Fixed it for you.Great can't wait to buy it and play remasters of PS4 games
Fixed it for you.Great can't wait to buy it and play remasters of PS4 games
That's fair.I can deal with cross gen from PS5/XSX and beyond, I just wish PS4 and XBO would go away already with their mechanical hard drives
i say the ps5 wasn't bad, but i think i totally moshed the PS4 and PS5 era together, its all a blur
Bluepoint after 5 years of development, Firesprite after 3 years of development, Naughty dog after 3 years of development, Insomniac after 3 years of development, Deviation after 4 years of development and who have now been shutdown, First Strike after 2 years of development, London after 2 years of development and who have now been shutdown.
Bungie also cancelled Operation Payback in 2024. I'll accept that Naughty Dog is different from the others, but it's still wasted development time.
Its hard for me to tell anymore what is PR speak and true excitementPeople just have NO concept of the fact that this is a true deep co-creation between Sony and AMD here. This isn't some PR fluff. I'm unsure why the video game media doesn't seem to understand just how big of a deal this project is for both AMD and Playstation. It just seems to blow over people's heads.
Are they not explaining it well enough? Like what's the deal?
Its hard for me to tell anymore what is PR speak and true excitement
I for sure trust Cerny way more than the Xbox team and their AMD collab though which the same guy was hyping last week
Cerny is smarter than anyone Xbox has at this stuff
Its hard for me to tell anymore what is PR speak and true excitement
I for sure trust Cerny way more than the Xbox team and their AMD collab though which the same guy was hyping last week
Cerny is smarter than anyone Xbox has at this stuff
Its hard for me to tell anymore what is PR speak and true excitement
I for sure trust Cerny way more than the Xbox team and their AMD collab though which the same guy was hyping last week
Cerny is smarter than anyone Xbox has at this stuff
The difference is one company has already produced results from their partnership with AMD, but we're left with more promises from the other to wait for next generation again....PR
The funny thing is that the content, goals, and promises within both ads (Xbox-AMD and PS-AMD) match almost 1:1....
- Co-engineering, custom silicon, ML for graphics and gameplay, IA, a new era of graphics at another level... and they end up saying the same typical "The future of gaming is bright."-
Do you think they've touched penises?People just have NO concept of the fact that this is a true deep co-creation between Sony and AMD here. This isn't some PR fluff. I'm unsure why the video game media doesn't seem to understand just how big of a deal this project is for both AMD and Playstation. It just seems to blow over people's heads.
Are they not explaining it well enough? Like what's the deal?
Feeling good, skipping the Pro. I bought my PS5 in 2021, and I'm ready for a next-gen system around 2026–2027.
Unlike most people on GAF, I actually enjoyed the PS5 generation quite a bit. There were a lot of 60fps games and the SSD make all the difference — this is probably the generation I bought the most software in.
I think that's largely due to the convenience of digital distribution. Up until the PS4, about 60–70% of my library consisted of physical copies. Now, my PS5 doesn't even have a disc drive.
It will be a NVME SSD. The only question is whether to stay with 4.0 or upgrade to 5.0.what storage medium will PlayStation 6 use? If its digital only, with a faster SSD at maybe 1 TB, then it creates another problem: It's still not going to be enough. Games could possibly be 100-120GB in size and that will take up the SSD space fast.
Do we need some kind of new gimmick for ps6?
Tbf, the concept is great but I'd argue devs failed to take advantage of it. Best we got was 1-2 games with portals and 1 game with fast traversal (all of which was possible with <half the B/W at equivalent fidelity), then a bunch of sped up loading.They sold us the PS5 on a fking SSD. I don't trust them with anything anymore.
If Sony themselves aren't showing us what's possible with their alien tech, it's worthless. CPU/GPU is all that matters when a new system is announced. If it isn't hyped for those two, the console will end up disappointing as always.Tbf, the concept is great but I'd argue devs failed to take advantage of it. Best we got was 1-2 games with portals and 1 game with fast traversal (all of which was possible with <half the B/W at equivalent fidelity), then a bunch of sped up loading.
That level of throughput allows for some crazy gameplay possibilities (all while retaining max visual fidelity) and no one showed up to use it after complaining for the entirety of the PS4/X1 gen where they were marred by mechanical HDDs with a guaranteed throughput of 20MB/s and hideous latency. They got drastically-lowered latency and 270x+ speeds along with crazy-good compression tech, cache scrubbers and an awesome controller design; and they barely did a thing with it.
There are all kinds of crazy game mechanics that'd be possible with time travel (think rapid switches between Spider-Man Noir 1920s and Spidey modern day) and even scaling between massive worlds down to microscopic worlds (think an Ant-Man game), but we just got the same old shit with some fast loads, the odd portal and some faster traversal.
the PS portal is the game controller in the box?touchscreen instead of touchpad.
calling it now!
games will use it as additional buttons and inventory stuff... maybe a map...
