speculawyer
Member
Wow . . . uh, COD:Ghosts is already discounted down to $55.99 on Amazon.
Call of Duty: Ghosts - Xbox 360
$55.99
That was quick.
Call of Duty: Ghosts - Xbox 360
$55.99
That was quick.
Sure, it is a trivial amount . . . but on the day after release for a COD title?A whole four dollars.
http://www.youtube.com/watch?v=5E82ZkHTiVU
Hey guys we have no time but we need to throw together an ending!
PS3 users,
Not sure if someone already posted this, but if you're having a really hard time stomaching the visuals at 1080p, set your PS3 down to displaying at 720p and it'll look a lot better. Gets rid of the grainy look enough to not look horrible.
It's kinda the same thing that happened with Crysis 2 way back when. Way easier on the eyes at 720p.
Some of the playlists on the PC version are pretty much dead, very worrying numbers:If you put the steam graphs together you can see a steep and steady decline through out the franchise on the PC.
Yeah, I brought my copy to a friends house whose TV can only display at 720p and the difference was pretty surprising. Tried it on my TV when I got home and fuck, way better looking now.No wonder it hasn't bothered me as much. I'm playing on a 720 TV.
people are crying because a scene of zero importance in the prologue reused stuff from MW2's ending.I tried to make a thread but it got locked, can someone explain what happened here?
They appear to be reusing animation and framing data from MW2I tried to make a thread but it got locked, can someone explain what happened here?
...in a franchise that's obsessed with throwbacks to previous games, no less. Price, Reznov, etc. The entire concept of this game is a throwback! (To the character Ghost from MW2, for those that forgot.)people are crying because a scene of zero importance in the prologue reused stuff from MW2's ending.
There are also alot of moments in the campaign that play off the past games then take a twist....in a franchise that's obsessed with throwbacks to previous games, no less. Price, Reznov, etc. The entire concept of this game is a throwback! (To the character Ghost from MW2, for those that forgot.)
There's a lot to hate in this game, that cutscene is not one of those things.
Some of the playlists on the PC version are pretty much dead, very worrying numbers:
http://steamgraph.net/index.php?act...70q202990&from=1351728000000&to=1383696000000
Reddit said:Wow... Just a giant wave of people suddenly asking this question out of nowhere...
You DON'T get any squad points per game
You get 2 squad points per Rank.
You get 1 squad point per completion of a field order. (So that blue briefcase you occasionally pick up? Yeah, do what it says. 1 squad point, extra 200xp, and a care package)
And finally, the best way to get squad points, Operations. These change every 2 weeks. Each challenge gives you 1 or more (it'll say what the number of squad points you'll get is).
If you finish 5 Operations in those 2 weeks, you get an extra 4.
If you only finish 4, you get 3 squad points.
3 --> 2
2 --> 1
Hope I helped .
MSBS is great so far, if you haven't already, check out the focus perk, makes a world of difference.Me too, actually I'm using it with red dot and single fire and crushing people. I didn't like holo as it shakes too much imo.
For those that are confused on Squad Point acquisition:
MSBS is great so far, if you haven't already, check out the focus perk, makes a world of difference.
Also, from Reddit, cool info about SAT-COMS:
SAT-COM:
If one is placed, it will only show enemies in the player's and allies' lines of sight.
If two are placed, they sweep the entire map to reveal enemies, like the UAV of previous games.
If three are placed, the map sweep will have an increased frequency, also similar to previous titles when multiple UAVs were active. Enemy outlines will also be visible through walls.
If four are placed, the map sweep will retain its increased frequency as well as show the direction enemies are facing, like the Advanced UAV or effect of having three UAVs active simultaneously in Call of Duty: Modern Warfare 3.
Wow . . . uh, COD:Ghosts is already discounted down to $55.99 on Amazon.
Call of Duty: Ghosts - Xbox 360
$55.99
That was quick.
Yeah, I brought my copy to a friends house whose TV can only display at 720p and the difference was pretty surprising. Tried it on my TV when I got home and fuck, way better looking now.
Highly recommend every PS3 user tries it.
I poped in here to see if I could get a story synopsis, because I heard it has some overtly racist undertones, glad I did, that OP was brilliant.
Well, I rented it out for shits and giggles but I gotta say I have to commend them for that ballsy ending.
I totally didn't see that coming.
Did you miss the $45 price on eBay earlier today?
Some of the playlists on the PC version are pretty much dead, very worrying numbers:
http://steamgraph.net/index.php?act...70q202990&from=1351728000000&to=1383696000000
That ending... crazy.
Other than PC performance issues, I thought the campaign was great and that the story was more cohesive than most military shooters nowadays. As usual, COD campaigns are fast, intense, and over quickly. Ghosts is no different of course. They never let you hang around for more than a few seconds without being like "You need to move, what are you doing! The world will explode if we don't move to the next checkpoint!" Which is fine with me. Better that than lingering in one area for too long. Basically, if you liked the past campaigns, there is no reason you won't like this one.
The tank section was fun but what was going on with the weight of it? Felt like I was driving around a jeep or something, not an Abrams.
Ultimately the conclusion was cool, theAlso, I wish they would have used the dog more often than they did, he was their best character, although I didn't think the characters were as bad as some were saying.space battle was something new that I enjoyed for a bit. It finished before it overstayed it's welcome, like I thought the underwater level did. But I thought the lore and everything around the game was good, I just wish they would have fleshed it out more. I'd love to see Ghosts 2 spend like 3 years in development in order to really work on it and see what IW can come up with. The after credits scene was crazy. Totally unpredictable, and I liked the way they did it, It actually made me look forward to the next Ghosts.
Not feeling the mulitplayer though. I guess I've had my fill of COD online, because this just didn't get me going at all. I'll stick with BF4/Killzone this year.
Stay away from the PS3 version, the blurry vaseline vision is on par with the original black Ops. Wait it out for the PS4 or xbone versions if you can.
Or go for the Wii U version, definitely the best looking from apart from the PS4 version.
This is the sentiment I feel. It's a new game that feels familiar , yet different. I felt better about the mp last night than I did the first night. It takes some adjustment, but it's growing on me. The maps are the weakest part sadly but it's possible they will end up working out. Dedicated servers will come eventually. If they don't after they were promised, there will surely be a shit storm of Internet rage and they might lose a big portion of their audience.(To be fair a lot of people complain about the multiplayer whenever there's a new COD.)