Danne-Danger
Member
For the operative, he needs some kind of buff. Spotting mines is a good ability but it's not enough on its own. Maybe give him the speed boost or something, though I don't think that'd be enough. Disguise is pretty much useless in comp, as are most of his perks. The other classes just add so much more to the team, he can't compete as it is.divisionbyzorro said:So two questions for those interested in competitive play:
- What needs to be done to make the Operative useful outside of hacking objectives?
- What needs to be done to make Heavies actually useful? Is it just more health, or do the heavy weapons need a buff, or what?
As for the heavy, I think they should just buff his health A LOT (on PC), like double it up or something. Since no one is even using mediums buffing heavies seems to be the way to go, they can't have movement so give them health. Having the two extremes could make matches more interesting.
I'm also in the camp that wants more recoil on the SMGs (and less spread), or really on all the guns, more like the way CS handles it. Spray control > bullet hose, both for fun (for me!) and skill ceiling. That'd probably make ARs a bit more viable, which would make heavies better. I mean at the very least you'd probably want to have one walking with the hostage/bot.