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CNET hands on with the PS5 Pro

Katatonic

Member
PC is the clear path forward.

I don't really agree with you about amd "admitting defeat" vs nvidia. AMD is gonna compete hard at the performance levels that really matter. I don't think the 4090 is a practical or good option for most people. it's really a developer/creator card that rich enthusiasts are buying just to say they have the best. the fact that nvidia is clearly winning on the highest-end doesn't count for everything. Also Intel is making strides with their Arc series, and pricing aggressively for mainstream performance. so there really is more competition than you're describing.
For some of us, PC is in the rear view mirror with more and more console games now offering upgrades (automatically or patched / paid or free) to take advantage of the new hardware. Plus remakes like HZD which bring the experience up to par with more recent releases.

Competitors are free to step in any time. MS was never competition, even with their funds.
 

pasterpl

Member
I'll admit, I was a little surprised at first that the PS5 Pro demos I saw were all of established PS5 games, with no new and exciting content in sight. But that's part of the point of the Pro: It's a performance upgrade to the same platform, not a whole new console. That should be comforting to existing PS5 owners, because a lot of them probably don't need the upgrade.
This is quote from the article. So existing 60M PS5 owners should just accept shittier version of games, at play at lower res, less details, less or no RT, lower FPS…all good then. Funny how some people rationalise things.

Cerny said the process of porting over PC games is easier than it was on the PlayStation 4 Pro. He sees the PS5 Pro, much like the PS5 with its ultrafast onboard SSD, as leading the way for future gaming trends.
This is actually funny, how many games actually made use of this “magic PS5” SSD sauce?
 
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Heisenberg007

Gold Journalism
This is quite from the article. So existing 60M PS5 owners should just accept shittier version of games, at play at lower les, less details, less or no RT, lower FPS…all good then. Funny how some people rationalise things.
What a weird, forced argument.

No, they should expect base version res, details, and frame rates that's worth $399 - the price they paid for.

People buying the premium console for $699 will expect better res, details, and frames, worth $699 - the price they paid for.

You get what you pay for.

Or do you expect people buying a Series S for $299 to expect the same resolution, details, RT and frames as the Series X customers paying $499 for a console?
 
So existing 60M PS5 owners should just accept shittier version of games, at play at lower les, less details, less or no RT, lower FPS…all good then. Funny how some people rationalise things.
How did you survive the existence of PCs till now? And where in heaven`s name does that strange entitlement come from to think that you could ever have high end performance with budget hardware? As the poster before me already said: "You get what you pay for".
 

pasterpl

Member
How did you survive the existence of PCs till now? And where in heaven`s name does that strange entitlement come from to think that you could ever have high end performance with budget hardware? As the poster before me already said: "You get what you pay for".
I always buy top one every 2 gens - eg. Now I am stuck with GeForce 3090 with system memory at 64 ram, 4 tb NVE storage until 5090 releases. Then will jump on to 7090 series and so on. Got steam deck at launch and upgraded to Róg Ally X, next will probably get Xbox handheld or what else will be best on the market. You forget that PC market is different than consoles, and regular hardware upgrades were always a case.

What a weird, forced argument.

No, they should expect base version res, details, and frame rates that's worth $399 - the price they paid for.

People buying the premium console for $699 will expect better res, details, and frames, worth $699 - the price they paid for.

You get what you pay for.

Or do you expect people buying a Series S for $299 to expect the same resolution, details, RT and frames as the Series X customers paying $499 for a console?
Believe me, I have got 2 series s and 2 series x so I know the difference, my point was more about all that crying on this forum when some couldn’t bare 2 SKU approach by MS. That it will “gimped” games for series x etc. Now logical assumption is that most developers will prioritise PS5 with 60mln potential gamers that can buy their game vs just quick enhancements or some will go brute force way when developing for PS5 Pro that will probably reach an audience of 3-6M in the next 2 years. Why waste resources and money on such small audience, it is better to prioritise and deliver better product to audience that is much bigger and will generate better return while still selling some copies to much smaller audience. Sony will obviously work to showcase pro, but they know that PS4 pro didn’t conquer the market and it is better/safer for ROi to deliver quality product to bigger audience.
 

DeepEnigma

Gold Member
This is quote from the article. So existing 60M PS5 owners should just accept shittier version of games, at play at lower res, less details, less or no RT, lower FPS…all good then. Funny how some people rationalise things.
What was different compared to last gen by both Xbox and PlayStation?

Or 2070 users vs 4070 users?

Etc, etc.?

The existence of a Pro console does not negate how a game is going to function on the base. It did not last gen, it won't this gen.
 
