As a consumer, I like Nintendo's policy to maintain games' prices

down 2 orth

Member
This is the main reason I didn't buy a WiiU. I'm on the fence with the Switch, but it's hard to justify buying one when I have a massive backlog of cheap digital PS4 games.
 

Feeroper

Member
I wonder how sustainable this is if everyone adopted this behavior? Not criticizing your choices. I do this too!

But I remember reading how the UK gaming market has been struggling since more consumers are doing this.

I don't think there is anything wrong with waiting for a cheaper price. After all, the market will dictate what works and what doesn't. So if the industry starts to buckle, the solution isn't that everyone should get out and pay full price to keep it alive. Some people just don't have the means to do that and have to pick and choose what games they can justify.

I don't pretend to have a definitive solution to this predicament outside of studios and publishers finding another way to make games that is more financially feasible, or to add enough value into the title that people will want to come out day one for full price (those that can). I know this has led to freemium games of questionable quality and a rush of shovel-ware, or even the ultimate closure or reorganized priorities of the studios that cant find a way to survive, but that is just the reality of the situation these days. Nintendo can afford to keep many of their games at top dollar as fans will pay for it, and quite honestly they often put out very strong stuff (ymmv), but they are more the exception.

Personally, I'm lucky enough that I can justify buying games day one at full price, so I do when I can. However I completely understand why others don't want to. I don't think the industry will vanish though, as I think gaming is a major part of our culture now. It will just continue to adapt to the realities of the market as time moves on, and hopefully it will retain that appeal that most of us have for the hobby.
 

A.Romero

Member
Independently of if I can pay launch pricing or not, I rather have as many people access these productions. I know it's a luxury as it is, even with sale prices, but if they costed $60 USD all the time even less people would be able to afford it.

I think it is better as it is. Expensive at the beginning so people who can pay it do so and sustain the industry and cheaper over time for the rest of us mortals.
 
I don't pay for my Nintendo games though. I am planning to sell my GC collection and it will be enough to pay for switch, and I got to play everything with other people at launch. Shrugs

Man you keep adding weird things to this story. You didn't pay for your Nintendo games suddenly after people called you out? Lmao what?
 

StarVigil

Member
It's a bad practice. Different people value products differently. Many people dont like to wait so they buy games, consoles, smartphones etc on launch at a premium price. Prices go down because other people don't want to spend as much as the launch price. But they are willing to buy it at a smaller price. That way the corporation is able to maximize the sales at the highest price the consumer is willing to pay. That's economics 101.
Basically, by keeping the prices steady for years Nintendo loses on retail sales.
 
This is the main reason I didn't buy a WiiU. I'm on the fence with the Switch, but it's hard to justify buying one when I have a massive backlog of cheap digital PS4 games.
Merely the fact that you have spent money on a massive backlog that you will probably never go through should be a sign to you why games going on sale is mostly to make consumers pay money for things they probably won't ever use

Man you keep adding weird things to this story. You didn't pay for your Nintendo games suddenly after people called you out? Lmao what?
I'll sell them for what I paid for them. Excluding the money that I would have made from the internet rate I get from the bank, I really haven't paid for them.
 

Vic

Please help me with my bad english
I think it's impressive that they're able to maintain the price of their games very high for so long, but I wouldn't say that I like it.
 
I can sort of see this, though I don't think investment is the right word to use cause people just seem to be jumping on the OP for it.

It's not the right term in this instance. Nobody buys a newly mass-produced $60 game with any expectation of making money on it. Now, if I was at a garage sale and stumbled upon a box of SNES RPGS and first party titles for $10, that could be seen as an investment based on current market conditions, if the intent is to sell them at major profit like your typical reseller.
 

boyshine

Member
Me too, I can safely buy on day one and know it won't drop 20-50% in two weeks like others do to get a wave 2 sales boost.
 
i would complain about nintendo's prices but after selling my sealed fire emblem game collection and getting a very very nice chunk of money im a very happy person.
 

KeepersDome

Member
Maybe Nintendo would have sold a few more Wii U if after buying them people didn't have to spend full price ($60) for 2-3 year old games for it.
 

Kthulhu

Member
I don't pay for my Nintendo games though. I am planning to sell my GC collection and it will be enough to pay for switch, and I got to play everything with other people at launch. Shrugs

So what, you got them as gifts? How are you a consumer if you don't buy the product?
 

Guymelef

Member
Digital prices, Thanks Nintendo.
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DeathoftheEndless

Crashing this plane... with no survivors!
First of all, its not a policy since Nintendo isn't the one setting prices (for retail versions). Second of all, its only a good value to someone who resells games very frequently.
 

