Bee + Conference call. GG.
Fire baby maker or fire tediore smg + bee = even faster than CC. If your able to get an e-tech fire tedi and a tediore clip size relic he'll die in 3 or seconds.
Bee + Conference call. GG.
What's the best time to go to the DLC zones ? after PT1, PT2 ? My Siren is currently 25.
It felt like I could get away with it in Normal Mode but in TVHM it feels like I will always need to DoT everything I come across to stand a chance.
Maybe someone can explain the Guzerker for me. I've played all of the classes, I've cleared the normal playthrough with every class--including Mechromancer--but Commando. I've cleared True Vault Hunter Mode and gotten to playthrough 2.5 with my Siren. The Gunzerker was the first class I made but I abandoned it almost as soon as I hit TVHM. I mained the first Borderlands as Brick and thought Salvador would be the best character along those lines to play as in Borderlands 2.
Most of my skill points are invested in the Rampage tree, with a few in Brawn. The end goal is something like this...
Rampage:
Filled to the Brim 5/5
Last Longer 5/5
I'm Ready Already 5/5
Yipee Ki Yay 5/5
Get Some 5/5
Keep Firing 1/1
Brawn:
Hard to Kill 5/5
I'm the Juggernaut 5/5
Ain't Got Time to Bleed 5/5
Just Got Real 4/5
I don't have Keep Firing, Ain't Got Time to Bleed or Just Got Real yet. My experience playing as Salvador can best be described as being in a perpetual state of Second Wind and not always coming out of it. Gunzerking isn't the same as Brick's Berzerk, it isn't quite the oh-shit-I'm-dying-now-I'm-not button. You get the initial health boost when Gunzerking is triggered but without Ain't Got Time to Bleed the health regenration isn't quite there to soak up a lot of damage. With Brick's Berzerk I felt unstoppable.
I find with the Gunzerker my choice of weapons is limited to weapons with close proximity/high damage and high fire-rate/midrange weapons, so shotguns, machines pistols, smgs and a some varieties of assault rifles. All preferably with decent reload speeds. Rocket launchers aren't always practical (too long to reload, burns Gunzerking time) and sniper rifles (output is too low, even Vladovs) are a no-go. Because of these weapon restrictions you kind of have to be in the thick of a fight.
I've learned to trigger the Gunzerkering before I reach a danger zone in terms of shields and health but even then that's only getting me so far. I find Gunzerking is kind of frustrating because it's kind of limited by your arsenal. All of the other characters abilities are external to them. Axton and Gaige spawn something that damages enemies and draws agro. Maya can stop an enemy in its tracks, multiple enemies depending on your skills. Zero can briefly shift enemy attention away to evade or gain a better position.
In a weird way, Zero's Bloodshed tree feels more like Bricks Brawler tree.
Round 5 of the Hyperion Circle of Slaughter is about to cause a broken controller (and possibly, with it, wall). I don't suppose anyone with a level 33+ (360) character would mind providing a chap with a helping hand? T'would be greatly appreciated!
So now that the DLC has been out for a bit, is there a general running time on it?
From skimming thru it looks like it has a ridiculous boss (or two) but lets not count that as part of the time, we can count getting up to him, but not the struggles beating him
2-5 hours?
5-10?
5-6 hours
Doing everything in the DLC (outside of the raid bosses) took me about 6-7 hours.
Around 3 hours to do the main questline, ignoring sidequests.So now that the DLC has been out for a bit, is there a general running time on it?
From skimming thru it looks like it has a ridiculous boss (or two) but lets not count that as part of the time, we can count getting up to him, but not the struggles beating him
2-5 hours?
5-10?
I am trying to get the hellfire smg. Where does it actually drop? On gearbox forum they say warrior drops it and someone in frostburn.
Going on 95 hours, haven't seen a single Orange.
1 E-tech SMG, though, about 50 hours ago.
They did something to pc version, fps going all over the place at times when it was very steady before patch.
They did something to pc version, fps going all over the place at times when it was very steady before patch.
I have an annoying request (because i could find my own answer if i took enough time)
Does anyone have that list handy of quests to skip in PT2?
I just started it up and want to save the good stuff til "2.5"
* EDIT *
I have an annoying request (because i could find my own answer if i took enough time)
Does anyone have that list handy of quests to skip in PT2?
