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Crysis 2 |OT| This is what happens Larry...

PS3 version getting AI fixes but not PC? Great. Fuck the MP fixes for PC, the community will be dead in a month anyways, it's already barren.
 
BattleMonkey said:
PS3 version getting AI fixes but not PC? Great. Fuck the MP fixes for PC, the community will be dead in a month anyways, it's already barren.

This is really a shame. The games that actually do work happens to be some of the best feeling mp I've ever experienced.
 

Almak

Member
Stallion Free said:
Wtf where is the nanopoints fixed. I can't even earn them anymore no matter what I do. How fucking difficult is this?
Thats one of the characteristics of the persisting nano catalyst bug. Just keep killing and eventually it will kick back in.

edit

Yeah, I cant believe that this isn't on their immediate agenda for a fix. :/
 
Stallion Free said:
Wtf where is the nanopoints fixed. I can't even earn them anymore no matter what I do. How fucking difficult is this?

Yep, that happened to me before I even managed to buy upgrades. I've now completed the game on post-human no HUD with no upgrades. I won't even get to see what the upgrades are until I feel like playing through the game again if it's actually fixed by then.

Regarding the MP, with several days of trying I managed to get into one game, play half of it and then get d/c followed by some serial key error. I'm now back to being unable to log-in.

I really like Crysis 2, but there's just far too much wrong with it right now for me to love it. It's a real shame because with better AI and a better(less buggy) launch I could see this game taking GOTY for me.
 

scitek

Member
That PC update is bullshit, but the PC version's probably selling the least so it'll be low priority on everything but that DX11 update. If that's even coming.
 

BeeDog

Member
Sorry if this has been asked before, but I need some help:

How's the CD/multiplayer key stored for this game? Is it on a per-client basis, or does it get permanently tied to a certain account? MyCrysis is a fucked up website and I'm having some account problems right now.

Also, how is MP progress stored, client-side or is it server-side/per account? Any help is very appreciated.
 

Almak

Member
scitek said:
That PC update is bullshit, but the PC version's probably selling the least so it'll be low priority on everything but that DX11 update. If that's even coming.
Call me pessimistic but that seems like a big if to me. With the way they keep denying that they're even working on it to begin with it doesn't seem like its their highest priority, or even a priority to begin with.
 
scitek said:
That PC update is bullshit, but the PC version's probably selling the least so it'll be low priority on everything but that DX11 update. If that's even coming.
Shame we'll probably never get the numbers. I'd be really curious.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
The PC version got some unspecified patch only a couple of days ago. This could be just that, for the PS3.
 

sleepykyo

Member
scitek said:
That PC update is bullshit, but the PC version's probably selling the least so it'll be low priority on everything but that DX11 update. If that's even coming.

The PS3 leaderboard is at 200k. Unless the numbers are distorted by a large number of players choosing to finish the sp before even trying the mp, the pc version has to be selling better than that.
 

JoeBoy101

Member
Oh, Jesus, this is fucking retarded. Crytek is not even going to give out the same patches consoles are getting to the PC? Huh?
 
Fixed a bug where players lost Nano Catalyst points after restarting the game

Guess they thought it was a minor point and didn't need to mention it in the notes.
 

thefil

Member
A few questions about Crysis 2:

In multiplayer, is it more of a "sponge-y health" shooter, ala Halo, UT, TF2 vs something like MW2 or BFBC2?

Are there vehicles in multiplayer in large quantities?

I got to play some C&C Renegade again after years at a LAN party, and I'm itching for a game with an active community that offers a similar combat experience.
 

JoeBoy101

Member
universalmind said:
Fixed a bug where players lost Nano Catalyst points after restarting the game

Guess they thought it was a minor point and didn't need to mention it in the notes.

Just saw that. Fixating on minor MP fixes as TOP fixes and not mentioning the important stuff? Stupid.

Well, at least that bug'll be fixed. Here's hoping the other console fixes are in there too (i.e., AI).
 

hteng

Banned
thefil said:
A few questions about Crysis 2:

In multiplayer, is it more of a "sponge-y health" shooter, ala Halo, UT, TF2 vs something like MW2 or BFBC2?

