MLiD.
PS6: (48CUs × 64 × 2 × 3GHz) ÷ 1000 = 18.43 TFLOPs

The 5080 is ~20% faster than the 9070XT.

Magnus TFLOPs:
Assuming TFLOPs are linear with performance.
20% more TFLOPs than 48 CU
= 1.2 × 18.43 = 22.12 TFLOPs

Magnus Clock Speed:
22.12 = (68CUs × 64 × 2 × f) ÷ 1000
f = (22.12 × 1000) ÷ (68 × 64 × 2)
f ≈ 2.54 GHz

Assuming CUs are increased to PS5 Pro CUs:
20% slower than Magnus:
22.12 × 0.8 = 17.7 TFLOPs

Clock Speed:
17.7 = (60 × 64 × 2 × f) ÷ 1000
f = (17.7 × 1000) ÷ (60 × 64 × 2)
f ≈ 2.31 GHz

To summarize:
PS6: 48 CU @ 3 GHz = 18.43 TFLOPs

PS6: 60 CU @ 2.31 GHz = 17.7 TFLOPs

Magnus: 68 CU @ ~2.54 GHz = 22.12 TFLOPs
(20% faster)

Bonus:
PS6: 60 CU @ 3 GHz = 23.04 TFLOPs
(Mark Cerny being a mad scientist)
Nice post, you'd think Microsoft would want more than a 20% advantage? That's similar to series x and ps5
 
Using the info from MLiD.
PS6: (48CUs × 64 × 2 × 3GHz) ÷ 1000 = 18.43 TFLOPs

The 5080 is ~20% faster than the 9070XT.

Magnus TFLOPs:
Assuming TFLOPs are linear with performance.
20% more TFLOPs than 48 CU
= 1.2 × 18.43 = 22.12 TFLOPs

Magnus Clock Speed:
22.12 = (68CUs × 64 × 2 × f) ÷ 1000
f = (22.12 × 1000) ÷ (68 × 64 × 2)
f ≈ 2.54 GHz

Assuming CUs are increased to PS5 Pro CUs:
20% slower than Magnus:
22.12 × 0.8 = 17.7 TFLOPs

Clock Speed:
17.7 = (60 × 64 × 2 × f) ÷ 1000
f = (17.7 × 1000) ÷ (60 × 64 × 2)
f ≈ 2.31 GHz

To summarize:
PS6: 48 CU @ 3 GHz = 18.43 TFLOPs

PS6: 60 CU @ 2.31 GHz = 17.7 TFLOPs

Magnus: 68 CU @ ~2.54 GHz = 22.12 TFLOPs
(20% faster)

Bonus:
PS6: 60 CU @ 3 GHz = 23.04 TFLOPs
(Mark Cerny being a mad scientist)
I don't think we will see anything clocking below 3GHz, also you should use 2x FP32 rate for the calculations.
These are some crazy good improvements.
You know of any patents on AI/ML?
Most of the AI improvements already exist on MI350/MI400, RDNA5 will just adopt a more area-efficient version of them since there's no need for *that* much AI performance.
 
My guess is that Sony will not go with chiplets - that's a Microsoft style move so they get the economies of scale from using identical chiplets that are used in discrete GPUs. 99% sure Sony will go with a traditional APU design. I'm also 100% sure they will have a refined version of the variable clock speeds from this gen as it seems to have worked a treat, there have been no murmurs of software dev difficulties etc which was the "concern" before the ps5 launched.
The info MLiD have, has it being a chiplet design looking like RDNA3. So it can still be monolithic in a sense.

CPU+GPU APU with MCDs
LUYg2qEYU9yEu8nX.jpg
 
confused-confused-look.gif


You think that everyone not praising enough or (god forbid) talking negatively about Sony = Xbox fanboy?
There is a good chance that next Xbox will be more powerful than PS6. Will this help them with sales? I doubt it.
It's amazing how you start making accusations when you have nothing else to say.

AMD and Mark Cerny confirm it's RDNA2.

The hysterical circus that the lunatic Xbox fanboys created on this forum was so unbearable that there was a period of time when any accusation of "PS5 rdna1.x" was banned from the PS5 hardware discussion thread.

=========================

And he ends the post by saying he'll repeat the same rhetoric from the current generation in the next.

The PS5 is RDNA5, obsolete, and only the Xbox is the new true UDNA. 🤡 🤡 🤡 🤡 🤡 🤡 🤡 🤡 🤡 🤡 🤡

https://en.wikipedia.org/wiki/Dunning–Kruger_effect
 
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Did Xbox first party studios use those features? Vrs yes but don't recall any of them using sfs even mesh shaders

We could do that or I could ask you if you aren't tired yet? Tired of pushing forward the same trolling arguments from years and years ago and trying to rile people up about PS5 Pro which is also low level bait from years ago.

And the guy still repeats the delusion that the PS5 is "harming the generation."

I think he's trying to get other users banned if they lose patience with this nonsense.

are you actually this stupid or what's happening here?



edit:


ok, fuck me, there's actually something seriously wrong with you... like damn.

the following is actually not a joke:
you need help... speak to a psychiatrist man
I'm analyzing the behavior of a group led by Phil Spencer.

If you don't like it, that's fine... keep it up with Phil Spencer's mindset.

There are several similarities between Xbox employees and Xbox fanboys.

"We created DX, there's no way the PS4 is more powerful than the Xbox One." (Albert Penello here in this forum)
"We're the only ones with FULL RDNA2, there's no way the PS5 is more powerful."

I guarantee you, there are still people inside MS believing that the Xbox SX will show all the power of "full rdna2" and "sustainable performance" in the future, wait...

Just like the "Xbox SX2" will be more powerful than the PS6 because, I don't know... "our company is worth 4 trillion."
 
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The info MLiD have, has it being a chiplet design looking like RDNA3. So it can still be monolithic in a sense.

CPU+GPU APU with MCDs
LUYg2qEYU9yEu8nX.jpg
I'd argue that the info MLiD has confirms chiplets for Magnus, but he has nothing for Canis/Orion to suggest that. The AMD presentation to Sony was to try and get them on board with using chiplets (obviously AMD want this as it allows them to take advantage of re-using stuff they already have in flight) - my guess is that Sony will go with a single chip. MS are 99% going with the chiplets as they will not put in enough orders to get economies of scale by themselves - but if they take an off-the-shelf chiplet that is already going into a GPU...

We'll see as more info becomes available - these are just my gut feelings based on how Sony/Cerny have approached things in the past. Cerny is not afraid of making changes away from the normal GPU/CPU IP for making things work better in a console. Microsoft are more interested in staying as close to standard GPU as possible as they want to be directx compatible etc (this makes perfect sense, but it means they are far less likely to ask for changes - instead they'll tell AMD what will be in directx and they'll negotiate together which parts of that spec will be hw optimised vs purely sw).

This leads to nonsense commentary like "XBox is the console with full RDNA" stuff - yeah because parts of that RDNA spec are literally directx - which makes no sense for Sony as they would actually have to carry wasted transistors or have some sub-optimal mapping between their APIs and directx.
 
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