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BioWare Rules Out Any Dragon Age: The Veilguard DLC (shifted entirely to the next Mass Effect as their current project)

Rambotito

Member
The bad news: the people who made Veilguard are the ones working on Mass Effect
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april6e

Member
That's very surprising coming from Bioware but at least I won't have to wait a year for the game to actually be complete. Now to wait for the price to crater to $20-25 so I can pick it up.
 

Raven117

Member
I Don’t know if they make it to Mass Effect.

They haven’t shipped a hit since the ps3 generation. They have had two… maybe 3 flops in a row. That’s alot more than other studios.
 

Raven117

Member
Mass Effect and Elder Scroll fans at this point should just make peace with the fact that Bioware and Bethesda just doesn't have it in them anymore. Studios don't make games, devs make games, and the talented devs that worked on those games are simply gone, retired or in other firms now. Whoever replaced those devs just ain't it. You can't expect them to put out worthy sequels to their legendary games anymore. They can only make mediocre things like Fallout 76, Starfield, Andromeda or Veilguards now.

Cherish the old games, try to enjoy the new games and IPs from other talented devs. Don't get your hopes up for the sequel.
Pretty much this.
 
They will likely sell, but don't expect it to be as good as the old classics. Starfield, despite all its mediocrity, also sold pretty well.

But no one will talk about Starfield as the iconic RPG of an era like they talked about Skyrim. It'd very likely be the same for ES6 and Fallout 5 as well.
The fans and lore for Elder Scrolls and Fallout 5 are way more and interesting than Starfields. Most modders don't even care to make mods for Starfield since the game will still be pretty crappy with mods. I think Fallout 5 and Elder Scrolls are too large and populated to fail even if they half ass it. They're like GTA VI lite. There will definitely be way more longetivity and discussion with ES6 and Fallout 5 compared to Starfield.
 
edit BG3 must have failed big time lol No DLC, praised
The reason Larian isn't doing BG3 DLC is because they want to move on to their own IP instead of forking over their hard-earned profits to Hasbro.

When you have Bioware saying one day after release of DAV that the studio is now busy on Mass Effect and doesn't have time to make DLC for DAV and also Mass Effect will be tonally distinct from DAV there's only one way to interpret that: DAV is worse than a failure, it's a liability that the studio wants to distance itself from ASAP, even at the risk of quashing its sales momentum even further. General rule of thumb is that during the launch window of one of your projects you shut the fuck up about your other upcoming projects.
 
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Mokus

Member
I think you are failing to understand the word "underperforming" in videogames. Square Enix about 10 years ago was famously dissatisfied with the sales numbers of the Tomb Raider (2013) although it sold millions of copies. For them, it should have sold at least 5 million copies to consider it a success. That's underperforming, not reaching the desired sales numbers.
You didn't get any DLC from Dead Space Remake or Star Wars Fallen Order or its sequel and that Squadrons game also didn't get DLC

I don't know if I'd call something like this some wild conclusion of success or failure as why disregard them doing this during this generation? I mean, you don't really have any DLC type thing with 2042 as all the content within the game is free similar to BFV



https://screenrant.com/dead-space-remake-no-microtransactions-ea-motive/

So look...before I jump down any wild claim, I must look at what EA is CURRENTLY doing before trying to sum this up to success or fail. EA this gen and even last gen has been altering how the do all of that.



edit BG3 must have failed big time lol No DLC, praised


No DLC here "worry" and or "concern" lol

Imagine EA of all companies has been doing this and instead of seeing it as a good thing the past few games, its now being used to attack the publisher.... So I don't know if some of you are even REALLY against DLC or just use it to argue about shit lol
It is possible that EA's strategy is different nowadays, but the previous 3 Dragon Age games releases were followed by a fuckton of DLCs. So it's highly unusual for me.

Not sure why are you bringing Baldur's Gate 3 here. It is known that Larian Studios cancelled all their planed DLCs after they had a falling out with the owners of the BG IP, Hasbro/Wizards of the Coast.
 
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EDMIX

Writes a lot, says very little
It is possible that EA's strategy is different nowadays, but the previous 3 Dragon Age games releases were followed by a fuckton of DLCs. So it's highly unusual for me.

Sure but, so was BF series and so was Dead Space 1,2 and 3.

I've even heard people try to say this fucking shit regarding BF 2042 because they didn't even play the series, like they didn't know the BF series was no longer doing paid DLC map pack type things. BFV did not have paid maps, thus 2042 didn't.

Dead Space remake continues them not doing a DLC thing with those games, same with Star Wars Fallen order 1 and 2

All you are seeing with Dragon Age is this path continued, that has nothing to do with Dragon Age as how would you explain it with the other IP they've been doing this to?