Are there vehicles in multiplayer in large quantities?

I got to play some C&C Renegade again after years at a LAN party, and I'm itching for a game with an active community that offers a similar combat experience.

alien enemies are pretty spongy, not alot of vehicles, only 1 or 2 section with vehicles
 

Miggytronz

Gold Member
thefil said:
A few questions about Crysis 2:

In multiplayer, is it more of a "sponge-y health" shooter, ala Halo, UT, TF2 vs something like MW2 or BFBC2?

Are there vehicles in multiplayer in large quantities?

I got to play some C&C Renegade again after years at a LAN party, and I'm itching for a game with an active community that offers a similar combat experience.

yes spongy
No vehicles


hteng said:
alien enemies are pretty spongy, not alot of vehicles, only 1 or 2 section with vehicles
he was asking about Multiplayer not campaign.
 

scitek

Member
"any chance this $60 Beta can go live anytime soon ?"

That's probably the best comment I've seen on their forums today.
 

StevieP

Banned
I finally got around to playing this yesterday, between my 3DS and BTTF Episode 3 on PC.
Although only for a couple hours, I was left underwhelmed (I guess I was expecting Half Life 2 quality?).

Anyway, it reminded me a LOT of the Conduit (with much better visuals, obviously). Not in a good way (hell I think the story is even more ham-fisted). The low resolution textures everywhere are rather jarring. There are some definite wow moments (like the textures on the top of the flame barrels) but for the most part I was left saying "meh". Playing without any of the vaseline filters, with everything else maxed out, in 1080p on a 120" projection.
 
Man. I loved the shit out of my first play-through; sure, the first third/half of the game is a bit forgettable and actually somewhat annoying at points, but once you hit that stride - that night-draped, ceph-flooded bridge battle stride - the game gets amazing.

HOWEVER, the MP on 360 is just pure shit. I'm playing in Australia and even in games with other AUS players and a green 3 bar connection, it's the most inconsistent shit-fest ever. I'll unload whole clips into unsuspecting opponents, fucking DIE and - just to add a pinch of salt to the deplorable-netcode-induced wound - watch a killcam in which my killer's crosshair is seen GLANCING over my person for a fraction of a second.

Fuck off.

In every other MP FPS I've played with noticeable lag, I can confidently stop shooting at someone because, through experience and familiarization of the game's mechanics, I know that I've registered more than enough hits on them. This is something that I fear will NEVER be the case for C2.

For the abovementioned reasons and also for the fact that I'm the type of guy that only re-plays campaigns as a whole and hence, will probably not be bothered slogging through the slow opening for a 3rd time, Crysis 2 will be traded in by yours truly. Don't get me wrong, it does some things magically. The gunplay is beautiful; as are the graphics; as is the art design; as is the sand-box approach when implemented effectively. It just doesn't have longevity.

Also: can a new campaign only be initiated as a New Game+, 'cause that's a bit shit. I don't want the hardest difficulty gimped by me already having all of the weapon/nanosuit unlocks at my disposal; it defeats the purpose.
 

dark10x

Digital Foundry pixel pusher
Although only for a couple hours, I was left underwhelmed (I guess I was expecting Half Life 2 quality?).
How do you define HL2 quality?

There are a lot of things I think Crysis 2 does much better than Half-Life 2 and its expansions. Honestly, the only area where I really think those games best Crysis 2 is in story telling and characters. The narrative side of Crysis 2 is pretty awful, but it definitely didn't spoil the experience for me.
 

scitek

Member
Update #2:

• Further improved anti-cheat measures
• Fix for spurious characters appearing when initiating text chat
• Fix for Chatlog doesn't disappear after kill cam
• Fixed occasional login issues
• Changed VOIP defaults
• Fixed some UI aspect issues on multiple monitors
• Added option for crouch toggle in MP & SP
• Fixed a bug where players lost Nano Catalyst points after restarting the game
• Filter settings in server browser are now retained
• Default player count required to start a game from the lobby lowered to 4
• Fixed issue related to “Deleting Reference Counted Object Twice” error that appeared for some users with strict router/firewall settings
• Fixed issue of not being able to melee after dying
• Fixed issue where some video cards were being stated as unsupported


NIN90 said:
Ending spoiler:

"They call me Prophet" was pretty epic.

