Batman: Arkham Knight Gameplay Video – Time To Go To War

Pedestrians really wouldn't make much sense in terms of storyline. Would be nice if they have little touches like people running, hiding, or even hellping you.

The concept of an entire city being abandoned literally overnight is stupid as fuck.

It worked in Arkham City since it was a walled-off part of Gotham where regular Gothamites were evicted and criminals were thrown in. In this one however, I'm not sure how far I can bend my suspension of disbelief. It was already stupid as hell in Arkham Origins where they justified having completely abandoned streets because of a blizzard.
 
I'm not sure how far I can bend my suspension of disbelief.

Come on! You can do it!

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It would be nice to have the civvies there in the next game. I wonder which studio will be tasked with it
 
This is just a personal theory, but I think what some purists don't like is how the Arkham games do away with many attack range and positioning considerations so important to other action games. You press the strike button, the game spits out a different animation each time, and locks the attack to an enemy based on directional input and attack priorities. It reduces an aspect of control that some players place great value on, but it's not QTE fighting.

I love the Souls games, and the type of action games Platinum makes, but I enjoy the Arkham way of doing things as well.


Edit:



I missed your post somehow. I guess what I'm saying makes sense then.

There are certain range and positioning considerations, but it's basically just the lunge and lock on ranges of enemy attacks. Origins did a lot to improve enemy variety (martial artists, Bane's hanchmen, armored heavies), which is why I prefer it's combat.

Yup, that was what I meant by QTE optimization and zipping around.
I won't call myself a purist, but the automatic combo system just feels like another button prompt and spamming gameplay. There is barely any risk involves in this type of system when the game considers the distance and best possible scenario for you.
Everything you do is by pointing the stick and spamming square. The combat will automatic lock onto the best target, perform the combo animation, dodge or counter when the game "hints" you to do so, and repeat the combo sequence by spamming more square onto the next enemy.
You guys might not call it QTE, but it feels like it though with the automation gameplay.
 
I'm really tired of the storyline. Did they really need to expand the Arkham concept for 3 more games? I want to explore a Gotham that's actually populated, with a day/night cycle and fully explorable Bat Cave (that you can drive and park into with no loading screens). Or just something other than OMGERD CRIMINALS ARE TAKING OVER ARKHAM CONTINENT PLEASE STOP THEM IN ONE NIGHT BATMAN!
Maybe next gen.

But yeah I would fucking love a game where you have to play both Bruce Wayne and Batman and do actual detective work. Maybe CDPR should do the next open-world Batman game.
 
A day/night cycle in a batman game would be super weird.

I agree. At most, scripted daytime sequences could be used, same with scripted Bruce Wayne moments. Anything beyond being at a party/gala that gets broken up by a supervillain or running into the batcave seems really uninteresting to me. By all means, the next developers to handle the property should further explore the detective aspects of Batman, but I don't see equal emphasis on playing as Bruce Wayne as being an enticing idea, same with there being an actual day/night cycle.
 
Maybe next gen.

But yeah I would fucking love a game where you have to play both Bruce Wayne and Batman and do actual detective work. Maybe CDPR should do the next open-world Batman game.

I don't want lackluster combat and poor movement and traversal. I liked Witcher 3 but those are glaring problems in their games that haven't been addressed.
 
Welp, I've seen enough of the PS4 version to feel confident enough to preorder the game. I don't get many games day one nowadays seeing as how so many come out needing a little more time in the oven. But damn if I don't want to play this game soon. Haven't played an Arkham game since I packed up my PS3 over a year and a half ago.
 
I agree. At most, scripted daytime sequences could be used, same with scripted Bruce Wayne moments. Anything beyond being at a party/gala that gets broken up by a supervillain or running into the batcave seems really uninteresting to me. By all means, the next developers to handle the property should further explore the detective aspects of Batman, but I don't see equal emphasis on playing as Bruce Wayne as being an enticing idea, same with there being an actual day/night cycle.

