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Bloodborne on pc now boots via emulator

grvg

Member
How playable is this on a 3060? How much can I realistically play?

I bought a PS4 just for Bloodborne (and then got rid of it) and am very interested in a PC version, as I only play PC.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
How playable is this on a 3060? How much can I realistically play?

I bought a PS4 just for Bloodborne (and then got rid of it) and am very interested in a PC version, as I only play PC.
Thing runs at 30fps on Steam Deck so you should be fine.
 

GHG

Member
image-1.webp



Its Happening Ron Paul GIF

This is what I was waiting for.

Happy Married At First Sight GIF by Lifetime
 

Exentryk

Member
Can't wait for 100% PT emulation. I know there are some emu attempts before this, but there are workarounds and bugs with those. While I have kept my PS4 just for PT, it would be good to play in with some improved graphics mods (HDR, higher resolution, etc).

Glad to see Bloodborne making progress for its fans though.
 
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Soodanim

Member
Can't wait for 100% PT emulation. I know there are some emu attempts before this, but there are workarounds and bugs with those. While I have kept my PS4 just for PT, it would be good to play in with some improved graphics mods (HDR, higher resolution, etc).

Glad to see Bloodborne making progress for its fans though.
 
They mention a Bloodborne remake by Bluepoint as a possible alternative, but honestly, I'd rather emulate the original game.
I don't want a Bluepoint style remake. I want them to either release a proper remaster or a Solid Port with some minor enhancements. Otherwise, fuck off. To Sony, not to you. You're alright. Sony... they're on the Shitlist.
 
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zeomax

Member
Shad even manages Refantazio's proprietary engine fairly well with minor bugs. But they don't seem to be able to crack the particle nut for Bloodborne yet.
There is nothing to crack. Particles in BB are made with tessellations shaders wich are not yet supported by the emulator.
 
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The Last Guardian gets in-game, but looks like nightmare fuel or German expressionist cinema.


I'm almost losing hope that Sony will port The Last Guardian and Shadow of the Colossus to PC. They prefer to waste time and resources remastering a game that didn't need it.
 

nial

Member
Bluepoint isn't making a remake because they're literally not able to. SOTC and DS were made under the direction of Japan Studio, and Team Asobi isn't touching Bloodborne anytime soon (more so because it doesn't fit their image). A Nixxes remaster or an actual remake by From itself are way more likely.
 

Holammer

Member


There's been tons of improvements over the weeks with bug fixes for snow, blood splatter, fur and the "rainbow" texture issue and now there's this performance update. It is immaculate and he plays for 14 minutes without a single hitch. 1% low is a tight 59fps the entire time while traversing several areas. It jumps to 77fps during the Rom boss fight, guess it's a quirk of the engine.

More games start booting while Gravity Rush 2 and The Last Guardian start getting in-game
 

Mhmmm 2077

Member


There's been tons of improvements over the weeks with bug fixes for snow, blood splatter, fur and the "rainbow" texture issue and now there's this performance update. It is immaculate and he plays for 14 minutes without a single hitch. 1% low is a tight 59fps the entire time while traversing several areas. It jumps to 77fps during the Rom boss fight, guess it's a quirk of the engine.

More games start booting while Gravity Rush 2 and The Last Guardian start getting in-game

So from what I understand, the devs picked this game as a target to improve the emulator and by doing that, general compatibility and stability increases too, am I right? After BB is perfect (as in, there will be no more issues with this game), will they shift focus to improve some other game? I know it's not specific game fixes/patches/hacks, that wouldn't be good for the accuracy.
 

Clear

CliffyB's Cock Holster
Considering getting up to 60fps requires the actual game to be patched, I don't buy this being a good target to improve emulation and much more of a "piracy with added steps" kind of deal!
 

Ozriel

M$FT


There's been tons of improvements over the weeks with bug fixes for snow, blood splatter, fur and the "rainbow" texture issue and now there's this performance update. It is immaculate and he plays for 14 minutes without a single hitch. 1% low is a tight 59fps the entire time while traversing several areas. It jumps to 77fps during the Rom boss fight, guess it's a quirk of the engine.

More games start booting while Gravity Rush 2 and The Last Guardian start getting in-game


When folks like GHG GHG were saying this game would be rock solid by Christmas, I was a bit skeptical. Happy to eat crow in this regard. I’m not sure I’ve seen an emulator record such progress in such a short time.

Spectacular work, all round!
 
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Clear

CliffyB's Cock Holster
giphy.gif


What does this even mean? Of course it’s improving emulation, and running at 60 fps.

Not remember when the first attempts at running BB on higher spec hardware (Faking a PS5 container) revealed that like previous FROM games going above 30fps resulted in problems because some of the logic was linked to frame-rate? Meaning that of its playing properly at 60 it must be using a modified binary.

Which leads to the obvious question if you're modifying those bits of code to get a "better" result, why stop there?

As to the piracy with added steps argument; what else do you call it when the game being emulated is still being sold new, as is the platform its running on?

