ChemicalCutthroat
Member
Imo, VI ost is even better than IV. Best in the series. Brazil theme is godlike.
Yes.
Though Atomic Age Arabia is my current favorite. It is spectacular.
Imo, VI ost is even better than IV. Best in the series. Brazil theme is godlike.
Guessing you don't know much about continents. Europe, Asia and Africa are all continents yet are joined together
Can someone explain districts to me? How are they used and do they have their menu option?
How do you know how many turns remain to your city gain a new tile? Thanks.
Fucking China lol; they were cool and the second I built a wonder they go crazy. He stacked all his troops in my border and declared war. I won, but it was funny seeing him try to offer peace every other turn. RIP China.
I will stay in the menu forever.
tears
It doesn't seem like there is one. Nor what tile it's growing towards. With how basic that is I almost wonder if they want it that way, though I can't imagine why someone would think that. So hopefully that's added in the near future.
Fucking China lol; they were cool and the second I built a wonder they go crazy. He stacked all his troops in my border and declared war. I won, but it was funny seeing him try to offer peace every other turn. RIP China.
Aside from the civic card, what other ways can you increase influence to gain more envoys?
Can your cities fire on nearby enemies? A barbarian was razing my farms but I couldn't fire at him. Is it a tech or district upgrade or something?
Oh my god I can't decide if I want to get this or BF1. BF1 is probably the better bet since it's multiplayer-focused, but Civ looks great.
Can your cities fire on nearby enemies? A barbarian was razing my farms but I couldn't fire at him. Is it a tech or district upgrade or something?
Aside from the civic card, what other ways can you increase influence to gain more envoys?
Can your cities fire on nearby enemies? A barbarian was razing my farms but I couldn't fire at him. Is it a tech or district upgrade or something?
Completing city state quests grants it, I think.
Resources are in the "View Reports" at the top, but I don't know if there's another way to see it.Is there not a way to easily track how many bonus/strategic/luxury resources I have at any given time?
In Civ V all of this would appear in the tool bar at the top, but it seems that I now have to dig through a bunch of menus to find out how much of each resource I have.
Yes, it's in. I don't know the answer to your other question.1. Is there a hotseat mode?
Is there not a way to easily track how many bonus/strategic/luxury resources I have at any given time?
In Civ V all of this would appear in the tool bar at the top, but it seems that I now have to dig through a bunch of menus to find out how much of each resource I have.
About 7 hours in now, this game is amazing. While some people were afraid the game has been simplified based on the graphics it is actually the most in depth and complicated Civ game.
it's complex in a way that there's far less automatization. - i often played Civ V with workers set to automatic improvements (because if i wanted to play a game focussed on military conflict, i didn't wanna have to put up with the improvement micro-management as much) that's kinda gone. Blessing and a curse, imho.
it's complex in a way that there's far less automatization. - i often played Civ V with workers set to automatic improvements (because if i wanted to play a game focussed on military conflict, i didn't wanna have to put up with the improvement micro-management as much) that's kinda gone. Blessing and a curse, imho.
Firaxis need a spell checker.
In the tutorial Captial is spelt "Capitol" - which doesn't make sense for the context anyway when they then use "Capital" afterwards. Quite a few little errors like that around
I really like the worker changes. No longer just pumping out a ton and setting to automated. Make them when you need them and choose what you upgrade wisely cause of the limited uses. Cuts down on useless unit movement that gets kinda crazy late game in previous games.
It's nice that science and food have both been kinda nerfed from Civ 5. Other outputs are more valuable now for sure.
How do I promote a unit? I have a "unit available for promotion" notification relating to a slinger but can't figure out what to do.
Gold is still pretty OP though. It's essential for so much stuff you can do, there's very little reason not to try and maximize it over other outputs.
Gold is still pretty OP though. It's essential for so much stuff you can do, there's very little reason not to try and maximize it over other outputs.
My next game I'm going with Egypt for sure. Scythian are quite fun, but trade bonuses seal the deal. Gold can bypass production and culture quite easily, which makes trade/gold based Civs beasts. You also have so much flexibility you wouldn't otherwise.I'm trade routing with Egypt, my income is insane. I just buy stuff when I need it.
I love the snark in this comment.
My next game I'm going with Egypt for sure. Scythian are quite fun, but trade bonuses seal the deal. Gold can bypass production and culture quite easily, which makes trade/gold based Civs beasts. You also have so much flexibility you wouldn't otherwise.
So Firaxis actually delivered this time? Great, will buy when I have some money again.