Crystal Dynamics is working with The Initiative on Perfect Dark

They've never been marketed as an 'AAAA' studio, though.
From what i understand it was in a MS job posting they took down but never corrected the wording publicly.

either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.

The point still stands.
 
Your post makes no sense.

Is Square Enix ok because they didn't use Crystal Dynamics to help them on their own SE game??

SE is the publisher that owns Crystal Dynamics.

The fact they contracted CD out to XGS is why they are questioning SE.

Yes it's normal for AAA projects to use outside contracting to help develop games.

99.99% of the people that post here know that.

Yet you have all the concern trolling.

Concern trolling? What are you talking about? I'm questioning Grubb's logic in making this about SE and CD and questioning if SE is "ok". My previous posts on this subject explicitly state that assuming this means there are problems at the The Initiative is baseless.

I mean it's not uncommon for Microsoft for sure. Relic is co-developing Age of Empires IV and that studio is owned by Sega. Same for Halo Wars 2 which was co-developed by Creative Assembly which is also owned by Sega.

Really the stranger thing for me is why is Square Enix okay with that. Maybe they are in preproduction of new Tomb Raider and many devs would be making Jack shit so they are lending them for full production of Perfect Dark until they are needed for TR.

It also means that Microsoft have some target for end of production because they can't for sure have those developers forever.

I think CD deserves just as much benefit of the doubt there as MS and TI. Why make assumptions either way? If this is normal then why should we be concerned about MS or SE?
 
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he basically pointed out at the pr...not at any real problem he didn't like the way they announced this partnership that's it
the rest is pure imagination
But you gotta admit it's strange, why not use internal devs like Sony does? Sony only outsources assets the majority of the time to known support studios not big studios. Why outsource when you have studios in the double digits to help support internally?

Seems a bit odd, no?
 
From what i understand it was in a MS job posting they took down but never corrected the wording publicly.

either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.

The point still stands.

If they haven't made "a snippet of gameplay in 3 years" how did Spencer play the game?
 
But you gotta admit it's strange, why not use internal devs like Sony does? Sony only outsources assets the majority of the time to known support studios not big studios. Why outsource when you have studios in the double digits to help support internally?

Seems a bit odd, no?

Other studios are making their own games with their own timelines, if you want to add capacity you have to bring outside help or delay something else internally.
 
If they haven't made "a snippet of gameplay in 3 years" how did Spencer play the game?
Well, it wouldn't be surprising for a studio to have playable gameplay but if its so bad it cant be released publicly yet and 3 years later you announce a support studio while still saying you're early in development.

these are all warning signs you cant ignore.
 
You don't need to see the game to make that assumption, Jaffe has industry experience when it comes to things like this.

Yes, his opinions are pretty stupid sometimes especially when he talks business decisions, but what he's saying is true. You do not publicly announce a major support studio when you're marketed as a AAAA studio and hasn't released a game yet.

Remember, they were formed in 2018 and haven't even released a gameplay trailer yet with 3 years in dev - we got a CG trailer and now they need help?

Seems likely they are struggling.
Jaffe is feeding the fanboy fire with his hot takes.

It does not seem like they are struggling. People see what they want to see.

Many AAA games out source especially when they only have a 75 man team running the studio. It is perfectly normal.

Announcing that CD is now helping with the development of PD is like stating the game is now going into full production.
 
Well, it wouldn't be surprising for a studio to have playable gameplay but if its so bad it cant be released publicly yet and 3 years later you announce a support studio while still saying you're early in development.

these are all warning signs you cant ignore.

Not really, setting up a new studio takes time, then a pandemic hits. This is a big franchise and a small team for an AAA game, it's probably easier and quicker to get Crystal Dynamics in who have ties to the present management at The Initiative rather than try to recruit in this climate.
 
Jaffe is feeding the fanboy fire with his hot takes.

It does not seem like they are struggling. People see what they want to see.

Many AAA games out source especially when they only have a 75 man team running the studio. It is perfectly normal.

Announcing that CD is now helping with the development of PD is like stating the game is now going into full production.

You could be right for sure, in the end we will have to wait and see the end result to come to any conclusion.

Eventually some story will come out to confirm or deny any assumptions people make now
 
either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.

The point still stands.

The Initiative had Perfect Dark playable last year.



