SLB1904
Banned
Care to elaborateHilarious you mention projection
Care to elaborateHilarious you mention projection
It's a bad Google Translation. Native farsi reader said it should read "sub second".
From EA DICE's API comparison.Windows 10 + Direct X, if you have a serie one, you know how both are like HUGE bottlenecks, downgrading games and the experience. Rebooting is not a solution and does not solve everything.
But don't forget that PlayStation does VR and Microsoft consoles don't.I know that Xbox series X is probably more powerfull than the PS5 on paper, BUT lets not forget how from the 4000 developers surveyd for the 2020 GDC a staggering 38% said that was more interested as a developer in Ps5 compared with a 25% of the xbox.
It's also an expression in Farsi meaning "ridiculously fast". It's not exactly literal. Like someone saying "less than no time"He specifies 'Less than ZERO' - not less than 1.
So now it's frequencies that's the secret sauce and MS's Direct X is a hinderence to the console. And raw power is meaningless.
This reminds me of the devs in 2013 that were downplaying the PS4s power advantage over XB1.
There is also no doubt that Crytek is not happy with MS after they all most went bankrupt and big reason for that was due to the poor sells of Ryse. And the fued MS and Crytek had over the ip
Meltdowns? No. Some devs will have different views and preferences. But the XSX power advantage is known and common knowledge. And I haven't to bet many devs would disagree with the unknown devs opinion to say the least.
Yet another attempt of desperate sony fanboys to downplay the power advantage narrative to make themselves feel a bit better. In the end, you guys are just setting yourselves up for disappointment when the DF head to head comes in and the XSX wins the majority with significantly better RT, higher resolutions at higher settings etc
And it's even more sad that you have a few hardcore sony fanboys doing the translations
Another Persian native here. He says under a secondIt's a bad Google Translation. Native farsi reader said it should read "sub second".
You're really going to run with one person's point of view and base your whole opinion about the Ps5 on this? Have you even heard of this person before this article? Don't do this, not like this.Holy shit. I thought this was some clickbait article, but going through it, it really does sound like the PS5 is the better overall platform. XSX is stronger and will push better resolutions, but the way PS5 is built, it’s ease of programming for developers, and the overall performance, it’s going to be the system of choice for developers and will be the better performing in the long run. What a fucking megaton.
He doesn't say that though. All he says is that less CUs with higher frequency is preferable to more CUs with lesser frequency. Higher frequency brings better memory management, better rastorization, and easier development
So less CUs = more efficient
Less overall CPU/GPU power = more balanced
Thanks for clarifying. Some people are real sticklers for the details. I like details too, and the translation isn't great. Maybe you could verify to accuracy of what's in the OP?Another Persian native here. He says under a second
I couldn’t disagree more. But I’m glad you’re the authority on what “underpins” anything I say. Good for you.
The PlayStation 3 had a hard time running multi-platform games compared to the Xbox 360. Red Dead Redemption and GTA IV, for example, ran at 720p on the Microsoft console, but the PlayStation 3 had a poorer output and eventually increased the resolution to 720p with AppScale.
That is why it is not possible to value this figure so much. But if all the parts in the Xbox X-Series can work optimally and the GPU works in its own peak mode, that's not possible in practice. In addition to all this, we also have a software section. The example we saw on the computer was the addition of Vulkan and DirectX 12. The hardware did not change, but due to the change in the architecture of the software, it would be better to use the hardware.
The same can be said for consoles. Sony runs PlayStation 5 on its own operating system, but Microsoft has put a customized version of Windows on the Xbox Series X. The two are very different. Because Sony has developed software for the PlayStation 5, it will definitely give developers much more capabilities than Microsoft, which has almost the same directX PC for its consoles.
I can't say anything right now about my own work, but I'm quoting others who have made a public statement. Developers say that the PlayStation 5 is the easiest console we've ever coded into so we can reach the console's peak performance. In terms of software, coding on the PlayStation 5 is extremely simple and has many features that leave the developer free. All in all, the PlayStation 5 is a better console.
Thanks for clarifying. Some people are real sticklers for the details. I like details too, and the translation isn't great. Maybe you could verify to accuracy of what's in the OP?
I have read the original but not the OP. It's a good idea though. I'll do itThanks for clarifying. Some people are real sticklers for the details. I like details too, and the translation isn't great. Maybe you could verify to accuracy of what's in the OP?