After rewatching the ending again last night, I think the soundtrack makes it seem epic as fuck, especially that part.
 

george_us

Member
dark10x said:
How do you define HL2 quality?

There are a lot of things I think Crysis 2 does much better than Half-Life 2 and its expansions. Honestly, the only area where I really think those games best Crysis 2 is in story telling and characters. The narrative side of Crysis 2 is pretty awful, but it definitely didn't spoil the experience for me.
I think HL2 had better overall level design as far as introducing you to the mechanics in an exciting manner. Crysis 2 starts off fairly slowly but does get pretty amazing latter on.
 

dark10x

Digital Foundry pixel pusher
george_us said:
I think HL2 had better overall level design as far as introducing you to the mechanics in an exciting manner. Crysis 2 starts off fairly slowly but does get pretty amazing latter on.
See, I loved the first few levels of Crysis 2. They were among my favorite simply because they weren't driving you forward constantly. You could really take your time and work your way through as you pleased. What you experienced in HL2 was so tightly scripted that you really didn't miss anything and it never felt as if you were in a large environment.

I think Crysis 2 did a good job of showing the player what was possible without completely holding your hand. HL2 is a completely guided experience in comparison.
 

StevieP

Banned
dark10x said:
How do you define HL2 quality?

There are a lot of things I think Crysis 2 does much better than Half-Life 2 and its expansions. Honestly, the only area where I really think those games best Crysis 2 is in story telling and characters. The narrative side of Crysis 2 is pretty awful, but it definitely didn't spoil the experience for me.

I am not at all sucked into the world, it's very cookie-cutter sci-fi. Whereas the HL universe was engrossing through and through due to its mostly airtight design, I was really just "going through the paces" to get to the next set piece here. As I said, my comparisons to the Conduit are apt. Hell, even the radio storytelling was of better quality on that mediocre Wii game.

The AI has been pretty awful. And the texture quality is very inconsistent, which occasionally takes you out of the moment. As I said, I feel as though I'm just "going through the paces" as I trudge through the campaign. The first couple hours have been just... so boring. The gunplay is meh, so I guess a half-decent narrative would've helped that along nicer to counterbalance. I've read here that the game does improve, so I will give it more of a chance.

As it stands now, it's rather disappointing compared to what I was expecting (C1 and HL2 were much better, IMO).
 

StevieP

Banned
mentalfloss said:
Conduit better than Crysis? Oh this should be good..

Never said that. Conduit is worse, but the storytelling elements and alien invasion/virus premise are similar, hence my comparison. At least the radio announcers on that game *sounded* like Rush Limbaugh and such, whereas they are extremely poor in C2. (And C2 had a vastly higher budget)
 
Just finished my first playthrough.

What a ride! Ended up preferring to the original simply because I'm a fan of more linear games and the weapons and subsequently the gameplay in general felt alot nicer. There was also a scene near the end that echoed MGS4 in a goodway. Graphics were incredible especially in the later levels and the daytime sections in the city. AI was sometimes glitchy but mostly fairly intelligent and made for some great setpieces. Music was also very good - especially the main theme.

One of the best games I've played, so far, this year.
 

KKRT00

Member
I was messing around with CELL soldiers AI.
They are not stupid, they just glitch too often and spot You too fast and from too far.
But they are working together to kill You or spot You, they flank You, check Your last position and make covering fire. They dont run to Your last spot if its too close, but move slowly with gun ready to fire.

Videos
http://www.youtube.com/watch?v=i2DaXIkR5fE
http://www.youtube.com/watch?v=H4501LB8Ysc /// 4:00 - nice AI selfpwnage
 
mickcenary said:
HOWEVER, the MP on 360 is just pure shit. I'm playing in Australia and even in games with other AUS players and a green 3 bar connection, it's the most inconsistent shit-fest ever. I'll unload whole clips into unsuspecting opponents, fucking DIE and - just to add a pinch of salt to the deplorable-netcode-induced wound - watch a killcam in which my killer's crosshair is seen GLANCING over my person for a fraction of a second.

