131-140
Game 131 - Teenage Mutant Ninja Turtles: Shredders Revenge -
Switch - Completed single co-op playthrough, will play more - 90/100
This game was awesome. The people that worked on this clearly knew what made the originals so beloved. This game references a ton of things from not only past Turtles games, but also many series in the Turtles universe. The game looks great with lively pixel art animations, a ton of nicely done backdrops and a ton of different enemies from throughout the series history. Music was pretty damned good though I'd argue TMNT IV still has the best soundtrack overall in the series. Gameplay is a lot more complex than past entries, but at no time is is overly complicated and the additions add to the game. The new playable characters, April , Splinter and Casey all have their own feel as do the individual Turtles so multiple playthroughs will feel pretty fresh. Like the old games I could see myself playing this multiple times over the coming years.
Game 132 - Double Dragon Neon -
Switch - Completed single co-op playthrough - 85/100
This game came as a massive surprise to me. I've played all the Double Dragon games, even the best ones are just okay. The series suffers from slow, stale gameplay, a fairly boring adventure and literally no character. This game is a straight-up acid trip. Right away it's the same old story but within seconds you're treated to some of the best music in the series history and an art style that seems completely different from any Double Dragon before it. The game plays pretty fast, you have a great move set and the buddy up high-five abilities are a fun addition to the franchise. Throw in Skullmageddon (literally using Skeletor's voice) as a main villain and you've got yourself a winner. This game was fun all the way through.
Game 133 - Double Dragon IV -
Switch - Completed the co-op story as far as we could - 60/100
Ah yes, there's the Double Dragon I know. Exactly what it always was, a slow-moving game with mediocre controls, terrible platforming sections that devour lives and overall a pretty rough experience. Play Neon, or River City Ransom again. This is a relic in a lot of ways. That includes the difficulty which is pretty rough. The worst offender was the games tendency to reset characters in dangerous situations causing multiple lives to be lost from a single death. We gave it our best but couldn't finish the game in the end.
Game 134 - The Takeover -
Switch - Completed single co-op playthrough - 80/100
I'd never even heard of this game before my brother popped it in the Switch and fired it up. It's a beat 'em up like Streets of Rage and borrows heavily from it. The game is actually pretty good. Gameplay is fast and things like collision are pretty tight. It's not an overly complicated game but feature enough moves and abilities to keep the game engaging. Music was on-point, I was enjoying every new track from stage to stage. The visuals in this game are interesting. Gameplay art is polygonal with an attempt to look pre-rendered like old Mortal Kombat, the characters actually have a style to them including the latex catsuit-adorned tits-out, hooker shoes, step on my balls please chick I was playing as, but cutscenes are all the most blatantly western trash art I've witnessed in a while. The difference between in-game and cutscenes is drastic and kind of hilarious. It's like comparing Japanese to Western release box art but it's happening in the game.
Game 135 - Scott Pilgrim vs the World: The Game -
Switch - Completed single co-op playthrough - 70/100
I played this game way back when it first released on the Xbox 360. I remember really enjoying it then, being very similar to River City Ransom but following the Scott Pilgrim story. The music is just fantastic, the pixel art is really well done and the gameplay is pretty satisfying outside the last boss who features some of the sloppiest hit boxes in a game. It's been years since I played this so I'd forgotten how many attacks are required to kill even basic enemies. I'd also forgotten the game requires a lot of grinding to overcome that annoyance. If this game had a bit more polish to the gameplay and a tweak to the damage it could be an 80/100 but at times the game can get annoying.
Game 136 - Fight'N Rage -
Switch - Completed single co-op playthrough - 85/100
This is another game I knew nothing about that took me by surprise. My brother warned me before playing that the game is pretty tough and that we'd probably not be able to finish it. Lucky for us, the game is balanced better for co-op and we actually finished the game. The game played really well, gameplay is really fast and pulling off combo attacks is super satisfying. The art style is unique with over the top animations including some pretty ridiculous (in a good way) bouncing boobs. Music is also good, though not exactly memorable like the classics. You'll enjoy it but you won't be humming it 20 years from now. Great game though, just play it co-op if you want to enjoy your time.
Game 137 - Virtua Cop -
Saturn - Completed each area multiple times co-op - 70/100 (using controllers)
This is the first co-op game my brother and I played since he modified my old Saturn with HDMI and a MODE. This game is a lot of fun even today. I will say, we didn't play with light guns since they don't work on modern TVs so the game wasn't at it's full potential using controllers to aim. Despite that the game is exactly what you'd think, a Sega arcade game. It's really short, it's pretty hard, and it's infinitely replayable. Visually the game holds up pretty well considering the time it comes from and it keeps the feel of the arcade game. We never finished all three stages in one run so we didn't actually beat the game (I definitely held him back) but it was a lot of fun trying.
Game 138 - Virtua Cop 2 -
Saturn - Completed each area multiple times co-op - 75/100 (using controllers)
This game starts off super slow, at first I thought I was witnessing the limitations of the console but it's actually just to make the next section seem even crazier than it is as you jump into a car and chase some criminals through the city taking out other cars, people jumping off overpasses and helicopters. This game has much more interactivity with the backgrounds, branching paths and other additions over the first game. Just like the first it's a short game made to be played multiple times. Unlike the first game tough we actually beat this one properly, beating all the stages and unlocking the final boss. Lots of fun and again that was despite being held back using a controller and not the gun.
Game 139 - The House of the Dead -
Saturn - Multiple co-op playthrough attempts - 70/100 (using controllers)
This is a game I remember from the arcades. Shooting your way through a mansion full of undead trying to uncover just what the hell happened. The game features a ton of branching paths activated in a variety of ways, saving scientists, shooting locks, activating buttons, letting people die, etc. The game is very replayable and each time you'll get a bit further. The Saturn version includes multiple new playable characters along with individual stats and weapons. Choose from a guy with a revolver that one-shots even the toughest enemies but only fires twice per reload, choose a guy with several shots but a long reload time. Each character adds something to the playthrough but also comes with a weakness. It was pretty fun trying to get as far as we could despite the high difficulty and again, the game should be played with a gun, not a controller.
Game 140 - Purikura Daisakusen -
Saturn - Completed single co-op playthrough - 75/100
This is a Japanese-only isometric action game that was really short but fun. I don't speak or read Japanese but from what I gathered you're two Sailor Moon-meets-Megaman looking chicks and their giant cat running around trying to save some grey haired chick using magic wands to shoot projectiles or use a giant hammer or mace to turn enemy mechs and robots into animals. You have walking eggs following you which, assuming you collect enough animals and jewels, tun into angels that can summon meteor showers. Also if you eat a cake you turn into an adult. Pretty straightforward if you think about it. Honestly I'm not sure what kind of mucshrooms the writer was on but the game was still pretty fun.