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Topher

Identifies as young
This is quote from the article. So existing 60M PS5 owners should just accept shittier version of games, at play at lower res, less details, less or no RT, lower FPS…all good then. Funny how some people rationalise things.

What is being rationalized again? That older, less powerful hardware doesn't perform as well?

Yeah....no shit.

Come On What GIF by MOODMAN
 
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Kenneth Haight

Gold Member
This is quote from the article. So existing 60M PS5 owners should just accept shittier version of games, at play at lower res, less details, less or no RT, lower FPS…all good then. Funny how some people rationalise things.


This is actually funny, how many games actually made use of this “magic PS5” SSD sauce?
They shouldn’t accept anything.

If they can afford to upgrade they should if they want to, if they can’t, then wait until PS6 or until you can upgrade. It’s literally that simple.

No one is being forced to do anything or has been sold anything untoward.
 

pasterpl

Member
What was different compared to last gen by both Xbox and PlayStation?

Or 2070 users vs 4070 users?

Etc, etc.?

The existence of a Pro console does not negate how a game is going to function on the base. It did not last gen, it won't this gen.
Did last gen Sony made a requirement for developers to include pro enhancements for every game they release on Pro last gen? I believe they are doing that with PS5Pro.
 

DeepEnigma

Gold Member
Did last gen Sony made a requirement for developers to include pro enhancements for every game they release on Pro last gen? I believe they are doing that with PS5Pro.
The requirements for the PS5Pro are identical to those of the PS4Pro and X1X.

Again, that does not take away how the game functions on the base. It did not last gen, it will not this gen. If anything, it will help this gen more so, due more games having quality/performance modes as they've been doing the entire time.
 
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proandrad

Member
I always buy top one every 2 gens - eg. Now I am stuck with GeForce 3090 with system memory at 64 ram, 4 tb NVE storage until 5090 releases. Then will jump on to 7090 series and so on. Got steam deck at launch and upgraded to Róg Ally X, next will probably get Xbox handheld or what else will be best on the market. You forget that PC market is different than consoles, and regular hardware upgrades were always a case.


Believe me, I have got 2 series s and 2 series x so I know the difference, my point was more about all that crying on this forum when some couldn’t bare 2 SKU approach by MS. That it will “gimped” games for series x etc. Now logical assumption is that most developers will prioritise PS5 with 60mln potential gamers that can buy their game vs just quick enhancements or some will go brute force way when developing for PS5 Pro that will probably reach an audience of 3-6M in the next 2 years. Why waste resources and money on such small audience, it is better to prioritise and deliver better product to audience that is much bigger and will generate better return while still selling some copies to much smaller audience. Sony will obviously work to showcase pro, but they know that PS4 pro didn’t conquer the market and it is better/safer for ROi to deliver quality product to bigger audience.
I don’t think you have to worry about regular PS5s getting subpar game versions. Devs will give the regular PS5 most attention because it has the largest user base. It’s like how subpar pc ports aren’t because the 4090 exist.
 

ChiefDada

Gold Member
This is actually funny, how many games actually made use of this “magic PS5” SSD sauce?

How many games did PC players with < 12GB GPUs complain about not matching console level RT and/or textures? That should get you a rough estimate.
 

Heisenberg007

Gold Journalism
I always buy top one every 2 gens - eg. Now I am stuck with GeForce 3090 with system memory at 64 ram, 4 tb NVE storage until 5090 releases. Then will jump on to 7090 series and so on. Got steam deck at launch and upgraded to Róg Ally X, next will probably get Xbox handheld or what else will be best on the market. You forget that PC market is different than consoles, and regular hardware upgrades were always a case.


Believe me, I have got 2 series s and 2 series x so I know the difference, my point was more about all that crying on this forum when some couldn’t bare 2 SKU approach by MS. That it will “gimped” games for series x etc. Now logical assumption is that most developers will prioritise PS5 with 60mln potential gamers that can buy their game vs just quick enhancements or some will go brute force way when developing for PS5 Pro that will probably reach an audience of 3-6M in the next 2 years. Why waste resources and money on such small audience, it is better to prioritise and deliver better product to audience that is much bigger and will generate better return while still selling some copies to much smaller audience. Sony will obviously work to showcase pro, but they know that PS4 pro didn’t conquer the market and it is better/safer for ROi to deliver quality product to bigger audience.
Series S gimps games because it is below the base version. The base is PS5. Xbox's base version (Series S) is well below that. Hence, the issues.

PS5 Pro is above the base version (PS5), which is why it will just offer improved versions of the game. The base version (PS5 games) will not be gimped due to Pro. They do get gimped due to a lower variant that must run games, i.e., Series S.

The two situation are VERY different. I'm not sure how/why you're comparing these 2.
 
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