You're really going to run with one person's point of view and base your whole opinion about the Ps5 on this? Have you even heard of this person before this article? Don't do this, not like this.
You could edit it and the OP could replace it with your version.I have read the original but not the OP. It's a good idea though. I'll do it
Say he is wrong is not an argument. We are going to prove this points when more third parties AAA dev talk (devs in the engine side)hes batshit crazy about the GPU comparisons
I'll take a guess: Gamepass and some publishing policies we haven't learnt about yet (maybe pushing devs into support of the whole Xbox platform?) Something like indie dev exclusivity clause from early this gen.Why do you think all of these devs have ill blood for MS?
The damage control on Resetera; to think people like Thuway don't even get paid for it
Microsoft has split the RAMs in two.
That's what makes the console work even more on the announced peak 10.28 Teraflops. But for the X-Series, because the rest of the sections are slower, it will probably work much lower on Teraflops in general, and only reach 12 Teraflops in highly ideal conditions.
He's not like that guy with the dolphin game. He represents Crytek. It's in the title.
Or he could be talking about the state of the software he's dealing with right now:
Obviously things will and can get better but that's what his opinion is at the moment.
It also ties in with the results of a survey earlier this year .
All I'm getting from you is "believe what Microsoft claim with DirectX". Let's see what future developer interviews bring in this regard and whether there's a reason why developers are more excited to work with the PS5 than they are the Series X. Ease of development is a big deal in this regard.
Why do you think all of these devs have ill blood for MS?
Say he is wrong is not an argument. We are going to prove this points when more third parties AAA dev talk (devs in the engine side)
and with the firsts games (not tech demo).
Optimize a game/program in a low level is always an advantage if you don't believe; edit a video in an IMac in Final Cut compare to
Windows with similar spec.
I'll take a guess: Gamepass and some publishing policies we haven't learnt about yet (maybe pushing devs into support of the whole Xbox platform?) Something like indie dev exclusivity clause from early this gen.
Photoshop jim ryan on tyson and phil on the knocked out one lolYou could have at least gave me 24 hours with it lol
That’s funny. It’s been nothing, but Sony fans trying to discuss the information and the same usual suspects coming in trying to downplay it. Probably from the Xbox discord.
lol.
We've all seen the level of discourse on the PS Era discord.
I am talking about his comments about the GPU. I changed PS5 for Xbox One S, and XSX for PS4. As you can tell, it's Rubbish logic he was using.The core bottleneck of the OG Xbox One was the slower RAM and more specifically the ESRAM.
Xbox One - ESRAM & 720P - Why It's Causing A Resolution Bottleneck - Analysis
The ESRAM of the Xbox One is perhaps the single largest issue developers are facing right now when porting games over to the machine. Leaks and rumors saywww.redgamingtech.com
It was nothing to do with the GPU or the CPU as to why we saw what we did in side by side comparisons between the two consoles.
Do you have evidence of them plotting FUD on GAF and REE too? I would love to see it.
I was really thinking of signing up with the Xbox taskforce myself. I heard they pay by the letter.
jk
I took it as him saying there are benefits to less CU's at higher clock. Especially if you design your system right or not so right in the more CU case.So you believe less CUs are better than more CUs?
That's not exactly what we're seeing though. The Series X is more powerful specs wise but there's a constant stream of posters claiming that the PS5 has some magical advantages that make it more capable somehow and effectively more powerful overall.While i don't think PS5 is as powerful I can't stand Xbox fanboys trying to make this seem like its a big gap like Xb1 to PS4. The machines ended up even in almost every department with a small differential in GPU and SSD speed. We got what we wanted which is a massive leap from the previous gen and a small difference between the two
How did you get accepted then?They’re also capable of rationale thought and can breathe without opening their mouths.
How did you get accepted then?
I have edited almost half of it and am working on the rest. I'm not really good at English though. If there's any questions I'll be glad to answerYou could edit it and the OP could replace it with your version.
Do you have evidence of them plotting FUD on GAF and REE too? I would love to see it.
yep, pretty cool. well done.Honestly, they just looked your post history and said, “anything is better than this pathetic trash,” and the next day I got my badge. Pretty cool, huh?
Reads really well! You don't have to fix the rest if you don't want to, you''re not getting paidsnip
Why not the same for XSX?
I know we had that one thread with the 3 developers, who turned out to be:
1) An Xbox developer making bootleg Ecco the Dolphin
2) A former Sony guy
3) Probably Phil Spencer in drag
He sorta sounds like a PlayStation fanboy if I’m being honest.
