[Rumor] [MLiD] PSSR 2 Reportedly Doesn’t Have Frame Generation in the Plans: "developers hate it, hate it, hate it."

I think MLID is wrong guessing on this. Given the mediocre upgrade that the PS6 is, they need something to make it more attractive. FG is it.
I don't think is wrong, he is talking about developers, and those developers don't want more work for consoles. I'm betting even if PSSR 2.0 is great, most games are going to be released with FSR3 or TSR because they already have that implementation from PS5 base. In PS6 sure they all will use
 
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Never change dude never change. I guess for you it's fundamental remind that Sony and Cerny are always the last in gaming tech because seems you never miss the chance to make similar subtle insinuating in whatever tech discussion they are involved somehow. Though, it's a rumour by an anonymous source who the hell know how much reliable is such comment but sure arrogant incompetent Sony as always.😉
I think you should direct that to Sony since this is what they've said, not me.
 
I only use framegen when my game can run 70fps+ without it. And that if I even need the game to hit my 240hz cap.
 
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Eh.

I use Nvidia's Smooth Motion in literally every game.

I don't notice the big difference other than the games are running smooth.

Locked games gaining double the frames.

Playing emulated games that's locked 30 or 60 fps getting the double amount of fps is crazy.

Makes a huge difference. And with smooth motion I can't tell the input lag.

And I'm a guy who always have vsync off because of input delay.
 
I almost always turn frame gen off, it's not worth the artifacts IMO. I hate it how you'll see ghosting of the UI elements on the generated frames because DLSS doesn't understand those elements should remain static. Once I notice it it becomes impossible to un-notice it.
 
I assume Sony may keep framegen for PS6 once having more horsepower, better AI related hardware and a better version of framegen.
 
As I understand PSSR2 is next year version for Pro, and Pro doesn't really have power to do extra on ML front for FG per Cerny vision on suitable overall ML performance costs.
PS6 version is at least 2 years away and will be probably PSSR3+ with some feature deemable for it's power
 
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