Let's be honest, brand new AAA games take around 4.5 years to make now. A brand new AAA game built by a built from scratch studio is going to take a while longer. Then a built from scratch studio, who's making a brand new AAA game, is probably going to get slowed down by an unforeseen pandemic especially if they're based in California. It wouldn't make sense to show gameplay from a 2024 game at this point.

My God, if a company doesn't roll out its game exactly the way you think it should, the concern goes through the roof.
 
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Well, it wouldn't be surprising for a studio to have playable gameplay but if its so bad it cant be released publicly yet and 3 years later you announce a support studio while still saying you're early in development.

these are all warning signs you cant ignore.
The bolded is a warning sign. They are still early in development after 3 years. That's likely because they were building the studio the first 2 years.


The rest is not.
 
Assuming you are pretending here, its shit.
Stop being a moron. Crackdown 3 lost the original developer due to getting purchased by epic. They only worked on multiplayer which was drastically scaled back

The team that made the second game were busy on a project and they had to ship the single player game to be developed by a different studio. Not a similar situation at all.

Its part of the reason they are buying studios. They were burned multiple times having a studio they worked with get bought by a publisher
 
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i said the opposite ...was answering at this :
"Halo Infinite is probably the most laughably mismanaged AAA game of the last 10 years."

i said that the last guardian was..

TLG was definitely a disaster, but I'm not sure it was worse than Halo Infinite. It was basically just way too ambitious for the platform it was meant for. So yes it was stupid to allow it to go ahead on that basis, but at least there were clear reasons for the difficulties.

Nothing I've see from Halo Infinite explains why it was in such a terrible state last year, supposedly a few months from its release.
 
TLG was definitely a disaster, but I'm not sure it was worse than Halo Infinite. It was basically just way too ambitious for the platform it was meant for. So yes it was stupid to allow it to go ahead on that basis, but at least there were clear reasons for the difficulties.

Nothing I've see from Halo Infinite explains why it was in such a terrible state last year, supposedly a few months from its release.
So you're going to pretend covid didn't happen and all the developers were in the office working on the game full time? What kind of idiot stuff is this?
 
Ok. So let's say I don't understand what's the point of such collaboration. It's not like MS hasn't enough studios. And surely this game won't be released soon to require such urgent cooperation. 🤷‍♀️ The only reason could be they find CD particularly talented in something which I totally ignored for a game like Perfect Dark.

The point is that you have more manpower available to work on the game, without needing to commit to hiring 150 full time staff in a very short space of time (never goes well and too many useless people slip between the cracks).
instead of having your studios compete to attract a relatively small pool of good employees, just treat all global studios as one big one.
Sony have been doing this also - it's just large scale outsourcing.
 
This is pretty interesting, sounds like a good thing. Hopefully it'll speed up development a bit.
 


Just here to remind people how big of a shit this trailer for Perfect Dark is.


It's an excellent announce trailer for a game that is in early development. Of course Sony showing only a logo for God of War in 2020, allegedly only a year before the game was supposedly going to release was much better, right.
 
Had no idea about Smash Bros or Nintendo outsourcing so much, this thread has been eye opening.

I hope this is just a sign of the game moving further into development but still have my worries about the studio.

This is what Xbox gets for transparency in 2021 I guess lol
Everyone do that..even the company where i work and we work with iron and steel...but lot of the work is "start to work a piece" - "send it to an another factory" - "finish the work for the final product"
 
Sounds like this touches a nerve for you for some reason.

To me this presents like a sign of weakness, disfunctionality & and a project off the rails. I'm sure this is the more common impression because you can wear any hat and apply it to any studio and that's what comes to mind first.
Hopefully you read the new forum sticky after you write this.
 
Who really cares about this franchise anymore? The only time it was ever good was in the 90s, and many people who played that have grandchildren now.
 
Everyone do that..even the company where i work and we work with iron and steel...but lot of the work is "start to work a piece" - "send it to an another factory" - "finish the work for the final product"
I know outsourcing happens, just didn't think it was such a huge part of the industry.
 
I know outsourcing happens, just didn't think it was such a huge part of the industry.

Outsourcing is one of the reasons Microsoft was able to make Forza an annual franchise compared to getting GT every 5 years or so

Games would take exponentially longer if they did everything in house
 
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I know outsourcing happens, just didn't think it was such a huge part of the industry.
In our case it is because there are so many processes to do and so many different pieces to build starting from the raw material and every year the managers choose some processes or pieces to be done to an external company but not because the company is not able to perform for internal problems or because the president is stupid, but because now we are in 230 and we should be in 1000 with many more machines of course .. in the first quarter of 2021 we had a productivity of 112%
 
Outsourcing is common, what's not common is for a first party publisher to hire a third party publisher studio to co-develop a game already in development for a couple of years. Let's not forget The Initiative was built for this, which is a clear indicator of development problems, further cemented by the fact the studio had key people leave.

