xHunter
Member
Yes, right after EA, Ubisoft and Take Two.I wonder if this is a precursor to MS acquiring Square Enix? Done, but not announced?![]()
Yes, right after EA, Ubisoft and Take Two.I wonder if this is a precursor to MS acquiring Square Enix? Done, but not announced?![]()
From what i understand it was in a MS job posting they took down but never corrected the wording publicly.They've never been marketed as an 'AAAA' studio, though.
Your post makes no sense.
Is Square Enix ok because they didn't use Crystal Dynamics to help them on their own SE game??
SE is the publisher that owns Crystal Dynamics.
The fact they contracted CD out to XGS is why they are questioning SE.
Yes it's normal for AAA projects to use outside contracting to help develop games.
99.99% of the people that post here know that.
Yet you have all the concern trolling.
I mean it's not uncommon for Microsoft for sure. Relic is co-developing Age of Empires IV and that studio is owned by Sega. Same for Halo Wars 2 which was co-developed by Creative Assembly which is also owned by Sega.
Really the stranger thing for me is why is Square Enix okay with that. Maybe they are in preproduction of new Tomb Raider and many devs would be making Jack shit so they are lending them for full production of Perfect Dark until they are needed for TR.
It also means that Microsoft have some target for end of production because they can't for sure have those developers forever.
But you gotta admit it's strange, why not use internal devs like Sony does? Sony only outsources assets the majority of the time to known support studios not big studios. Why outsource when you have studios in the double digits to help support internally?he basically pointed out at the pr...not at any real problem he didn't like the way they announced this partnership that's it
the rest is pure imagination
From what i understand it was in a MS job posting they took down but never corrected the wording publicly.
either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.
The point still stands.
But you gotta admit it's strange, why not use internal devs like Sony does? Sony only outsources assets the majority of the time to known support studios not big studios. Why outsource when you have studios in the double digits to help support internally?
Seems a bit odd, no?
Well, it wouldn't be surprising for a studio to have playable gameplay but if its so bad it cant be released publicly yet and 3 years later you announce a support studio while still saying you're early in development.If they haven't made "a snippet of gameplay in 3 years" how did Spencer play the game?
Jaffe is feeding the fanboy fire with his hot takes.You don't need to see the game to make that assumption, Jaffe has industry experience when it comes to things like this.
Yes, his opinions are pretty stupid sometimes especially when he talks business decisions, but what he's saying is true. You do not publicly announce a major support studio when you're marketed as a AAAA studio and hasn't released a game yet.
Remember, they were formed in 2018 and haven't even released a gameplay trailer yet with 3 years in dev - we got a CG trailer and now they need help?
Seems likely they are struggling.
Well, it wouldn't be surprising for a studio to have playable gameplay but if its so bad it cant be released publicly yet and 3 years later you announce a support studio while still saying you're early in development.
these are all warning signs you cant ignore.
Jaffe is feeding the fanboy fire with his hot takes.
It does not seem like they are struggling. People see what they want to see.
Many AAA games out source especially when they only have a 75 man team running the studio. It is perfectly normal.
Announcing that CD is now helping with the development of PD is like stating the game is now going into full production.
either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.
The point still stands.
The bolded is a warning sign. They are still early in development after 3 years. That's likely because they were building the studio the first 2 years.Well, it wouldn't be surprising for a studio to have playable gameplay but if its so bad it cant be released publicly yet and 3 years later you announce a support studio while still saying you're early in development.
these are all warning signs you cant ignore.
Stop being a moron. Crackdown 3 lost the original developer due to getting purchased by epic. They only worked on multiplayer which was drastically scaled backAssuming you are pretending here, its shit.
No its due to them building a playable slice of the gameThe bolded is a warning sign. They are still early in development after 3 years. That's likely because they were building the studio the first 2 years.
The rest is not.
i said the opposite ...was answering at this :
"Halo Infinite is probably the most laughably mismanaged AAA game of the last 10 years."
i said that the last guardian was..
So you're going to pretend covid didn't happen and all the developers were in the office working on the game full time? What kind of idiot stuff is this?TLG was definitely a disaster, but I'm not sure it was worse than Halo Infinite. It was basically just way too ambitious for the platform it was meant for. So yes it was stupid to allow it to go ahead on that basis, but at least there were clear reasons for the difficulties.
Nothing I've see from Halo Infinite explains why it was in such a terrible state last year, supposedly a few months from its release.
Ok. So let's say I don't understand what's the point of such collaboration. It's not like MS hasn't enough studios. And surely this game won't be released soon to require such urgent cooperation.The only reason could be they find CD particularly talented in something which I totally ignored for a game like Perfect Dark.
how Is it a reach?