Yeah, i don't see Wayne being as crucial a point to develop in a batman game as, say, Parker would be on a Spidey game. I live Wayne in the movies and comics, but have never wanted the games to explore the character.
 
Maybe next gen.

But yeah I would fucking love a game where you have to play both Bruce Wayne and Batman and do actual detective work. Maybe CDPR should do the next open-world Batman game.
That would be so lame

W3 feels budget as hell
The HUD toggle broke the smoke bomb and freeze grenade reticule in past games. Here's hoping that's accounted for in AK.

Games tend to seem far better looking when the HUD is turned off because you're no longer staring at a mini-map, waypoint or health bar all the time. You can appreciate the visuals and world design more. The HUD in this game looks okay, but being able to customize or remove it during gameplay would be ideal.
Where can I contact or tweet an active Rocksteady dev to beg for a no HUD option? Let's make it happen
 
I agree. At most, scripted daytime sequences could be used, same with scripted Bruce Wayne moments. Anything beyond being at a party/gala that gets broken up by a supervillain or running into the batcave seems really uninteresting to me. By all means, the next developers to handle the property should further explore the detective aspects of Batman, but I don't see equal emphasis on playing as Bruce Wayne as being an enticing idea, same with there being an actual day/night cycle.

You think Batman just lets the city go to shit during the day? We could still crimefight
 
Wasn't the whole concept of the Arkham trilogy that each game is one hellish night in an Arkham prisoner-controlled hell hole?

No day cycle plz
 
Ugh.

That’s the only other thing about Arkham Knight that has me scratching my head a bit. Dual Takedown made it extremely easy to take down a horde of foes because you can switch back and forth almost at will. It’s great that your sidekick’s moves are different from the Dark Knight’s, but in this short demo, the Dual Takedown almost felt like a “win” button.

http://www.ign.com/articles/2015/05...+twitter&utm_source=twitter&utm_medium=social

Sounds like they really messed up the controls. This one really stood out to me.

That is to say, it’s tough to jump into the middle of Arkham Knight, even when you’ve completed Asylum and City. Many of Batman’s combat controls involve multi-layered button combinations, and the Batmobile is equally nuanced. R2 on PS4 is the gas, as expected, but L2 doesn't brake the car as expected, but activates its tank-like Battle Mode.

What the hell, Rocksteady?
 
Visually, it looks glorious, but idk, the more I see of this, the less excited I become.

Like many others, maybe it's because I'm not really sold on the whole Batmobile gameplay aspect, as the mini-turret sequences look pretty uninspired to me and the concept of "Riddler Racing" doesn't sound appealing at all. I just want to be Batman flying around, doing detective stuff and beating fools up, not racing across checkpoints in a car or fake-shooting dudes. That kind of stuff just sounds like busywork to me.

Again though, this is merely how I feel from what I've seen thus far. I mean, the potential is certainly there for awesome moments involving the Batmobile, but I feel like Rocksteady still hasn't really convinced me yet.
 
Sounds like they really messed up the controls. This one really stood out to me.



What the hell, Rocksteady?

What's the break button mapped to?

I don't understand this sentence since it starts with "On foot," but then mentions leaping out of the Batmobile:

On foot, double-tapping and then holding the X button, waiting for an orange square to appear on a targeted bad guy, and then hitting the button again will trigger a badass leap-out-of-the-Batmobile-and-then-glide-and-then-smash-through-a-window-and-take-out-a-guy move – if you nail the combo properly.

Visually, it looks glorious, but idk, the more I see of this, the less excited I become.

Like many others, maybe it's because I'm not really sold on the whole Batmobile gameplay aspect, as the mini-turret sequences look pretty uninspired to me and the concept of "Riddler Racing" doesn't sound appealing at all. I just want to be Batman flying around, doing detective stuff and beating fools up, not racing across checkpoints in a car or fake-shooting dudes. That kind of stuff just sounds like busywork to me.

