Chuck Berry
Gold Member
Has it been shut down yet?
thats just a shame but at that point you dont need artists. cause you are not taking their input, it reads like studios just need AI image generation.On some places, you saw comments like "Concord characters weren't designed by committee, if they were, they would be a bunch of big tit Waifus and bald space marines, instead, they are quirky misfits"
Then one of the artists of the game pretty much says "they were designed by committee"
I actually feel bad for most of the devs at firewalk who didn't have decision power, they likely wanted to do something better, but had to cater to "modern audiences tastes"
Nobody wants to be branded as “defeatist”. Corpo life.What kind of echo chamber studio culture do you need to ignore feedback this hard?
LOL. I had to google what mollycoddled meant. I had a feeling it had to do with being coddled, but googled the term to make sure. First time Ive heard that word before!Why do game developers/artists/writers etc, always want to be mollycoddled when their work fails to deliver fiscal results? This doesn't happen in almost any other industry.
Is it because their work has suddenly become 'public' for all to see? I still don't get it.
It was a bad project and ultimately the failure of leadership who should've closed it at Alpha. It's a mark of true arrogance and stubbornness that allow projects like this to see the light of the day.
Don't blame gamers for talking ill of your project. Do better next time lol, no game should be getting anywhere near 8 years of development time without a direct intervention from the higher ups.
What were the leadership team at Firewalk doing during this 8-year period? Crikey.
On some places, you saw comments like "Concord characters weren't designed by committee, if they were, they would be a bunch of big tit Waifus and bald space marines, instead, they are quirky misfits"
Then one of the artists of the game pretty much says "they were designed by committee"
I actually feel bad for most of the devs at firewalk who didn't have decision power, they likely wanted to do something better, but had to cater to "modern audiences tastes"
Why would you ever need Jason Schreier.Where is Jason Schreier when I need him?
It’s so hollow and disingenuous. Pearl clutching about how publishers have unrealistically high expectations, and how Sony is so awful for giving up on Concord so easily instead of staying the course + raking in all those potential profits.Here is a non-paywall version that doesn't give wired a click...
Shallow piece of shit article really. Doesn't delve into why this game was shunned. Just whining and crying.
After dustborn it's really impossible to separete comedy from reality, that game felt like it was trolling the wokes with all the woke buzzwords but it was all on purpose...I refuse to believe this is not a troll post. This is just too on the nose and cringe that it has to be intentional parody. If it was on Steam, it would be obvious they are farming clowns.
For my sanity, I refuse to believe a person earnestly wrote this. Damn trolls are evolving in their comedy and embedding themselves deep. Flawless.
Why, oh why this generation of people can't stand ANY form of criticism? Okay, you fucked up, own it and move on.
Are you that much sensitive to external inputs and/or any screwup you do? That's okay too, you know, what isn't is dwelling in it too much. Seek professional help, a change in perspective will do wonders to your self-esteem.
Internet is not a friend, it's a tool.
This is the result of the "everybody gets a trophy" mentality. Where there is no distinction between winning and losing, so why put in the effort to excel. It leads to these kids, and eventually adults, thinking that just because they create something, it should be universally loved and praised.LOL. I had to google what mollycoddled meant. I had a feeling it had to do with being coddled, but googled the term to make sure. First time Ive heard that word before!
Reason for those cringey apology and self serving ego boosting PR statements is due to the nature of the industry. Lots of manchildren work there, so when things go bad they feel like shit. In the meantime for 5 years on social media developing the game, devs are probably all amped up, super confident, possible battling fans who saw a preview build etc.... Reality sets in when the game releases and their corporate echo chamber of creative geniuses who think they know more about art and gaming than the rest of the world comes crashing down. There's also a chance a big bomb leads to layoffs. So doing a public statement how they did their best might soothe some hard feelings on the way out.
Game reviewers grill the game, gamers laugh and say what a waste of time and money when they could had made something else. And the nature of game dev is project based. So a studio might take 5 years to make a game and nothing else. So if it bombs, they just wasted 5 years of their career (assuming most stick around and arent already working on another contract gig at different company) and people will grill them until perhaps their next game in 5 years is redemption.
