Sony E3 press conference; June 10th 6PM PT/9PM ET

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I was so excited this morning when I saw the TitanFall scan, then as I check gaf throughout the day I started getting a headache! All this DRM nonsense and Xbox downgrade defense squadron really got me


About insiders....

Insiders I believe in:
GopherD
Thugway
BruceLeeRoy
Crazy Buttocks on a Train
Matt
and a few others

Bogus insiders
Reiko
Elios
Some guy in the xbox thread with a dragon ball z character name

insiders who have a lot to prove
VERENDUS!
Half the fun of GAF is sorting through all the bull though!
 
Nintendo's looking solid even if their third party support ends up weak. Sony's looking solid on the gaming front, but they still have that one hurdle. Best case scenario is that there's no system level DRM and it's left completely in the hands of the publisher. Oh, and they announce that all of their first party games will be handled exactly as they are now on the PS3 and Vita.

here's hoping. would be nice to have this whole mess with XBox One behind us and start looking at systems that are actually not fucking miserable piles of steaming diarrhea.
 
About DRM, Sony hinted that they're leaving it up to publishers so effectively yeah...it IS something similar to what MS is doing, except for the extra fat/BS implemented at a system level, like online every 24h otherwise games won't run.
Sony won't bother with a full DRM control network but I see them implementing offline passes for publishers asking for them.
Don't expect them to be a free kingdom :P

You can't force publishers not to implement it, if you want them on your system, i guess.
But if it's something at an HW level, then it's a problem.

I don't have much faith, frankly.
At least they confirmed PS4 can go and stay offline, so there's that.


Wow, this was going to be the best E3 in the last 10 years, it turned really sour really fast.
 
People should brace for PS4 to have DRM.

Publishers are going to get their way. I'm sure it'll probably be optional just like Microsoft's system.

I think it's a good direction for the industry, but having online checks every 24 hours is horrible and Sony absolutely could not let that happen with how much presence they have in developing markets or even Europe where widespread net access isn't as common.

I'm still very excited for E3, to me it's all about the games. Even with how poorly botched Microsoft's console is, they could come out with some strong stuff at E3 that manages to get me excited.

I'm going 100% digital next-gen anyways, so this used game stuff really doesn't effect me. I think it ultimately will have a positive influence for publisher profits and make the industry a healthier place.
 
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Love the new avatar, lol.
 
About DRM, Sony hinted that they're leaving it up to publishers so effectively yeah...it IS something similar to what MS is doing, except for the extra fat/BS implemented at a system level, like online every 24h otherwise games won't run.
Sony won't bother with a full DRM control network but I see them implementing offline passes for publishers asking for them.
Don't expect them to be a free kingdom :P

I think Sony will allow EA to register games to Origin, Ubi to Uplay and Activision to WhatEverTheyHave.

All Playstation 3's were just connected to the internet (rather than a walled garden ala Xbox Live). It's the same reason why Valve was allowed to put Steam on the PS3 version of Portal 2. It's more "open" connectivity wise.

So, that means if publishers wanna block used games, they can, but they have to use their own services to do it. Sony won't be building it into PSN. I don't think they have the infrastructure.
 
Guys I'm trying to remember an old game from E3 2005 or maybe 2006, it was titled "War****" or something, I want to say Warframe but thats obviously a newly announced title.

It had skeletal robots and was basically just a concept that never materialized. I can't find anything on it.
 
People should brace for PS4 to have DRM.

Publishers are going to get their way. I'm sure it'll probably be optional just like Microsoft's system.

I think it's a good direction for the industry, but having online checks every 24 hours is horrible and Sony absolutely could not let that happen with how much presence they have in developing markets or even Europe where widespread net access isn't as common.

I'm still very excited for E3, to me it's all about the games. Even with how poorly botched Microsoft's console is, they could come out with some strong stuff at E3 that manages to get me excited.

I'm going 100% digital next-gen anyways, so this used game stuff really doesn't effect me. I think it ultimately will have a positive influence for publisher profits and make the industry a healthier place.
Do you see them allowing competing digital stores on their closed platforms (rhetorical question)? Because otherwise i don't see their price being anywhere near interesting, contrary to the PC digital scene, where there are a bunch of digital stores available (Steam, GMG, Amazon, GamersGate, GOG, Impulse, Publisher specific stores, Humble Bundles, etc).
 
Guys I'm trying to remember an old game from E3 2005 or maybe 2006, it was titled "War****" or something, I want to say Warframe but thats obviously a newly announced title.

It had skeletal robots and was basically just a concept that never materialized. I can't find anything on it.

wardevil i believe
 
here's hoping. would be nice to have this whole mess with XBox One behind us and start looking at systems that are actually not fucking miserable piles of steaming diarrhea.

Sony's made all the right moves so far. In some ways it seems like they had MS' script and were just designing things the opposite way. This is the biggest one though. It's hard to put into words how big it'd be for them if they don't do this at system level.

Publishers are going to get their way. I'm sure it'll probably be optional just like Microsoft's system.

MS' isn't optional, that shit is completely built in. That's why discs are useless after it's been shared with one friend. That's not optional. We're hoping that Sony doesn't build that in.