The last Dragon Age we got was prior to them doing this strategy, just like the last Dead Space we got before the remake, was prior to them doing this strategy.

I'm joking about BG3 btw, but I'm doing so to show an extreme bias exist here regarding DLC, where if a game doesn't have it that people like, they praise it, yet when its a game they don't like, they try to use it as some thing to argue is a negative thing, that isn't what folks said about BG3, I don't recall ANYONE making a claim about it failing when they stated they wouldn't be doing DLC.

It is known that Larian Studios cancelled all their planed DLCs after they had a falling out with
lol thats not the point

Clearly it was not based on the game failing but based on something else....ie the point. Not having DLC isn't some magical success or failure thing, largely depends on what is going on at the company, in BG3's sake, its based on a legal thing with the company who owns the IP.
 

Jinzo Prime

Member
What features or content ? game wasnt in dev at all, just pre-production by a skeleton crew led by Michael Gamble, rest of the studio were in Veilguard, Bioware isnt that big anymore, they've had layoffs. Art maybe I guess, but yea this seems fake.
I'm not so sure about that. It's reasonable to speculate that Mass Effect 4 has been worked on in some significant capacity alongside Veilgaurd. They are not so small as to not have parallel teams.

I honesty believe ME4 is further along than we might think, but who knows how much will change after the lacklustre response of Veilgaurd.
 

YuLY

Member
I'm not so sure about that. It's reasonable to speculate that Mass Effect 4 has been worked on in some significant capacity alongside Veilgaurd. They are not so small as to not have parallel teams.

I honesty believe ME4 is further along than we might think, but who knows how much will change after the lacklustre response of Veilgaurd.
I hope you're right, I dont wanna wait till im 40 to play it, but I have a feeling they didnt do much besides main general story and some art.
At least I have more hope from this one than Veilguard, that Gamble guy seems like a good dude with the heart in the right place and Mary DeMarle is a decent writer (Deus HR+MD)
 

Jinzo Prime

Member
I hope you're right, I dont wanna wait till im 40 to play it, but I have a feeling they didnt do much besides main general story and some art.
At least I have more hope from this one than Veilguard, that Gamble guy seems like a good dude with the heart in the right place and Mary DeMarle is a decent writer (Deus HR+MD)
I totally agree, I somehow have more hope for this than Veilgaurd, I just hope Gamble can put his foot down on the stupid shit.

Mary is an interesting case as while her previous writing credits are excellent, she is also the narrative designer for Veilgaurd, which is a bit ominous.

 

YuLY

Member
Mary is an interesting case as while her previous writing credits are excellent, she is also the narrative designer for Veilgaurd, which is a bit ominous.
She joined them late into dev, just searched on google and Gamble confirmed her in summer of 2022, I imagine by that point people already knew what vibe or characters the game will have. I think she also worked on Guardians of the galaxy game and that game was wacky fun without becoming woke, so I dont think she had much to do with the bad parts of Veilguard.
 

xrnzaaas

Member
Not sure if this is true, someone posted it on twitter today:

9RlFl4a.jpeg
It's already being done with microtransactions in games. Reviewers don't know how predatory they are or don't know that they will exist. Same with people who pre-ordered a game.

Activision is super scummy here, I remember them adding MTX's to Crash Team Racing much later, after people already bought the game.
 

Drake

Member
I did read that thread this morning before it got deleted. I actually have it saved if anyone wants to read it because I knew it would be deleted. I find it hard to believe about the "patching in the woke stuff later". I'm not even sure what that meant. Either its in the game or its not.
 
So the twitter guy reckons their going to partially change the story after launch to add woke garbage into it later ?

OK ...

Is this a free woke DLC update i wonder.
 
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Skifi28

Member
So the the twitter guy reckons their going to partially change the story after launch to add woke garbage into it later ?

OK ...
I have no idea whether it's true or not, but it doesn't make sense either way. You'd think a company would be more interested in just making money by giving people what they want instead of trying to trick them into lecturing them on politics.
 
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Personally, I think there is seismic shifts happening with the corpos and they are slashing and burning preachy messaging and overtly divisive elements caused from vanity politics where and when they can. They will brudgingly shit out anything too far in development and downplay it in the media.

Even if one suggests that the "chuds" make up 5% of the audience and they influence only a little of the discourse, with the cost of AAA games.... that is 5% too much of a loss of potential sales. They need everyone to buy in to make these huge projects viable and desirable.

Hence, the path of least resistance is to slash anything that will hinder sales in this current environment. The money people cannot sustain things like this hurting any noticeable percentage of sales.

I cannot wait for the coping and seething tweets of devs that leave after corporate starts aggressively kicking their social activism puppies.
 
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