This right here has stopped me playing MP. It's the worst I've EVER SEEN. I'll literally pump someone full of bullets, but go down before him. I'll check the kill cam and see him aiming WILDLY and BARELY GET HIS CROSSHAIRS OVER MY CHARACTER FOR A SPLIT-SECOND, yet I'm killed instantly.

It's laughable, and I can't believe the game is in this shape. There's absolutely no way I can play this game online at the moment, it's beyond frustrating.
 
Update #1
Added the Nano Catalyst bug to the list of fixed issues. There seems to be a little confusion about the patch so please note, this is not the full list, but rather the key highlights.

But still, he talks about the counter resetting after a restart. But what about the counter staying at 0 after harvesting new catalyst?
 
Mikasangelos said:
They just put it up for you PC guys.

Crysis 2 PC 1.2.0.0

A new Crysis 2 PC patch is scheduled to go live later today. Below you will find a list of the top fixes.

List of changes
• Further improved anti-cheat measures

What a load of bull, how do you 'further' improve on NO cheat protection at all?

And adding a toggle in the UI for crouch/aim toggle? Why was that not in the game at release, people complained about it during the demo as did anyone who played the leak.

The only thing I wanted to read in these patchnotes was 'fixed the horrible netcode', and 'switched to high quality dedis'.

mickcenary said:
The MP on 360 is just pure shit. I'm playing in Australia and even in games with other AUS players and a green 3 bar connection, it's the most inconsistent shit-fest ever. I'll unload whole clips into unsuspecting opponents, fucking DIE and - just to add a pinch of salt to the deplorable-netcode-induced wound - watch a killcam in which my killer's crosshair is seen GLANCING over my person for a fraction of a second.

Fuck off.

In every other MP FPS I've played with noticeable lag, I can confidently stop shooting at someone because, through experience and familiarization of the game's mechanics, I know that I've registered more than enough hits on them. This is something that I fear will NEVER be the case for C2.

I couldn't have worded it better myself. (this is the exact experience I am getting on pc)
No idea why the game gets a free pass just for being crysis (whine about graphics and porting aside), when the mp is unusable because of what you just described.
 
SneakyStephan said:
I couldn't have worded it better myself. (this is the exact experience I am getting on pc)
No idea why the game gets a free pass just for being crysis (whine about graphics and porting aside), when the mp is unusable because of what you just described.

The MP of C1 was completely trash and broken, it was full of rampant cheating and hacks and it died a quick death until it was fixed with Warhead, but by then no one cared. The MP portion of C1 was ignored, C2 is not going to be much different for the PC crowd most likely
 
BattleMonkey said:
The MP of C1 was completely trash and broken, it was full of rampant cheating and hacks and it died a quick death until it was fixed with Warhead, but by then no one cared. The MP portion of C1 was ignored, C2 is not going to be much different for the PC crowd most likely

Only the demo was mp, they did nothing but market the mp, they hyped the heck out of the mp, half their trailers were about the mp.

Mp in crysis 1 seemed like an aftertought in every single way.
That and the game was an open , sandboxy graphics benchmark with mod tools.

This is a cod/hl2 (not quite)/halo playstyle hybrid with great levels/nice graphics in the second half of the game , with the first half being a snorefest.

Idk there is just so much that bothered me about the sequel: the AI, trying to find custom settings to make it look okay, no mod tools in sight (not for crysis2 at least), getting through the first half of the game, not having my quicksave or manual saves.

That is a lot of free passes for half an enjoyable campaign at a 50 dollar price.

edit: meanwhile a game like mgs4 which was marketed entirely on its SP got zero recognition for the amazing multiplayer mode (half of the people who bought it probably don't even know it existed)

Call it injustice, double standards, idk.
If crytek wants to pretend to have a good mp then it needs to be functional.
 