I think it's a good direction for the industry, but having online checks every 24 hours is horrible and Sony absolutely could not let that happen with how much presence they have in developing markets or even Europe where widespread net access isn't as common.

It's a terrible direction as it shows that the industry is still ignoring the biggest problem which is AAA, AAA, AAA, indie. There's no middle ground. It's AAA or cheap indie. It also ignores that gamers trading in used games put that money toward games 70% of the time. That results in 1.8b being put back into the industry. And that's from Gamestop alone. So, these publishers are basically giving the middle finger to billions of dollars a year. How is that good for this industry?
 
here's hoping. would be nice to have this whole mess with XBox One behind us and start looking at systems that are actually not fucking miserable piles of steaming diarrhea.

would be nice to just boycott the publishers who put in DRM rather than a whole console. Sony don't put me in dilemma mode.

Either way I'm not bothering to speculate until we hear it all.
 
People should brace for PS4 to have DRM.

Publishers are going to get their way. I'm sure it'll probably be optional just like Microsoft's system.

I think it's a good direction for the industry, but having online checks every 24 hours is horrible and Sony absolutely could not let that happen with how much presence they have in developing markets or even Europe where widespread net access isn't as common.

I'm still very excited for E3, to me it's all about the games. Even with how poorly botched Microsoft's console is, they could come out with some strong stuff at E3 that manages to get me excited.

I'm going 100% digital next-gen anyways, so this used game stuff really doesn't effect me. I think it ultimately will have a positive influence for publisher profits and make the industry a healthier place.

it's not publishers, it's MS and to a lesser extent Sony. MS went with it, because they risk nothing for the most part. Sony likely won't go for it because of Japan and developing markets where they are making inroads.
 
Sony's made all the right moves so far. In some ways it seems like they had MS' script and were just designing things the opposite way. This is the biggest one though. It's hard to put into words how big it'd be for them if they don't do this at system level.

MS doing a deal with Spike to not air Sony's conference also give me hope Sony will NOT be following MS' lead and will likely announce it on stage...
 
It's a terrible direction as it shows that the industry is still ignoring the biggest problem which is AAA, AAA, AAA, indie. There's no middle ground. It's AAA or cheap indie. It also ignores that gamers trading in used games put that money toward games 70% of the time. That results in 1.8b being put back into the industry. And that's from Gamestop alone. So, these publishers are basically giving the middle finger to billions of dollars a year. How is that good for this industry?

I think the industry is forced to produce AAA games because of the used game market particularly cannibalizing titles that focus more on single player.

There's no solution other than to make those sorts of experience not so easy to simply pick up used, rent, and then discard.

Gamers may use proceeds from used game sales to buy new games, however it's still an inefficient extraction of wealth that largely goes to retailers like GameStop, who make billions in profit annually from used game sales. And that's on top of what they have to pay for all of their real estate and employees. And that's not even the big picture, you have rental games market, second hand used game market, and other big store retailers that are in on the action.
 
I feel like I'm the only one who'd still be somewhat satisfied if they didn't show new games and just showed more of the already announced ones :P

av7xp4.gif


hyyype!
 
Stoked to see what the future brings.

Haven't owned a playstation since 1. Waking up to that furry orange bandicoot on my tv screen christmas morning was awesome.
 
It's a terrible direction as it shows that the industry is still ignoring the biggest problem which is AAA, AAA, AAA, indie. There's no middle ground. It's AAA or cheap indie. It also ignores that gamers trading in used games put that money toward games 70% of the time. That results in 1.8b being put back into the industry. And that's from Gamestop alone. So, these publishers are basically giving the middle finger to billions of dollars a year. How is that good for this industry?

Its kinda telling that Nintendo of all companies were the ones to predict this insane rise and in budget and resources costs some 10ish years ago. For all the shit they get for being a conservative company. Purely from a market standpoint I think they're the safest moving forward.
 
From a confirmed insider



http://www.neogaf.com/forum/showpost.php?p=61862381&postcount=185

This lines up with famousmortimer's comment about how Sony and MS were looking to do this as a way of making more money. If it wasn't from pure publisher pressure, then it'd obviously be much easier for Sony to back away from it as he said they were looking to do.

If that's true.... Fuck Microsoft. They're essentially trying to ruin gaming.

Their entrance into the console market has slowly become a catastrophe for gamers :/
 
I think the industry is forced to produce AAA games because of the used game market particularly cannibalizing titles that focus more on single player.

No, the western industry have forced themselves into having to build AAA games only. Japan still does a pretty good job of doing AAA, mid-tier and to a much lesser extent, indie (although that's steadily improving also). While many western devs feel they're too good for handhelds, Japan long embraced them and their lower budget production requirements and have seen the rewards from it. That's of course one example. But there's no reason why every publisher has to be seemingly pedal to the floor toward AAA. It's not healthy. It causes studios to be put into a make or break situation when it's not needed. And instead of publisher taking a step back and attempting to look at why this is happening they just continue to point the finger at the consumer. First it was piracy and now it's used games. What's next?