People saying this is normal are taking double dosage of daily copium.
 
It's an excellent announce trailer for a game that is in early development. Of course Sony showing only a logo for God of War in 2020, allegedly only a year before the game was supposedly going to release was much better, right.
No, that was shit as well, but at least was only a title am I right? Not much to fail there.
 
Is anyone else hoping Microsoft announce a VR solution for Series sometime soon? Even if that's just allowing support for 3P VR headsets officially?

I mean, they are pushing SO many first-person 1P games, it just seems odd to me they don't have a VR solution to really immerse you in those environments. Not even sure if they will have VR support for stuff like Perfect Dark, Avowed, the next DOOM or Fallout etc. on PC, either.

It really feels like a missed opportunity IMHO. I remember Spencer saying they had no plans for VR like maybe two years ago, but it's doing all these first-person games they're making a disservice to not support VR with them or provide a VR solution (1P or 3P) for their consoles, meanwhile Sony has PSVR2 coming next year.

Please get on that, Microsoft.

It's an excellent announce trailer for a game that is in early development. Of course Sony showing only a logo for God of War in 2020, allegedly only a year before the game was supposedly going to release was much better, right.

To be fair, GoW can kind of get away with that because it (and SSM) are proven quantities already, which counts a lot. The Initiative isn't, since they're a new studio, and Perfect Dark isn't a "proven" commodity in the sense of the current industry, it hasn't been an active IP since 2005, almost 17 years by this point.

If the new Perfect Dark hits strong, then they can easily get away with a logo crawl for the sequel and no one'll bat an eye ;)
 
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When did you hear that this title had development 'problems'? Can you detail exactly what those problems are? How did it feel when you played it?
Can you detail how everything is completely fine?

You don't get help from a third-party studio to help co-develop a game years later unless you need help. The "problem" is that they couldn't do it on their own and needed the game to be co-developed.

You guys are taking the word "problem" as an offense and getting very defensive. It's not that big of a deal. Comparing it to SMS or ND outsourcing for TLOU is just stupid.
 
From what i understand it was in a MS job posting they took down but never corrected the wording publicly.

either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.

The point still stands.

Zero point, I'm afraid.
they haven't shown any gameplay isn't the same thing as they haven't made any gameplay.
 
Can you detail how everything is completely fine?

You don't get help from a third-party studio to help co-develop a game years later unless you need help. The "problem" is that they couldn't do it on their own and needed the game to be co-developed.

You guys are taking the word "problem" as an offense and getting very defensive. It's not that big of a deal. Comparing it to SMS or ND outsourcing for TLOU is just stupid.

The problem is that you people are so caught up in trolling that you aren't listening. And when you don't listen, you don't learn.

Crystal dynamics isn't stepping in because the Initiative 'needs help'. From day one, the Initiative has been set up this way, to make Perfect Dark this way. Set up a core team of experts to work on the early stuff in the game, including the design and early development stuff. Then bring in manpower to make the game according to their vision they laid out.

what we're seeing now is the natural
Progression exactly as planned back in 2018. The Initiative will lead the project and manage it. CD will bear the brunt of the development stage with their larger manpower.
 
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The problem is that you people are so caught up in trolling that you aren't listening. And when you don't listen, you don't learn.

There's no trolling. People are saying it's not exactly the same as ND and SMS studios outsourcing work. That's it. You guys are just getting too upset when it's not a big deal.

Crystal dynamics isn't stepping in because the Initiative 'needs help'. From day one, the Initiative has been set up this way, to make Perfect Dark this way. Set up a core team of experts to work on the early stuff in the game, including the design and early development stuff. Then bring in manpower to make the game according to their vision they laid out.

what we're seeing now is the natural
Progression exactly as planned back in 2018. The Initiative will lead the project and manage it. CD will bear the brunt of the development stage with their larger manpower.

"Isn't stepping in because the Initiative 'needs help"

"Then bringing in manpower to make the game"

lol. I'm done.
 
I'm done going in circles. There will most likely be reports out about this later..

Until then, I'm out.
 
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