ShogunDarius
Member
they gonna add paypal?
With special touchscreen variant maybe? D-pad L/R for lane change and tap the nodes?
I've never played Amplitude. I HAVE played DJ Max Technika Tune! Please don't hit me if this is the worst idea you've ever heard.
If we know the Vita stretch goal than yes I think so.I guess it is all but guaranteed now.
Could it get to 1 million? Hopefully they'll announce some stretch goals!
No way this gets funded. Not a fucking chance
775k for a PS exclusive music SHMUP?
Good luck.
it passed 150K. That prediction site says the chance of success is 1% now :\
So shit this isn't gonna happen.
I guess now we know why no publishers wanted to fund this.
4 days to go, still not even half funded. Dead as dead can be![]()
Sony owns the IP.
Don't expect a PC version.
At this rate don't expect a PS3 or PS4 version either.
Yep!
This has a 0% chance of happening.
Game over.
If we know the Vita stretch goal than yes I thank so.
If we know the Vita stretch goal than yes I thank so.
Apparently, one of the $7.5k backers were Autumn Games, who is going to use their song slot to add Unfinished Business from the Skullgirls soundtrack.
Excess funding should go towards making the game better, rather than porting it to a moribund platform. I would like to see Stretch Goals like a "Frequency mode" (bring back the tunnel!) or online multiplayer.
The Vita version should just have its own Kickstarter so port beggars can put their money where their mouth is. Sony will be begging them for a port anyway, given how dire the state of development on the Vita will be in Spring 2015.
Excess funding should go towards making the game better, rather than porting it to a moribund platform. I would like to see Stretch Goals like a "Frequency mode" (bring back the tunnel!) or online multiplayer.
The Vita version should just have its own Kickstarter so port beggars can put their money where their mouth is. Sony will be begging them for a port anyway, given how dire the state of development on the Vita will be in Spring 2015.
Seriously?! Where'd you hear that? This would be AMAZING
Seriously?! Where'd you hear that? This would be AMAZING
But but but... no PC version!
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Some Michiru Yamane goodness coming everyone's way!
Skullgirls' publisher, Autumn Games, just gave $7500 to get a track from the game in!
Very cool!
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To be honest with you, this Kickstarter is quite a extraordinary circumstance.
A ~$70 average backer rate has never happened before on a video game project, and is likely never to happen again.
Yeah the average is insane. Is there any place that has a list of average backer rates for other games? Would like to see how this one stacks up
Damn, that's awesome! Didn't realize they were rolling in that kind of dough...
But but but... no PC version!
http://broncotalk.net/wordpress/wp-content/uploads/2009/10/eatcrow.jpg[/MG]
This, in particular, is smile inducing:[/QUOTE]
I had serious doubts about this a few days ago:
[quote="demosthenes, post: 110749654"]I have no doubts that it will. Already 117k.[/QUOTE]
It's still a lot of money to them, but I convinced them that it was a good promotional opporunity and will probably sell some more games and OSTs.
But but but... no PC version!
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This, in particular, is smile inducing:
Yeah I haven't played Skullgirls yet but I just listened to that track and now I'm thinking about buying their game.
Excess funding should go towards making the game better, rather than porting it to a moribund platform. I would like to see Stretch Goals like a "Frequency mode" (bring back the tunnel!) or online multiplayer.
The Vita version should just have its own Kickstarter so port beggars can put their money where their mouth is. Sony will be begging them for a port anyway, given how dire the state of development on the Vita will be in Spring 2015.
This isn't particularly constructive or positive, especially when the project is probably only barely going to meet/exceed funding.
Excess funding should go towards making the game better, rather than porting it to a moribund platform. I would like to see Stretch Goals like a "Frequency mode" (bring back the tunnel!) or online multiplayer.
The Vita version should just have its own Kickstarter so port beggars can put their money where their mouth is. Sony will be begging them for a port anyway, given how dire the state of development on the Vita will be in Spring 2015.
This isn't particularly constructive or positive, especially when the project is probably only barely going to meet/exceed funding.
Insomniac threw in 7500 USD IIRC.
This isn't particularly constructive or positive, especially when the project is probably only barely going to meet/exceed funding.
That's the contribute your own song tier. Can we expect a Sunset Overdrive song to be in this?
Great idea except that Vita owners buy a lot of games. A Vita version would be a smart move for Harmonix. Also they can make the best game they possibly can, and make the Vita version; they're not mutually exclusive.Excess funding should go towards making the game better, rather than porting it to a moribund platform. I would like to see Stretch Goals like a "Frequency mode" (bring back the tunnel!) or online multiplayer.
The Vita version should just have its own Kickstarter so port beggars can put their money where their mouth is. Sony will be begging them for a port anyway, given how dire the state of development on the Vita will be in Spring 2015.
So what?This isn't particularly constructive or positive, especially when the project is probably only barely going to meet/exceed funding.
This isn't particularly constructive or positive, especially when the project is probably only barely going to meet/exceed funding.