SneakyStephan said:
meanwhile a game like mgs4 which was marketed entirely on its SP got zero recognition for the amazing multiplayer mode (half of the people who bought it probably don't even know it existed)

Because the MP of MGS4 was a giant cluster fuck. Glitches galore, laggy, over done dlc, the Konami ID crap, an executable mode within the single player game, etc, etc.
 

conman

Member
MP is fine for those of us who don't take this stuff so seriously. I rarely play online FPSs. The only ones I've ever put massive time into were CS, KZ2, and MW. I'm enjoying Crysis 2's online. Sure, it can get a little laggy. But so what? Would it be nice if it weren't? Absolutely. But it's still fun. (I'm playing on 360 BTW)

BattleMonkey said:
the Konami ID crap
This alone was the reason I could never get into MP on MGS4. There were like three or four hoops to jump through to get it working. By the second or third hoop, I was already cashed out.
 

Nekrono

Member
*Reads PC Patch Notes*

wtf%20is%20this%20shit.jpg


Love how they are fixing actual issues and making the game better on consoles and completely leaving PC behind.

Fixes to chat logs and text chats? UI on multiple monitors? occasional login issues?
KuGsj.gif


Fix the damn game first Crytek! Like the Nanocatalyst issue and buggy AI you know?

There are so many bugs in this game that is completely retarded that they would start with these.

And yet people still don't see how they took a shit on the PC version and just ported it, if this doesn't open your eyes... well :p

EDIT: Didn't they praised how awesome CryEngine 3 was at making changes from the editor and immediately translating to all platforms? If that is the case why the fuck wouldn't they be able to apply the same fixes for everyone?

You're so full of shit Crytek
KuGsj.gif
 

GHG

Member
I think its time for me to buy this. Steam or Disk? Also what are the must have mods/configs for the PC version? I see some screens that look 10x better than what I saw during initial launch...? Whats changed. It'd be nice if there was a list of essentials in the OP or someone could post one.
 

Facism

Member
sorry to repeat, but using mickey knox's config stuff seems to have removed the rain from my game :p

Anyone know the cvar or whatever that controls that?
 
Neuromancer said:
Yes, yes it was.

I think overall this game got more flak over the story and dialogue than it deserved.
The game got flak for the story in dialogue in direct proportion to the claims about "we've hired an award-winning novelist to write the story for us!!!"
 

subversus

I've done nothing with my life except eat and fap
that was the most anti-climactic and hilarious ending I've ever seen. The worst story ever confirmed. The final fight was piss easy on normal, I didn't even think that it could be the final one (I had a dismounted machine gun though).

Overall it's a good game but I somehow felt that the ending might be abysmal, because I stopped right at the end for 2 days after pretty fast playthrough. Damn...

Mod tools are so needed for this game, so people could make a lot of urban levels and scenarios to fuck things up. The core gameplay is solid and levels are fun, but no way in Hell it's GOTY.
 
conman said:
MP is fine for those of us who don't take this stuff so seriously. I rarely play online FPSs. The only ones I've ever put massive time into were CS, KZ2, and MW. I'm enjoying Crysis 2's online. Sure, it can get a little laggy. But so what? Would it be nice if it weren't? Absolutely. But it's still fun. (I'm playing on 360 BTW)

This alone was the reason I could never get into MP on MGS4. There were like three or four hoops to jump through to get it working. By the second or third hoop, I was already cashed out.

Really? I hope you don't have any GFWL games, honestly.
Yes the konami ID was bullshit, but it took 5 minutes, ONCE.

You missed out on a great game.

Also I had no issues with glitches or lag like the poster above you said, and can't even remember anything about DLC (I surely never bought any dlc, for any game , EVER) and enjoyed the hell out of the mp.

It's not an 'everyone is a winner' game though, so I can see how some people could be put off by it.
Just like how some people never got into UT or q3 or cs.

Most importantly , mgs4 mp was perfectly functional, and fun.
Crysis 2 mp (not talking about sp) is neither, there is just toooooooo tooo too much lag/bad hit detection.
 
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