Ghost of Yotei sales- er, number of players update

Thought about this. People just want to validate it.

Idk if the sales are better or worse than Tsushima. But one thing is certain, the general perception of this game is worse than Tsushima's.

Nope. There are more morons that want to discredit the game itself due to controversies. There would be no need to "validate" it if not for that. Most people who actually play the game will tell you it's a better game than the first.
 
Thought about this. People just want to validate it.

Idk if the sales are better or worse than Tsushima. But one thing is certain, the general perception of this game is worse than Tsushima's.

Its a better game in most ways, character and story is the only thing that can be better in GOT for some people. But the game itself is better in most ways. Combat, missions, open world, NPC interactions, even if not by much, its better
 
Numbers be damned. Less than 5% of your player base engaging with a tentpole first party release is not good.

This is a great point.

Only 4% of your entire active userbase is playing your game....thats pretty bad. I bet Nintendo's is much more than that.

This is the dumbest sales logic, I've seen on GAF this year. Yall gotta get better than this. And you two both know better than to say something as dumb as this. You know darn well that a game's budget and profit margin have literally NOTHING to do with the percentage of the total user base plays the game.

Just stop it!
 
I'm counted as a player but I bought it used. So I'm not a sale.

I was able to get a used copy and have it shipped to my house by the Thursday after launch. So I got it within a week.
 
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Thought about this. People just want to validate it.

Idk if the sales are better or worse than Tsushima. But one thing is certain, the general perception of this game is worse than Tsushima's.

If it wasn't for the sales discussion we wouldn't be hearing about the game.

This is just a very small percentages in forums. The perception is better than Tsushima. It is higher in reviews and so far it has the same user high score on OC . It seems to be selling about the same (maybe a bit better or maybe a bit worse we can't tell yet).

Anything else is your extreme bias working overtime. Same goes for the guy before that said Spider-man 2 was a disaster. Same OC as the first game and sold faster than any other game. Also is above 11m as of last year (no idea what the sales are now).
 
This is the dumbest sales logic, I've seen on GAF this year. Yall gotta get better than this. And you two both know better than to say something as dumb as this. You know darn well that a game's budget and profit margin have literally NOTHING to do with the percentage of the total user base plays the game.

Just stop it!
Plus people forget that Circana has no authority to release any numbers, even monthly charts are not detailed and people mostly extrapolate. So this is Mat's way to tiptoe NDA, hence the usage of percentages and 'players'. Sales are fine.
 
This is the dumbest sales logic, I've seen on GAF this year. Yall gotta get better than this. And you two both know better than to say something as dumb as this. You know darn well that a game's budget and profit margin have literally NOTHING to do with the percentage of the total user base plays the game.

Just stop it!
I know they don't. That's the problem.

I'm not criticising the game at all. And GoY's budget is actually much more reasonable than some of the other first party fare.

But those figures underline why publishers are so reluctant to greenlight anything other than the most conservative, iterative sequels.
 
Account sharing should be factored into it aswell. Almost everyone I know account shares.

Players is a bullshit metric.

If it's not a Live Service game, the "players" metric is always BS.

Oh, I see, the 3.5 million sounds too good, lets change that to only 4%, that's better, that sounds pathetic

Totally pathetic. Nobody in the industry cares about the percentage of players total relative to the amount of units of console sold for their game is. It's a total useless stat. If a console sells 120 million units and sells 5 million copies in the first month for $70, that's only 4.2% of the userbase. But that's also $350 Million in revenue in one month!!!
 
This is the dumbest sales logic, I've seen on GAF this year. Yall gotta get better than this. And you two both know better than to say something as dumb as this. You know darn well that a game's budget and profit margin have literally NOTHING to do with the percentage of the total user base plays the game.

Just stop it!
Im saying it as more of , its a shame that more of Sonys userbase doesnt show up for their biggest game of the year. But, when you look at the below
Oh, I see, the 3.5 million sounds too good, lets change that to only 4%, that's better, that sounds pathetic

3.5 Million for a weekend is not bad at all for a launch weekend, if its that high.
 
No idea what any of that means. But I'm shocked to see Counter Strike 2 as the number 1 game on PC. Also learnt that CoD doesn't even crack the top 15 on PC (thanks to CS 2?).

Going to lookup WTF Megabonk is.
 
how many "active PS users that week" were there though? To me, that doesn't read as "4% of all PS owners" it reads as "of all the people that played their PS systems that week, 4% played GoY". Those statements are not the same thing at all.

