so many unmarked spoilers ;_;
Ah! I'm so sorry, I was trying to be so good with Spoiler tags in my original post, but now I'm just so pumped talking about the game with all of you that I just let myself go. I'll be more vigilant
so many unmarked spoilers ;_;
Interesting, I remember reading those too, I just don't see it! Or at least not in the way they're making it out to be.
The gamespot preview footage has Ken Van Ord going straight from a new game into an area through Majula that is not the "starting" zone. You clearly missed something.
I always enjoyed "grinding" because the combat mechanics felt so damn great. Absolutely loved doing tours of the burg, depths, sen's etc, just purely because the level design was so amazing and the combat was so fun and satisfying. That WAS Dark Souls to me, revisiting areas, refining my combat, repeating and improving my skills. Can't believe that's so limited in DSII.
I always enjoyed "grinding" because the combat mechanics felt so damn great. Absolutely loved doing tours of the burg, depths, sen's etc, just purely because the level design was so amazing and the combat was so fun and satisfying. That WAS Dark Souls to me, revisiting areas, refining my combat, repeating and improving my skills. Can't believe that's so limited in DSII.
How do you get there? Spoiler tags please.
I'm shocked some people pre-ordered and are only finding out about spawn limiting NOW. This has been known for weeks if not months already. I think it was in one of Vaati's earlier dark souls 2 impressions videos.
so many unmarked spoilers ;_;
Thanks.Follow the tunnel next to the house with the talking cat.
Sounds like you need to get further before making such sweeping claims. There were times when the last streamer who finished the game had 3-4 bosses available in different places at once. He would try one and move on to others when he couldn't beat them at that moment.Well I don't want to go into spoiler territory here, but from Majula, there is literally one way you can go. From there, there is one way to reach the next boss and so on to the next boss, and then the next. There are a few sidepaths like I mentioned which have some hidden items and such, but lead to dead ends.
However, and this is a very important thing to note, it might be that the game opens up a lot more after a certain part in the game, and so far all I've been experiencing thus far is the more linear stage.
Listonosh, are you aware of the item that lets depleted enemies re spawn as harder enemies? This is what i have heard, though I do not have the game and don't know how common this item is.
I know others have mentioned it, but I didn't see you respond.
I can't really argue with that. And on top of souls, sometimes you actually need to do those tours to farm humanity, titanite shards or whatever you might need. It was a system that just worked and made the Souls games what they were to a degree. I would probably prefer it that way as well, but I am not going to knock the changes until I experience how everything works for myself.
Who's videos? Never heard of them.
Sounds like you need to get further before making such sweeping claims. There were times when the last streamer who finished the game had 3-4 bosses available in different places at once. He would try one and move on to others when he couldn't beat them at that moment.
Wouldn't be surprised if half of those views are from girls who just want to see his adonis-like face.VaatiVidya is pretty much the most popular dark souls youtuber. His "dark souls 2 - first impressions" video has almost half a million views on its own.
I assume you're tlaking about the bonfire ascetic? It's one of the starting items which I didn't pick, and through my gameplay, I have yet to find one or get a drop
Wouldn't be surprised if half of those views are from girls who just want to see his adonis-like face.
VaatiVidya is pretty much the most popular dark souls youtuber. His "dark souls 2 - first impressions" video has almost half a million views on its own.
I have over 1000 hours in dark souls and demon's soul individually. I just personally don't see why you would want to re-farm an area 15+ times because you "like the combat" when you can just move to NG+ to challenge yourself. It's a personal value, that's all.
Hold on, what about parts of the game where you just aren't good enough to get past? I remember struggling with S+O in Anor Lando and kept getting my ass handed to me. I did many cycles of killing Silver Knights so I could level up a bit, and afford some weapon upgrades too. I couldn't "just go to NG+" as I was stuck mid-game.
Wouldn't be surprised if half of those views are from girls who just want to see his adonis-like face.
You only haveestus bottles right now?twoLocationsAt that point you should have three.(of shards): basement in the mansion (you have the key right?) and in the previously locked door above the cardinal tower bonfire
Hold on, what about parts of the game where you just aren't good enough to get past? I remember struggling with S+O in Anor Lando and kept getting my ass handed to me. I did many cycles of killing Silver Knights so I could level up a bit, and afford some weapon upgrades too. I couldn't "just go to NG+" as I was stuck mid-game.
