CryptiK said:For those who have finished the game this is the ending from the Novel;
CHAPTER: ERECTION(no joke thats the chapter name)
The rest, as they say, is history.
The spire vented, of course. That was the whole plan. It went off exactly when it was supposed to, but not before wed raped its hanging fly ass; and when all that jizz spread out across Manhattan, it was carrying our sperm, not the Cephs. The Tunguska Iteration blew those fuckers apart like maggots in a microwave
What in the hell who let the author write this book...
NotTarts said:Why did this level not make it into the final game
But rendering all those trees with acceptable performance on the consoles was probably out of the question so they killed it.lowrider007 said:That's a shame as that looks like a very nice setting, love the character in the trees, looks very natural, I hope they set the next one an urban town, make it a bit darker and wooded, think Alan wake but bigger sand boxes, that would be epic.
Yes I am not joking its fucking terrible.. I was hoping it would expand on the story I guess not I read that and said hell nawThoseDeafMutes said:IS THIS REAL LIFE?
NotTarts said:Someone at MyCrysis posted this shot, spoilers maybe:
CryptiK said:For those who have finished the game this is the ending from the Novel;
CHAPTER: ERECTION(no joke thats the chapter name)
The rest, as they say, is history.
The spire vented, of course. That was the whole plan. It went off exactly when it was supposed to, but not before wed raped its hanging fly ass; and when all that jizz spread out across Manhattan, it was carrying our sperm, not the Cephs. The Tunguska Iteration blew those fuckers apart like maggots in a microwave
What in the hell who let the author write this book...
ThoseDeafMutes said:IS THIS REAL LIFE?
Honestly, part of what makes the visuals here so impressive is the fact that they look as good as they do while holding a rock solid 60 fps. If we were seeing Crysis 1 2007 performance numbers, the visuals impact would have been much less even if it were much more detailed.Legato.Reborn- said:Imagine if CryEngine was truly pushed to the limits..
Not for PC sake, but for sheer oh-my-fucking-god graphics sake.
Foliorum Viridum said:- I've had to assign stealth + armour to keys because for some reason a lot of the time when I click in the mouse wheel to select them it doesn't want to go to the side for some reason, just up and down. Anyone else had this? I'm used to playing with the powers that way so using keys for it is a bit annoying.
- When you throw guys why do they clip through other enemies? Every single time I've done it that has happened. I used to love throwing KPA soldiers at each other in the first game.
DennisK4 said:But rendering all those trees with acceptable performance on the consoles was probably out of the question so they killed it.
Yes but those are awkward for how I play so I had to re-assign them.Casp0r said:Isn't stealth and armor already assigned to 'e' and 'q' keys?
Destructability its the same as the other Crysis games. Now whats missing its the ilusion. If you recall the first game, a hut for example, was made of several different props stacked like a castle of cards. The ceiling was composed of several still plates, a granade will cause the plates to move but didnt destroy them.Foliorum Viridum said:- When you throw guys why do they clip through other enemies? Every single time I've done it that has happened. I used to love throwing KPA soldiers at each other in the first game.
and there's virtually no destructability compared to the first game, but those are the only two things I can really complain about. Pleasant surprise.
I'm stunned you played through the entire campaign without knowing thatlowrider007 said:wow I never knew that, that will make my second play through a lot more interesting.
Usually I don't cap a gun with a silencer becuase it takes away that 'ummpth' when your firing, it just doesn't feel as exhilarating but I'll definitely give it a go now.
What's wrong with 1080p images? If we post 720p shots might as well go all the way and post 1080p ones as well. It's also better because it's not downsampled so it's how the game looks 100%.MickeyKnox said:Some war photography, re-sized to keep from blowing up the thread with a ton of 1080p images:
Refreshment.01 said:Destructability its the same as the other Crysis games. Now whats missing its the ilusion. If you recall the first game, a hut for example, was made of several different props stacked like a castle of cards. The ceiling was composed of several still plates, a granade will cause the plates to move but didnt destroy them.
Start shooting around in Crysis 2 you'll notice, chairs, park benches, tables, plates, glass, monitors, copy machines, microwaves, flowerpots, cars, tires, etc... have similar destruction properties as the first game. After all its the same engine with some improvemets and new features.
Yeah, I couldn't help that with the knifing animation doing the motions for me.Heavy said:That looks like the motion blur. Try to take them without changing direction and moving too much.
For me the issue with rifles was the recoil. Switching to semi auto helped me out a lot, and helped me with conserving ammo (I guess I was spraying bullets more than I should have been). But yeah pistols are awesome in this game.Sh1ner said:played some more, soldiers get completely destroyed by my pistol, i just got a silencer and now they just die on the spot. I just got to the first vehicle section and thinking of dumping it to make it harder. Playing on above average difficulty. The aiming feels horrible with rifles compared to the pistol.
In a related note that´s been a hughe mistake people commited with this game, judging it by screen shots, specially in the case of home consoles.Heavy said:That looks like the motion blur. Try to take them without changing direction and moving too much.