Gamers may use proceeds from used game sales to buy new games, however it's still an inefficient extraction of wealth that largely goes to retailers like GameStop, who make billions in profit annually from used game sales. And that's on top of what they have to pay for all of their real estate and employees. And that's not even the big picture, you have rental games market, second hand used game market, and other big store retailers that are in on the action.

And all of those help the industry as well. People discover series' they love through renting, borrowing and buying used games. I borrowed Tekken 1 from a friend and loaned him WWF The Arcade Game. I'd never heard of Tekken at that point, but ever since that point i've bought each game new. On a Game Informer podcast one the editors mentioned that he was unsure about Assassin's Creed, so he borrowed it from their vault and took it home to play. Ever since then he's bought every game in the series when it was released. And there are obviously tons of other stories like that. Am I saying that every consumer is looking to do that and that none of them simply rent and buy used games only? Absolutely not. But it's also clear that not everyone uses those ways of obtaining games to simply take money out of a publishers pocket. They can help expose games to people that may have never given them a shot and then afterwards they become lifelong fans.

But now we're going to see some of those ways of trying new games either blocked completely or have undesirable hurdles placed in front of them.
 
The deal is not confirmed, but spike is showing a movie during Sony's conference.

They're showing dodgeball movie during Sony's slot.

Also, other than famousmortimer why hasn't any Sony insider gave us a confirmation on what Sony is doing, drm-wise?

Easily one word would calm this paranoia down.
 
IIRC, the argument was that they didn't have the ability to air it commercial free during primetime, so...

Did Spike show Sonys E3 last year?

According to google, Spike started to not show Sony's conference in 2012.

they also linked it to:

MS:
We’re excited to announce a multiyear deal with Viacom to collaborate on content distribution, advertising, event promotions, and gaming, which will enable advertisers to engage with more consumers than ever through Microsoft.

As part of the deal, our new Atlas division, added when we acquired aQuantive, will become the ad server for Viacom’s U.S. Web sites. We will gain the exclusive right to sell remnant display advertising inventory on those sites as well, thereby expanding the reach of our advertising network.

Viacom content, including MTV, Comedy Central, BET and Paramount Pictures, will be viewable on Microsoft properties such as MSN and Xbox 360. Advertising opportunities associated with this exciting new video content will become available beginning April 2012

as why Spike isn't showing Sony's conference because Viacom is Spike's parent company.
 
Guys just accept it and come into the Gloom Club:

- PS4 will have DRM following MS but not to the same extent.
- There are no big megaton exclusives.
- PS4 will be at a ridiculous price.
- The conference won't start for 20 minutes because the camera guy was in the restroom.

Search your hearts. You know it to be true.
 
I feel like I'm the only one who'd still be somewhat satisfied if they didn't show new games and just showed more of the already announced ones :P

av7xp4.gif


hyyype!

looks good but cockpit views gotta do something with that upper third of the screen. play around with POV angle and stuff to see more of the window. so much wasted screen space. When I'm in a car, I don't feel like I'm surrounded by so much obscuring structure.
 
No, the western industry have forced themselves into having to build AAA games only. Japan still does a pretty good job of doing AAA, mid-tier and to a much lesser extent, indie (although that's steadily improving also). While many western devs feel they're too good for handhelds, Japan long embraced them and their lower budget production requirements and have seen the rewards from it. That's of course one example. But there's no reason why every publisher has to be seemingly pedal to the floor toward AAA. It's not healthy. It causes studios to be put into a make or break situation when it's not needed. And instead of publisher taking a step back and attempting to look at why this is happening they just continue to point the finger at the consumer. First it was piracy and now it's used games. What's next?

I wouldn't be using Japan as an example of a development community that has done ANYTHING right this gen.

Publishers are going towards AAA because there's tremendous risk in releasing an experimental single player title. It may be successful in terms of the number of people who inevitably play the title and enjoy it, becoming a cult classic of sorts (Mirror's Edge), but the games are absolutely getting hurt big time by second hand game sales. That's an absolute fact. So that's why there's this march for derivative AAA experiences, because they sell. And those sales are enough to overcome the used game effect.


And all of those help the industry as well. People discover series' they love through renting, borrowing and buying used games. I borrowed Tekken 1 from a friend and loaned him WWF The Arcade Game. I'd never heard of Tekken at that point, but ever since that point i've bought each game new. On a Game Informer podcast one the editors mentioned that he was unsure about Assassin's Creed, so he borrowed it from their vault and took it home to play. Ever since then he's bought every game in the series when it was released. And there are obviously tons of other stories like that. Am I saying that every consumer is looking to do that and that none of them simply rent and buy used games only? Absolutely not. But it's also clear that not everyone uses those ways of obtaining games to simply take money out of a publishers pocket. They can help expose games to people that may have never given them a shot and then afterwards they become lifelong fans.

But now we're going to see some of those ways of trying new games either blocked completely or have undesirable hurdles placed in front of them.

They hurt more than they help, and avenues of trying games out before you buy are more plentiful this gen than they ever have been. Games routinely have demos, you have Sony even experimenting with game rentals through their PS+ service.

None of that is going to somehow end if someone can't sell their used game.
 
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