There's a limit: You can't do it in the last 2 minutes of the game.
They had a choice to either take Dwight out or ask him to suck it up. They kept him in and Howard ended up making 5 out of 10 free throws during that period. It didn't cost them the game.
Turnover and offensive rebounds hurt them but also didn't cost them the game. The Rockets missed 63 shots, they are bound to get more offensive rebounds. The Lakers still out-rebounded them overall. They lost because they fucking relaxed in the 4th quarter and all of a sudden the Rockets started making shots and they couldn't turn the defense back on.
The Rockets shot 38% for the game. Defense wasn't the problem. Mentally checking out the game thinking they've already won was.
If you foul Dwight every time he touches the ball, you get a lot more possessions on the offensive side of the ball, more possessions equals more shot attempts and more points scored. That equals bigger strain on the opposing defense. If Dwight goes 5-10 on Hack-A-Dwight non 3 point play scenarios - that means he uses up 5 Laker possessions to score 5 points. I don't know about you, but if Orlando or Houston doesn't have to play any defense, gets to rest for 40 seconds to a minute in real time in between every one of their 5 offensive sequences while Dwight is shooting FT's...I'm pretty sure that they and any NBA team can score more than 5 points in 5 offensive possessions which will only knock a 1:00 or a 1:20 off the game clock. That seems like a
really effective way to make up a lead in the fourth quarter.
I think the
most important element of the Hack-A-XXXX strategy when you're team is down with 4-5 minutes left in the fourth quarter is that it gives you a high volume of offensive possessions in a short period of time. If you only take 2 seconds off the clock before you foul each of 5 times, that's 10 total seconds. If it takes you an average of 17 seconds to get a shot up or get fouled you've essentially gotten 5 offensive possessions in 1:35. Without fouling and the same 17 second clip going both ways, the team that's down would need 2:50 seconds to get 5 offensive possessions up...basically twice as much time.
Think of it like this, you know how in the final 30 seconds of a close game the team that's down will just foul the first available player to extend the game? Well, you get to do that, except instead of sending Ray Allen or Kobe or Nash to the foul line, you get to send Dwight Howard there. That would make it
much easier for a team that's down 4 with a minute left to win the game than if they had to settle for fouling Nash or Dirk etc.
It's a brilliant strategy, and dramatically improves your chances of winning vs. the alternative.