ManaByte
Banned
Found this while browsing Paramount+ last night, and I vaguely remember seeing stuff about it when it was released during COVID, but I took the time to watch it and everyone on this forum should see it.
This is NOT like that Netflix series that was full of inaccuracies and spent an episode lamenting the loss of that seminal classic and billion-seller Gay Blade.
It's a 90 minute documentary covering the war between Nintendo and Sega, mostly told from the perspective of Kalinske at Sega as they were fighting the Nintendo dictatorship of the late 80s and it does an amazing job at both showing how Nintendo recreated the video game industry, how Sega challenged them, and eventually how Sega stumbled and fell in the 32-bit era. It ends pretty much with the Saturn and Sony's legendary $299 keynote at E3, but the N64 is briefly addressed to again show how Sega failed as SGI went to Sega first and SOJ rejected them.
Some key things they talk about (or ignore):
- It talks about how much of a monopoly Nintendo had on the gaming industry and how if a publisher would put a game out on any system other than Nintendo, they'd be banned from publishing on Nintendo. You think exclusivity agreements are bad today? LOL!
- They actually address Nintendo's price fixing and how they were sued by New York over it, and they have present-day Howard Lincoln giving a nearly Bond villain response to it laughing how the $5 coupons they gave out had to be used to buy more Nintendo games.
- They deal with the Mortal Kombat congressional hearings, but they didn't include Lincoln's great quote about how Night Trap will never appear on a Nintendo system (and it's now on the Switch and was when this was produced).
- Nintendo's shareholder meeting where they're hyping up MK2 having blood and teaming up with the kid's favorite band the Butthole Surfers is hilariously bad.
- There's no mention of how Sony was working with Nintendo on the Super NES CD and the legendary betrayal at CES, but they do talk about how Sony and Sega had a partnership (which came AFTER that betrayal).
- The Sega CD/32X era is just briefly brushed over as they were rushing to get to the Saturn and PlayStation.
- The 32bit era is a bit rushed at the end, and the documentary made a big point about how hard Sega had to work to even get the Genesis on retailer's store shelves (due to the fear of Nintendo), but it missed the chance to point out how Kay-Bee Toys dropped Sega with the early Saturn release.