Earthstrike
Member
Gaborn said:
Interesting.
I like all the changes except for the things they did to happiness.
Essentially, when this game first released ICS (infinite city sprawl) was a huge problem. 2k tried to fix that by making cities have at least 3 tiles between them. Now their next fix is to make cities going happiness positive so incredibly production consuming and crippling the game will slow to a crawl. When you plant a new city, you immediately lose 4 happy faces. If you plant on a luxury resource you gain 1. Every pop increase is an angry face. I look at these changes and think "Wow, they just destroyed the game."
It's fairly frustrating because the solution is actually pretty simple. Players who plant cities crazily at the start of the game, should run the risk of losing those cities to enemies who are actually building militaries. Unfortunately the game is so retardedly defensive that that's pretty much impossible if you have even half a brain (on defense). However, the patches in this game are driven by the sp community, and that means they might actually have to program some aggressive a.i..
So essentially, golden ages seem to be pretty much out of the game (never makes sense to shoot for them), and you are now forced to a low number of cities.