MS doesn't need damage control.Anyway, all BS aside, where exactly are the XSX developers in all this? MS has no issues with showing their console. I know because the Xbox fan's won't shut up about how transparent and good and pure MS is. Meanwhile, Sony has done one tech talk about their console and developers, who that talk was catered to BTW, are coming out of the woodwork to talk up the PS5.
Why not the same for XSX?
Okay, you have to give context to that survey, though. It's not something that was just given its responses solely on the perspective of the hardware performance or ease of development. You're dealing with one system that's a follow-up to the leader with 110+ million units sold, and the other that's following up on a distant 2nd-place system with a bit over 40+ million sold.
I.e that survey had as much influence from the perspective of financial prospects as it did from tech-related ones, devs are always going to have some vested interest in a platform they feel will be beneficial for their publisher's bottom line because the publisher is who funds the developer in the first place to be able to develop games at all.
And, why not take MS on their word? Are we not taking Cerny on his word when it comes to PS5 theoretical performance metrics? It's a bit disingenuous to take one on their word yet cast doubt on the other IMHO. Also again, we're dealing with a guy from Crytek here; I don't think they may be the best neutral dev perspective on this considering prior history.
It'd be like if a Platinum dev did this interview and gave similar responses; it would be a somewhat compromised interview because you kinda know where they might be coming from off the bat.
I am talking about his comments about the GPU. I changed PS5 for Xbox One S, and XSX for PS4. As you can tell, it's Rubbish logic he was using.
Another article from a developer that quickly gets shifted on by Xbox fanboys. But what's more interesting is how as page by page goes by all the Xbox fans start attacking the PS5 and its fans and say they're delusional. It becomes less about the article and more about Sony Ponies and how delusional they are
It's almost as if you guys gathered together somewhere and came up with this 'master plan.'
Anyway, all BS aside, where exactly are the XSX developers in all this? MS has no issues with showing their console. I know because the Xbox fan's won't shut up about how transparent and good and pure MS is. Meanwhile, Sony has done one tech talk about their console and developers, who that talk was catered to BTW, are coming out of the woodwork to talk up the PS5.
Why not the same for XSX?
I know we had that one thread with the 3 developers, who turned out to be:
1) An Xbox developer making bootleg Ecco the Dolphin
2) A former Sony guy
3) Probably Phil Spencer in drag
That's not a good track record. And it shows that MS still has an uphill battle when it comes to getting games on their system. They might eventually come but Sony have the better relationships in the industry. Look at how many more 3rd party games are PS4 exclusive just because. Sony will get the games first and that is all that matters to most gamers.
MS has to bring the XSX in under 100 dollars less then PS5 just to compete in N. America. They would need a fire sale if they want the world.
This is a stretch in my opinion. Anecdotal, but i'm a web developer and when I get asked about whether I'm excited about a new technology to work with a lot of it comes down to how easy it is to make my ideas a reality within the given framework rather than "how much money I'm going to make with this technology". Traditionally I've worked with Django+React as my stack and I'm currently learning Rails+Vue and I'm currently excited because I can already see how much more efficient I can potentially be using the new frameworks.
I guess my point is it's the publishers who tend to be more concerned about the numbers side whereas the developers will look at it from the perspective of "I just want to make cool shit with as little friction as possible".
As for not taking MS on their word regarding directX...:
Adam Sessler & Albert Penello on the Xbox One (Interview)
He meant graphics. Did you see Infamous:Second Son? I have seen Infamous... it looks next gen, but so does Ryse visually, and to some people even more so than Infamous which looks good, but at no point does anyone feel like Infamous makes Ryse look a league apart, both are serious eye candy...www.neogaf.com
We've kind of been here before.
The reason it doesn't work is because the PS4 was a system without any significant bottlenecks so even if the clockspeeds could have made a difference we will never know due to the ESRAM shitting up the place. It's not just about the GPU and CPU and he makes that clear throughout the interview.
That's not exactly what we're seeing though. The Series X is more powerful specs wise but there's a constant stream of posters claiming that the PS5 has some magical advantages that make it more capable somehow and effectively more powerful overall.
That kind of spin is surely going to fire up fanboys on both sides. The thing is that it'll also draw the attention of people who aren't necessarily passionate about one side or the other, but who find those claims to be misleading or outright deceptive.