AgentOtaku said:
I've always loved the Ending theme, personally...
http://www.youtube.com/watch?v=7laVyX5sz0I
AgentOtaku said:
AgentOtaku said:
CcrooK said:I give you the more far superior version. With an added bonus.
http://www.youtube.com/watch?v=xpolz4V2Ez4
Salz01 said:They had a concert?! Holy crap.
canova said:damn looking at all the hype, looks like we got new king in the action genre. who the hell needs that Capcom franchise
CcrooK said:I give you the more far superior version. With an added bonus.
http://www.youtube.com/watch?v=xpolz4V2Ez4
That's what I've been saying since the Wii was announced. Everyone wanted Zelda with 1:1 motion control sword action but I can't imagine it being enjoyable to use for such a long game. I guess we'll find out when the new Zelda hits. :\Yeah, that would rock in a 20 hour game.
andymcc said:at less than 30fps, it's not going to be the king of action. sorry.
CcrooK said:Godhand already took that spot.
Genesis Knight said:IT'S HARD! IT'S HARD! IT'S HARD! IT'S HARD! IT'S HARD! BUT FAIR! BUT FAIR! BUT FAIR! BUT FAIR! BUT FAIR!
:lol :lol :lolGenesis Knight said:IT'S HARD! IT'S HARD! IT'S HARD! IT'S HARD! IT'S HARD! BUT FAIR! BUT FAIR! BUT FAIR! BUT FAIR! BUT FAIR!
Genesis Knight said:IT'S HARD! IT'S HARD! IT'S HARD! IT'S HARD! IT'S HARD! BUT FAIR! BUT FAIR! BUT FAIR! BUT FAIR! BUT FAIR!
Now I want Godhand 2...Ferrio said:
andymcc said:at less than 30fps, it's not going to be the king of action. sorry.
they're not simply statistics or minutia, the frame rate has a huge effect on the experience of the game. I couldn't stand SOTC due to its ungodly frame rate.canova said:is that what really matter to you fps, pixels, etc?
canova said:is that what really matter to you fps, pixels, etc?
DSmalls84 said:To bad there is no Move support for this game. The idea of using the Move controller as a whip sounds like it could be pretty fun.
Nelo Ice said:fyi for anyone looking to order this off amazon they took down the $20 promo credit no idea if its coming back
though if u already preordered while it was still there then u should be good to go
Any idea when the XBL demo is coming out? Why does it seem so many demos are going to PSN now?CaptYamato said:PSN tonight
it only does everythingDarkmakaimura said:Why does it seem so many demos are going to PSN now?
Teknoman said:Hey brandon, either its just me, or the images for your video links in the OP have been removed.
Nelo Ice said:fyi for anyone looking to order this off amazon they took down the $20 promo credit no idea if its coming back
though if u already preordered while it was still there then u should be good to go
Let's be fair here, the framerate in this game is in no way comparable to Shadow of the Colossus. Go watch the high quality HD vids hosted on Gamersyde. It looks very nice in motion and is much smoother than SOTC.polyh3dron said:they're not simply statistics or minutia, the frame rate has a huge effect on the experience of the game. I couldn't stand SOTC due to its ungodly frame rate.
Nelo Ice said:fyi for anyone looking to order this off amazon they took down the $20 promo credit no idea if its coming back
though if u already preordered while it was still there then u should be good to go
good thing I got my order in last night..Nelo Ice said:fyi for anyone looking to order this off amazon they took down the $20 promo credit no idea if its coming back
though if u already preordered while it was still there then u should be good to go
High five bro*polyh3dron said:good thing I got my order in last night..
yessssssssss
Nelo Ice said:fyi for anyone looking to order this off amazon they took down the $20 promo credit no idea if its coming back
though if u already preordered while it was still there then u should be good to go
Great replayability.
hey_it's_that_dog said:Don't be obtuse. Action games depend on how they feel and how they feel depends, in part, on frame rate.
When you say "king of action" are you not talking about action games like DMC, Bayonetta, Ninja Gaiden and God of War?
rvy said:Whatsho mean? Unlockables? Classic Castlevania costumes for Gabriel? Please?
This does not look good in most games.. Generally smooth is 24 fps. At least, thats what an entire industry thinks.
Nelo Ice said:fyi for anyone looking to order this off amazon they took down the $20 promo credit no idea if its coming back
though if u already preordered while it was still there then u should be good to go
FreedomFrisbee said:How they feel depends on how things move, mostly. As I've said, it is very possible for framerate to have no bearing on actual gameplay. As long as everything looks smooth (as many undoubtedly felt this game was until someone came up with statistics) the framerate doesn't matter. Generally smooth is 24 fps. At least, thats what an entire industry thinks.
Before I went over this whole concept of having visible frames be de-coupled from underlying process 'frames'. Having something be visibly 24 fps, but process things at 60 fps or some such. If a game does that, then anything over 24 fps becomes pure eye candy. Which is 1 frame every .04 seconds. Which is more than enough time for someone to react (human reaction time being .1 seconds to visual stimuli) or 'anticipate a pattern' (which is an odd argument to bring up because that just makes fps matter even less because it becomes muscle memory and not reaction to visual stimuli).
Do note that even though you're not seeing it at 60 fps, you won't somehow be impaired by latency (really, I don't even remember how latency came into this). Even then, the game's visuals can be adjusted to compensate for latency between the console and the screen. Rock Band and Guitar Hero do this. And outside of that, if you're TV is causing reaction time issues, there isn't a whole lot the game maker can do about that.
Now, if anyone is concerned about this, please let me know and I can make an interactive sample to demonstrate the de-coupling of framerate and processes. Please do remember that I have no real way of telling if a game is using this technique, I just know that it is a standard engine capability. There are several different ways to go about handling when to put things on screen, this technique among them.
So might I suggest PMing me if you have further concern, lest we mire a fairly nice thread.
FreedomFrisbee said:How they feel depends on how things move, mostly. As I've said, it is very possible for framerate to have no bearing on actual gameplay. As long as everything looks smooth (as many undoubtedly felt this game was until someone came up with statistics) the framerate doesn't matter.
Pretty please.rvy said:Whatsho mean? Unlockables? Classic Castlevania costumes for Gabriel? Please?
Hydrargyrus said:Please, don't read Meristation, independently of the scores, is pure shit...
DevilWillcry said:Lead SKU PS3 development prevails again. Everyone wins!