It wouldnt be so bad if game studios (they know who they are) didnt get combative or push politics. Just make a game with the best foot forward. If it fails, so be it. But people can respect a good try. Babylons Fall failed miserably. But I dont see ongoing threads and twitter and YT videos about it. It was a crappy action GAAS game, nothing more. The graphics seemed ok (minus the giant Visionaries avatar stuff floating around), but the game got nailed on poor gameplay. Not politics or bland modes or character/colour schemes. And I dont remember anyone at Platinum Games ranting on Twitter about white people.
So true. Narcissists is a perfect term.They're utter narcissists who spent their whole childhood being told how special they were, getting "participation" trophys,not being told "no, thats a bad idea" and being "reasoned" with instead of disciplined properly by their parents. Probably.
I like that they mention the fans liked it, but not enough. I'm pretty sure the positive, inclusive loving fans actually did buy it and did their part. But clearly they catered to the minority crowd. Like if suddenly sports teams started doing all of this, do you think they would be catering to a majority or a minority? Teams would lose so much money because nobody would watch it. Cause and effect is at play here. It's just unfortunate that a lot of artists probably fit the hardcore leftist way of thinking and aren't more centered.The morons at Wired are coping:
The Death of ‘Concord’ Offers a Bleak Look at Gaming’s Future
After eight years of development, Sony pulled the plug on “Concord” today after just two weeks. Fans loved it, but seemingly not enough. Is the future of the industry blockbuster-or-bust?www.wired.com
They're utter narcissists who spent their whole childhood being told how special they were, getting "participation" trophys,not being told "no, thats a bad idea" and being "reasoned" with instead of disciplined properly by their parents. Probably.
You know that meme, with the conference room meeting, and the guy who proposes the sensible solution goes flying out the window? That's actually satire. Satire is built upon real detrimental behaviors.I really need the juicy details on how 70% of the studio didn't believe in this game either. What kind of echo chamber studio culture do you need to ignore feedback this hard? Even Rocksteady looked at the feedback for Suicide Squad and seemed to have an internal "We're screwed..." moment.
It was never aliveis it dead yet?
Why is Jason Momoa cosplaying as "Dora the Explorer if she was a frustrated old lesbian"?
It was never alive
Yeah I actually feel sorry for them as well. Imagine getting your dream job designing characters for some exciting new big budget game by a studio that got bought by Sony. Only to have all your work “fixed” by a committee of miserable harpies who hate their audience. Then watching your final product crash and burn in spectacular fashion.On some places, you saw comments like "Concord characters weren't designed by committee, if they were, they would be a bunch of big tit Waifus and bald space marines, instead, they are quirky misfits"
Then one of the artists of the game pretty much says "they were designed by committee"
I actually feel bad for most of the devs at firewalk who didn't have decision power, they likely wanted to do something better, but had to cater to "modern audiences tastes"
They’d be far better off not saying anything, in terms of career prospects. Work on making your portfolio shine and explain privately that your Concord designs were overridden by management. Then you still have AAA experience and can mitigate the stink of the project’s failure extending to your own work. Someone who runs to spill tea online is nothing but a liability.Yeah I actually feel sorry for them as well. Imagine getting your dream job designing characters for some exciting new big budget game by a studio that got bought by Sony. Only to have all your work “fixed” by a committee of miserable harpies who hate their audience. Then watching your final product crash and burn in spectacular fashion.
What a soul crushing experience.
I hope we get more Firewalk employees speaking up and throwing their employer under the bus.
Yeah I actually feel sorry for them as well. Imagine getting your dream job designing characters for some exciting new big budget game by a studio that got bought by Sony. Only to have all your work “fixed” by a committee of miserable harpies who hate their audience. Then watching your final product crash and burn in spectacular fashion.
What a soul crushing experience.
I hope we get more Firewalk employees speaking up and throwing their employer under the bus.
Personally, I think a bunch of workers who push crappy or political content knowing it will bomb dont give a shit. Thats because a good portion of workers are contract workers. So by the time the game releases they are already gone to another company anyway. So to them it makes them happy they got their insane views into a final product. Thats the win.This is the result of the "everybody gets a trophy" mentality. Where there is no distinction between winning and losing, so why put in the effort to excel. It leads to these kids, and eventually adults, thinking that just because they create something, it should be universally loved and praised.