I just started it up and want to save the good stuff til "2.5"
Not sure how people have such bad luck when farming. Me and a friend farmed the Warrior for about an hour and ended up with at least 15 Legendary items with at least five of those being the Conference call. On the other hand we farmed Saturn for about 40 mins and got nothing.
stuff
Going on 95 hours, haven't seen a single Orange.
1 E-tech SMG, though, about 50 hours ago.
The loot in this game is so inconsistent, I've beaten the warrior at least 5 or 6 times with 3 other people and not one single legendary has dropped. I think we got maybe 3 or 4 purples at most. So frustrating.
Is this game inordinately difficult with 3 people or is it just me and my friends? Part of it could be we're unlucky and not getting good loot, but it definitely seems much much harder and more frustrating than the last game.
Is this game inordinately difficult with 3 people or is it just me and my friends? Part of it could be we're unlucky and not getting good loot, but it definitely seems much much harder and more frustrating than the last game.
The design of this particular DLC makes me wonder if Gearbox has MMO aspirations. That's the only plausible explanation for some of the design choices like the way access to the raidbosses is restricted to once a day. Plus the complete disregard given to singleplayer balance as far as those raidbosses (there's nothing to get second wind off of, besides the 4 loaders, which take 10x longer to kill than Terra, it feels like).Finished the DLC main quest line in only 2-3 hours. Probably tack on another 1-2 hours to finish all the side quests. Content wise, while short, what's there is quality. The characters are fun and I like the new locations and vehicle.
In terms of expanding game/endgame, the DLC is a huge miss. No level cap increase, no bonus skill points, no real incentive beyond playing through the main story. The MMO styled daily lock on raid bosses is silly considering the low payout and the mediocre rewards. Either players will not put in the two week effort to buy 1 item legit, change the system clock to farm multiple times, or just hack themselves infinite seraph crystals.
As it stands, it's a fun 3 hour romp, but ultimately not worth $10 and a slow start for the season pass.
The design of this particular DLC makes me wonder if Gearbox has MMO aspirations. That's the only plausible explanation for some of the design choices like the way access to the raidbosses is restricted to once a day. Plus the complete disregard given to singleplayer balance as far as those raidbosses (there's nothing to get second wind off of, besides the 4 loaders, which take 10x longer to kill than Terra, it feels like).
Anyways, minor tip for those trying to kill Hyperius -- Moxxi's Bad Touch (corrosive elemental and healing bullets). Getting to the second part of the fight isn't too problematic now since I can keep myself topped off with Moxxi's gun. After that though, it's a mess of rockets and non-stop novas and stomping. Playing as Siren. Also, Leech grenades can be useful (Warrior drops these, including corrosive ones).
Also, my framerates have been disastrous since the update. I'm constantly dipping down to the 30fps range (how do console people tolerate this?), and the resulting input lag is awful.
Almost done with first play through with Gaige. 150 Anarchy plus ricocheting bullets, plus bee shield plus Slappy's Striker? Fucking hell man. I have that talent to let the bot last a lil longer with each kill and he has this clap of death (fucking powerful as fuck). I'm a goddamn killing machine.
The design of this particular DLC makes me wonder if Gearbox has MMO aspirations. That's the only plausible explanation for some of the design choices like the way access to the raidbosses is restricted to once a day. Plus the complete disregard given to singleplayer balance as far as those raidbosses (there's nothing to get second wind off of, besides the 4 loaders, which take 10x longer to kill than Terra, it feels like).
Anyways, minor tip for those trying to kill Hyperius -- Moxxi's Bad Touch (corrosive elemental and healing bullets). Getting to the second part of the fight isn't too problematic now since I can keep myself topped off with Moxxi's gun. After that though, it's a mess of rockets and non-stop novas and stomping. Playing as Siren. Also, Leech grenades can be useful (Warrior drops these, including corrosive ones).
Also, my framerates have been disastrous since the update. I'm constantly dipping down to the 30fps range (how do console people tolerate this?), and the resulting input lag is awful.
They did something to pc version, fps going all over the place at times when it was very steady before patch.
I knew i was not imaginating things my FPS drop a lot now since new patch !
Anyone know what's going on with this ?
I noticed the same thing, some boss fights and just certain areas just chug, where before they were smooth as butter.
i7 - 3770k
680 GTX
only 150 Anarchy? Bah noob. 400 stacks is where it's at.