SephLuis

Member
I appreciate that their games retain some value instead of race to the bottom as it was with steam sales.

However, sales also help people to pick games they would have otherwise ignored. Nintendo doesn't even offer half price for their backlog catalog of titles. If they did it from time to time, I probably would have far more Wii U games than I currently have now.
 
Nintendo games are kept at high prices because they don't produce as many copies as they should. Underproduction is Nintendo's bag. Digital game prices are kept in step with their physical prices because why not, you'll pay it if you want the game bad enough.

There is literally zero upside for the consumer for the shit they pull with their limited production nonsense.
Stockholm Syndrome: Nintendo Edition
Also, this.
 
It is amazing that you believe the alternative strategy by other developers which people are defending is not a corporate policy. I hope you understand saying that I am wrong is basically saying that you defend other publishers policy.


Case in point: don't buy games at full price.
Yeah, they defend it because it benefits them in a very measurable way. We know they don't drop the price because they're our friends, but we defend it because regardless of why they do it, it benefits us.
 

Gator86

Member
I can sort of see this, though I don't think investment is the right word to use cause people just seem to be jumping on the OP for it.

If I was to sell 10 Wii U games and 10 PS4 games with equal release timing I know for a fact that I'd get peanuts for my PS4 games compared to my Wii U library.

Yes, it's easier to buy a PS4 game cheaper a month or so after release but Nintendo benefits those who want to play a game Day 1.

You mean benefits those who buy physical only and intend to resell those games later. For a lot of people who are probably all digital and do a lot of purchasing during flash sales and such, Nintendo offers laughable value.
 
As a consumer, I like loading up on cheap games that I would otherwise never try during Steam sales.

And I can't even sell most of those.
 
So what, you got them as gifts? How are you a consumer if you don't buy the product?
Exactly my point. If you can sell what you have bought for what you paid for it, it means by definition that you are not consuming your purchase. That is the whole basis of my argument, that buying Nintendo games, compared to other games, is relative a type of investment

You mean benefits those who buy physical only and intend to resell those games later. For a lot of people who are probably all digital and do a lot of purchasing during flash sales and such, Nintendo offers laughable value.
Yeah, if you are into buying games digital for whatever reason, Nintendo sucks for you.
 

TheOfficeMut

Unconfirmed Member
I don't pay for my Nintendo games though. I am planning to sell my GC collection and it will be enough to pay for switch, and I got to play everything with other people at launch. Shrugs

LMAO you're not even concerned about saving money you spent because you don't spend shit to begin with. You're simply looking to turn the biggest profit, which itself is not a problem but considering the basis for this thread, that's some hilarious shit.

Now I see why you came out the gate calling this an investment. Well let me make something clear for you: for the majority of people looking to purchase games with their own money it is in their best interest to buy them as cheap as possible. Whether they choose to spend more is on them.
 
Exactly my point. If you can sell what you have bought for what you paid for it, it means by definition that you are not consuming your purchase. That is the whole basis of my argument, that buying Nintendo games, compared to other games, is relative a type of investment
You're still buying them even if you resell them. You can tell because if you ever have to sell a Nintendo game for sub $60 you're losing out on money.

Being able to resell something doesn't mean that you magically didn't pay for it in the first place. You're still a consumer even if you can off load the product after you're done with it.
 

Kirye

Member
The flip side of this is that buying Nintendo games used is a bitch. As a kid who grew up on only Nintendo systems, I know that pain all to well. Meanwhile I can buy 3 PS4 or XB1 games for $30, and let's not even bring Steam and GOG into it.

Right, so Nintendo benefits a fairly niche set of people. Those who want a game day one, who also sell their games once they're done with them. If you're fine waiting a month or two, PS4/X1 used is extremely cheap.

EDIT: Also yes if you buy digital then Nintendo kind of sucks in that regard. I'm not completely defending Nintendo, just looking at the argument objectively.
 

Kthulhu

Member
Exactly my point. If you can sell what you have bought for what you paid for it, it means by definition that you are not consuming your purchase. That is the whole basis of my argument, that buying Nintendo games, compared to other games, is relative a type of investment

But what if I'm buying used, or a remaster? How am I benefiting? Or if I don't sell my games?
 

Shig

Strap on your hooker ...
Keeping prices up makes sense to a point, I certainly think a lot of publishers are a bit over-aggressive about price slashes. It's a self-defeating trend, people see enough games they bought at $60 get slashed in half a month or two later, they start asking themselves why they should keep buying at release.

