thewhitehawk
Member
I did no such thing.
No the Hunter's Dream is the dream within your fever dream, which still doesn't exist. Only your paleblood, medicine, and Wheelchair Guy are real.Yharnam is a real place, hence you being able to visit the area of Hunters Refuge in the actual non-dream world. It also explains why picking up all those items (hair braid thing) and giving it to the doll back in the dream, she starts to say stuff like "what is this strange feeling of familiarity", etc like she's actually remembering her emotions and then cries and gives you an item.
So before I found the back entrance to Iosefka's clinic, I knocked on the door and she thanked me for sending a guy to the place and gave me an item (forgot if it was just a vial or something else) in return. I didn't send anyone to the clinic and as far as I know there isn't even a male character who you can send anywhere.
Who was she talking about?
Yharnam is a real place, hence you being able to visit the area of Hunters Refuge in the actual non-dream world. It also explains why picking up all those items (hair braid thing) and giving it to the doll back in the dream, she starts to say stuff like "what is this strange feeling of familiarity", etc like she's actually remembering her emotions and then cries and gives you an item.
Yeah, like even just going with the beginning of the game, why does the wolf set on fire? How did it get there? What are the messengers?But the hunters refuge you visit in the "non-dream" world is part of the "Nightmare" Yharnam, unless you're saying only the Hunters Dream is a dream? It strikes me that while stuff like this is fun I've the sneaking suspicion that there is no "maste-plan" in the background and the games lore is purposefully designed to be ultimately ambiguous
So Gherman is basically the one enslaved by the Moon Presence (since he is the most powerful hunter) to recruit hunters and and shape them to be the most powerful in order for the moon presence to consume their essence and gain "power"?
That's why Gherman gets so pissed when you abuse your power, because that means he'll get replaced.
They obviously are. That's why the wheelchair guy exists in one or not the other, and why beasts and messengers and dolls and shit exist in one but not the other.
Yeah I thought so too, but then I actually looked at Gherman and realized. Who the fuck is that lol.
I guess the rest of the game after the first scene isn't real. You imagine the beasts, the messengers, you create Gherman based on the wheelchair guy, and you keep imagining paleblood because that's the condition you have. Everything else is your imagination. That's why you have amnesia (even though you remembered your backstory and name before the transfusion) and how you made it isn't Yharnam in the first place.
Yharnam is actually just a very reputable healing city with weird styles.
Yeah, this is definitely all a dream.
There can be lore inside the dream as well!I think it's really, really silly to say the whole game is a fever induced nightmare, and trying to boil the game down to a basic level of "is a dream, is not a dream" isn't really good conversation or lore building.
It doens't even fit within the games lore either. The ending when you wake up from "the dream" is clearly just an ending where the night has passed and the cycle continues with you knowing nothing, which is clear from Micolash when you kill him that if you "wake up" from the dream you forget everything.
You are even told from the "you may think it all a mere bad dream", emphasis being on the "may".
Listen to him when he is sleeping sometimes. He really is not happy with his situation and cries out about it in the last one.
Listen to him when he is sleeping sometimes. He really is not happy with his situation and cries out about it in the last one.
There can be lore inside the dream as well!
And where who do you think Wheelchair is then?
Why aren't you dead then too? I mean I see what you're saying, but the first intro video seems to be completely disconnected from everything else in the game (Paleblood? Wheelchair? You remember you past?) and it ends with the nightmare line.Probably fucking dead from the bitch who took over the clinic.
Do you have any videos or can you paraphrase some of what he says?
The blood/hunt is part of the dream, right? Or does he mention the hunt in the first cutscene?Its not "all of dream", if it was, then whats the point of the blood/hunt?
The point is that the blood was found to be able to contact the Great Ones, hence this whole situation arising and beasts forming leading to The Great Ones harvesting hunters, etc, etc.
It's all super complicated and I really can't wait till some lore master sums it all up in one big video ala "The Sopranos: Definitive Ending Explanation".
The blood/hunt is part of the dream, right? Or does he mention the hunt in the first cutscene?
Also, other random questions.
Who is Kos (or some say Kosm?)
Is the moon presence the same as Oedon? Edit: I guess not since it has a form.
Hmm that makes sense too. The only reason I'd think he's actually formless is because apparently blood is his essence, and it says that he is formless, not that the church thinks he is formless if that makes sense.I think Oedon is only formless because they people only heard from it rather than saw it. So it was formless. I can't remember the item or rune description but it led me to think that Oedon wasn't a formless ghost thing but reather a Great One that just communicated with the Church (probably telepathically? because aliens).
Who is Kos (or some say Kosm?)
Assuming you are right, and the two are distinct, you don't know what exists in the real world. You are there for all of 30 seconds before getting infused.They obviously are. That's why the wheelchair guy exists in one or not the other, and why beasts and messengers and dolls and shit exist in one but not the other.
The blood/hunt is part of the dream, right? Or does he mention the hunt in the first cutscene?
Also, other random questions.
Who is Kos (or some say Kosm?)