The problem for them is that the real world doesn't work that way. It's sad they have to learn this lesson the hard way, but better late than never. Sadly only some of them will grow from this. The others that haven't learned, will put out the shitty posts that blame "bigotry" for the reason of their failures.
My only explanation for Dustborn was they laid it on extra thick in an attempt to get the CHUDs all riled up, thus causing the SJWs to white knight for it and buy it out of principle.After dustborn it's really impossible to separe comedy from reality, that game felt like it was trolling the wokes with all the woke buzzwords but it was all on purpose...
Apparently 45 minutes left and this thing flatlines.
Would that even work?They’d be far better off not saying anything, in terms of career prospects. Work on making your portfolio shine and explain privately that your Concord designs were overridden by management. Then you still have AAA experience and can mitigate the stink of the project’s failure extending to your own work. Someone who runs to spill tea online is nothing but a liability.
But you can still play Redfall. I guess because we can’t play Concord, we have to take the word of the 12 people that bought it and got refunded. You know, because Concord is dead and unplayable.wasn't redfall basically in a non-working state at release?
concord didn't have that issue so it's automatically better
The fact that you have to ask is hilarious.Has it been shut down yet?
Show your own original designs that are stronger than what shipped. The experience of working in AAA is not just about what the end product looked like, it’s about whether you were selected to work at the level of a big budget project and worked appropriately within your team to complete what was asked of you.Would that even work?
Hey believe me, i'm a great artist!
Concord? Oh I was forced to do that, trust me bro.
If you were the head of the studio how would you you even check such a thing to see if it true before hiring?
The fact that you have to ask is hilarious.
Supposedly 10 am PST/1 pm EST. So in half in hour.How so? I was just wondering if they had a specific kill time. Was it at midnight? Is it later this afternoon?
Yeah.. and the comment saying they dont want to do games anymore... it dosent looks like someone who take orders to do shit but can find another place better and do something better would say ... it sounds like "people dont appreciate my genius progressive art so fuck this"I would not be surprised if the character design for Concord got pushed through the "committees" and got turned to their current form. I wouldn't be surprised if some or most on the art team was dissatisfied with the final result for some or most of the characters.
But, like... Look at the skins they were trying to sell. Look at that weird puke green color all over the place. The "intestine" design all over the place. I find it hard to believe that some suit was like, "you know what we need with these skins, more intestine".
No, I mean, no one knows because no one’s playing it.How so? I was just wondering if they had a specific kill time. Was it at midnight? Is it later this afternoon?
Lol in the gif it looks like he enjoy the fable dude at the end
I have a hard time believing management and execs were the ones pushing for these junky graphics. cringey characters and pronouns. Characters and art style (colours) are terrible. If anything, upper management is typically focused more on budgets and sales, and they'll do whatever it takes to maximize sales if they can...... not push it away with junky visuals.I would not be surprised if the character design for Concord got pushed through the "committees" and got turned to their current form. I wouldn't be surprised if some or most on the art team was dissatisfied with the final result for some or most of the characters.
But, like... Look at the skins they were trying to sell. Look at that weird puke green color all over the place. The "intestine" design all over the place. I find it hard to believe that some suit was like, "you know what we need with these skins, more intestine".
That’s not a dude. It’s just a very, very, very ugly female.Lol in the gif it looks like he enjoy the fable dude at the end
I know i know.That’s not a dude. It’s just a very, very, very ugly female.
I remember we even had fairy recent thread on gaf when actual dev complained(was twitter post) every time he proposes sexy design for black chicks higher ups make him change it to much more ugly onesI have a hard time believing management and execs were the ones pushing for these junky graphics. cringey characters and pronouns. Characters and art style (colours) are terrible. If anything, upper management is typically focused more on budgets and sales, and they'll do whatever it takes to maximize sales if they can...... not push it away with junky visuals.
If anything, I'd bet management wanted better changes and the workers resisted. Just like the tweet years ago from the guy who did the anti-white tweet. That was no VP tweeting that. It was an art guy.
There was a gaffer yesterday who posted a vid of someone who used AI to make better looking characters. They skewed a little young and booby (even the grandma character in purple was made into a 20-something female), but overall 10x better than what the devs made. And I bet the guy just dabbled with an AI tool for an hour.If anything this should serve as a great learning experience for them to make better decisions in the future and it might not hurt to actually reflect and course correct their career (character design & art) paths with AI on the rise.