ND and SMS didn't outsource because of development problems, so no, it's not the same.exactly the same thing ...with one more excuse for the initiative ....ND have 320 people ....the initiative 60
Just here to remind people how big of a shit this trailer for Perfect Dark is.
Everyone do that..even the company where i work and we work with iron and steel...but lot of the work is "start to work a piece" - "send it to an another factory" - "finish the work for the final product"Had no idea about Smash Bros or Nintendo outsourcing so much, this thread has been eye opening.
I hope this is just a sign of the game moving further into development but still have my worries about the studio.
This is what Xbox gets for transparency in 2021 I guess lol
Hopefully you read the new forum sticky after you write this.Sounds like this touches a nerve for you for some reason.
To me this presents like a sign of weakness, disfunctionality & and a project off the rails. I'm sure this is the more common impression because you can wear any hat and apply it to any studio and that's what comes to mind first.
Just ignore him. He's a troll.All the leads on the game will probably be The Initiative employees, basing this off the employee titles that the initiative are hiring for.
I don't know how I would word that.
The quote says they are early in development not full productionit's at this point full production if they hired all of those people
It's an excellent announce trailer for a game that is in early development. Of course Sony showing only a logo for God of War in 2020, allegedly only a year before the game was supposedly going to release was much better, right.
So you're going to pretend covid didn't happen and all the developers were in the office working on the game full time? What kind of idiot stuff is this?
I like to try and post in good faith sometimes.Just ignore him. He's a troll.
Who really cares about this franchise anymore?
I know outsourcing happens, just didn't think it was such a huge part of the industry.Everyone do that..even the company where i work and we work with iron and steel...but lot of the work is "start to work a piece" - "send it to an another factory" - "finish the work for the final product"
I know outsourcing happens, just didn't think it was such a huge part of the industry.
In our case it is because there are so many processes to do and so many different pieces to build starting from the raw material and every year the managers choose some processes or pieces to be done to an external company but not because the company is not able to perform for internal problems or because the president is stupid, but because now we are in 230 and we should be in 1000 with many more machines of course .. in the first quarter of 2021 we had a productivity of 112%I know outsourcing happens, just didn't think it was such a huge part of the industry.
Covid was only a few months? You're not seriousWhat, for a few months? After years of development?
When did you hear that this title had development 'problems'? Can you detail exactly what those problems are? How did it feel when you played it?ND and SMS didn't outsource because of development problems, so no, it's not the same.
No, that was shit as well, but at least was only a title am I right? Not much to fail there.It's an excellent announce trailer for a game that is in early development. Of course Sony showing only a logo for God of War in 2020, allegedly only a year before the game was supposedly going to release was much better, right.
What IF Crystal Dynamics are the rumored studio MS is planning to purchase?Oh damn, I didn't know that. Definitely makes a whole lot more sense now.
Really excited to see what this game is going to be like.
It's an excellent announce trailer for a game that is in early development. Of course Sony showing only a logo for God of War in 2020, allegedly only a year before the game was supposedly going to release was much better, right.
Can you detail how everything is completely fine?When did you hear that this title had development 'problems'? Can you detail exactly what those problems are? How did it feel when you played it?
From what i understand it was in a MS job posting they took down but never corrected the wording publicly.
either way AAA studio that still hasn't even made a snippet of gameplay in 3 years.
The point still stands.
Can you detail how everything is completely fine?
You don't get help from a third-party studio to help co-develop a game years later unless you need help. The "problem" is that they couldn't do it on their own and needed the game to be co-developed.
You guys are taking the word "problem" as an offense and getting very defensive. It's not that big of a deal. Comparing it to SMS or ND outsourcing for TLOU is just stupid.
Covid was only a few months? You're not serious
What? HahahaND and SMS didn't outsource because of development problems, so no, it's not the same.
are u drunk?ND and SMS didn't outsource because of development problems, so no, it's not the same.
Lovely Jeff Grubb using MS' descriptionThey've never been marketed as an 'AAAA' studio, though.
Yeah, everything was completely fine and they didn't need someone to co-develop an entire game.are u drunk?
they didn't outsourced because of problem stop with this bs...
The problem is that you people are so caught up in trolling that you aren't listening. And when you don't listen, you don't learn.
Crystal dynamics isn't stepping in because the Initiative 'needs help'. From day one, the Initiative has been set up this way, to make Perfect Dark this way. Set up a core team of experts to work on the early stuff in the game, including the design and early development stuff. Then bring in manpower to make the game according to their vision they laid out.
what we're seeing now is the natural
Progression exactly as planned back in 2018. The Initiative will lead the project and manage it. CD will bear the brunt of the development stage with their larger manpower.