Dreams-Visions
Member
Borderlands 2 becomes a problem when you dream about finding Legendary weapons. That's all I have to say about that...
it's random. basically, they all have different stats that "equal" the same monetary value. if you want higher capacity, you're exchanging that stat for recharge delay. If you want faster recharge (my preference), you sacrifice the amount of shielding. There is no "better" or "worse" version of level 50 shields; only different capacity/delay/damage options, of which your preferred combo of stats will vary based on your play style and class.
My opinion on Bees: fact - the Bee is worthless for the duration of time that it's not at 100%, period. The amp damage is a function of having 100% shields, so recharge delay should be the priority on Bees. As such, a Bee with a 2-3 second recharge delay is the only kind of Bee that makes sense. If you want high capacity, a different shield entirely makes more sense. I've seen 30k shield Bees with 6.5 second recharge delays and I'm like, "why would anyone want that shit?" It runs counter to the purpose of the shield.
Randy Pitchford talked about nerfing it, so you might want to get one before you can't anymore. Plus they're going to raise the level cap soon so it won't be as OP then as it seems now.
I got this Bee today
but I've seen screens of better versions with greater stats (notably in the shield capacity). Is it completely random or does the quality of the item increase if you farm it in co-op as opposed to solo?
Another random thought that crossed my mind about all the side quests that were left for PT2.5. Does it make sense to complete them but not turn them in and wait for the level cap increase? That way, when they do increase the cap, you can actually get the xp towards level 51. Obviously you turn inthe quests for which you want the reward, but I reckon there will be at least 50-70 other quests left over which can give you a million xp if you turn them in afterwards. That's quite a lot.
it's random. basically, they all have different stats that "equal" the same monetary value. if you want higher capacity, you're exchanging that stat for recharge delay. If you want faster recharge (my preference), you sacrifice the amount of shielding. There is no "better" or "worse" version of level 50 shields; only different capacity/delay/damage options, of which your preferred combo of stats will vary based on your play style and class.
My opinion on Bees: fact - the Bee is worthless for the duration of time that it's not at 100%, period. The amp damage is a function of having 100% shields, so recharge delay should be the priority on Bees. As such, a Bee with a 2-3 second recharge delay is the only kind of Bee that makes sense. If you want high capacity, a different shield entirely makes more sense. I've seen 30k shield Bees with 6.5 second recharge delays and I'm like, "why would anyone want that shit?" It runs counter to the purpose of the shield.