So Sony literally kept this from developers? These games weren't made with the 8GB of RAM?
Probably some third party. But GG definitely knows and used it.
So Sony literally kept this from developers? These games weren't made with the 8GB of RAM?
Yeah, I love this move, but we;ll see how it plays out on the open market. I hope we're not looking at a huge price here.Fair play to Sony, they are stubborn bastards, right till the very end
Can tech GAF answer something for me. Since many are saying GDDR5 will have more latency then ddr3, will this affect input lag at all? I play fighting games so even an extra frame of input lag is a big no no. For this gen, some fighters had an extra frame of lag on ps3 then on 360.
Other then that, as long as cpu and gpu are customized a bit, I am very happy with the ps4. The specs were something I worried about for a while because if they sucked, then all the games would suffer from it. Now that I know the system is good enough, I am relieved and I can just focus on the games from now on. The launch games already look good enough to me that I wouldn't care if graphics don't improve in the next few years. Just work on physics and animations![]()
To those of you saying that this is excessive, you're thinking of a traditional memory hierarchy. With this much GDDR5, you could really load up on textures AND silently cache core game engine into memory and effectively eliminate load times entirely. Even more than most PC games do. Because the only thing faster than this kind of RAM is CPU cache. SSD is like 100x slower than this RAM.
As a PC gamer, I find this intriguing. Both PS4 launch games will likely wow me, and this will really drive innovation in PC GPUs. With Sony buying hundreds of millions of GDDR5 chips, prices are going to go down. Game engine architectures using caching will be extended to PC.
Assets have to stream in from something; and that taps it for all the patience for tech bickering I have.
Here's what I wrote in another thread about 3 wks. ago on the 8GB GDDR5 RAM BOM, ect. back when I was convinced that it was "only" going to be 4GB, but was trying to point out that the pricing wasn't as outrageous as some were saying. Hell, I think there was a guy in that thread or another that was claiming it would be $1000!
http://www.neogaf.com/forum/showpost.php?p=47256230&postcount=181
My source wasn't some insider or anything...just a guy who works in the fab business. The post was pretty much ignored by everybody, but it seems pretty solid in light of what we know now. Note his price estimate was "all-in," meaning everything you need, inserted on the board, and ready to go. (Insertion is not a trivial cost with multiple chips--every little piece counts.) I'm thinking Sony got the pricing they wanted, hit the green light, and made the contract with a vendor or two.
Crytek talked about Crysis 2 and the pc/console differences and they said the main difference between the two were the pop ups and lod issues because they had to stream in everything because of the small RAM pool, while the PC version doesn`t have those issues because they can preload the whole game into the ram and don`t need streaming.
Probably the single most exciting bit of news for me out of this whole thing.
RAM has been an issue developers have gone on about for generations. It was getting to the point where you just felt like it was par for the course of console gaming.
Sony just blew that out of the water.
Probably some third party. But GG definitely knows and used it.
8GB was a total shocker I couldn't believe my eyes and ears when he said it especially since all the "insiders" said there would be 4GB MAX.
Can tech GAF answer something for me. Since many are saying GDDR5 will have more latency then ddr3, will this affect input lag at all? I play fighting games so even an extra frame of input lag is a big no no. For this gen, some fighters had an extra frame of lag on ps3 then on 360.
Other then that, as long as cpu and gpu are customized a bit, I am very happy with the ps4. The specs were something I worried about for a while because if they sucked, then all the games would suffer from it. Now that I know the system is good enough, I am relieved and I can just focus on the games from now on. The launch games already look good enough to me that I wouldn't care if graphics don't improve in the next few years. Just work on physics and animations![]()
Can someone explain it to me like to a technological ignorant that I am, just how different is the GDDR5 compared to DDR3? And what is it's relation to the graphics card/what do we know about PS4's graphics card?
Can someone explain it to me like to a technological ignorant that I am, just how different is the GDDR5 compared to DDR3? And what is it's relation to the graphics card/what do we know about PS4's graphics card?
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Can someone explain it to me like to a technological ignorant that I am, just how different is the GDDR5 compared to DDR3? And what is it's relation to the graphics card/what do we know about PS4's graphics card?
Can someone explain it to me like to a technological ignorant that I am, just how different is the GDDR5 compared to DDR3?
:lol
Yeah, the blue one is how my penis looks like now
Ok, another thing. In the thread I'm reading it's 8GB unified memory. I used to sort of get it back in the day when there was a significant difference between your RAM and the RAM on your video card. Is this no longer the case? Thanks for bearing with me GAF...
Unified memory is very good in a closed environment. It allows more flexibility and it keeps things simple.
So it does mean that there is now just one RAM and it's shared for all the graphics purposes and whatever else was RAM responsible for?
A desperate move from a dying company. 8GB of GDDR5 is clearly a decision by marketing to grab attentions rather from engineers.
What is that bar graph trying to prove?
What is that bar graph trying to prove?
A desperate move from a dying company. 8GB of GDDR5 is clearly a decision by marketing to grab attentions rather from engineers.
What is that bar graph trying to prove?
A desperate move from a dying company. 8GB of GDDR5 is clearly a decision by marketing to grab attentions rather from engineers.
It's what developers wanted. True, it's probably a move made out of trying to guarantee strong specs but it's not a marketing move.
Consumers don't even know what GDDR5 is so it'll have to be a really stupid marketing move to gain attention.
MS gave the developers 8GB of DDR3 which I say is a much smarter decision that provides the optimal balance between cost and performance.
It can run Crysis running Crysis running Far Cry.can it run crysis?
PS3 is only DDR3. The PS4 GDDR5 bar is taking that into consideration. ; )