I also have to say that I couldn't care less about people pirating stuff, what gets on my tits is the dishonest double-speak where its presented as not being what it actually is. You know, the "game preservation" fake-apologists and the like. People who really only want more warez, but don't have the balls to say what they really want directly... usually because they know they'd get push-back if they actually spoke the truth.
 

Gaiff

SBI’s Resident Gaslighter
Not remember when the first attempts at running BB on higher spec hardware (Faking a PS5 container) revealed that like previous FROM games going above 30fps resulted in problems because some of the logic was linked to frame-rate? Meaning that of its playing properly at 60 it must be using a modified binary.

Which leads to the obvious question if you're modifying those bits of code to get a "better" result, why stop there?

As to the piracy with added steps argument; what else do you call it when the game being emulated is still being sold new, as is the platform its running on?

I also have to say that I couldn't care less about people pirating stuff, what gets on my tits is the dishonest double-speak where its presented as not being what it actually is. You know, the "game preservation" fake-apologists and the like. People who really only want more warez, but don't have the balls to say what they really want directly... usually because they know they'd get push-back if they actually spoke the truth.
Quit the corporate shilling. This has nothing to do with game preservation and no one framed it as such.

This is trying to get a game Sony has been neglecting for years up to modern standards. The corporate assholes will gladly port shit no one asked for like Sackboy to PC and will have a whole ass studio remaster HZD, but for Bloodborne, it’s radio silence. Not even a PS5 update. Fuck-all.

Yet here you are playing the bootlicker and crying about piracy and double-speak when all we fucking want is a modern Bloodborne that Sony won’t give us.
 

BennyBlanco

aka IMurRIVAL69
Not remember when the first attempts at running BB on higher spec hardware (Faking a PS5 container) revealed that like previous FROM games going above 30fps resulted in problems because some of the logic was linked to frame-rate? Meaning that of its playing properly at 60 it must be using a modified binary.

Which leads to the obvious question if you're modifying those bits of code to get a "better" result, why stop there?

As to the piracy with added steps argument; what else do you call it when the game being emulated is still being sold new, as is the platform its running on?

I also have to say that I couldn't care less about people pirating stuff, what gets on my tits is the dishonest double-speak where its presented as not being what it actually is. You know, the "game preservation" fake-apologists and the like. People who really only want more warez, but don't have the balls to say what they really want directly... usually because they know they'd get push-back if they actually spoke the truth.

Just say you’re butthurt that this is now available to PC gamers
 

Clear

CliffyB's Cock Holster
*sigh* there's always one

I don't follow the herd. I speak my mind on issues like this and I really don't mind whether people agree or disagree.

so modding games equals piracy now :messenger_tears_of_joy:

No, its an entirely separate thing. I cannot believe you misconstrued that interpretation from what I wrote, this seems really bad-faith to me.

My comment was simply that it was irrelevant to improvement in emulation quality. Because if you are modifying the source binary to get an x result, your gains are a result of modding not improvement in emulation!

Also, the main qualitatives of emulation are precision and universality, not performance. Its why HLE solutions have fallen by the wayside even though they will always be more efficient in a coding sense.


Clear Clear I own the game and a PS4. I want to play the game at 60fps on my PC. That's not piracy.

Congrats. How about everyone else? The world doesn't revolve around you and your wants.

The problem is that stuff like this disincentivizes actual official porting, and actual preservation.

I also have a fundamental issue with emulation of software and hardware that is still being actively sold in the marketplace. Its unethical.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
The problem is that stuff like this disincentivizes actual official porting, and actual preservation.
Lmao. Sony had almost a decade to port the game and didn't do it. Don't try to put the blame on an emulator.

I also have a fundamental issue with emulation of software and hardware that is still being actively sold in the marketplace. Its unethical.
I doubt anyone here care about what you see or don't see as an issue. That's on you, deal with it.

Congrats. How about everyone else? The world doesn't revolve around you and your wants.
Why would I care about everyone else? Also, who is everyone else? People butthurt about emulators? I don't care about them.
 
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A.Romero

Member
I don't follow the herd. I speak my mind on issues like this and I really don't mind whether people agree or disagree.



No, its an entirely separate thing. I cannot believe you misconstrued that interpretation from what I wrote, this seems really bad-faith to me.

My comment was simply that it was irrelevant to improvement in emulation quality. Because if you are modifying the source binary to get an x result, your gains are a result of modding not improvement in emulation!

Also, the main qualitatives of emulation are precision and universality, not performance. Its why HLE solutions have fallen by the wayside even though they will always be more efficient in a coding sense.




Congrats. How about everyone else? The world doesn't revolve around you and your wants.

The problem is that stuff like this disincentivizes actual official porting, and actual preservation.

I also have a fundamental issue with emulation of software and hardware that is still being actively sold in the marketplace. Its unethical.

They have had enough incentives to port that game and they haven't. They haven't even announced they want to do it.

If it's piracy or not depends on the person and their morals. Emulation shouldn't stop because some people are not wiling to pay for it or because Sony thinks it's not the right time for a port.
 
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