But yeah, like I said, to a point. Game's been out a year, two years, three years, it shouldn't be going for close to original retail. I'd like to get NSMBU, but fuuuuuck paying $60 for a launch game for a system at the end of its life.
 

TheOfficeMut

Unconfirmed Member
I think OP got exposed and now has to cover his ass by saying he doesn't buy them.

I don't even think he's covering his ass. Saying he gets Nintendo games as gifts only makes our arguments stronger, the ones centered around saving the most money off the bat.
 

Fandangox

Member
I don't think there is anything wrong with waiting for a cheaper price. After all, the market will dictate what works and what doesn't. So if the industry starts to buckle, the solution isn't that everyone should get out and pay full price to keep it alive. Some people just don't have the means to do that and have to pick and choose what games they can justify.

I don't pretend to have a definitive solution to this predicament outside of studios and publishers finding another way to make games that is more financially feasible, or to add enough value into the title that people will want to come out day one for full price (those that can). I know this has led to freemium games of questionable quality and a rush of shovel-ware, or even the ultimate closure or reorganized priorities of the studios that cant find a way to survive, but that is just the reality of the situation these days. Nintendo can afford to keep many of their games at top dollar as fans will pay for it, and quite honestly they often put out very strong stuff (ymmv), but they are more the exception.

Personally, I'm lucky enough that I can justify buying games day one at full price, so I do when I can. However I completely understand why others don't want to. I don't think the industry will vanish though, as I think gaming is a major part of our culture now. It will just continue to adapt to the realities of the market as time moves on, and hopefully it will retain that appeal that most of us have for the hobby.

Well its on the costumer to decide from themselves if they find a game valuable or not, and its ultimately the company's job to ensure that they have a good value proposition for costumers to pay full price on their games. Companies also should know to balance their budgets properly and try to not have a fixed price on games. I don't know at what price did Mario Tennis Wii U came out for retail ($50?) but that thing should have been $29.99 and even going by what I've seen of the game it seems like that would still have been a though value proposition for costumers. Then again is Mario, and I don't know how much it sold, probably the name alone carried some sales.
 
Exactly my point. If you can sell what you have bought for what you paid for it, it means by definition that you are not consuming your purchase. That is the whole basis of my argument, that buying Nintendo games, compared to other games, is relative a type of investment
No it's not. Do you know what an investment is?
 
I like getting discounted new releases weeks after they come out, OP, thanks though.

Let us know how your 'investments' work out. As other people have pointed out, those are for a specific few titles with cult followings, not every single game Ninty releases.
 

Tommi84

Member
There's a number of games for 3DS that I have never and probably will never buy because of this. I know I'm not the only one. Nintento allowing the prices so high all the time is not them saving money or helping sellers, it's actually loosing $$$ from people like me. As you wish, Nintento, as you wish.
 

see5harp

Member
Man I just realized that buying shit I want costs money. Damn my entire life is a lie. This coffee maker ain't going to worth shit after I use it for a few months.
 
D

Deleted member 752119

Unconfirmed Member
This reasoning makes no sense to me. Why would you care if the prices tanked a week later? Is it because you don't want people to get any better a deal than you did?

Fact is, I am in a fortunate spot financially as well, and just because I am doesn't give me a pass to waste my money.

I get it slightly from a reseller point of view as they're seeing it as not being able to sell the game for as close to what they paid for it.

Where it doesn't make sense is that it's not like the AAA games that drop in price a few weeks after launch all stay down or lose their resell value.

Especially with GCU I can do things like grab Dishonored 2 for $28, beat it and sell it for $35ish after fees etc. As well as paying a lot less for the games I want to keep, which you can't do with Nintendo games that rarely go on sale.
 

legacyzero

Banned
Fuck no. There's no reason for it. Games like Mario Kart 8 shouldn't be $60 2 or 3 years after release. Especially for a console already on its death bed. And it's that kind of stubborn mentality that has Nintendo circling the drain IMO.
 

geordiemp

Member
I think it's impressive that they're able to maintain the price of their games very high for so long, but I wouldn't say that I like it.

How is it impressive, I am curious.

If Nintendo distribution sells it to the shops for 40 bucks, and the shop have staff to pay, its going to be near 60 bucks.

The shop cannot discount the game until the shop gets it cheaper from a distributor. This applies to every game in the shop.

Distributors and publishers can charge what the like for games, its up to the public if they are worth their cash.
 

gelf

Member
Funny enough this is literally the only reason I don't own a Nintendo console and have avoided doing despite the excellent catalog.

It's not the only reason but yes Nintendo's pricing policies have long been a very big deterrent to me for buying thier hardware.
 
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