I think this is actually a pretty good explanation. We know what the HoH do so perhaps Eileen came across the previous one and took up the mantle. This would contradict her contract with the dream so she was "let go".
Djura after the events of Old Yharnam came to see the beasts as people and so wasnt fit to carry on with the dream or decided to never return again, effectively ending his contract.
One thing thats always had me intrigued is Gascoigne's line in the middle of his boss fight. "Oh, whats that smell? The sweet blood, oh it sings to me, it's enough to make a man sick". Ive always found it weird how Gascoigne specifically calls it the sweet blood when he smells you. We know that the player character smells of the moon, could what Father G be smelling on you be paleblood? How does he know the smell? Had Gascoigne dreamed at one point as well?
I think it's just a general "blood is so sweet, I'm super crazy" thing, I never took it to mean anything particular to us.
I think I mentioned this earlier in the thread, but it's also entirely possible that Gerhman didn't literally mean you'd forget your time in the hunt, but that he meant you'd sever your ties to the dream. "Forget the dream" as in "you'll no longer be bound to come back here anymore".
That's definitely possible, good point, I'd like to see someone do a more literal translation of that line in Japanese to see how it goes.
Then again, Micolash mentioning that he'll forget stuff after leaving the Nightmare of Mensis does indicate that some kind of memory loss may occur when severing the ties one has to a dream/nightmare. But then Eileen and Djura indicate otherwise, which brings me back to the Hunter's Dream possibly being a bit different, or at least different in the way you get there. Who knows, there are a lot of possibilities here, I kinda wanna dive back into reading all the item descriptions.
This game, man, I know so many of them by heart it's insane. I love Dark Souls' story a lot as well, but I don't think I can recall as many item descriptions as I can in Bloodborne.
Another thing that I should add about the whole dying and forgetting your memories, this can also be used to somewhat give a weak explanation as to why Gehrman doesn't really die if you attack him, but instead just "poofs". Maybe the Moon Presence's influence is what protects him so he doesn't die and can stay there doing his job, or whatever. Basically, *insert plot armor here* exactly so that you can't say something like "if he hosts the dream like Micolash did and wants so much to be free, why doesn't he just kill himself?"
I think there may be something to the idea that they only forget the stuff about the cosmos and Great Ones. Makes sense when you consider that the one who's running things in the Hunter's Dream is the Moon Presence, who probably doesn't want you or anyone else aware of her and other Great Ones.
Yeah, makes a lot of sense. But if that's the case, I wish it was worded a bit better. Though I should say that I can't quite see how you can make it sound as poetic while being more direct. Maybe just changing "forget the dream" with "forget the nightmare"? That would be more than enough to convince me, imo.
With regard to the Micolash and Player Hunter examples, they both exited the dream by being killed.
That's not necessarily the case with Djura and Eileen.
Sure, but it seems to be a really well accepted theory, and I have to admit that it does have some very good points going for it.
It also applies to finding out that the Healing Blood is actually a very bad thing to consume and was what was causing a lot of the beasts, thus the player losing his memories means he can't spread the knowledge needed to prevent another hunt.
Good point.
Though I could argue that Djura already does this, it doesn't seem to be that big of an issue.