Do we know which he meant or are we going by the exact wording of what he said?

If the context is "4% of ps players that week played it" that is not the same as converting the number of systems sold and making an assumption on what it sold. This tells us nothing at all.
 
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Honestly, I did end up buying....but Sony or SP or whoever hurt the game badly by picking an ugly female MC instead of Jin again or a pretty woman.

Is it really any wonder that people like Asmongold would not give a shit about your generic game if the MC was generic and ugly?

Here's the truth. The game has enough in it to have been huge. It could have been Ghosts of Tsushima 2 and been a giant, great game.

Instead you have to look at that horseface the whole time and you end up having to remove the MC in photo mode to even send someone a screenshot because nobody gets excited or wants to look at horseface.

The story is not good enough to justify horse face and it is not natural or necessary to have a horse face on your main female character when let's face it, 99% of your audience are men and the 1% who are female are female gamers and probably want the MC sexy too. So tired of this woke shit killing any hype a game may achieve by putting a big ugly face on the MC and calling it a day and pretending like it didn't hurt sales. No, it did. Ugly people do not sell, duh Sony! Stop trying to put them in shit. It's just like Intergalactic the Heretic Profit. Honestly, I'd rather Sony just not make anything than give us disappointments.
 
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A comparison to Nintendo first party is actually unfair, because the Switch is useless for third party so the install base is far more likely to be there solely for Mario and Mario Kart. Engagement is a given.

There are tens of millions that will own a PS5 for the best and most convenient way of accessing third party games and have zero interest in anything that isn't FIFA or CoD. That will naturally drive down the percentage of users buying first party.
 
A comparison to Nintendo first party is actually unfair, because the Switch is useless for third party so the install base is far more likely to be there solely for Mario and Mario Kart. Engagement is a given.

There are tens of millions that will own a PS5 for the best and most convenient way of accessing third party games and have zero interest in anything that isn't FIFA or CoD. That will naturally drive down the percentage of users buying first party.
Hades 2 is awesome on Switch 2 and it isn't on the PS5 or XSX. It is easily goty contender with 94 metacritic. I suspect games like Yakuza 0 and Split Fiction would be great on the console as well. I suspect FFTactics or Silksong would be great too on Switch 2. Why do you think Switch 2 has useless 3rd party? Switch 1 3rd party was great.
 
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Pretty damn impressive i would say.

Last gen when GoT launched, the PS4 install base was around 100 million. So 4.4% of that would be 4.4 million. We know the game sold 2.5 million in the first 3 days. So 4.4 million in the first two weeks makes sense.

PS5 is around 85 million iirc, and a lot of PS users are still on PS4. The last figures i saw were around 125 million monthly users. That would put it around 5 million after two weeks. not bad at all.

i dont know why so many people want this game to fail. it isnt woke. shes not a lesbian. there is no black lead in the game. they fired the asshole who made fun of charlie kirk's death. the game is better than the original. wtf is up with people wanting it to fail?
 
I don't know if it's just me, and don't remember if the first one was like this, but my issue with the game so far (about 3-4 hours in) is that it feels so chopped up.
Maybe it's cause I've been playing Silent Hill 2 and Hell Is Us, but I feel like every few minutes they take control away. Like after you kill every 4 enemies there's a control take away talking part. It feels overproduced to me so far. Just let me play the game. I haven't fought the main bosses or bigger camps yet, so maybe that feeling will subside some soon.
 
Hades 2 is awesome on Switch 2 and it isn't on the PS5 or XSX. It is easily goty contender with 94 metacritic. I suspect games like Yakuza 0 and Split Fiction would be great on the console as well. I suspect FFTactics would be great too on Switch 2. Why do you think Switch 2 has useless 3rd party? Switch 1 3rd party was great.
Sure. There are a few great titles here and there. And developers will continue to support it.

But I'm talking about your standard CoD, FIFA, Battlefield bro. They're not buying a Switch 2 to play those games.
 
If it's not a Live Service game, the "players" metric is always BS.



Totally pathetic. Nobody in the industry cares about the percentage of players total relative to the amount of units of console sold for their game is. It's a total useless stat. If a console sells 120 million units and sells 5 million copies in the first month for $70, that's only 4.2% of the userbase. But that's also $350 Million in revenue in one month!!!
It's the % of people who played PS4/5 in the US that week.

And ultimately people in the industry do care about this kind of data, because they are the ones paying Circana to make it.
how many "active PS users that week" were there though? To me, that doesn't read as "4% of all PS owners" it reads as "of all the people that played their PS systems that week, 4% played GoY". Those statements are not the same thing at all.