I expect it'll just be a simple bump to PCIe 5.0 as a matter of course (2TB 4Ch 4-Lane PCIe 5.0 in 2027/28 will be significantly cheaper than 825GB 12Ch PCIe 4.0 was in 2020) along with a linear scaling of the Storage Controller capabilities plus something like +20% on the Kraken compression efficiency, though RAW speed will be on the low end (9-10GB/s) as it seems the 5.5GB/s was roughly 2x overkill for this gen's best use cases (while retaining good fidelity) and pushing it further may effect thermals. Paired with 896-1024GB/s of B/W on ~24GB of GDDR7 RAM & ~64MB of on-die MALL L3 Cache for the APU; it'll allow a pretty crazy level of effective throughput that should keep the raw render, ML & RT capabilities well-fed.what storage medium will PlayStation 6 use? If its digital only, with a faster SSD at maybe 1 TB, then it creates another problem: It's still not going to be enough. Games could possibly be 100-120GB in size and that will take up the SSD space fast.
the PS portal is the game controller in the box?
nah, my prediction is roughly the same size controller as a standard Dualsense, maybe a tiny bit wider, and the touchpad is replaced with an oled screen.
I expect it'll just be a simple bump to PCIe 5.0 as a matter of course (2TB 4Ch 4-Lane PCIe 5.0 in 2027/28 will be significantly cheaper than 825GB 12Ch PCIe 4.0 was in 2020) along with a linear scaling of the Storage Controller capabilities plus something like +20% on the Kraken compression efficiency, though RAW speed will be on the low end (9-10GB/s) as it seems the 5.5GB/s was roughly 2x overkill for this gen's best use cases (while retaining good fidelity) and pushing it further may effect thermals. Paired with 896-1024GB/s of B/W on ~24GB of GDDR7 RAM & ~64MB of on-die MALL L3 Cache for the APU; it'll allow a pretty crazy level of effective throughput that should keep the raw render, ML & RT capabilities well-fed.
I think this will be a core area of gains.
2TB @ 9-10GB/s RAW (up to ~18GB/s compressed) & ~200 µs Latency <> ~24GB GDDR7 RAM @ 896-1024GB/s & ~125 ns Latency <> ~64MB MALL L3 Cache On-Die @ 1.5-2TB/s & ~15ns Latency (30-50% Cache Hit Rate in Avg. Gaming Workload)
This gives you an effective weighted avg. of around 1.3TB/s, with peaks of 2TB/s, drastically lowered latency for a good chunk of operations and probably ~10w lower power consumption (mainly thanks to the L3 Mall Cache).
I also expect ~24GB GDDR6 + 2-4GB DDR5 will be cheaper or at worst equivalent vs the 16GB GDDR6 in PS5 in 2020. I think the only cost increases outside of the APU/SoC/MCM in a PS6 Digital vs PS5 Digital ($399) will be small bumps on thermals, power supply and VRM; and I expect the standard PS6 to come in at $599 Digital-only with an optional separate marked-up disc drive. This buys them close to $200 extra to cover those small additional costs plus an APU/SoC/MCM of around 2x the cost vs PS5.
I'm not sure about that. It would make the controller wildly expensive for very little benefit.
4GB GDDR7 modules are still far away.Why not 32 GBs of RAM?
4GB GDDR7 modules are still far away.
what storage medium will PlayStation 6 use? If its digital only, with a faster SSD at maybe 1 TB, then it creates another problem: It's still not going to be enough. Games could possibly be 100-120GB in size and that will take up the SSD space fast.
that's already the case with current controllers tho![]()
and it's not like new gimmicks are added so that there's a huge benefit. I still think the whole HD rumble stuff is completely overrated and often worse than traditional rumble... but here we are.
a touchscreen could at least have the benefit of adding more button input options for less important stuff. the touchpad already does that to some degree, but in a less intuitive way.
With OLED screens?.
Haptic feedback and a OLED screen are very different. The Haptic feedback can enhance the experience. An OLED screen would be an annoyance as I'd have to keep looking down at the screen.
Maybe, but it doesn't escape the fact that this would ramp up the cost of the controller, not to mention eat into the battery life.
no, without... they are all overpriced.
I don't think it enhances the experience on a level that makes it worth it. especially not when it's a full replacement for traditional rumble, which is superior in many situations.
battery life is already ass on the Dualsense for no apparent reason. Nintendo's controllers easily get 30+ hours of battery life, adding a small screen to that would be fine.
so the issue isn't the OLED screen adding cost and reducing battery life. the issue is that the current Dualsense is overpriced as hell and has awful battery life for no reason.
so you're looking at this from the perspective of adding this to a current Dualsense, I look at it from a fresh slate perspective.
it should be possible to have a decently priced controller, with decent battery life and a small oled screen. and it doesn't have to be OLED, I just used that as an example.
hell, maybe e-ink would be an idea
basically zero battery life implications... but I don't know how expensive e-ink is.
Adding a screen to the controller doesn't make it cheaper or improve it's battery life. The trade offs outweigh any positives this would screen would add.
End of gen PS3 was straight SEXTheir PS3 game pipeline was goddamn amazing from day 1 and it got way better by the end of the gen plus the sheer quantity and quality of third party games just shits on current gen.