Again though, this is merely how I feel from what I've seen thus far. I mean, the potential is certainly there for awesome moments involving the Batmobile, but I feel like Rocksteady still hasn't really convinced me yet.

What's something that would seal the deal for you, specifically?
 
I'm skeptical of that the control's are messed up considering people said similar stuff about Arkham City's controls. There's a lot of moves and gadgets mapped to the controller, but it all worked fine. I don't see how brake not being on L2 or tapping a button three times is a bad sign when there's a lot more available to the player than most other games with vehicles.

Rocksteady's done a good job mapping a lot of stuff to a gamepad before, so I don't doubt them here.
 
Highly doubt the controls will be a bother to me. Didn't have any issues in the previous 2 games and I trust Rocksteady here.
 
What's something that would seal the deal for you, specifically?

I honestly don't really know. I think the whole tank-mode aspect is what primarily turns me off. It just strikes me as a relatively uncreative solution to warrant the existence of the Batmobile in the game, from what they've shown thus far. Again though, I could be completely wrong and it could be the best thing ever, as I haven't played it yet.
 
Has Rocksteady mentioned stealth gameplay? Everything I've seen has either been hand-to-hand combat or Batmobile stuff. The predator rooms are my favorite part of the Arkham games.
 
Having populated streets would kinda be strange with the batmobile seeing as how you could just run over anyone at any time
 
What's the break button mapped to?

I don't understand this sentence since it starts with "On foot," but then mentions leaping out of the Batmobile:
[....]
Sounds like you can do a short leap into a glide if you hold X instead of just the forward dodge.
 
Sounds like you can do a short leap into a glide if you hold X instead of just the forward dodge.

I think that's supposed to be this moment from the Ace Chemicals infiltration trailers. A prompt says "X,X Hold - Glide Kick" while the player's still inside the Batmobile. Being able to go into a glide from the ground would be really strange, especially if it's enough to smash through a window — seems like a mistake on the writer's part. I wonder if he meant to describe another move there.
 
Has Rocksteady mentioned stealth gameplay? Everything I've seen has either been hand-to-hand combat or Batmobile stuff. The predator rooms are my favorite part of the Arkham games.

I guarantee they will still be in there. It is one of the key pillars of the games design. Especially with the new fear takedown.
 
The player could then just not like, run over anyone.

The lack of consequences for casually running over a handful of pedestrians every drive in GTA makes some sort of sense. Doing the same thing for Batman or alternatively demanding players 'just drive good' would lead to some serious dissonance. Cuz let's be real, most people would run over 20 people just getting across town, nevermind high speed chases. I think the lack of pedestrians is a lot more palatable than the frequent hit and runs would be.
 
LA Noire tried making a nonlethal busy city and it wasn't great. They had to penalize you big to make you avoid hitting stuff (which is how the game played best) and if you tried to hit stuff, other cars wouldn't move much in collisions and pedestrians had a crazy dodge animation as you raced through them.
 
It's pretty easy not to crash into cars in GTA. They could just slim the Batmobile down some so it's not a tank.

But people will do it. If it can happen, it will have to happen in a believable way. The criminals in the car from this latest trailer could arguably have lived going by comic rules, but they'd definitely be badly hurt. They couldn't allow Batman to go that far with civilians, and that leads to some serious challenges.

Do innocent cars just bounce safely off of the Batmobile? Will the Batmobile automatically swerve away or break before hitting a pedestrian or civilian car?

I'd like to see a fully populated Gotham, but I'm struggling to think of ways the developers could handle such population density. And you want daytime open world segments? That would be a real challenge.
 
But people will do it. If it can happen, it will have to happen in a believable way. The criminals in the car from this latest trailer could arguably have lived going by comic rules, but they'd definitely be badly hurt. They couldn't allow Batman to go that far with civilians, and that leads to some serious challenges.

Do innocent cars just bounce safely off of the Batmobile? Will the Batmobile automatically swerve away or break before hitting a pedestrian or civilian car?

I'd like to see a fully populated Gotham, but I'm struggling to think of ways the developers could handle such population density. And you want daytime open world segments? That would be a real challenge.