Is the moon presence the same as Oedon? Edit: I guess not since it has a form.
The second and third endings are you still being asleep. It kind of fits in with the theme of losing control to beasthood, you've completely descended into madness and became a monster, with no hope of ever waking up. The first ending is the one where you wake up. Does the game ever call this the bad ending? You create everything else in your head.Assuming you are right, and the two are distinct, you don't know what exists in the real world. You are there for all of 30 seconds before getting infused.
Presumably, you get infused with blood, which lets you begin to see things connected to the source of that blood: the Old Ones.
The opening of the game is you signing a contract, and toward the end you break the contract. The hunter's contract. Why would you be signing a hunter's contract in the real world if there's nothing to hunt?
It doesn't make sense that the Old Workshop and The Hunter's Dream are the same location yet both in a dream world. There is no reason our character would have two separate fake facilities to find. It's clearly intended to demonstrate that the area has a "dream" existence within The Hunter's Dream, and then a secondary existence that is unclear.
There are three endings to choose from:
Bad Ending: you wake up and everything is cool. If this is all really just a dream, why is this the bad ending? That should be the good ending - the nightmare is eliminated, and you get back to living. Except the dream world exists independently of yourself, because it shows the doll saying "May you find your worth in the waking world". Your perspective is entirely incoherent based on this ending's existence alone. She is standing over your grave, because you are dream-dead (more on this later). You are not dreaming, or (more likely in my opinion), you are not the source of The Hunter's Dream.
Good Ending: you beat Gehrman and take his place. I don't see this as being significant for the purposes of our discussion.
True Ending: you become an Old One. Why is the True Ending about you becoming a creature in your dream and being trapped in it forever? That's ridiculous. Furthermore, the True Ending has no component about waking up, or even being in a dream state, which one might suppose if one were getting the True Ending.
Here is what I think:
At the beginning, you sign the hunter contract. You are a dream hunter, and you simply cease to exist in the "real" world. The real world is very much like Yharnam, but it is the world that the inhabitants of Yharnam share with you to some degree. You exist on a different plane from them, yet still interact with them. You can also travel between dreams, which is why you can enter The Hunter's Dream. Dying is no longer death for you, because you are an immortal dream figment now. However, that is all you are now - your true body is a figment. You are taken away by the Messengers at the start of the game, and placed in The Hunter's Dream.
The Old Ones are real, but they exist on a separate plane of existence from the waking world. However, the Old Ones can still interact with the waking world. They can impregnate normal women, they can crush bodies, and their blood, which you are presumably infused with at the start of the game, is a very real thing people drink and are addicted to. By signing the contract, you become more like the Old Ones. You now exist on a separate-yet-interactive plane from the waking world.
This also helps explain why Eileen is also aware of The Hunter's Dream. She was given an injection as well, but decided to abandon that dream to solely exists in the one you do (or maybe she has other planes she visits - we don't know). Eileen comments a lot on whether other hunters can handle their job, and she claims to kill hunters that go insane. Living in the dream world takes a significant toll on your sanity. It is hard to maintain yourself, especially as you gain insight.
If you are a normal person, you only see what happens in Yharnam in a way your normal, mortal mind can comprehend. Werewolves, and such. Do not forget that the villagers in Central Yharnam are burning a werewolf. I take it that those villagers exist in the real world, and think they actually killed a werewolf. However, they do not see many other supernatural phenomena, such as the Old Ones or the orange moon. There is a veil, kept by Rom, that keeps the plane of the Old Ones separated from ours. Killing Rom breaks that veil. More importantly, as a dream hunter, you can see into the plane of the Old Ones before Rom dies. This is part of your multi-plane existence.
I would write more, but I have to take off for now. At the very least, I hope my post helps you understand that your perspective is untenable.
It doens't even fit within the games lore either. The ending when you wake up from "the dream" is clearly just an ending where the night has passed and the cycle continues with you knowing nothing, which is clear from Micolash when you kill him that if you "wake up" from the dream you forget everything.
Why would they have to hide something that is already hidden from normal people in a dream world?
I dont think anything can be considered "clear" coming from Micolash, who you encounter in a dream (which is either a dream or a dream within a dream), he could be waking up from the "dream dream" into the dream Yharnam. Either way he's an immensely unrealiable witness.
I'm also not a fan of "it was all a dream", because it feels like an ultimately lazy framing device given the games lore.
Not really on board with Karsticles theory but thats easily enough explained by framing Insight as you becoming more like a Great One/getting deeper into the dream
I dont think anything can be considered "clear" coming from Micolash, who you encounter in a dream (which is either a dream or a dream within a dream), he could be waking up from the "dream dream" into the dream Yharnam. Either way he's an immensely unrealiable witness.
I'm also not a fan of "it was all a dream", because it feels like an ultimately lazy framing device given the games lore.
Oh yeah, definitely. Dream=Realm. Hunter's Dream is moon presence's realm, but I don't know who's realm "the nightmare" is. Everyone's?Well, I don't think the "dreams" and "nightmares" are even dreams.
