I'm interested but not sold, I don't understand exactly its identity.
To me it looks like:
Minecraft without the mining-crafting fest + MMORPG-style quests.
or
Terraria without the mining-crafting fest + Minecraft graphics + MMORPG-style quests.
In both cases, I envision the lack of a wide mining-crafting aspect would theoretically make it very boring, very fast.
Yes, I see they added the character progression but stats-skills development isn't exactly as engaging as mining-crafting in my eyes.
Yeas again, I see they spiced up the combat but judging from a couple of videos and it looked like Realm of the Mag God combat, which I had fun with (though RotMG had permadeath.. which Cubeworld hasn't right?) but it was no Dark Souls for sure.
Am I missing something?
Is there perhaps a diablo-like loot fest, so you are stimulated exploring to find the ultimate equipment?