I'm pretty sure I've seen people able to go either toWell I don't want to go into spoiler territory here, but from Majula, there is literally one way you can go. From there, there is one way to reach the next boss and so on to the next boss, and then the next. There are a few sidepaths like I mentioned which have some hidden items and such, but lead to dead ends.
However, and this is a very important thing to note, it might be that the game opens up a lot more after a certain part in the game, and so far all I've been experiencing thus far is the more linear stage.
I remember killing those silverknights probably 50 times or more trying to get the sword. grinding for a rare drop is something oddly satisfying for some of us, and it seems like this aspect of the game is 100% gone.
I'm pretty sure I've seen people able to go either toORHeide's Tower of Flame. Both had access to a boss right from the start.Forest of Fallen Giants
I could be remembering wrong.
Hmm interesting, I may have missed part of the stream where they unlocked the way. I don't remember everything exactly, I've been trying to force myself to forget stuff that I've seen lol.Yeah this has been brought to my attention as well. It's funny because I did try to take theso I might have missed something. I'm gonna go check it out soon.path to Heide's tower, but the way was locked to me,
Ah,which mansion is this? In Majula? There is one building I can't unlock yet and don't have the key for.
I remember killing those silverknights probably 50 times or more trying to get the sword. On some runs, getting the baldur side sword takes more than 15 runs. grinding for a rare drop is something oddly satisfying for some of us, and it seems like this aspect of the game is 100% gone.
Enemy limitation is something I personally don't mind, at least on paper, as it will remove the emphasis on grinding zones and turn progression into more of a skill-based affair.
The world not being as open as DaS1 and apparently containing a lot of gating, however, is quite concerning and it was my biggest worry with the bonfire warping.
Wouldn't be surprised if half of those views are from girls who just want to see his adonis-like face.
Wait VaatiVidya showed his face?he was big before he ever showed his face. the glorious reveal was only very recently.
Toxi said:Wait VaatiVidya showed his face?
This is why I think my idea is not too bad: after 15 kills the enemies won't give souls, but their drop rate could increase like 15-20%. That way you can't over level and at the same time you can have "training dummies" for new weapons and a source to farm materials/healing gems/weapon and armor sets.
This could also be abused for farming purposes by experienced players but I don't see a big problem in that. On my first DS none of the dark knights dropped their weapons - I had to get them afterwards. On my most recent playthrough, all of them have been dropping theirs, which is cool cause I love the DKS and greatsword. Doesn't break the game since there are better options but it's a weapon I like and got it early.
It's going to be painful grinding for weapons like Balder Swag Swords.
Wait VaatiVidya showed his face?
Same here, man. I feel like it's been forever since I've been this amped up. The wait is killing me but I'm loving it at the same time. So much hype.I have to say, I haven't legitimately been as excited about a game launch in a long time. I'm sure the inevitable frustration will set in as I die and get irritated, but for now, I am basking in the wait.
I hate that idea. rare item drops shouldn't be made unrare. getting a rare item drop should bring elation that comes from your damned good luck or your sheer perseverance, not some automatic goodie you get rewarded with for cleaning out the spawns a few times.
Okay. Now I'm pretty sure that if an enemy kills you a bunch of times, he will disappear. I only killed the guy 1 time, and he killed me tons. I'm pretty disappointed in this, now I can't even practice on him.
Okay. Now I'm pretty sure that if an enemy kills you a bunch of times, he will disappear permanently. I only killed the guy 1 time, and he killed me tons. I'm pretty disappointed in this, now I can't even practice on him.
So, like in DeS and DS?
It's the exact same concept as wearing the Silver Serpent ring and carrying 10 humanities with you.
Okay. Now I'm pretty sure that if an enemy kills you a bunch of times, he will disappear. I only killed the guy 1 time, and he killed me tons. I'm pretty disappointed in this, now I can't even practice on him.
Does dexterity improve speed?
(Playing DS for the first time now)