The devs can either give you a game over by trying to run over regular citizen, or delete your save and end your career as Batman.
I like the latter option myself since Batman would indeed end his career or commit suicide if he kills an innocent bystander. Maybe 3 strikes rule, you kill 3 times, the game will say that you aren't suited to be The Batman.
It would cause a lot of rages, but it will also give you a gaming high by allowing you to play at your highest level during car chase.
 
It's pretty easy not to crash into cars in GTA. They could just slim the Batmobile down some so it's not a tank.

To incorporate pedestrians? Rather have a bad ass batmobile than a fee pedestrians walking around.

I mean, who really care about stupid pedestrians? Its a bloody comic book game, balls to realism.
 
The devs can either give you a game over by trying to run over regular citizen, or delete your save and end your career as Batman.
I like the latter option myself since Batman would indeed end his career or commit suicide if he kills an innocent bystander. Maybe 3 strikes rule, you kill 3 times, the game will say that you aren't suited to be The Batman.
It would cause a lot of rages, but it will also give you a gaming high by allowing you to play at your highest level during car chase.

Wait, seriously? Can't tell if sarcasm.

I don't want to back up my save every 30 minutes. I mean let's be realistic here. You're not deleteing a save I've put 20-30 hours into because I bumped into a pixel person 3 times, without giving me a choice in the matter.

That's really dumb.
 
Anyone else is hyped about the Harley Quinn DLC ?

For the first time in the Arkham series take on the role of Joker’s psychotic side-kick Harley Quinn and wreak havoc inside the Blüdhaven Police Department. With this exclusive Story Pack experience events in the lead-up to Arkham Knight as you infiltrate Blüdhaven to rescue your partner in crime: Poison Ivy. Delve deep into Harley’s demented nature and utilize her devastating baseball bat to smash, crash and bash your way to a friend very much in need.

Can't wait to find out the real nature of the relationship between Harley and Ivy. (friends for sure ... or more ? Now that Mr. J is no more...)
 
That would be so lame

W3 feels budget as hell

Where can I contact or tweet an active Rocksteady dev to beg for a no HUD option? Let's make it happen

This has to be poor joke. Aside from the slick camera show here and the very well directed cutscenes...W3 oozes depth and craft in a way which easily surpasses the previous games in this series...For me Witcher 3 is far more impressive than any of the batman games. On the other hand, I do think this one looks like a real step up in terms of presentation. Hopefully there is a decent story in those one though. I felt the stories in Asylum and City were pretty much a mess.
 
The devs can either give you a game over by trying to run over regular citizen, or delete your save and end your career as Batman.
I like the latter option myself since Batman would indeed end his career or commit suicide if he kills an innocent bystander. Maybe 3 strikes rule, you kill 3 times, the game will say that you aren't suited to be The Batman.
It would cause a lot of rages, but it will also give you a gaming high by allowing you to play at your highest level during car chase.

Uh-huh.

Like I said, coming up with a solution is hard. Let alone realizing it.
 
The devs can either give you a game over by trying to run over regular citizen, or delete your save and end your career as Batman.
I like the latter option myself since Batman would indeed end his career or commit suicide if he kills an innocent bystander. Maybe 3 strikes rule, you kill 3 times, the game will say that you aren't suited to be The Batman.
It would cause a lot of rages, but it will also give you a gaming high by allowing you to play at your highest level during car chase.

if the devs delete our saves you can be sure we gonna delete that dev right back
 
The devs can either give you a game over by trying to run over regular citizen, or delete your save and end your career as Batman.
I like the latter option myself since Batman would indeed end his career or commit suicide if he kills an innocent bystander. Maybe 3 strikes rule, you kill 3 times, the game will say that you aren't suited to be The Batman.
It would cause a lot of rages, but it will also give you a gaming high by allowing you to play at your highest level during car chase.

Also you sprain your ankle, and you have to limp around for the rest of the game.
 
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