To me, the dream worlds are simply The Great One's dimensions where they inhabit. It's why that giant brain is living in the nightmare, or why Moon Presence shows up in the Hunters Dream.
It's why Rom's level is so similar in color and atmosphere as the Hunters Dream. Rom's area was a dimensinal like between the human realm and The Great One's to keep TGO's hidden from humans.
Well, I don't think the "dreams" and "nightmares" are even dreams.
To me, the dream worlds are simply The Great One's dimensions where they inhabit. It's why that giant brain is living in the nightmare, or why Moon Presence shows up in the Hunters Dream.
It's why Rom's level is so similar in color and atmosphere as the Hunters Dream. Rom's area was a dimensinal like between the human realm and The Great One's to keep TGO's hidden from humans.
Assuming you are right, and the two are distinct, you don't know what exists in the real world. You are there for all of 30 seconds before getting infused.
Presumably, you get infused with blood, which lets you begin to see things connected to the source of that blood: the Old Ones.
The opening of the game is you signing a contract, and toward the end you break the contract. The hunter's contract. Why would you be signing a hunter's contract in the real world if there's nothing to hunt?
^ yeah, it doesn't actually change anything if most of the game is just a dream lol. I mean, none of this is real anyway.
It also annoys me that the official Bloodborne wiki has Rom listed as one of the Old Ones, even though he drops Kin Coldblood which means he's kin of the Old Ones, not one himself. He was some dude who was ascended into spider hood, as Micolash says.
Like what paleblood is? I have no idea what it is lol, and apparently nobody else does. Apparently it's needed to transcend the hunt according to a note you find. The way he says it makes it sound like either you have it (disease?) or you want it.Can summon briefly summarize paleblood(s)?
Like what paleblood is? I have no idea what it is lol, and apparently nobody else does. Apparently it's needed to transcend the hunt according to a note you find. The way he says it makes it sound like either you have it (disease?) or you want it.
Actually, it's mentioned in association with the underground people as well, and might be referring to the moon. So "seek the moon to transcend the hunt".
There is reference to the red moon being a "paleblood" moon. It could be that the great ones are paleblood? Seek paleblood to transcend the hunt, seek the great ones to transcend the hunt. Plaeblood moon, The One Reborn and the Moon Presence both seemingly come from the plaeblood moon.
Ooh that makes sense. But then what's paleblood lolI haven't seen this suggested so i will throw it out there. Perhaps Laurence is the guy in the wheelchair at the beginning of the game and you are his experiment with paleblood.
I haven't seen this suggested so i will throw it out there. Perhaps Laurence is the guy in the wheelchair at the beginning of the game and you are his experiment with paleblood.
Ooh that makes sense. But then what's paleblood lol
Isnt Laurence the skull in the altar that Amelia is praying on?
I thought that was some sort of "holy medium" that was found in the labyrinth under Yharnam. The opening cutscene (if you leave the game at the start screen for a bit) to the game shows someone finding that skull in what looks like a chalice type area.
If would make more sense for it to have some other relation to the flashback though.
I don't mean a literal dream in my post so much as a dimension connecting the real world to the Old Ones. It has its origins in dreams, but does not behave like a dream.The second and third endings are you still being asleep. It kind of fits in with the theme of losing control to beasthood, you've completely descended into madness and became a monster, with no hope of ever waking up. The first ending is the one where you wake up. Does the game ever call this the bad ending? You create everything else in your head.
That's why you go to Yharnam in the first place, you're really sick and it's known for its medicine. You take loose associations of things you see and hear and fear and make "Yharnam", where the events of the game take place.
And for what it's worth, not all hunters dream in the first place, so how could they be semi-dream beings?
The veil might keep hunters from seeing things as well. That is why insight is necessary.If this were true then I just don't understand the significance of a veil that hides monsters in a dream world that only bad-ass hunters would be able to see in the first place.
I thought the veil existed to hide the fact that their are these great ones harvesting and manipulating us for power/resource/personal pleasure/whatever.
Why would they have to hide something that is already hidden from normal people in a dream world?
Oh, I totally agree on the role of insight.I dont think anything can be considered "clear" coming from Micolash, who you encounter in a dream (which is either a dream or a dream within a dream), he could be waking up from the "dream dream" into the dream Yharnam. Either way he's an immensely unrealiable witness.
I'm also not a fan of "it was all a dream", because it feels like an ultimately lazy framing device given the games lore.
Not really on board with Karsticles theory but thats easily enough explained by framing Insight as you becoming more like a Great One/getting deeper into the dream
I agree that they aren't "dreams" in the typical sense. I agree with what you say here.Well, I don't think the "dreams" and "nightmares" are even dreams.
To me, the dream worlds are simply The Great One's dimensions where they inhabit. It's why that giant brain is living in the nightmare, or why Moon Presence shows up in the Hunters Dream.
It's why Rom's level is so similar in color and atmosphere as the Hunters Dream. Rom's area was a dimensinal like between the human realm and The Great One's to keep TGO's hidden from humans.