Do we know which he meant or are we going by the exact wording of what he said?

If the context is "4% of ps players that week played it" that is not the same as converting the number of systems sold and making an assumption on what it sold. This tells us nothing at all.
It's the second statement, all the people who played Playstation that week.
 
How so? The OT is normally on Gafs top page with people playing/discussing the game.
So is the Final Fantasy Tactics OT. Doesn't mean anything.

But I'm also talking about the broader internet discussion. GoY came and went like Death Stranding 2, which isn't surprising for safe, unspectacular sequels.
 
wtf is up with people wanting it to fail?
Take a small guess with respect to the tribalism that some have.
Wheres the OFFICIAL numbers at Playstation
They normally share them at earning reports or at significant milestones.

So is the Final Fantasy Tactics OT. Doesn't mean anything.
yeah it does, It means people are hearing and talking about the game outside of sales discussions.
 
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Pretty damn impressive i would say.

Last gen when GoT launched, the PS4 install base was around 100 million. So 4.4% of that would be 4.4 million. We know the game sold 2.5 million in the first 3 days. So 4.4 million in the first two weeks makes sense.

PS5 is around 85 million iirc, and a lot of PS users are still on PS4. The last figures i saw were around 125 million monthly users. That would put it around 5 million after two weeks. not bad at all.

i dont know why so many people want this game to fail. it isnt woke. shes not a lesbian. there is no black lead in the game. they fired the asshole who made fun of charlie kirk's death. the game is better than the original. wtf is up with people wanting it to fail?
Their favorite brand is in the gutter :P
 
Insomniac games is three times the size of Sucker Punch, and on top of that Sucker Punch doesn't need to pay any sort of licensing fee for the setting or characters. Insomniac is also located in California and not Washington, where developer salaries and associated costs are higher. GoY being less than a third (or even less) to develop is no great shocker.
yeah I am sorry but do you believe that the 300m they spent on Spider-Man 2 was for licensing fees?? The game is literally a collaboration between Marvel and Sony who btw owns Spider-Man movie rights do you actually believe they took a 100m licensing fee?? This makes sense to you or you are snorting copium?
 
The player number thing is only a bad sign when it's coming from the actual publisher.
I imagine this one wasn't a mega hit but did quite well overall.

But I'm also talking about the broader internet discussion. GoY came and went like Death Stranding 2, which isn't surprising for safe, unspectacular sequels.

I think that's basically it.
It's another more of the same sequel by Sony, for a game that itself was already pretty derivative. Outside of people who are actually playing it there just isn't much to talk about with Yotei.

It's not like E33 which was a new Ip, by a new studio that came a bit out of nowhere and opened up a discussion about turn based JRPGs and what can be made by smaller teams.
Or Monster Hunter world which made some substantial changes (and had plenty of tech issues).
Or Silksong which made headlines with the really high player numbers, pushing other devs to delay their games to get out of the way and the entire debate about the difficulty.
 
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all i can say is that i m playing the game ( GoY ) on a rental account, also i have a physical copy of GoT if that metters.
 
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I have 30 or so friends on PSN, at least 12 of those are playing GoY. It's rare to have do many playing the same game, usually it's 5 or 6, the most I ever saw was Raganarok, 9 people at the same time.
Werd metric I know, but whatever haha
 


Number of players = winning, of course. But if Ghost of Yotei is outselling the original game, why doesn't Mat or anyone else just say so in plain English?


PS5 Active player base or PSN active player base? This number is REALLY different. I supposed he talk PS5 Active Player base wich is close to 3.500 000. (80 000 000M of PS5)

If we talk PSN active user base, wich is like 120M each month, then Ghost of Yotei player are close to 5.412.000 .
 
PS5 Active player base or PSN active player base? This number is REALLY different. I supposed he talk PS5 Active Player base wich is close to 3.500 000. (80 000 000M of PS5)

If we talk PSN active user base, wich is like 120M each month, then Ghost of Yotei player are close to 5.412.000 .
Edit > Find/Replace "." with ",".

Ok GIF by maddyshine
 
the game is better than the original. wtf is up with people wanting it to fail?
If the game didn't fail, the "boycott" did. And that's not an acceptable result for those who spent time and energy on the topic. The whole point of a boycott that goes beyond a personal decision is to prevent a certain product/idea from succeeding, in order to send a message. So until sales numbers are actually out, why give up?
 
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