Yeah there's obviously a lot of stuff to interact with the environment, it's by no means static, but seeing a pot here or there get shot is hardly the rush that blowing up an entire hut in Crysis was. I feel like those cafes you can fight in should be able to collapse, etc etc. It just feels less cool.Refreshment.01 said:Destructability its the same as the other Crysis games. Now whats missing its the ilusion. If you recall the first game, a hut for example, was made of several different props stacked like a castle of cards. The ceiling was composed of several still plates, a granade will cause the plates to move but didnt destroy them.
Start shooting around in Crysis 2 you'll notice, chairs, park benches, tables, plates, glass, monitors, copy machines, microwaves, flowerpots, cars, tires, etc... have similar destruction properties as the first game. After all its the same engine with some improvemets and new features.
The throwing enemies at each other still works. The only alterations to the grabbing enemies mechanic i can think of are: 1) if you press the meele key. In Cryis 1 Nomad hit them with the gun, in 2 Alcatraz executes them. 2) In the first game if you didnt do a power throw the enemy will stand again.
Ahahaha, that's so fucking bad.CryptiK said:For those who have finished the game this is the ending from the Novel;
CHAPTER: ERECTION(no joke thats the chapter name)
The rest, as they say, is history.
The spire vented, of course. That was the whole plan. It went off exactly when it was supposed to, but not before wed raped its hanging fly ass; and when all that jizz spread out across Manhattan, it was carrying our sperm, not the Cephs. The Tunguska Iteration blew those fuckers apart like maggots in a microwave
What in the hell who let the author write this book...
This is an elaborate GAF prank, right?CryptiK said:For those who have finished the game this is the ending from the Novel;
CHAPTER: ERECTION(no joke thats the chapter name)
The rest, as they say, is history.
The spire vented, of course. That was the whole plan. It went off exactly when it was supposed to, but not before wed raped its hanging fly ass; and when all that jizz spread out across Manhattan, it was carrying our sperm, not the Cephs. The Tunguska Iteration blew those fuckers apart like maggots in a microwave
What in the hell who let the author write this book...
Yep sure is well its at the end of the second last chapter the end of the book is like an epilogue thing but thats the main ending JIZZING EVERYWHERE!Neuromancer said:This is an elaborate GAF prank, right?
That's not really how the book ends, is it?
NotTarts said:Why did this level not make it into the final game
http://www.abload.de/img/byscrinjz1v.jpg[IMG][/QUOTE]
Probably would have run like shit on the consoles without cutting back on a lot of the foliage and such.
WHAT THE FUCK :lolCryptiK said:Yep sure is well its at the end of the second last chapter the end of the book is like an epilogue thing but thats the main ending JIZZING EVERYWHERE!
err it does. Go get it off AmazonStallion Free said:I wish the book ended like that. I would totally buy it.
Wait what.
iNvidious01 said:is anyone playing at 2560x1600 extreme? if so what fps you getting
He has a 4870X2 if I remember correctly.lowrider007 said:I'm sure DennisK4 said he was getting about 30fps but I not sure what gpu he's got.
While I understand the disappointment, in practice, I actually much prefer the way Crysis 2 handles the suit. There are plenty of things you can do in Crysis 2 that are not possible in the original as well, so it really goes both ways.Iztli said:After completing the epic that is Crysis 2 I installed Crysis and got shocked at how much they simplified the nanosuit. Speed mode/strength mode were totally butchered in Crysis2 since you can no longer do the amazing feats such as this....
http://www.youtube.com/watch?v=vHv7Laj3JiM&feature=player_detailpage#t=69s
If Crysis 2 had all those features from Crysis it wouldnt just be GOTY...it would be Game of the Century :O
Just remember the huts fit into Cry1 fiction because most of them were quickly mounted camps set by the KPA, so it makes sense to grab what ever they could find to mount this weak structures.Foliorum Viridum said:...is hardly the rush that blowing up an entire hut in Crysis was. I feel like those cafes you can fight in should be able to collapse, etc etc. It just feels less cool.
I'm five hours in now and I've honest to god never hit an enemy by throwing another at them. They just fly right through them. A weird glitch, perhaps?
... and these aliens are pretty damn fun to fight.
Don't agree with you here. Wouldn´t go as far as said speed is "butchered". Keep in mind the scale of the locales you are traversing has been reduced. So having that god like traversing hability of the first game would´ve cause balancing issues. Maybe Crytek could have integrated a short range dash?Iztli said:After completing the epic that is Crysis 2 I installed Crysis and got shocked at how much they simplified the nanosuit. Speed mode/strength mode were totally butchered in Crysis2 since you can no longer do the amazing feats such as this....
Tacitus_ said:I found some easter eggs!
http://i.imgur.com/vKum6.jpg[IMG][/QUOTE]
Haha yeah I found those too, pretty clever.
Refreshment.01 said:snip