plagiarize said:
how a game controls is central to the gameplay.
Crysis 2 can still be customised, just not as much as you'd like to be able to customise it through the menus. that's it.
customisation is something PC gamers expect, myself included, but not having it doesn't prevent the game from being good. it doesn't preclude the game from being worth a given price.
i've never ignored it. i even suggested a reason as to why not having it doesn't bother me.
when you are customising your game, you aren't playing your game. they're two seperate things. it's nice to be able to customise it, but that's it. it's external to the game, quite literally in many cases. if you can enjoy a game that doesn't have customisation options on any platform, you should be able to enjoy a game that doesn't have customisation options on EVERY platform.
and again, one more time, you CAN customise it. you just can't do it by clicking on pretty buttons.
in order to make Crysis 1 look acceptable to me i had to edit ini files. that i'll have to do that again potentially doesn't really upset me at all. did you never edit your ini files or use custom configs or whatever for the first game?
if you did, why is the thought of doing that again so insulting to you?
Dude!! First you have to be on our side (the customer) and not on Crytek side, because greed is what made them take the choices we are upset about! I guess it's a good thing to pursue a company growth but there are better ways to achieve it and I can't stop thinking that EA are the responsibles in indulging them with the choices they took.
Anyway, the first bolded part is one of the things that I debate about Crysis 2 in comparison to Crysis 1. Crysis 2 control's are streamlined and basic than what Crysis 1 had. I know you can feel like a superheroe easily in this one and it feels great but it also gimps any other attempt at trying to do something radical and different because here things are limitedly mixed up and you cannot change the combination while con Crysis 1 you could combine the ways you moved and attacked how you wanted it to because you had better controls of your abilities.
Second, Crysis 2 can still be customize but dude... they took away the
BASIC customization features most if not ALL PC games (excluding poor console ports) have. You need them there, because that justifies a PC game purchase... the CUSTOMIZATION in game and out of the game. Why? because PC's are different and we all have different settings and we want to be able to set it running up the best way we can for the HW we own, i.e. Why won't they let me choose EXTREME TEXTURES when I have 2 AMD 6970 Crossfired and have to withstand their default setting for textures? Or maybe I have 2 ATI 3870 and I know that I can turn textures to MAX but have to lower AA and maybe AF but not dissing the shaders so I can get the game running HOW I WANTED!! I mean, the first one allowed it, why does the second one doesn't!?!?!?! it's like the stupid things Sony is doing with the PS3... removing FEATURES. I mean, if it is an upgrade it shouldn't downgrade the GOOD things. IT WASN'T BROKEN! Why did they screw it up it's beyond me. Sure maybe you could do it with ".ini"s but they even made that even more difficult this time around! and people have to figure ways to make them work because apparently one of the great FEATURES the first one had, now we cannot have them because consoles can't either?!?!? WTF!
As it is right now, Crysis 2 for PC looks like a console port when it should've been the other way around! It's still going to be a great game, and an enjoyable one but it could've been even better and they decided to gimp it for their own reasons.